| 实体 |
声音事件 |
声音文件 |
字幕
|
| 马
|
entity.horse.ambient
|
ambient
|
马:嘶鸣
|
entity.horse.angry
|
angry
|
马:嘶鸣
|
entity.horse.armor
|
armor
|
马铠:装备
|
entity.horse.breathe
|
breathe
|
马:呼吸
|
entity.horse.death
|
death
|
马:死亡
|
entity.horse.eat
|
eat
|
马:进食
|
entity.horse.gallop
|
gallop
|
马:奔腾
|
entity.horse.hurt
|
hurt
|
马:受伤
|
entity.horse.jump
|
jump
|
马:跳跃
|
entity.horse.land
|
land
|
某物:着地
|
entity.horse.saddle
|
saddle
|
鞍:装备
|
entity.horse.step
|
step
|
脚步声
|
entity.horse.step_wood
|
step_wood
|
脚步声
|
| Hostile
|
entity.hostile.big_fall
|
big_fall
|
某物:着地
|
entity.hostile.death
|
death
|
死亡
|
entity.hostile.hurt
|
hurt
|
某物:受伤
|
entity.hostile.small_fall
|
small_fall
|
某物:摔倒
|
entity.hostile.splash
|
splash
|
溅起水花
|
entity.hostile.swim
|
swim
|
游泳
|
| 尸壳
|
entity.husk.ambient
|
ambient
|
尸壳:低吼
|
entity.husk.converted_to_zombie
|
converted_to_zombie
|
尸壳:转化为僵尸
|
entity.husk.death
|
death
|
尸壳:死亡
|
entity.husk.hurt
|
hurt
|
尸壳:受伤
|
entity.husk.step
|
step
|
脚步声
|
| 劫掠兽
|
entity.ravager.ambient
|
ambient
|
劫掠兽:呼噜
|
entity.ravager.attack
|
attack
|
劫掠兽:撕咬
|
entity.ravager.celebrate
|
celebrate
|
劫掠兽:欢呼
|
entity.ravager.death
|
death
|
劫掠兽:死亡
|
entity.ravager.hurt
|
hurt
|
劫掠兽:受伤
|
entity.ravager.step
|
step
|
劫掠兽:脚步声
|
entity.ravager.stunned
|
stunned
|
劫掠兽:眩晕
|
entity.ravager.roar
|
roar
|
劫掠兽:咆哮
|
| 幻术师
|
entity.illusioner.ambient
|
ambient
|
幻术师:咕哝
|
entity.illusioner.cast_spell
|
cast_spell
|
幻术师:施法
|
entity.illusioner.death
|
death
|
幻术师:死亡
|
entity.illusioner.hurt
|
hurt
|
幻术师:受伤
|
entity.illusioner.mirror_move
|
mirror_move
|
幻术师:分影
|
entity.illusioner.prepare_blindness
|
prepare_blindness
|
幻术师:准备失明法术
|
entity.illusioner.prepare_mirror
|
prepare_mirror
|
幻术师:准备分影法术
|
| 铁傀儡
|
entity.iron_golem.attack
|
attack
|
铁傀儡:攻击
|
entity.iron_golem.death
|
death
|
铁傀儡:死亡
|
entity.iron_golem.hurt
|
hurt
|
铁傀儡:受伤
|
entity.iron_golem.repair
|
repair
|
铁傀儡:修复
|
entity.iron_golem.damage
|
damage
|
铁傀儡:受损
|
entity.iron_golem.step
|
step
|
脚步声
|
| 掉落物
|
entity.item.break
|
break
|
物品:损坏
|
entity.item.pickup
|
pickup
|
物品:被拾起
|
| 物品展示框
|
entity.item_frame.add_item
|
add_item
|
物品展示框:填充
|
entity.item_frame.break
|
break
|
物品展示框:被破坏
|
entity.item_frame.place
|
place
|
物品展示框:被放置
|
entity.item_frame.remove_item
|
remove_item
|
物品展示框:清空
|
entity.item_frame.rotate_item
|
rotate_item
|
物品展示框:转动
|
| 拴绳结
|
entity.leash_knot.break
|
break
|
拴绳结:被破坏
|
entity.leash_knot.place
|
place
|
拴绳结:被系上
|
| 闪电束
|
entity.lightning_bolt.impact
|
impact
|
电闪
|
entity.lightning_bolt.thunder
|
thunder
|
雷鸣
|
| 滞留药水
|
entity.lingering_potion.throw
|
throw
|
玻璃瓶:扔出
|
| 羊驼
|
entity.llama.ambient
|
ambient
|
羊驼:吼叫
|
entity.llama.angry
|
angry
|
羊驼:怒吼
|
entity.llama.chest
|
chest
|
羊驼:装备箱子
|
entity.llama.death
|
death
|
羊驼:死亡
|
entity.llama.eat
|
eat
|
羊驼:进食
|
entity.llama.hurt
|
hurt
|
羊驼:受伤
|
entity.llama.spit
|
spit
|
羊驼:喷射唾沫
|
entity.llama.step
|
step
|
羊驼:脚步声
|
entity.llama.swag
|
swag
|
羊驼:被装饰
|
| 岩浆怪
|
entity.magma_cube.death
|
death
|
岩浆怪:死亡
|
entity.magma_cube.death_small
|
death_small
|
岩浆怪:死亡
|
entity.magma_cube.hurt
|
hurt
|
岩浆怪:受伤
|
entity.magma_cube.hurt_small
|
hurt_small
|
岩浆怪:受伤
|
entity.magma_cube.jump
|
jump
|
岩浆怪:挤压
|
entity.magma_cube.squish
|
squish
|
岩浆怪:挤压
|
entity.magma_cube.squish_small
|
squish_small
|
岩浆怪:挤压
|
| 矿车
|
entity.minecart.inside
|
inside
|
无字幕
|
entity.minecart.riding
|
riding
|
矿车:行进
|
| 哞菇
|
entity.mooshroom.convert
|
convert
|
哞菇:转化
|
entity.mooshroom.eat
|
eat
|
哞菇:进食
|
entity.mooshroom.milk
|
milk
|
哞菇:被挤奶
|
entity.mooshroom.suspicious_milk
|
suspicious_milk
|
哞菇:被挤出谜之炖菜
|
entity.mooshroom.shear
|
shear
|
剪刀:剪断
|
| 骡
|
entity.mule.ambient
|
ambient
|
骡:鸣叫
|
entity.mule.angry
|
angry
|
骡:嘶鸣
|
entity.mule.chest
|
chest
|
骡:装备箱子
|
entity.mule.death
|
death
|
骡:死亡
|
entity.mule.eat
|
eat
|
骡:进食
|
entity.mule.hurt
|
hurt
|
骡:受伤
|
| 画
|
entity.painting.break
|
break
|
画:被破坏
|
entity.painting.place
|
place
|
画:被放置
|
| 熊猫
|
entity.panda.pre_sneeze
|
pre_sneeze
|
熊猫:鼻痒
|
entity.panda.sneeze
|
sneeze
|
熊猫:打喷嚏
|
entity.panda.ambient
|
ambient
|
熊猫:喘息
|
entity.panda.bite
|
bite
|
熊猫:撕咬
|
entity.panda.cant_breed
|
cant_breed
|
熊猫:哀鸣
|
entity.panda.death
|
death
|
熊猫:死亡
|
entity.panda.eat
|
eat
|
熊猫:进食
|
entity.panda.step
|
step
|
熊猫:脚步声
|
entity.panda.aggressive_ambient
|
aggressive_ambient
|
熊猫:发怒
|
entity.panda.worried_ambient
|
worried_ambient
|
熊猫:呜咽
|
entity.panda.hurt
|
hurt
|
熊猫:受伤
|
| 掠夺者
|
entity.pillager.ambient
|
ambient
|
掠夺者:咕哝
|
entity.pillager.hurt
|
hurt
|
掠夺者:受伤
|
entity.pillager.celebrate
|
celebrate
|
掠夺者:欢呼
|
entity.pillager.death
|
death
|
掠夺者:死亡
|
| 幻翼
|
entity.phantom.ambient
|
ambient
|
幻翼:尖声叫
|
entity.phantom.bite
|
bite
|
幻翼:撕咬
|
entity.phantom.death
|
death
|
幻翼:死亡
|
entity.phantom.flap
|
flap
|
幻翼:振翅
|
entity.phantom.hurt
|
hurt
|
幻翼:受伤
|
entity.phantom.swoop
|
swoop
|
幻翼:俯冲
|
| 猪
|
entity.pig.ambient
|
ambient
|
猪:哼叫
|
entity.pig.death
|
death
|
猪:死亡
|
entity.pig.hurt
|
hurt
|
猪:受伤
|
entity.pig.saddle
|
saddle
|
鞍:装备
|
entity.pig.step
|
step
|
脚步声
|
| 猪灵
|
entity.piglin.ambient
|
ambient
|
猪灵:哼叫
|
entity.piglin.angry
|
angry
|
猪灵:愤怒地哼叫
|
entity.piglin.celebrate
|
celebrate
|
猪灵:庆祝
|
entity.piglin.converted_to_zombified
|
converted_to_zombified
|
猪灵:转化为僵尸猪灵
|
entity.piglin.hurt
|
hurt
|
猪灵:受伤
|
entity.piglin.death
|
death
|
猪灵:死亡
|
entity.piglin.retreat
|
retreat
|
猪灵:退缩
|
entity.piglin.step
|
step
|
猪灵:脚步声
|
entity.piglin.jealous
|
jealous
|
猪灵:羡慕地哼叫
|
entity.piglin.admiring_item
|
admiring_item
|
猪灵:端详物品
|
| 猪灵蛮兵
|
entity.piglin_brute.ambient
|
ambient
|
猪灵蛮兵:哼叫
|
entity.piglin_brute.angry
|
angry
|
猪灵蛮兵:愤怒地哼叫
|
entity.piglin_brute.death
|
death
|
猪灵蛮兵:死亡
|
entity.piglin_brute.hurt
|
hurt
|
猪灵蛮兵:受伤
|
entity.piglin_brute.step
|
step
|
猪灵蛮兵:脚步声
|
entity.piglin_brute.converted_to_zombified
|
converted_to_zombified
|
猪灵蛮兵:转化为僵尸猪灵
|
| 玩家
|
entity.player.attack.crit
|
attack
|
暴击
|
entity.player.attack.knockback
|
attack
|
击退攻击
|
entity.player.attack.nodamage
|
attack
|
轻击
|
entity.player.attack.strong
|
attack
|
重击
|
entity.player.attack.sweep
|
attack
|
横扫攻击
|
entity.player.attack.weak
|
attack
|
轻击
|
entity.player.big_fall
|
big_fall
|
某物:着地
|
entity.player.breath
|
breath
|
无字幕
|
entity.player.burp
|
burp
|
打嗝
|
entity.player.death
|
death
|
玩家:死亡
|
entity.player.hurt
|
hurt
|
玩家:受伤
|
entity.player.hurt_drown
|
hurt_drown
|
玩家:溺水
|
entity.player.hurt_on_fire
|
hurt_on_fire
|
玩家:燃烧
|
entity.player.hurt_sweet_berry_bush
|
hurt_sweet_berry_bush
|
玩家:受伤
|
entity.player.levelup
|
levelup
|
玩家:升级
|
entity.player.small_fall
|
small_fall
|
某物:摔倒
|
entity.player.splash
|
splash
|
溅起水花
|
entity.player.splash.high_speed
|
splash
|
溅起水花
|
entity.player.swim
|
swim
|
游泳
|