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2013

Version and date Additions Summary
Xbox 360 PlayStation 3
1.02

December 26, 2013
1.01

December 17, 2013
TU13

October 2, 2013
1.0

December 17/18, 2013

Additions

  • Added sounds for hitting ocelots/cats.
  • Added message saying the player can't spawn enemies in Peaceful mode.
  • Added the hearts display when villagers enter 'Love Mode'.

Changes

  • General
    • Added an option to hide a Mash-up Pack Themed World in the saves list and an option to show all in the Settings menu.
    • Minecraft Store now displays the prices in the local currency, rather than Microsoft Points.
  • Blocks & items
    • Raw fish is no longer removed from the player's inventory when trying to tame an ocelot in Creative mode.
    • Water will no longer be removed from a water bucket when filling a cauldron in creative mode.
    • Made jungle wood stairs flammable.
  • Mobs & entities
    • Minecarts are twice the speed as it was in computer.
    • When in standing position, cats will now purposely go and sit on nearby chests, active furnaces and beds. This prevents players from using them.
    • Added a limit to the number of villagers spawned by breeding.
TU12

August 23, 2013

(Equates to Java Edition 1.2.3)

Additions

  • General
    • Texture pack and mash-up pack support
      • 'Mash-up pack' are a combination of resources (textures, BGMs, and so on) and "themed worlds" (world data), making Minecraft look like another game. Full versions of mash-up packs are paid content.[1]
    • New tutorial world.
    • Added a Favorites tab to the Skin Selector menu, storing most recently used skins.
    • New ambient cave sounds.
    • New AI for mobs.
  • Items
    • Jungle wood, plank, stairs, leaves, sapling, slab, cocoa pod, redstone lamp
    • Creative mode only: Chiseled stone bricks, ocelot spawn egg, 1.4.2 feature: mob head (there are wither skeleton skulls, although wither skeletons have not been introduced to the game.)
  • Mobs
    • Iron golem, ocelot, cat and baby villager

Changes

  • General
    • Increased max boats in a world to 40.
    • Dropped items will spin around (like blocks).
    • 1.4.6 feature: Dropped items are rendered in 3D.
  • Blocks & items
    • Retextured leather armor to allow it to be dyed, but did not implement dyed armor
    • Crafting recipe for ladder now yields 3 ladders instead of 2.
    • Placing blocks on grass will replace it.
    • Lava now has a faint rumbling sound effect and large particles that hop out of the lava produce a popping sound.
    • Doors have been updated so that double doors work better with Redstone.
    • Boats will now break when it hits land hard.
    • Slabs and stairs can be placed upside-down.
    • 1.3.1 feature: Boats and minecarts can be dispensed from a dispenser.
    • 1.3.1 feature: Items can be placed directly on upside down slabs and stairs.
    • 1.4.2 feature: Corner stairs automatically change its shape.
    • 1.4.2 feature: Updated textures which includes new textures for leather armor, bread, raw chicken, cooked chicken, raw beef, steak, raw porkchop, cooked porkchop and apples.
  • World generation
    • Build height limit changed from 128 to 256.
    • 1.3.1 feature: Cocoa pods grow on jungle trees
    • Very rare desert wells can be found in desert biomes.
    • Abandoned mineshafts can generate with wooden bridges now when generated over a cave or over top another tunnel.
  • Mobs
    • Added rare drops for mobs.
    • Villagers will have children if there is room in their village.
    • Zombie sieges will occur occasionally at night.
    • Zombies can now break down doors.
    • When in the Nether, snow golems will melt and die same as when they are in Desert biomes.
    • Villagers now open and close doors.
TU11

May 10, 2013
  • Increased the limit for paintings/item frames, villagers and snow golems in a world.
  • Display a message when the maximum paintings/item frames are reached.
  • Display a message when the user tries to put an animal in Love Mode when the spawn limits have been reached.
  • Display a message when the user tries to spawn an enemy from a spawn egg in peaceful mode.
  • Reduced ghast sound volume
  • Display a message when the user tries to spawn a mob when the spawn limit has been reached.
TU10

April 16, 2013
TU9

April 4, 2013

Additions

  • General
    • Added new music for the End and the Nether from C418
  • Blocks & items
    • Spawn eggs (stackable to 16), sandstone stairs, fire charge, item frame, nether brick slabs, nether brick items, end crystal, birch and spruce wood planks, saplings, leaves, slabs and stairs.
    • Options
      • HUD size options for both splitscreen and full screen modes.
      • Reset Nether option to force regeneration of The Nether. This is helpful for older saves that didn't have a nether fortress.
      • Toggle for death messages.
      • Toggle to hide or display the animated character in the User Interface.
      • Allow individual splitscreen users to have their own settings for HUD.
  • World generation
    • The End
      • The world is not infinite, but has a block placement limit similar to that of the Nether
      • Obsidian pillars are generated in a spiral circling an unactivated exit portal
      • The crystals on the two tallest obsidian pillars are surrounded by iron bars.
    • Re-added beaches.
  • Mobs
    • Ender Dragon
      • 版本独有:: Ender Dragon breathes 'ender acid' as well as firing purple fire charges
      • The bedrock shell of the exit portal spawns when the player enters The End but is only activated when the Ender Dragon is killed.

Changes

  • General
    • Tutorial world
      • Moved six of the twelve music disc quests in the Tutorial World
      • Changed the Tutorial world to add climbable vines and some of the new items and removed/reduced the items in the brewing, farming and breeding chests.
    • Removed the achievements warning when loading a creative map that has already been saved in creative mode.
    • Added smoother color transitions between biomes.
    • Allow players to block with a sword when the ‘Can Build And Mine' option is unchecked by the host.
    • Improved lighting code performance.
    • Improved the loading/saving time.
    • Changed the display order in the Minecraft Store to show newest DLC first.
    • Added How To Play for the End and farming animals.
  • Blocks & items
    • Bowls now stackable up to 64.
    • X on maps to show location of the end portal when someone is in the End.
    • Fence gates can now be opened and closed with redstone.
    • Increased the distance jukeboxes can be heard from.
    • Vines can now be climbed to ascend and descend.
    • Slab recipes give 6 slabs.
    • Wooden slabs crafted during and after this update are now flammable. Existing slabs will act as stone slabs and will not be stackable with the flammable slabs.
    • Buckets now stackable up to 16.
    • Signs are now stackable to 16.
    • Sign recipe gives 3 signs.
    • Dispensers will now exempt liquids from a filled bucket when given a redstone but do not properly fill empty buckets with a dispensed liquid due to a bug.
    • Changed gravel texture from Gravel JE3 BE1 to File:Gravel JE4 BE2.png.
    • Nether wart will now grow in the Overworld.
    • Wooden button - Currently, they cannot be activated by shooting them with arrows, unlike wooden buttons in the PC version.
    • Stone button now requires one block of stone instead of two.
    • Trapdoors can be placed on half slabs and stairs
    • Nether bricks can be crafted by using 4 nether brick items.
  • World generation
    • Blacksmith buildings in villages now hold chests with loot of the same type as found in strongholds.
    • Changed nether fortresses to make nether wart rooms more likely.
    • Made nether wart spawn randomly wherever soul sand is generated in the Nether.
  • Mobs
    • Sheep can now regrow their wool by eating grass.
    • Reduced the volume of the ghast sound effects.
    • Increased the distance the ghast's sound effect for shooting a fireball can be heard from.
TU8

January 30, 2013
  • Blazes drop 0-2 glowstone dust when killed.
  • Added awkward potion to the creative menu
  • Changed "Download Content" menu to "Minecraft Store".
  • New photo frames for avatar items in the Minecraft Store.
  • Experience now has proper sound effect and effects.

2012

Version and date Additions Summary
Xbox 360
TU7

December 19, 2012

(Equates to Java Edition 1.0.0)

Additions

  • General
    • 1.4.6 Feature: Item name appears above hotbar when switching to it.
    • Phases of the moon added
    • New tutorial world with new biome
      • New mini-tutorials for new features
      • Updated new music disc quest
    • How to play: new section to brewing, enchantment and breeding
    • Added avatar items to the download context menu.
  • Gameplay
    • Potion brewing & potions
    • Enchanting
      • 1.1 Feature: Bows are enchantable
    • Experience
      • 1.3 Feature: Based on newer enchanting system. Maximum level for enchantment is 30 instead of 50
      • 1.3 Feature: The player will receive experience from smelting and/or mining ores (e.g. iron ingots when smelting, redstone ores when mining).
      • 1.4 Feature: Experience from breeding.
    • Animal breeding
      • 1.4 Feature: Chickens are bred with seeds
  • Blocks
    • End portal frame, brewing stand, enchantment table, cauldron, lily pad, nether bricks, nether brick fence, nether brick stairs, dead bush, fern, mycelium, end stone
  • Items
    • Blaze rod, ghast tear, gold nugget, glass bottle, water bottle, spider eye, fermented spider eye, eye of ender, glistering melon, nether wart, blaze powder, bottle o' enchanting, magma cream
  • World generation
    • Mushroom island biome
    • Nether fortresses
  • Mobs
    • Blaze, snow golem, magma cubes, baby animals, mooshrooms, villagers
      • Mooshrooms can rarely spawn in plains biome
      • Villagers only appear as farmers and cannot trade, breed or open doors.

Changes

  • General
    • Skin-related animation for Skin Packs
      • Option to disable skin animation
  • Blocks & items
    • Fences now attach to adjacent blocks.
    • Ender pearls can now be thrown to teleport in Survival and Creative mode (will take damage upon landing)
  • Mobs
    • In creative mode, hostile mobs don't go after the player, unless attacked.
TU6

November 15, 2012
  • Quick command to clear the hotbar in creative mode. (X Button)
  • Toggle to turn Void fog on and off. Fog is disabled by default. Void fog is dependent on the game's Hosts's settings.
  • Option to disable HUD and appearance of player hand in graphics settings.
  • Cakes are now stackable.
  • Added a How To Play page for Host and Player options.
  • Fence collision box decreased to size of fence block
  • Golden apple recipe will use gold ingots in place of nuggets.
TU5

October 16, 2012

(Equates to Beta 1.8.1)

Additions

  • General
    • Added Bedrock fog
    • Added a countdown timer to the auto-save to stop it from being a surprise
    • Added the ability to rename an existing world
    • Added map icons to the in-game player list to match their color in the map
    • Added a confirmation dialog on the player choosing to exit without saving
    • Added new items to the crafting menu - melon, melon seeds, glass panes, fence gates, iron bars, stone bricks, stone brick slabs, stone brick stairs, brick slabs, brick stairs
    • Added Superflat world type
      • 版本独有:: The Nether is also flat in this world type.
  • Gameplay
    • Creative mode
      • Added a simple tutorial for creative mode.
      • Added flying and sprint-flying to creative mode.
      • Disabled achievements and leaderboard updates if the player is in Creative mode or if the world has been previously saved in Creative mode.
    • Food bar and hunger
    • Eating animation
    • Sprinting
    • Added a character display when sprinting or flying.
    • Added death messages.
  • Blocks
    • Iron bars, fence gate, stone bricks, stone brick slabs, stone brick stairs, brick slab, brick stairs, cobweb, vines, sponge, huge mushroom, melon
  • Items
    • Melon, melon seeds, pumpkin seeds, raw beef, steak, raw chicken, cooked chicken, rotten flesh, ender pearl (not usable yet), 10 more music discs, chain armor
  • Mobs
    • Enderman, silverfish, cave spider, charged creeper
  • World generation
    • Generated structures
      • Villages, abandoned mineshafts, strongholds, ravines
    • Biomes
      • Swampland, Ice Plains, Extreme Hills, Ocean

Changes

  • General
    • Tutorial
      • Changed the Tutorial world to enable the new terrain features in it.
      • Added mini tutorial for sprinting in the Tutorial world.
      • Added mini tutorial for eating in the Tutorial world.
      • Added music disc quests in the Tutorial world - players can search the world for the 12 chests, each containing one of the music discs that can be played in a jukebox.
    • 1.2.3 Feature: Mining speed changes
    • Updated the How to Play HUD with food bar information.
    • Added descriptions for Creative mode and sprinting to the How to Play menus.
    • Updated the Download Content menu with pictures of the DLC available.
  • Blocks & Items
    • Foods are now stackable except mushroom stew and cake.
    • Changed the TNT explosion sound.
    • Changed the bow to have drawing and firing action.
    • Added quick move to the dispenser.
    • Added quick equip for armor to the inventory interface.
    • Added the blocking move with swords.
    • Shears can now collect tall grass and the new vine.
    • Improved chest model with a 3D lock and opening and closing animation.
    • Pressure plates can now be placed on fences.
    • Changed all the text descriptions for food to show how much they refill the food bar.
    • User-placed leaf blocks no longer decay.
    • 1.2.5 Feature: Quick move for the furnace interface
    • 1.1 Feature: Apples drop from leaf blocks
    • 1.2.3 Feature: Pumpkins and melons grow from stems much faster and not require farmland around the stem to grow on.
    • 1.2.3 Feature: Fix to vines to stop them spreading too much.
    • 1.2.3 Feature: Shapeless mushroom stew recipe
  • Mobs
    • Passive mobs will now flee when hit.
    • The snout on pigs now protrude from their head.
    • Skeletons now hold full size bows.
    • Animals no longer despawn which makes it possible to capture them.
    • Zombies now drop rotten flesh instead of feathers.
    • Updated some mob sounds.
  • World generation
    • Cloud height raised to the top of the map, so clouds can no longer phase through blocks.
    • Cloud movement syncs with the game's time.
    • Improved sunrise and sunset.
    • Improved the rain edges (when looking up in rain)
    • Removed the Void by making it impossible to break the bottom/top layer of bedrock.
    • Removed biomes - rainforest, seasonal forest, savanna, shrubland and tundra.
TU4

August 7, 2012
TU3

July 13, 2012

(Equates to Beta 1.7.3)

Additions

  • General
    • Added Character Skin Selector to allow players to choose their skin from the default skins or from downloadable skin packs.
    • Added a save file cache to improve the speed of displaying the saves list.
    • Added ban list functionality to allow players to self-ban from levels they feel contain offensive content.
    • Added a ban list section to the How To Play menus.
    • Added an option for the host to limit online games to only players in their friends list (no friends of friends).
    • Added a seed display to the level load screen (requires existing levels to be saved out again to add the display).
    • Added some more Tips & Trivia to the loading/saving screen display.
  • Blocks & items
    • Piston, sticky piston, fence, shears

Changes

  • General
    • Added lighting improvements (backported from Beta 1.8.1 of the Java Edition) and snow & rain improvements.
    • Changed the tooltip display setting to in-game tooltip display, so that tooltips always display in menus.
    • Added the crosshair to the list of things affected by the opacity slider.
      • On using the quickselect bar, the opacity of the quickselect, tooltips, splitscreen gamertag display and crosshair will be set to 80 and will fade back down to the user opacity setting after 6 seconds of no quickselect bar use.
    • Tutorial
      • Added optional tutorial for pistons and redstone.
      • Added a self-building bridge to the castle using pistons.
      • Added some sugar canes, cacti and clay to the world.
      • Added a few other things for players to discover.
  • Blocks & items
    • Flint and steel or redstone is now required to trigger TNT.
    • Redstone will now connect to a redstone repeater.
    • New textures for cobblestone, moss stone and bricks.
    • Slight changes to block textures made in Java Edition 1.0.0.
    • Added the new textures for cooked porkchop and dispenser that were added in 1.8 and 1.2.1 respectively. Cooked Porkchop JE2 BE1 File:Dispenser JE2 BE1.png
    • Added ridged lines in iron blocks, Block of Iron JE3 BE2 and minor changes to other ore blocks added in Java Edition 1.0.0.
TU2

June 15, 2012

Additions

  • Added an autosave and the ability to turn autosave off or set it from 15 minutes up to 2 hours in 15 minute steps.
  • Split the sensitivity controls into an in-game sensitivity and an in-menu sensitivity.
  • Added an Interface Opacity slider in the settings for plasma screen users.
  • Added a gamertag display in splitscreen and the ability to enable/disable it in the settings.
  • Added an option in the settings menu to enable/disable in-game hints.
  • Added an option in the settings menu to enable/disable tooltips.
  • Added a co-ordinate display to the in-game map.
  • Added new sections in the How To Play on multiplayer, Sharing Screenshots and What's New.
  • Added a warning message when attempting to place lava near the spawn area.
TU1

May 9, 2012

(Equates to Beta 1.6.6)

  • All Beta 1.6.6 features (excluding Charged Creeper)
  • 1.0.0 Feature: New sounds (Aside from damage and explosion sounds)
  • 1.0.0 Feature: Face view
  • Version exclusive tutorial
  • Up to 4 players locally (requires HDTV)
  • Up to 8 players online
  • Simplified crafting system
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