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钓鱼

钓鱼(Fishing)是使用钓鱼竿获取的过程。

用途

File:Fishingbobber.png

一个鱼漂

  • 使用钓鱼竿向水体扔出鱼线。玩家位置不限:可以在水里,坐在上,或站在岸边。
  • 鱼漂必须被紧盯。可以看到鱼漂周围溅起小水花。当鱼将要咬钩时,会有一道轨迹划向鱼漂(如果粒子效果设成“最少”则看不到)。当鱼漂浸入水下,立即再次右击收回鱼线。当鱼咬钩时约有半秒时间可供收竿。如果鱼跑掉了,线可以留在水里等待下一次咬钩。
  • 成功的收竿后会使一条其它物品将在空中飞向玩家。一般情况下它会直接飞向玩家,但如果中间有方块,它可能会以一个角度回弹。
  • 成功的收竿也会在玩家钓鱼的位置生成价值1-6经验的经验球

鱼可以从小、浅和/或人工的水池钓到。

如果玩家离开鱼漂32格之外,或玩家停止拿着钓鱼竿,鱼线会消失。

当钓到物品,钓鱼竿会损失1点耐久度。当钓鱼竿钩到方块时收竿,钓鱼竿会损失2点耐久度。当钓鱼竿钩到实体时收竿,钓鱼竿会损失3点耐久度。当在没有钓到物品时从水中收竿,或通过移动到较远的地方或转换拿着的物品来使鱼钩消失,则不会减少耐久度。

钓鱼

目前的算法:

  • 使用普通钓鱼竿,将选取100到900之间的随机数。游戏按刻倒数到0时鱼的水面粒子效果出现。按每秒20刻计算,随机等待时间为5到45秒之间。
    • 钓鱼竿上使用诱饵附魔,每个附魔等级将随机数减少100(即每个等级减少5秒等待时间)。
    • 按刻倒数过程受不同条件影响:
      • 如果鱼漂没有直接暴露在阳光或月光下[1],每刻有50%几率不减少数字,所以等待时间翻倍。
      • 如果鱼漂所在方块正在下雨[2]每刻有25%几率减少2而不是1,所以等待时间缩短约20%。
    • 收竿时你可能得到生鱼生鲑鱼河豚小丑鱼、垃圾或宝藏。

早先的算法(1.6.4及以前)

  • 每刻有1/500的几率钓到鱼。如果在下雨,几率则为1/300。下雨将钓到鱼的平均时间从346刻降到207刻,减少40%。
Treasure Rod

一把新获得的带有附魔的钓鱼竿,总共有诱饵II、耐久III和海之眷顾II

除了钓到鱼以外,你也偶尔会钓到宝藏或垃圾。未附魔的钓鱼竿有85%几率钓到鱼,10%几率钓到垃圾,5%几率钓到宝藏。每个等级的海之眷顾附魔将钓到垃圾的几率降低2.5%,钓到宝藏的几率增加1%。每个等级的诱饵附魔将钓到垃圾和宝藏的几率都降低1%。钓宝藏的最佳(仅算几率)钓鱼竿附有海之眷顾III。钓鱼的最佳钓鱼竿附有海之眷顾III和诱饵III,钓垃圾的最佳钓鱼竿不附魔。

当算上诱饵附魔的速度加成时,得到最高的“每秒获得宝藏数”的组合是海之眷顾III和诱饵I。诱饵III成为“每秒获得垃圾数”的更好选择。这有一点违反直觉,但诱饵的速度加成盖过了它所附带的降低垃圾几率。

捕获概率
该类别中的几率 未附魔的几率 (85%) 海之眷顾 1 (86.5%) 海之眷顾 2 (88%) 海之眷顾 3 (89.5%) 诱饵 1 (87%) 诱饵 2 (89%) 诱饵 3 (91%) 诱饵和海之眷顾 3 (95%)
60% 51% 51.9% 52.8% 53.7% 52.2% 53.4% 54.6% 57%
鲑鱼 25% 21.25% 21.63% 22% 22.38% 21.75% 22.25% 22.75% 23.75%
小丑鱼 2% 1.7% 1.73% 1.76% 1.79% 1.74% 1.78% 1.82% 1.9%
河豚 13% 11.05% 11.25% 11.44% 11.64% 11.31% 11.57% 11.83% 12.35%
宝藏 该类别中的几率 未附魔的几率 (5%) 海之眷顾 1 (6%) 海之眷顾 2 (7%) 海之眷顾 3 (8%) 诱饵 1 (4%) 诱饵 2 (3%) 诱饵 3 (2%) 诱饵和海之眷顾 3 (5%)
[备注 1] 16.67% (16) 0.84% 1% 1.17% 1.33% 0.67% 0.50% 0.33% 0.84%
附魔书[备注 2] 16.67% (16) 0.84% 1% 1.17% 1.33% 0.67% 0.50% 0.33% 0.84%
钓鱼竿[备注 1] 16.67% (16) 0.84% 1% 1.17% 1.33% 0.67% 0.50% 0.33% 0.84%
命名牌 16.67% (16) 0.84% 1% 1.17% 1.33% 0.67% 0.50% 0.33% 0.84%
16.67% (16) 0.84% 1% 1.17% 1.33% 0.67% 0.50% 0.33% 0.84%
睡莲 16.67% (16) 0.84% 1% 1.17% 1.33% 0.67% 0.50% 0.33% 0.84%
垃圾 该类别中的几率 未附魔的几率 (10%) 海之眷顾 1 (7.5%) 海之眷顾 2 (5%) 海之眷顾 3 (2.5%) 诱饵 1 (9%) 诱饵 2 (8%) 诱饵 3 (7%) 诱饵和海之眷顾 3 (0%)
12% (1083) 1.2% 0.9% 0.6% 0.3% 1.08% 0.96% 0.84% 0%
钓鱼竿[备注 3] 2.4% (283) 0.24% 0.18% 0.12% 0.06% 0.22% 0.20% 0.16% 0%
皮革 12% (1083) 1.2% 0.9% 0.6% 0.3% 1.08% 0.96% 0.84% 0%
皮革靴子[备注 3] 12% (1083) 1.2% 0.9% 0.6% 0.3% 1.08% 0.96% 0.84% 0%
腐肉 12% (1083) 1.2% 0.9% 0.6% 0.3% 1.08% 0.96% 0.84% 0%
木棍 6% (583) 0.6% 0.45% 0.3% 0.15% 0.54% 0.48% 0.42% 0%
线 6% (583) 0.6% 0.45% 0.3% 0.15% 0.54% 0.48% 0.42% 0%
水瓶 12% (1083) 1.2% 0.9% 0.6% 0.3% 1.08% 0.96% 0.84% 0%
骨头 12% (1083) 1.2% 0.9% 0.6% 0.3% 1.08% 0.96% 0.84% 0%
墨囊 x10 [备注 4] 1.2% (183) 0.12% 0.09% 0.06% 0.03% 0.11% 0.10% 0.09% 0%
绊线钩 12% (1083) 1.2% 0.9% 0.6% 0.3% 1.08% 0.96% 0.84% 0%
  1. 1.0 1.1 从宝藏类别中钓到的弓和钓鱼竿会被附魔,但也有轻微的耐久损耗。附魔概率与30级的附魔台相同。
    对于钓鱼竿,剩下的耐久度是以下其一:48, 24, 12.
  2. 附魔概率与30级的附魔台相同,但出现多重附魔的几率不降低。
  3. 3.0 3.1 从垃圾类别中钓到的钓鱼竿和一些皮革靴子会有耐久损耗,且未附魔。
  4. 墨囊会被一次性钓上10个

耐久度

  • 钓鱼竿能在破损前使用65次,也可以在耐久附魔下使用更多次数。
  • 将鱼钩抛入水中并在碰到任何东西前将它收回,或者在抛出的过程中收回,或者错失一次咬钩机会并将鱼钩留在水中时不会降低耐久度。
  • 鱼钩钩在固体方块上会损失双倍耐久度,无论是在水底还是在干燥的地方(如果发生在水底那么还是可能钓到鱼的)。
  • 如果钩到了一个实体那么会损失三倍耐久。

耐久度损失发生在收回鱼钩时,而不是触碰物体时,因此磨损可以通过切换到另一个物品栏而不是收回鱼线来避免。

历史

Java版Alpha
1.2.0加入钓鱼。
r
1.4.212w37a现在玩家每钓到一条鱼都能得到经验值
1.7.213w36a大规模地改进了钓鱼奖励和机制,有新的奖励,包括附魔书、鞍、附魔钓鱼竿、命名牌和更多。
鱼在接近鱼漂时会出现颗粒。
现在有几率获得“坏”的物品(垃圾),例如木棍、骨头和更多。
pocketa
0.11.02015年3月13日Daniel Wustenhoff贴出了玩家钓鱼的图片。
build 1加入钓鱼。
0.12.1build 1钓鱼奖励在钓到时能被附魔(附魔书等。)
原主机版
TU1加入钓鱼。

漏洞

Template:Issue list

你知道吗

  • 如果你把鱼漂抛在一处瀑布,鱼漂会一直上升直到它到达瀑布顶端,它会一直留在那里直到玩家将它收回或有鱼咬钩。如果有鱼咬钩,鱼漂会从瀑布掉下去使它在收竿时较容易被看得见。
  • 即使你位于水下或站在鱼漂旁边,你仍可以钓鱼。
  • 如果你把鱼漂抛在末地传送门,鱼线和鱼漂会消失,不过它不会传送回主世界。
  • 你能在任何时间从一个钓鱼竿切换到另一个钓鱼竿,甚至在有鱼咬钩或钩到东西时。这代表你能用一个钓鱼竿钓鱼,另一个钓鱼竿收竿。当你使用新的竿收竿,它会减少耐久度。
  • 你能钓皮革来获得“斗牛士”成就。
  • 如果你把鱼线抛在方块的角落,它会“跳来跳去”。这能被用于快速钓鱼,跳过浮出水面的过程。这被称作“滑鱼”(skishing)。

备注和参考

  1. 鱼漂上方所有方块都必须对阳光完全透明。这包括玻璃绊线,但不包括树叶
  2. 鱼漂必须处在正在下雨的生物群系内并且上方所有方块不能阻挡雨点下落(如火把绊线)。

钓鱼竿

ALWAYSFF
稀有度

Java版常见
基岩版常见

创造标签页JE

?

创造分类BE

?

最大堆叠

Java版64
基岩版64

耐久度

65

可再生

Yes

Fishing Rods are tools that are mainly used for obtaining fish.

Obtaining

Crafting

A fishing rod can be crafted from three sticks and two pieces of string. This makes fishing rods a renewable resource.

材料 合成配方 描述
木棍 +
线

损坏的钓鱼竿


The durability of the two fishing rods is added together, plus an extra 5% durability.

Fishing

Enchanted fishing rods can be obtained as a "treasure" item from fishing, and unenchanted ones as a "junk" item.

Trading

Fisherman villagers sell one enchanted fishing rod for 7-8 emeralds as their second tier trade. The enchantments will be the same as might be obtained from an enchantment table at levels 5–19.

Usage

Fishing

主条目:Fishing

The fishing rod's main use is for fishing.

Crafting ingredient

Hooking entities

The fishing rod can be used to hook mobs and other entities, the fishing rod can then be reeled in, which drags them towards the player at a fast rate. This counts as an attack, so entities will react as if attacked. Fishing rods deal damage to the ender dragon, but no damage to other mobs. Secondary damage can come from fall distance if the entity is hooked from sufficient height (though some mobs do not take fall damage). Enemies can also be dragged into lava. Reeling in while hooked to an entity will cost 3 points of durability. Ghast's fireballs and endermen can be hooked with the fishing rod.

The fishing rod can be used to grab onto boats and minecarts and pull them towards the player, but a boat will often break in the process. The hook can also be used to activate wooden pressure plates or even knock down paintings from a distance.

Using a fishing rod while in a minecart aimed at the minecart's front wall will cause the minecart to stop immediately and the player to exit it. No damage is done to either player or cart.

In Pocket Edition, hooking an entity mounted on another entity will break the connection between the rider and it's ride.

Other uses

Use on villagers will lower the player's popularity and cause any naturally-spawned iron golem nearby to attack. Players cannot be pulled in PvP.

Enchantments

A fishing rod can receive the following enchantments:

  • Lure
  • Luck of the Sea
  • Unbreaking

History

Java版Alpha
1.1.1Fishing rods were added. They had no function and were stackable.
1.2.0Fishing rods were updated to be able to catch fish from any body of water.
Java版Beta
1.6Fishing rods are no longer stackable, stacking rods would allow the players to change the damage values of any rods stacked to the first rod. This could be exploited to have fishing rods that lasted forever.
There has been a sprite for the fishing rod without the line in items.png, it was unused.
1.7The sprite is now used when the bobber has been cast to show that it is no longer on the rod. Before this update, the stick texture was used for this purpose.
Sound UpdateFishing rod cast sound was changed.
r
1.0.0Added sounds for fishing rods.
1.3.112w17aFishing rods now have infinite durability in creative mode.
1.4.212w36aAdded carrot on a stick, which can be crafted using a fishing rod and carrot.
12w37aFishing now gives the player XP with each fish caught.
1.4.612w49aFishing rods can now be enchanted with unbreaking using enchanted books.
1.7.213w36aFishing rods have 2 new enchantments: lure and luck of the sea, and can now also be enchanted in an enchantment table.
Enchanted fishing rods can now be obtained as a "treasure" item from fishing, and unenchanted ones as a "junk" item.
u
1.915w31aCast fishing rods now look cast in the hotbar/inventory.
15w36aFishing rods now properly hook entities.
pocketa
0.11.0build 1Added fishing rods.
build 8If an entity is mounted on another entity, hooking it will now break the connection with it's ride.
build 11Fishing rods are now functional in third person view.
0.12.1build 12Fishing rods now makes a less repetitive sounds.
原主机版
TU1Added fishing rods.

Issues

Template:Issue list

Trivia

  • Skeletons can be pulled into their own arrows.
  • When casting the rod into a portal, the bobber may stick to it like a normal block, go through and travel in the nether, or stop on the next block behind the portal.
  • If you stand directly in front of a column and cast your line onto a block above you, the line will fall downwards.
  • If the bobber hits a painting, the painting will break.
  • If you cast the line into an End Portal, the line and bobber will disappear.
  • The player can get into bed after casting a line, and the line will remain in the water till the player wakes up and reels it in.
  • If the player has not yet gotten the Cow Tipper achievement and catches a piece of leather with a fishing rod, said achievement will be granted.
  • The fishing rod's bobber entity is named "unknown."

Gallery

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