你可以帮助我们来翻译此条目,但请勿使用机器翻译。
但是,请注意,这些版本包含错误。你需要继续你的“风险”.
这些特性曾存在于游戏中,但已被移除。
Template:Gamemode
Beta was the development phase that succeeded Alpha and preceded Minecraft 1.0. It was announced on Notch's blog on December 11, 2010和 released nine days later, on December 20, 2010.[1] As well as some minor updates, the transition from Alpha saw a 50% price increase (therefore making the cost 25% off the full price), a change in the disclaimer (Notch removed the line that said "all future updates will be provided free of charge", though the statement still applies to users who bought Minecraft before Beta was released. Both Alpha and Beta buyers got the full game free of charge) and minor updates to the main website.
特色
- 对一个变化的完整列表,参见Beta version history
[ [ [ [ [ [ [ [ [ ] ] ] [ [ [ [ [ [ [ [ ] ] ] [ [ [ [ [。
- 创造模式。
- 添加天气效果:降雨和降雪。
- 重写了生物群系代码。
- 树木的种类更加丰富。
- 新的亮度机制。
- 新的图形效果:改进的日出/日落,水里的气泡,爆炸过程,以及虚空中的粒子效果。
- 新的结构:要塞,废弃矿井和NPC村庄。
- 新的生物:鱿鱼,末影人,蠹虫,洞穴蜘蛛以及可驯化的狼。
- 新的生命机制:饥饿系统和可堆叠的食物。
- 新的战斗机制:会心一击,可储力的弓,经验球,疾跑和防御。
- 新的红石装置:红石中继器,音符盒,充能铁轨,探测铁轨,活板门,活塞和粘性活塞。
- 新的方块,例如沙石以及青金石块。
- 新的农业元素:西瓜,南瓜。
- 地图 [2]。
- 床,用来跳过夜晚并且设置出生点。
- 羊毛染料。
Trivia
- It is now possible to play beta within the current Minecraft launcher.
- Some sound effects in the Beta version will no longer play the old sound effect, instead playing the same sound as in Minecraft 1.0.