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1.16-pre 1是Java版1.16的首个预发布版,发布于2020年6月4日,[1]修改了浮点精度、部分手部动画以及其它部分内容。
新内容
游戏内容
- 添加了锻造台的配方书解锁选项,尽管它不起作用。
命令格式
/gamerule forgiveDeadPlayers
- 当被激怒的中立生物的目标玩家死亡时,该生物是否恢复中立状态。
- 默认为是
/gamerule universalAnger
- 被激怒的中立生物是否攻击附近任何玩家(而非只攻击激怒它们的玩家)。当
forgiveDeadPlayers关闭时会有更好的效果。 - 默认为否
常规
- 维度及其类型现在可通过数据包进行添加与修改。
- 锻造配方现在可通过数据包进行添加与修改。
- 数据包现在可在世界创建前添加。
- 图形
- 加入了“Fabulous!”图形选项。
- Uses per-pixel blending layers for some transparent elements.
更改
方块
- Now uses the "nether" color on maps.
物品
- 现在在创造模式中可以对水使用空桶来获得水桶。
- 如果玩家背包中已经有水桶了,对水使用空桶就不会变成水桶。
生物
- 现在可在创造模式下给牛挤奶。
- 无论此前是否进行过交易,村民被闪电击中时,其转化而成的女巫都将不再消失。
- No longer attack innocent players.
- Now stop being angry if the targeted player dies nearby.
游戏内容
- The advancement file "Serious Dedication" has been renamed to
obtain_netherite_hoe.json. This means progress in this advancement is not kept when upgrading to this version. - The advancement "Two By Two" now requires donkeys and mules.
- This advancement now checks the child resulting from breeding.
- The advancement "Hot Tourist Destinations" now rewards 500 experience.
- The advancement "Cover Me in Debris" now rewards 100 experience.
- Changed the capitalization of "Who Is Cutting Onions?" to "Who is Cutting Onions?".
- 游戏模式切换器
- Changed the text indicating to press F4 to select the next gamemode from "F4 Next" to "[ F4 ] Next".
[需要验证]
- Changed the subtitle for stripping logs and wood from "Debarking log" to "Axe scrapes".
命令格式
- The biome ID in the error messages for an invalid biome or a valid biome that could not be found is now in quotes.
- Changed the error message for an invalid biome from "There is no biome named <biome ID>" to "There is no biome with type '<biome ID>'".
常规
- 动画
- Hand animations have been added for the following:
- Hand animations for the following have been removed:
An example of the rain and lava smoke particles at 20 million blocks prior to 1.16-pre1. Note the clustering.
- Certain game mechanics, mainly particles, have been modified to use 64-bit (double-precision) precision where they previously used 32-bit (single-precision).
- As a result, the effects appear in the correct places even if the player is far away from the spawn point (with effects being the most extreme when over 16,777,216 blocks away). See Distance effects in Java Edition for a further explanation and history of such effects.
- The following precision loss errors are fixed:
- Lava embers and popping sounds should now originate from the correct positions.[10]
- Campfire embers should now be generated at the correct position.[11]
- Particles from rain hitting the top of blocks should now appear at the correct position.[12]
- Smoke emitted by lava during rain should appear at the correct position.[13]
- Smoke emitted by campfires during rain should appear at the correct position.[14]
- Particles from redstone dust should now appear at the correct position.[15]
- Particles from redstone repeaters should now appear at the correct position.[16]
- Particles from Nether biomes should now appear at the correct position.[17]
- Particles from adding eye of enders to end portal frames should now appear at the correct position.[18]
- Particles dripping from leaves during rain will no longer snap to block corners, and are correctly randomised across the underside of the block.[19]
- The book of the enchanting table now opens properly at high distances; previously there were cases where the player could be pressed right up to the block, yet the book would not acknowledge them.[20]
- TNT ignited by other explosions now appears at the right locations at high distances.[21]
- Detector rails at high distances were not always being correctly powered and depowered, which has been fixed.[22]
- Mob pathfinding caused mobs to randomly swivel at high distances.[23]
- Mob spawning would also break down, spawning mobs at block corners and sometimes inside of other blocks.[24]
- Generation of minecart with chests in mineshafts will now spawn them at the intended positions.[25]
- Data packs
- Game now detects critical data pack issues, like missing required tags that prevent the world from being loaded.
- Removed sweet berry bushes from the
prevent_mob_spawning_insideblock tag. - The
piglin_loveditem tag now uses thegold_oresitem tag. - Added gold nuggets to the
piglin_loveditem tag.
修复
参考
- ↑ “Minecraft 1.16 Pre-Release 1” – Minecraft.net,2020年6月4日
- ↑ MC-164692
- ↑ MC-176225
- ↑ MC-178567
- ↑ MC-178618
- ↑ MC-180922
- ↑ MC-165669
- ↑ MC-165734
- ↑ MC-166524
- ↑ MC-167046
- ↑ MC-167042
- ↑ MC-1735
- ↑ MC-171037
- ↑ MC-185480
- ↑ MC-182748
- ↑ MC-167971
- ↑ MC-170872
- ↑ MC-161969
- ↑ MC-167091
- ↑ MC-167044
- ↑ MC-166047
- ↑ MC-183174
- ↑ MC-177723
- ↑ MC-167103
- ↑ MC-167421
