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Since the beginning of Minecraft's development, there have been a number of features added to the game that have no actual use. Some of these features are leftover from removed features, or simply placeholders for new features.
Note that this page only documents features that are currently in the game. See removed features for feature previously in the game that were unused.
生物
巨人
巨人是一种在Classic中未被使用的生物。它们看起来更像是“巨人僵尸”。巨人没有AI,并且只会生成在亮度大于11,小于8的地方。
骷髅马
骷髏馬是一種馬,只能用命令來生成,牠們死亡的時候會掉落一根骨頭。
僵尸马
殭屍馬是一種馬,只能用命令來生成。它們死亡時會掉落腐肉。
颗粒
- depthsuspend
- 脚步
- 云
- take
药水
未使用的药水可以看到文件中的GUI文件但不存在一些影响。然而,在1.4.2自定义介绍了药水的特性。这是唯一的方法来访问未使用药剂的效果。
- 异味
- 辛辣
- 粗糙
- 恶臭
- 无臭
- 犯规
- 有力
- 闪亮
- 诚挚
- 精致
- 时髦
- 迷人
- 昂贵
- 优雅
- 恶心
- 快活
- 娴雅
- 平滑
- 黄油
- 笨拙
- 笨重
- 平坦
- 稀薄
- 朴实
- 弥漫
- 乳白
- 清澈
- 温和
- 乏味
这些药水只能使用 /give获得,当你喝下他们后并没有任何效果。
There are also potions that cannot be brewed, and give you status effects not intended to be recieved by potions; e.g. Wither, Nausea. Again, these can only be obtained through custom potions.
更详细的列表可以在药水。
状态效果
在游戏中一些状态仍未使用。他们可以使用 /effect或修改NBT数据,来获得。
生命提升
在1.6的快照中添加了生命提升效果。它暂时的提高了玩家的生命值。在后面的快照,它可以通过食用金苹果。
来实现,虽然金苹果给玩家的效果是伤害吸收而不是生命提升,但效果仍留在游戏。
饱和
饱和是添加到1.6.1预览状态的影响。它导致饥饿栏补充1饥饿度。
失明
失明导致玩家屏幕显示影响视线的黑雾。
声音
循环音效
Loops were unused sounds, found in the game files, and were possibly meant for when the player is in a specific type of location (i.e., in caves, woods, the ocean and beside a waterfall).
They were found in .minecraft/resources/sound/loops/, and could be converted to reveal four loops, of birds chirping, cave chimes, ocean and waterfall noises.
| Loop | Track |
|---|---|
| 鸟鸣声 | |
| 洞穴的风声 | |
| 海洋 | |
| 瀑布 |
Calm4.ogg
Calm4.ogg was a music file (alongside the other tracks) that was beta-tested and created by Notch himself.
It consists of an up-beat, battle-like tune. A part of the song has Notch saying "Mojang Specifications" in a slowed-down voice.
The track was released around 10), but it is unknown when and why it was omitted from the downloaded game files. As such, players who had the game while the song was still in it will continue to hear it being played, as the game will play any song in the .minecraft/resources/music folder.
材质
紫色的箭
紫色的箭 were shot by 骷髅 in 生存测试 and acted the same as regular 箭, 但这个材质 is not currently in use.
箭袋
但是 the sprite for a Quiver has been in the game since Indev, almost nothing is known about it. Jeb has stated that he is not going to add Quivers.[1]
In Legend of the Chambered (an abandoned RPG that Notch made), there was a quiver item available to be picked up as loot. Notch reused the sprite from that game and put it in Minecraft, albeit flipped horizontally.
Quivers are obtainable in the Pocket Edition using hacks. However, these quivers do nothing but freeze the game when used as they are an "empty" item using the quiver texture.
红宝石
2012年5月21日,Jeb截图公布自己的测试交易系统。在这个时候,什么将成为祖母绿矿石在1.3.1红宝石矿。前面的红宝石纹理在ruby.png文件。它是未知的,如果纹理会被使用。Dinnerbone在论坛上的一个帖子里说[2],他们在最后用绿宝石代替红宝石,因为他是色盲,他很难发现红宝石矿石和红石矿石之间的区别。
芍药
芍药(Paeonias)是未实现的两格高方块,游戏中被牡丹取代。目前我们只能通过Jeb放出的一张截图欣赏它的样子。芍药拿在手上时,花的顶端与肩同高。它的对应材质文件是_paeonia.png。
参考
- ↑ User talk:Jeb#Quiver
