新内容
- FS (Fullscreen) Resolution
- Used to change the resolution.
- The name of keybindings now describes the actual key (e.g. 'LBUTTON' -> 'Left Button', 'BACKSLASH' -> '\')
- Located in
saves/(world)/datapacks - Reloadable using
/reload, along with structures - Includes changes that must be made server-side
- 成就, functions, loot tables and structures now have to be inside data packs
- Structure:
pack.mcmeta,datafolder containing folder namespace folder determining the namespace of its contents- A namespace should only contain the following symbols: "0123456789", "abcdefghijklmnopqrstuvwxyz", and "_-"
- Inside the namespace folder, there can be folders for
functions,loot_tables,structuresandadvancements
- Multiple data packs can be loaded at the same time, or none at all (even including the vanilla data pack)
- Structures are now namespaced and saved to
(world)/generated/structures/(namespace)/(file).nbt- Structures will also load from here before checking data packs
更改
- General
- Game library updates
- Upgraded to LWJGL 3
- Loading or creating a world shows the percentages of the loading stages.
Preparing spawn areanow shows as a loading stage.
- Removed 3D Anaglyph from Video Settings
修复
修复了10个漏洞
参考
- ↑ minecraft-snapshot-17w43a “ Minecraft Snapshot 17w43a ” – Minecraft.net
