Minecraft Wiki

除另有声明,转载时均必须注明出处若簡繁轉換出錯,請以遊戲內為準请勇于扩充与修正内容有兴趣逛逛我们的微博沟通交流,欢迎到社区专页需要协助,请在告示板留言

了解更多

Minecraft Wiki
Advertisement
File:Minecraft Layers Chart.png

Chart lining up Y values to layers.

Altitude is commonly expressed as a number defining the distance in layers above the base of the game environment, which is Layer zero (0). Sea level is recognized as Layer 63, and the top of the game environment is Layer 127. Specifically, the bottom face of the bottommost bedrock block is at Y coordinate 0, and the top face of the highest block that can be placed is at Y coordinate 127. The player can press F3 to see what Y coordinate the player's eye is currently at, with the player's eye located 1.6 blocks above the layer the player is standing on. For example, a player standing on a shore of an ocean will see their Y coordinate as approximately 65.6.

Natural resources and altitude

Landscape in The Overworld features are found at different altitudes, as shown in this graph:

File:Blockcount 1.1.png

Beware the logarithmic scale: a slight difference in the y coordinate means a large change in relative frequency of this block type.

See the following table for a textual description of resources by altitude and tools needed to gather them.

Landscape Feature Complete range[1] Commonly found between Ideal layer[2] Implement needed to obtain
Coal ore 第0-114层 第5-66层 第48层 木材或更好的
Gravel 第1-115层 第5-56层 第48层
Dirt (including Grass and Mycelium) 第0-119层 第5-80层 第61层
沙子 第2-112层 第43-63层 第61层
第1-111层 第48-62层 第62层
Iron ore 第0-63层 第2-58层 第42层 石头或更好的
Gold Ore Layers 0-31 Layers 4-29 Layer 28 Iron or better pickaxe
Lapis Lazuli ore Layers 0-30 Layers 11-17 Layer 14 Stone or better pickaxe
Lava Layers 0-85 Layers 4-10 Layer 10 Bucket
Obsidian Layers 2-62 Layer 10 Layer 10 Diamond pickaxe
Diamond Ore Layers 0-15 Layers 4-13 Layer 12 Iron or better pickaxe
Redstone ore[3] Layers 0-15 Layers 4-13 Layer 12 Iron or better pickaxe
Bedrock Layers 0-4 Layers 0-2 Layer 1 Only breakable in Creative mode
  1. The range in which the block can be found in the map used for the graph.
  2. The layer where getting that resource is easiest. We consider the amount of lava/water lakes, the amount of caves, the altitude (and whether it is at the surface), and the amount of gravel/sand.
  3. Redstone has the same layer and line-size statistics as Diamond, but is generated 8 times per chunk as opposed to 1.


Other naturally occurring features appear at different altitudes such as grass, wood, flowers, mushrooms, clay, cobble, sugar cane and Obsidian, but all of these features are random and must appear in conjunction with another block and the proper environment to appear.

Feature Requires
Grass Dirt,Light and Grass
Sugar Cane Dirt or Sand (as of beta 1.8) and Water
Wood Dirt,Light and a sapling
Cactus Sand
Flowers Dirt and Light
Mushrooms Dry land and darkness
Clay Sand
Obsidian Lava source and Water
Cobble Lava and Water or Dungeons
Mossy Cobblestone Dungeons

The Nether

A similar graph, showing the distribution of blocks unique to the Nether:

File:Blockcount nether 1.1.png

Landscape Feature Complete range Commonly found between Implement needed to obtain
Netherrack Layers 1-126 Layers 4-123 Pickaxe
Soul Sand Layers 14-73 Layers 58-64 None
Glowstone Layers 2-120 Layers 96-106 None
Nether Brick Layers 19-86 Layers 48-60 Pickaxe

History

Template:Expand section

As of Beta 1.6, solid blocks cannot be placed on layer 127. However, beds can be placed on layer 127, making it possible to place beds at the highest possible altitude. This has also been proven to work with signs, torches and other transparent blocks. In 1.7, climbing to the top layer and jumping while carrying a block in your hand will result in the block turning black for a split second. Before the Beta 1.8 Pre-release 1, the maximum height a player could reach through the use of blocks is at layer 130 (stand on a block at layer 127, jump), you could still make a TNT cannon blasting the player upwards to go many layers past the sky level. Similarly, falling into the Void will have the player go many blocks under the lowest layer in the map. In 1.8 and after (Creative mode), one can simply fly above layer 128 to a high limit. They can also descend below bedrock, and if flying, they could be flying just below layer 0 (In the nether, this can also be achieved, as well as above layer 127). If the player's height is below -64, they start to get hurt and die. As of the 1.8 Pre-Release, the player's view distance decreases in lower altitudes.

Trivia

File:Darkening at the top layer.png

The darkening when standing on the last layer.

  • The Beta 1.6 update made it impossible for players to place blocks on the uppermost layer of the map (Y-Coord 127).
  • At extreme depths, black fog closes in, and a torch can no longer be seen from 11 blocks away.
  • Climbing up to the 127th layer and jumping with a block in your hand will cause the block to momentarily turn black.
  • Although the highest possible altitude the player can climb at normally is 131 (door glitch + jumping), a TNT cannon can blast the player many layers past the sky limit.
  • Going under Y -64 in the Void will cause the player to receive damage very quickly, killing him. Also, this is the only known way to die in Creative mode.
  • Beds, along with other transparent blocks (Signs, Torches) can be placed on the 127th layer. Also, if a door is placed 1 layer below the top of the map, its upper frame will pass the 127th mark.
  • By placing a water source block on layer 128 using a Water Bucket on a solid block on layer 127, then placing a lava source block on the water using a Lava Bucket, both Cobblestone and Obsidian can be created on layer 128. The opposite (placing water on lava) works as well.
  • When at the highest level of a map in Beta, the edges of the screen will fade to black, simulating thinning air.
  • Notch on his twitter posted a pic showing his experimentation with higher height limits before the Adventure Update, showing a mountain much higher than normal mountains, but this feature is not present in Minecraft 1.0. Link


Advertisement