Minecraft’s user environment can be configured through the Options setting.
Options
Selecting Options brings up the main options page:
| Option | Description |
|---|---|
| Music | Set the volume for the in-game music. Ranges from OFF to 0%-100% |
| Sound | Set the volume for sound effects and ambience. Ranges from OFF to 0%-100% |
| Invert Mouse | Invert the vertical direction the mouse moves the camera. |
| Sensitivity | Controls how responsive Minecraft is to mouse movement. Ranges from 0% (*yawn*) to 200% (HYPERSPEED!!!) |
| FOV | Controls how much of the game world is visible on the screen. Ranges from 70° (Regular) to 110° (Quake Pro) |
| Difficulty | Set the Difficulty level from the choice of Peaceful, Easy, Normal, and Hard. |
Video Settings
From the main options page you can click down to Video Settings:
| Video Setting | Description |
|---|---|
| Graphics | Fancy enables higher quality graphic effects, such as transparent leaves, shadows for players/mobs, volumetric clouds, biome-colored side grass, 2-passed water rendering Fast disables those effects for better performance. |
| Render Distance | See Render distance. |
| Smooth Lighting | Lighting is smoothed across the blocks, or each block has a distinctive light level. This setting does not change the gameplay in any way, but it has a slight effect on performance. |
| Performance | Limits the FPS (Frames Per Second): Power saver constantly limits to 40 FPS Balanced limits to 90 FPS when there are any chunk updates Max FPS limits to 200, in the same conditions as "Balanced". |
| 3D Anaglyph | Enables the player to use 3D glasses. |
| View Bobbing | Toggles the "bobbing" motion of the camera as the player is walking. |
| GUI Scale | Controls the GUI (Graphical User Interface) scale. This also controls the HUD (Heads Up Display) size. |
| Advanced OpenGL | Enables or disables occlusion culling. Enabling it improves performance on computers with a fast CPU, as the game doesn't render what is obstructed. However, the "don't render what isn't in field of view" rule always applies (also known as view frustum culling). |
| Clouds | Controls if the clouds should be drawn. |
| Brightness | Dims down or lights up the game's surfaces. |
Controls
主条目:Controls
From the main Options page you can click down to Controls for configuring keyboard controls.
See also
- Heads-up display
- Third person view
- Debug screen