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Template:Mob 蜘蛛 是一種深褐色的怪物,有在黑暗中紅色的眼睛會發出微光,體積為2*2*1。蜘蛛在有足夠亮度的地方是中立的,但在夜裡、黑暗中、或者陰影裡則會主動攻擊玩家。由於蜘蛛的身體較一般生物寬闊(兩格寬),牠們不像殭屍骷髏爬行者般能進入寬度為一個方塊高的空間之中;但是因為牠們則能夠爬進高度為一個方塊高的隙縫。蜘蛛會發出一種「嘶嘶」的叫聲,玩家能夠輕易地知道牠們的存在;爬行者受到傷害時也會發出類似的聲音,但卻明顯較短促。基於蜘蛛的體型,用[[箭]攻擊牠們也許是個好方法,但是牠們會以跳躍式的移動方式(一次跳躍跨越兩至三個方塊),以及其攀爬能力,快速地接近玩家。蜘蛛會一邊跳躍一邊攻擊,所以牠們會是一個移動中的目標,較難被擊中。不過,平常蜘蛛會以較玩家步行為慢的速度移動。不像殭屍和骷髏,蜘蛛不會在陽光下起火燃燒。

蜘蛛生成時,有機會有一隻骷髏騎在其背上,這種生物被稱為蜘蛛騎士。蜘蛛騎士同時擁有骷髏遠程攻擊的能力(射出箭矢),以及蜘蛛的高速度與攀爬能力,因此是一種危險而且難纏的生物。

在1.8的更新中,出現了一種偏藍色而且更危險的生物,洞穴蜘蛛。洞穴蜘蛛只在廢棄礦井內的刷怪箱中生成,而且牠們擁有使目標中毒的能力。

用处

蜘蛛是 线的主要来源, which is a critical ingredient of bows and fishing rods as well as for (white) wool (simply shearing a sheep is a lot more effective, as using string to make wool is a waste, although if you kill enough spiders and you cannot find sheep, string can be very effective for wool because it only takes 4). Each spider drops 0 - 2 pieces of string upon death. As of 1.9 pre-release 2, they also drop spider eyes used to make certain potions. However, they will only drop spider eyes when directly killed by the player.

Dungeons that contain a spider monster spawner can be fitted with cactus blocks so the player can harvest spider string. Because spiders are two blocks wide, they cannot pass through a one-block gap between two cactus blocks (or a cactus and a wall) and will press themselves to death against a cactus trying to chase the player.

习惯

Spiders are hostile so long as the light level immediately around them is 9 or less and enter irregular mode. In irregular mode, they will only attack if a player attacks it, like wolves. They will continue to chase them even if they are exposed to daytime or other well-lit locations. Conversely, a spider will be irregular around a player when roaming in daylight, but if it wanders into a moderately shaded area (i.e. under a big tree or a rocky overhang) it will turn hostile and remain that way. Otherwise, spiders are irregular in well-lit areas and will only attack if the player hits it first. If there is light, a spider's aggressiveness (its desire to kill the player) will be reset if it sustains another source of damage during pursuit, such as from falling.

Moreover, because spiders can draw line of sight through a solid wall, they will enter pursuit mode even when the player is completely cut off from them, so long as they are within the standard aggressive mob's 16 block search radius. The spider will then approach as possible and ambush the player even if it subsequently becomes light. Spiders on the surface can also track a player in a cave or tunnel if there is a clear path above the player they can follow and vice versa.

Spiders can climb up over walls and other obstacles as if all blocks had ladders on them. However spiders are careless climbers and will often fall off other blocks, (taking fall damage,) while in pursuit of the player. Spiders cannot climb soul sand covered with vines.

战斗

Since they can pounce and move almost as fast as the player can when hunting at night or aggravated, spiders should never be underestimated. As the only naturally occurring source of string apart from dungeon chests and cobwebs in abandoned mine shafts, preparation and effort can pay off when hunting them. Wearing armor and carrying a stone or iron sword or bow is recommended. A bow is the preferred weapon, as arrows can damage a spider at a safe distance and spiders present a large and visible target due to their size and glowing eyes. When attacking a group of spiders, pick off the ones that aren't too close to others in order to avoid aggravating several at once.

Alternatively, the player can dig a narrow trench with a depth of 2 blocks in order to be able to attack spiders safely from underneath, trapping them above the gap. This strategy has mixed results, as some players have reported spiders waiting for them to exit the trench before pouncing, a behavior possibly caused by the AI that makes the spider loose track of the player after a number of unsuccessful attacks and therefore become neutral until the "target" is visible. Players should also keep in mind that trench warfare leaves them vulnerable to narrower mobs (skeletons, zombies, and especially creepers) in the vicinity.

防范措施

像其他敌对生物一样, 蜘蛛对,摔伤, 岩浆仙人掌抵抗力很低。 在白天它们可以被打火石点燃造成伤害但对玩家保持中立。 假如玩家在黄昏时准时睡到上,蜘蛛的数量就能被控制。 since spiders will spawn during the night if given the chance to do so. When travelling at night, the player is advised to watch for active spiders' glowing red eyes in the darkness.

建筑防范措施

Spider-climbing-wall

蜘蛛不能爬过头顶的方块。

Spiders can climb any vertical solid surface. One way to deal with this is to make sure the roof is accessible through only a 1x1 hole (or a 1x2 high doorway with or without a door, although other hostile mobs will be able to fit through this gap) that spiders cannot crawl into. Alternatively, a lip or overhang on a wall will stop them from breaching it. The player can alternate an overhang every other block to conserve materials, as spiders are 2 blocks wide and cannot climb walls sideways. A third deterrent to spiders is to place ladders on a wall 4 blocks above the ground level, as the edges of the ladders will block the spiders' climbing. For more tips on spider-proofing, please consult this guide.

历史

Brown spider

原版的棕色蜘蛛

蜘蛛是第二个被加入Minecraft生存测试怪物。 在早期版本里蜘蛛是棕色的, 它们以前不会跳那么远 (相比它们在Beta的距离)杀死它们还会有105点经验值。 从Indev开始, 蜘蛛死亡时会掉落0~2根线。

In the Beta 1.2 update, Spiders were given the ability to climb vertical walls made of any block and could "see" the player through solid blocks to track them down (creepers used to have this ability before it was transferred to the spiders). As of Beta 1.4, spiders will not trample crops,[1] nor will they make step sounds (if they do, they will be much quieter).[2]

As of Beta 1.5, a cobweb block has been added to the game files. Cobwebs did not naturally occur at the time, but they were fully functional if hacked into the game. As of Beta 1.8, cobwebs are generated in Abandoned Mine Shafts.

图片

琐事

  • 假如一名玩家用 击中了一只敌对蜘蛛, 蜘蛛会变成被动.
  • Sometimes spiders can be found inside blocks. Once the block is removed or destroyed the spider will attack regardless of whether or not it was hit in the process.
  • Causing a spider to take fall damage or damage from a cactus after attacking it during the day causes it to become neutral again.
  • Sometimes after attacking a spider in sunlight, the spider will cease attacking the player; this is presumably the high light levels turning the spider neutral.
  • Spiders slow down when climbing vertical surfaces, making it easier for a player to outrun them around steep mountains and cliffs.
  • Because the code controlling the spider's facing and jumping are not linked, it is possible for a spider to jump sideways or backwards if it was previously attacking the player, halted because it could not find a way to them, started looking in other directions, and then became capable of attacking the player again.
  • Spiders will not drop onto fences. If a spider climbs over the fence and on top of a house is surrounded by fences, the spider will be trapped on the roof.
  • Spiders require an area at least 3 blocks wide by 3 blocks long and two blocks tall for spawning. The top block in this arrangement however can be filled with a transparent block such as glass.
  • They appear to be based on real life jumping spiders due to their eye pattern, the fact that they pounce to attack, and that they become neutral in daylight, since they're nocturnal (a mistake being that most jumping spiders hunt in the day).
  • Spiders can travel through a space that is 1½ blocks wide. This can happen when glass panes are part of a wall composed mostly of solid blocks. If a glass pane on the end of a line of panes is removed, spiders can crawl through the gap that is created.
  • When you set fire to a spider, it will be surrounded by a giant fireball
  • Due to Spiders having a separate 'spider_eyes' file (this includes Endermen)they can be seen bright red as if constantly being hurt as if you were inside lava.
  • Spiders have a lower chance than other mobs to make a footstep noise when they walk on a block. However, since they are wider, they touch more blocks at once, which causes about the same ammount of footstep sounds as any other mob.

参考文献

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