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    •  ultrawarm (Boolean): Can be true or false. Whether the dimensions behaves like the nether (water evaporates and sponges dry) or not. Also causes lava to spread thinner.[需要测试]
    •  natural (Boolean): Can be true or false.[需要测试] When false, compasses will spin randomly. When true, nether portals can spawn zombified piglins.
    •  shrunk (Boolean): Can be true or false. Determines whether the dimension is treated as eight meters per block like in the Nether.[需要测试]
    •  has_skylight (Boolean): Can be true or false. Whether the dimension has skylight access or not.
    •  has_ceiling (Boolean): Can be true or false. Whether the dimension has a bedrock ceiling or not. When true, causes lava to spread faster.
    •  ambient_light (float): How much light the dimension has, default is 0.5 in the demo file (for upper and lower bounds as well as precise effect[需要测试]).
    •  fixed_time (Boolean or integer; optional): Can be false or any integer from 0 to 24000. If this is set to a number, the time of the day will always be the specified value. However, in at least some worlds,[需要测试] false is interpreted as 0, giving constant sunrise. To ensure a normal time cycle, leave the attribute undefined (i.e, do not include it).
    •  biome_zoomer (string; optional): Can be FuzzyOffsetConstantColumnBiomeZoomer (used in the Overworld) or FuzzyOffsetBiomeZoomer (used in the nether and the end).[需要测试]
    •  ender_dragon (Boolean; optional): Can be true or false. Whether the dimension has an ender dragon boss.
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