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  • 根标签
    •  type: 结构地物的类型。必须是以下列出的类型的一种。
    •  config: 该种结构地物的设定,随着type的不同而不同。若未在该标签树内列出,说明此名字无可用设定;但此时定义中依然必须包含一个空的config对象。
      • typepillager_outpostvillagebastion_remnant
        •  start_pool: The namespaced id of the structure pool to start from.
        •  size:[需要测试] Must be between 0 and 7, inclusive.
      • typemineshaft
        •  type:[需要测试] Must be either "normal" or "mesa".
        •  probability:[需要测试] Decimal probability between 0 and 1.
      • typeruined_portal
        •  portal_type:[需要测试] Must be one of "standard", "desert", "jungle", "swamp", "mountain", "ocean", or "nether".
      • typeshipwreck
        •  is_beached (optional):[需要测试] Whether or not the shipwreck is beached. Defaults to false if not provided.
      • typeocean_ruin
        •  biome_temp:[需要测试] Must be either "warm" or "cold".
        •  large_probability:[需要测试] Decimal probability between 0 and 1.
        •  cluster_probability:[需要测试] Decimal probability between 0 and 1.
      • typeburied_treasure
        •  probability:[需要测试] Decimal probability between 0 and 1.
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