Minecraft Wiki

除另有声明,转载时均必须注明出处若簡繁轉換出錯,請以遊戲內為準请勇于扩充与修正内容有兴趣逛逛我们的微博沟通交流,欢迎到社区专页需要协助,请在告示板留言

了解更多

Minecraft Wiki
Advertisement
  • The root tag
    •  name: The type of structure feature. Must be one of the types listed below.
    •  config: The settings for this structure feature. The settings vary depending on name. Any name not listed under this tag has no settings; however, they must still include an empty config object in their definition.
      • If name is pillager_outpost, village, or bastion_remnant:
        •  start_pool: The namespaced id of the structure pool to start from.
        •  size:[需要测试] Must be between 0 and 7, inclusive.
      • If name is mineshaft:
        •  type:[需要测试] Must be either "normal" or "mesa".
        •  probability:[需要测试] Decimal probability between 0 and 1.
      • If name is ruined_portal:
        •  portal_type:[需要测试] Must be one of "standard", "desert", "jungle", "swamp", "mountain", "ocean", or "nether".
      • If name is shipwreck:
        •  is_beached (optional):[需要测试] Whether or not the shipwreck is beached. Defaults to false if not provided.
      • If name is ocean_ruin:
        •  biome_temp:[需要测试] Must be either "warm" or "cold".
        •  large_probability:[需要测试] Decimal probability between 0 and 1.
        •  cluster_probability:[需要测试] Decimal probability between 0 and 1.
      • If name is buried_treasure:
        •  probability:[需要测试] Decimal probability between 0 and 1.
Advertisement