此特性为基岩版独有。
此条目仍需完善。
你可以帮助我们扩充关于该主题的更多信息。
原因:补充说明
生成事件(Spawn event)严格来说叫作生物事件(Mob event),是基岩版独有技术性标签,用于向指定一个生物或实体自定义选择其生成后的行为,可应用于命令/summon
和/event
以及创作附加包,使用json文件编辑。
下列为目前版本的所有生物事件的词条:
事件 | 说明 | 可应用于 |
---|---|---|
abort_sheltering
|
– | |
admire_item_started_event
|
– | |
admire_item_stopped_event
|
– | |
ageable_grow_up
|
– | |
attack_cooldown_complete_event
|
– | |
attacked
|
– | |
become_angry
|
– | |
become_angry_event
|
– | |
become_calm_event
|
– | |
become_cow
|
实体变成牛 | |
become_pregnant
|
– | |
become_stray_event
|
– | |
become_witch
|
实体转换为女巫 | |
become_zombie
|
实体变成僵尸 | |
become_zombie_event
|
– | |
calmed_down
|
– | |
change_to_skeleton
|
实体转换为骷髅 | |
collected_nectar
|
– | |
countdown_to_perish_event
|
– | |
dried_out
|
实体已经缺水 | |
enter_water
|
– | |
escaped_event
|
– | |
find_flower_timeout
|
– | |
find_hive_event
|
– | |
find_hive_timeout
|
– | |
from_egg
|
实体来自鸡蛋 | |
from_explosion
|
实体因爆炸产生 | |
from_village
|
– | |
go_back_to_spawn_failed
|
– | |
got_in_powder_snow
|
– | |
got_out_of_powder_snow
|
– | |
grow_up
|
实体变为成年 | |
hive_destroyed
|
– | |
important_block_destroyed_event
|
– | |
in_desert
|
实体是沙漠皮肤 | |
in_snow
|
实体是雪地皮肤 | |
killed_enemy_event
|
– | |
laid_egg
|
– | |
minecraft:add_attributes
|
– | |
minecraft:add_biome_and_skin
|
– | |
minecraft:ageable_grow_up
|
实体成年(成年实体) | |
minecraft:ageable_set_baby
|
实体为幼年 | |
minecraft:ambient_night
|
实体表现睡觉环境的行为 | |
minecraft:ambient_normal
|
实体表现正常环境的行为 | |
minecraft:ambient_sleep
|
实体表现睡觉环境的行为 | |
minecraft:as_adult
|
成年实体 | |
minecraft:as_baby
|
幼年实体 | |
minecraft:ate_allium
|
– | |
minecraft:ate_bluet
|
– | |
minecraft:ate_cornflower
|
– | |
minecraft:ate_daisy
|
– | |
minecraft:ate_dandelion
|
– | |
minecraft:ate_lily
|
– | |
minecraft:ate_orchid
|
– | |
minecraft:ate_poppy
|
– | |
minecraft:ate_rose
|
– | |
minecraft:ate_tulip
|
– | |
minecraft:baby_on_calm
|
实体是幼年并是冷静的 | |
minecraft:become_aggressive
|
实体变得具有侵略性 | |
minecraft:become_aggro
|
实体开始发疯 | |
minecraft:become_anenonme
|
实体变成海葵鱼 | |
minecraft:become_angry
|
生成生气的实体 | |
minecraft:become_armorer
|
实体转换为盔甲商 | |
minecraft:become_black_tang
|
实体变成黑刺尾鲷 | |
minecraft:become_blue_dory
|
实体变成蓝色多莉 | |
minecraft:become_brown
|
– | |
minecraft:become_brown_adult
|
– | |
minecraft:become_butcher
|
实体转换为屠夫 | |
minecraft:become_butterfly_fish
|
实体变成蝴蝶鱼 | |
minecraft:become_calm
|
实体已经冷静 | |
minecraft:become_cartographer
|
实体转换为制图师 | |
minecraft:become_cc_betta
|
实体变成五彩搏鱼 | |
minecraft:become_charged
|
生成闪电的实体 | |
minecraft:become_cichlid
|
实体变成丽鱼 | |
minecraft:become_cleric
|
实体转换为牧师 | |
minecraft:become_clownfish
|
实体变成小丑鱼 | |
minecraft:become_dog_fish
|
实体变成dog fish | |
minecraft:become_e_red_snapper
|
实体变成川纹笛鲷 | |
minecraft:become_farmer
|
实体转换为农民 | |
minecraft:become_fisherman
|
实体转换为渔夫 | |
minecraft:become_fletcher
|
实体转换为制箭师 | |
minecraft:become_goat_fish
|
实体变成拟羊鱼 | |
minecraft:become_hostile
|
生成进入敌对状态的实体 | |
minecraft:become_leatherworker
|
实体转换为皮革商 | |
minecraft:become_librarian
|
实体转换为图书管理员 | |
minecraft:become_mason
|
实体转换为石匠 | |
minecraft:become_moorish_idol
|
实体变成镰鱼 | |
minecraft:become_neutral
|
生成进入中立状态的实体 | |
minecraft:become_ornate_butterfly
|
实体变成华丽蝴蝶鱼 | |
minecraft:become_parrot_fish
|
实体变成鹦嘴鱼 | |
minecraft:become_pregnant
|
实体已怀孕 | |
minecraft:become_queen_angel_fish
|
实体变成额斑刺蝶鱼 | |
minecraft:become_red
|
– | |
minecraft:become_red_adult
|
– | |
minecraft:become_red_cichlid
|
实体变成红丽鱼 | |
minecraft:become_red_lipped_benny
|
实体变成红唇真蛇鳚 | |
minecraft:become_red_snapper
|
实体变成红边笛鲷 | |
minecraft:become_scared
|
实体变得恐惧 | |
minecraft:become_sheperd
|
实体转换为牧羊人 | |
minecraft:become_stunned
|
实体处于眩晕状态 | |
minecraft:become_threadfin
|
实体变成马鲅 | |
minecraft:become_tomato_clown
|
实体变成白条双锯鱼 | |
minecraft:become_toolsmith
|
实体转换为工具商 | |
minecraft:become_triggerfish
|
实体变成鳞鲀 | |
minecraft:become_unskilled
|
实体转换为无职业村民 | |
minecraft:become_weaponsmith
|
实体转换为武器商 | |
minecraft:become_yellow_tail_parrot
|
实体变成高鳍鹦嘴鱼 | |
minecraft:become_yellow_tang
|
实体变成黄刺尾鲷 | |
minecraft:born_default
|
– | |
minecraft:born_screamer
|
– | |
minecraft:calm
|
实体是冷静的 | |
minecraft:cat_gifted_owner
|
实体已给予主人礼物 | |
minecraft:clear_add_bad_omen
|
实体停止得到(消除)不祥之兆效果 | |
minecraft:command_block_activate
|
实体激活命令方块 | |
minecraft:command_block_deactivate
|
实体未激活命令方块 | |
minecraft:convert_to_drowned
|
实体转变为溺尸 | |
minecraft:convert_to_zombie
|
– | |
minecraft:crystal_explode
|
实体爆炸 | |
minecraft:defend_wandering_trader
|
– | |
minecraft:donkey_saddled
|
实体已装备鞍 | |
minecraft:donkey_unsaddled
|
实体未装备鞍 | |
minecraft:emerged
|
– | |
minecraft:end_roar
|
实体结束吼叫 | |
minecraft:entered_bubble_column_down
|
– | |
minecraft:entered_bubble_column_up
|
– | |
minecraft:entity_born
|
实体出生(幼年实体) | |
minecraft:entity_born_wild
|
实体为野生 | |
minecraft:entity_spawned
|
实体自然生成 | |
minecraft:entity_transformed
|
实体已转化 | |
minecraft:exited_bubble_column
|
– | |
minecraft:exited_disturbed_hive
|
– | |
minecraft:exited_hive
|
– | |
minecraft:exited_hive_on_fire
|
– | |
minecraft:explode
|
实体将会爆炸 | |
minecraft:flowerless
|
– | |
minecraft:fox_configure_day
|
实体有白天的行为 | |
minecraft:fox_configure_defending
|
实体正在防守 | |
minecraft:fox_configure_docile_day
|
实体被驯服(白天) | |
minecraft:fox_configure_docile_night
|
实体被驯服(夜晚) | |
minecraft:fox_configure_night
|
实体有夜晚的行为 | |
minecraft:fox_configure_thunderstorm
|
实体有雷暴天气的行为 | |
minecraft:from_full_puff
|
– | |
minecraft:from_player
|
实体由玩家生成 | |
minecraft:from_village
|
实体生成于村庄 | |
minecraft:from_wandering_trader
|
实体由流浪商人生成 | |
minecraft:gain_bad_omen
|
实体得到不祥之兆效果 | |
minecraft:go_lay_egg
|
实体即将下蛋 | |
minecraft:has_target
|
实体有攻击目标 | |
minecraft:hive_full
|
– | |
minecraft:hopper_activate
|
实体伴随激活的漏斗生成 | |
minecraft:hopper_deactivate
|
实体伴随未激活的漏斗生成 | |
minecraft:horse_saddled
|
实体已装备鞍 | |
minecraft:horse_unsaddled
|
实体未装备鞍 | |
minecraft:join_caravan
|
实体加入了商队 | |
minecraft:laid_egg
|
实体刚下过蛋 | |
minecraft:leave_caravan
|
实体离开了商队 | |
minecraft:lost_target
|
实体丢失攻击目标 | |
minecraft:mad_at_wolf
|
实体对狼仇恨 | |
minecraft:make_black
|
实体呈黑色 | |
minecraft:make_brown
|
实体呈褐色色 | |
minecraft:make_chestnut
|
实体呈栗色 | |
minecraft:make_creamy
|
实体呈奶白色 | |
minecraft:make_darkbrown
|
实体呈深棕色 | |
minecraft:make_gray
|
实体呈灰色 | |
minecraft:make_white
|
实体呈白色 | |
minecraft:melee_mode
|
实体使用近战攻击 | |
minecraft:mule_saddled
|
实体已装备鞍 | |
minecraft:mule_unsaddled
|
实体未装备鞍 | |
minecraft:on_anger
|
– | |
minecraft:on_calm
|
生成冷静的实体 | |
minecraft:on_chest
|
实体已装备箱子 | |
minecraft:on_deflate
|
实体开始排气 | |
minecraft:on_eat_block
|
实体吃完草方块 | |
minecraft:on_full_puff
|
– | |
minecraft:on_half_puff
|
– | |
minecraft:on_hurt_event
|
– | |
minecraft:on_instant_prime
|
实体被激活并立刻爆炸 | |
minecraft:on_leash
|
实体被拴绳拴住 | |
minecraft:on_normal_puff
|
– | |
minecraft:on_not_riding_player
|
– | |
minecraft:on_prime
|
实体被激活 | |
minecraft:on_riding_player
|
– | |
minecraft:on_saddled
|
实体已装备鞍 | |
minecraft:on_scared
|
– | |
minecraft:on_sheared
|
实体被剪刀剪过 | |
minecraft:on_tame
|
实体已驯服(用于狼会使实体呈现不正常颜色) | |
minecraft:on_trust
|
实体对玩家信任 | |
minecraft:on_unleash
|
实体没有被拴住 | |
minecraft:panda_aggressive
|
实体的性格是易怒的 | |
minecraft:panda_brown
|
实体是棕色的(棕色熊猫) | |
minecraft:panda_lazy
|
实体的性格是懒惰的 | |
minecraft:panda_playful
|
实体的性格是贪玩的 | |
minecraft:panda_weak
|
实体体格虚弱 | |
minecraft:panda_worried
|
实体的性格是忧虑的 | |
minecraft:pet_slept_with_owner
|
实体与主人睡过觉 | |
minecraft:promote_to_illager_captain
|
实体晋升成灾厄队长 | |
minecraft:promote_to_patrol_captain
|
实体晋升成巡逻队队长 | |
minecraft:raid_expired
|
– | |
minecraft:ranged_mode
|
实体使用远程攻击 | |
minecraft:remove_persistence
|
– | |
minecraft:remove_raid_trigger
|
“触发袭击”已被移除 | |
minecraft:resupply_trades
|
实体为其交易进行了补货 | |
minecraft:schedule_bed_villager
|
实体计划寻找床 | |
minecraft:schedule_gather_villager
|
实体计划集会 | |
minecraft:schedule_home_villager
|
实体计划寻找家 | |
minecraft:schedule_play_villager
|
实体计划玩耍 | |
minecraft:schedule_wander_villager
|
实体计划四处走动 | |
minecraft:schedule_work_farmer
|
实体计划成为农民 | |
minecraft:schedule_work_fisher
|
实体计划成为渔夫 | |
minecraft:schedule_work_librarian
|
实体计划成为图书管理员 | |
minecraft:schedule_work_pro_villager
|
实体计划寻找工作 | |
minecraft:scheduled
|
实体出现 | |
minecraft:set_trap
|
实体触发骷髅陷阱 | |
minecraft:sink
|
– | |
minecraft:spawn_adult
|
– | |
minecraft:spawn_armorer
|
实体作为盔甲商生成 | |
minecraft:spawn_as_illager_captain
|
实体是灾厄队长 | |
minecraft:spawn_as_patrol_follower
|
实体是灾厄巡逻队成员 | |
minecraft:spawn_as_strider_jockey
|
– | |
minecraft:spawn_baby
|
– | |
minecraft:spawn_butcher
|
实体作为屠夫生成 | |
minecraft:spawn_cleric
|
实体作为牧师生成 | |
minecraft:spawn_emerging
|
– | |
minecraft:spawn_farmer
|
实体作为农民生成 | |
minecraft:spawn_for_raid
|
实体来自袭击 | |
minecraft:spawn_for_raid_with_evoker_rider
|
实体在袭击中产生且被唤魔者骑行 | |
minecraft:spawn_for_raid_with_pillager_rider
|
实体在袭击中产生且被掠夺者骑行 | |
minecraft:spawn_from_village
|
实体从村庄生成 | |
minecraft:spawn_librarian
|
实体作为图书管理员生成 | |
minecraft:spawn_midnight_cat
|
生成黑色实体 | |
minecraft:spawn_skilled_adult
|
– | |
minecraft:spawn_with_pillager_captain_rider
|
实体被掠夺者队长骑行 | |
minecraft:spawn_with_pillager_rider
|
实体被掠夺者骑行 | |
minecraft:spawn_with_vindicator_captain_rider
|
实体被卫道士队长骑行 | |
minecraft:spawn_with_vindicator_rider
|
实体被卫道士骑行 | |
minecraft:spring_trap
|
实体作为骷髅陷阱生成 | |
minecraft:start_celebrating
|
– | |
minecraft:start_death
|
实体开始死亡 | |
minecraft:start_despawn
|
实体开始消失 | |
minecraft:start_exploding
|
实体开始爆炸 | |
minecraft:start_exploding_forced
|
实体正在准备爆炸 | |
minecraft:start_fly
|
实体开始飞行 | |
minecraft:start_full_puff
|
– | |
minecraft:start_half_puff
|
– | |
minecraft:start_johnny
|
实体开始转化为johnny | |
minecraft:start_land
|
实体开始落地 | |
minecraft:start_roar
|
实体开始吼叫 | |
minecraft:start_transforming
|
开始转变实体 | |
minecraft:stop_aggro
|
实体停止发疯 | |
minecraft:stop_celebrating
|
– | |
minecraft:stop_exploding
|
实体停止爆炸 | |
minecraft:stop_johnny
|
实体停止转化为johnny | |
minecraft:stop_transforming
|
停止转变实体 | |
minecraft:switch_to_melee
|
实体切换到近战攻击 | |
minecraft:switch_to_ranged
|
实体切换到远程攻击 | |
minecraft:target_far_enough
|
目标离实体足够远 | |
minecraft:target_too_close
|
目标离实体过近 | |
minecraft:to_full_puff
|
– | |
minecraft:trigger_raid
|
实体触发袭击 | |
minecraft:turn_black
|
实体变为黑色 | |
minecraft:turn_blue
|
实体变为蓝色 | |
minecraft:turn_brown
|
实体变为棕色 | |
minecraft:turn_cyan
|
实体变为青色 | |
minecraft:turn_gray
|
实体变为灰色 | |
minecraft:turn_green
|
实体变为绿色 | |
minecraft:turn_light_blue
|
实体变为浅蓝色 | |
minecraft:turn_lime
|
实体变为黄绿色 | |
minecraft:turn_magenta
|
实体变为品红色 | |
minecraft:turn_orange
|
实体变为橙色 | |
minecraft:turn_pink
|
实体变为粉红色 | |
minecraft:turn_purple
|
实体变为紫色 | |
minecraft:turn_red
|
实体变为红色 | |
minecraft:turn_silver
|
实体变为浅灰色 | |
minecraft:turn_white
|
实体变为白色 | |
minecraft:turn_yellow
|
实体变为黄色 | |
navigation_off_land
|
实体脱离陆上搁浅 | |
navigation_on_land
|
实体搁浅在陆上 | |
on_calm
|
– | |
on_digging_event
|
– | |
perish_event
|
– | |
pickup_item_delay
|
– | |
pickup_item_delay_complete
|
– | |
recover_after_dried_out
|
– | |
seek_shelter
|
– | |
spawn_adult
|
– | |
spawn_adult_melee
|
– | |
spawn_adult_melee_no_hunting
|
– | |
spawn_adult_no_hunting
|
– | |
spawn_adult_parent_jockey
|
– | |
spawn_adult_piglin_jockey
|
– | |
spawn_adult_ranged
|
– | |
spawn_adult_ranged_no_hunting
|
– | |
spawn_adult_unhuntable
|
– | |
spawn_baby
|
– | |
spawn_cold
|
– | |
spawn_large
|
– | |
spawn_medium
|
– | |
spawn_small
|
– | |
spawn_temperate
|
– | |
spawn_warm
|
– | |
start_drying_out
|
– | |
start_dryingout
|
实体开始缺水 | |
start_event
|
– | |
start_suffocating
|
– | |
start_zombification_event
|
– | |
stop_drying_out
|
– | |
stop_dryingout
|
实体停止缺水 | |
stop_panicking_after_fire
|
– | |
stop_suffocating
|
– | |
stop_zombification_event
|
– | |
switch_to_melee
|
– | |
switch_to_ranged
|
– | |
villager_converted
|
实体转变为村民 | |
wololo
|
实体呈红色 |
语言