Minecraft Wiki

除另有声明,转载时均必须注明出处若簡繁轉換出錯,請以遊戲內為準请勇于扩充与修正内容有兴趣逛逛我们的微博沟通交流,欢迎到社区专页需要协助,请在告示板留言

了解更多

Minecraft Wiki
Advertisement
Ic translate
此条目的(部分)内容需要翻译。

你可以帮助我们来翻译此条目,但请勿使用机器翻译

Disambig gray  本文章介绍的是之前的PC更新版本。关于旧的开发阶段,请见“版本记录(消歧义)”。关于开发中版本,请见“版本记录/预览版本”。关于携带版,请见“携带版版本记录”。

这里显示的更新内容为推测得来,不一定准确。

版本 发布日期 更新摘要
1.4.2 October 25, 2012
For information on the update, see Pretty Scary Update.
  • Improved server list
    • Server IPs can now be hidden individually when editing or adding a server
    • Server version is now displayed left of the connection bars
    • Server ping tooltip now shows if the server and client have mismatching protocol versions
    • Mismatching servers can't be joined
  • Improved settings menu
    • Renamed Chat Settings to Multiplayer Settings
    • Added an option for cape-owners to hide their capes in-game
    • Added Fullscreen and VSync toggles
  • Improved F3 mode
    • The piechart is now shown when using shift+F3 instead of vice versa
    • Added the cardinal direction and the degree value to the f value indicating the direction the player is facing
    • Now shows which chunk and where in that chunk the player is in on X and Z values
    • Pressing P while holding F3 will toggle the auto-pause when the Minecraft window loses focus
    • Pressing H while holding F3 will toggle detailed item descriptions, which additionally show item id, damage value, color code, tool/armor/weapon damage and map zoom level and scale on the tooltip
    • Pressing T while holding F3 will reload the texture pack
  • Updated language files

Gameplay

  • Improved Multiplayer
    • Spawn protection now is disabled if there's nothing in ops.txt
    • Spawn protection radius can now be changed in the server.properties file
  • Improved Creative inventory
    • Items can now be cloned by using Pick Block on them - An item stack with the highest amount of items possible in it will be created
    • Items can now be shift-clicked around on the survival inventory screen
  • Improved General inventory
    • Pressing the 1-9 hotkeys while hovering over an item will exchange that item with the one from the corresponding hotbar slot
    • Status effects now cause the inventory window to be off-center regardless of screen aspect ratio
  • Added & improved a few commands
    • Added /difficulty command to change difficulty[1]
      • /difficulty 0 = peaceful
      • /difficulty 1 = easy
      • /difficulty 2 = normal
      • /difficulty 3 = hard
    • Toggling PvP[2]
    • Added /spawnpoint to change your own or other players' spawnpoint to where you are standing or to specified coordinates
      • /spawnpoint <player> <x> <y> <z>
    • Added /w, an alias for /tell
    • Added /weather to change the current weather and optionally set the duration for the new weather
      • /weather [clear | rain | thunder]
    • Added /gamerule <gamerule> <true/false> to look up and change gamerules regarding Command Block output
      • /gamerule doFireTick - Whether fire should spread
      • /gamerule doMobLoot - Whether mobs should drop items
      • /gamerule doMobSpawning - Whether mobs should naturally spawn
      • /gamerule doTileDrops - Whether blocks should have drops (does not work for paintings)
      • /gamerule keepInventory - Whether the player should keep items in their inventory if they die.
      • /gamerule mobGriefing - Whether creepers, endermen and withers should be able to change blocks.
    • Added /clear to clear a specified player's entire inventory or remove only one block/item from it
    • Changed /xp so it can be used to give and take entire experience levels by appending "L" to the number
    • Changed /tp to work with relative coordinates
  • Added command target selectors[3][4][5]
    • Available selectors:
      • @p - Closest player
      • @a - All players
      • @r - Random player
    • Can have arguments specified in [] using the syntax x=0, where x is the argument
    • Available arguments:
      • x,y,z - Coordinates
      • r - Range
      • m - Gamemode
      • l - Minumum experience level
      • lm - Maximum experience level
      • rm - Minimum range
    • Special argument only usable with @a:
      • c - the maximum count of players to return. Numbers below 0 will make it return the last x amount of entries
  • Updated the sound engine
    • Added sounds for placing Wood-, Stone-, Plant-, Sand- and Gravel-like blocks
    • Added sounds for walking on Sand, Gravel, Soulsand, Grass and Stone
    • Added sounds for zombies, skeletons, cows, pigs, spiders, endermen, ghasts, silverfish, magma cubes, wolves, the ender dragon, bats and the anvil.
    • Added sounds for curing a zombie, infecting a villager and a remedy sound.
    • Added sounds for setting things on fire and shearing sheep
    • Added sounds for climbing ladders and riding minecarts
    • Added a sound for levelling up which is played every 5 levels
    • Added constant noise to liquids
  • Improved Portals
    • Mobs, items and projectiles now pass through them, preserving momentum[6][7][8]
    • Entities will pass through instantly, but at a longer "cooldown"[9]
    • Portals will allow fire burning entities like blazes to leave the Nether and potentially burn things[10]
    • Portals will teleport an entity relative to where it entered[11][12]
    • Players are now positioned correctly when going through Nether Portals
    • Nether Portals are now instant for players in Creative mode
  • Improved Adventure mode
    • Blocks can now be mined with the proper tools
    • Blocks can now be placed
  • Improved Breeding
    • Chickens now use seeds instead of wheat to breed[13]
    • Pigs now use carrots instead of wheat to breed
  • You can now restore a desolate village or create a completely new village[14]
  • Added & changed many minor things
    • Added Boss Names above boss health bars
    • Experience is now awarded for fishing and breeding
    • Worlds can now be re-created from the world selection screen
    • Changed many items, improving item icon style to be more consistent
    • Items spawned using /give are picked up almost instantly now
    • Doors, trapdoors, levers and buttons are no longer triggerable with the left mouse button[15]
    • Added an NBT tag for items to have lores
    • Added an NBT tag for mobs to decide whether they can despawn
  • Fixed many bugs
    • Fixed /me command only working for ops
    • Fixed /tell not working correctly
    • Partially cured lighting glitches
    • Fixed held items being colored when wearing tinted blocks/armor
    • Fixed the second layer on skins not being placed correctly when sneaking
    • Blazes now properly spawn in Nether Fortresses
    • Fixed pets teleporting around randomly
    • Fixed pvp-disabled servers still allowing players to set other players on fire using Fire Aspect enchanted swords
    • Fixed entities in minecarts becoming invisible
    • Fixed mobs randomly suffocating
    • Fixed stairs, slabs & fences glitching visually sometimes
    • Fixed mobs falling through blocks
    • Fixed wet wolves looking way too scary

World Generation

  • Customizable World generation[16]
  • Made superflat worlds customizable[17][18]
    • Are now made up of layers specified with block id, data value and height
    • Biome can now be changed
    • All generation settings are stored in a preset, which can be shared and re-used
    • Terrain can now be decorated and structures other than villages can spawn
    • Default presets:
      • Classic Flat - 2;7,2x3,2;1;village
      • Tunnelers' Dream - 2;7,230x1,5x3,2;3;stronghold,biome_1,decoration,dungeon,mineshaft
      • Water World - 2;7,5x1,5x3,5x12,90x9;1;biome_1,village
      • Overworld -2;7,59x1,3x3,2;1;stronghold,biome_1,village,decoration,dungeon,lake,mineshaft,lava_lake
      • Snowy Kingdom - 2;7,59x1,3x3,2,78;12;biome_1,village
      • Bottomless Pit - 2;2x4,3x3,2;1;biome_1,village
      • Desert - 2;7,230x1,5x3,2;3;stronghold,biome_1,decoration,dungeon,mineshaft
      • Redstone Ready -
    • Preset format with example: 95;35:2;2x20;1;stronghold – 95 is the format version, followed by a semicolon and the layer information. Every new layer is separated by a comma and must consist of the block id (35) and can additionally have :2 appended to specify 2 as the data value. Before that, you can put 2x to specify that this layer should be put 2 times. After a semicolon follows the biome id. After another semicolon follow all structures to be generated, including their options.
  • Added Witch Huts in swamps[19]
  • Silverfish blocks now rarely generate in Extreme Hills biomes
    • On average, nearly one Silverfish block is generated per Extreme Hills chunk
  • Carrots and potatoes can now be found growing in villages [20]

Blocks & Items

  • Command blocks
    • Runs editable commands when triggered by redstone
    • Intended for adventure maps
    • Can only be edited by OPs, as long as enable-command-block in server.properties is enabled
    • Only obtainable using /give playername 137[21][22]
    • Can operate in silent mode where it doesn't display commands in the chat box. [23]
  • Beacons
    • Intended as an endgame block
    • Continuously glows and gives a selected status effect to players within 16 blocks while beaming a beacon of light directly upwards (as bright as glowstone)
    • Activated by building a solid pyramid of iron/gold/emerald/diamond blocks underneath and selecting an effect
      • The cheapest configuration requires 9 blocks, while the best configuration requires 164 blocks
    • Has to be directly exposed to skylight to work
    • Building square platforms of increasing size and the same material per layer will activate it and increase range and status effect selection
    • Viable materials are iron, gold, diamond and emerald blocks
    • Changing selected status effects costs 1 emerald, diamond, gold ingot or iron ingot
    • Unlockable effects, with increasing amount of required layers of blocks required:
      • Speed and Haste
      • Resistance and Jump Boost
      • Strength
    • When all 4 layers of blocks underneath are built correctly, a second status effect can be chosen
      • This second status effect is Regeneration or tier II of the previously chosen effect
    • Effects given by the Beacon will have less intrusive particles than others on the screen, such as those of potions
  • Anvils[24]
    • Used for repairing and combining enchanted items as well as for renaming any item/block for experience levels
    • Tools can also be repaired using one piece of their material
    • Enchantments that are the same are upgraded by one level as long as they are both the same level and the higher level exists
    • Conflicting enchantments will be removed and only the first one will be kept
    • Becomes damaged from using and dropping it - Damage persists in inventory and splits up into 3 categories: Anvil, Slightly Damaged Anvil & Very Damaged Anvil
    • Can be placed in 4 orientations, but can't be moved by pistons
    • Experience level cost depends on enchantment levels & rarities, whether the item will be renamed and whether the item has been used with an anvil before - Maximum experience level cost is 39 levels, unless in Creative mode[25]
      • For a more detailed explanation on how enchantments are combined using the anvil, see the Anvil mechanics page
    • Is affected by gravity and does 1 heart of damage to mobs and players it falls on per block it fell, excluding the first one - Players killed by a falling anvil cause the death message "Player was squashed by a falling anvil" to appear in chat
    • Certain blocks are destroyed when an anvil falls on them: levers, buttons, torches, redstone torches, redstone repeaters, flower pots, rails & mob heads
  • Mob Spawners
    • Added a few NBT tags to change a few key spawning rules
    • Range can now be changed
    • Maximum amount of spawned entities within spawning range can now be changed
    • Horizontal spawning radius can now be changed
    • Spawned mobs can wear and carry any items and blocks as well as have a custom drop rate of held items
    • Added an NBT tag for mobs to decide whether they can despawn
    • Added an NBT tag for mobs to decide whether they are invincible
  • Repeaters
    • Can now be locked by powering their sides with another repeater
    • When locked, they show a little bedrock barrier in place of the delay indicator torch and won't change their output signal
  • Flower Pots [26]
    • Lets players plant all kinds of saplings, mushrooms, flowers, cacti, dead shrubs and ferns [27]
    • Using pick block on it gives the potted plant
    • Right-click it with something to plant it, hit it to get both back
  • Cobblestone Walls [28]
    • Available in cobblestone and moss stone variants
    • Behave like fences - Connect to each other, to other blocks and to fence gates & have a 1.5 blocks high collision box
    • Have a different, higher shape in corners and when blocks are placed on them
  • Wooden logs
    • Changed placement: Instead of facing the player, it will face the surface it is placed on
    • Place it on the side of a block to get a sideways log.
    • Place it on the top or bottom of a block to get a topside log.
  • Stairs
    • Now connect to other stairs to form corner stairs [29]
  • Item Frames [30]
    • All items and blocks can be framed [31]
    • Clocks, compasses and maps function - Maps show only one marker, the frame itself [32][33][34]
    • Mounted maps show markers on copies of that map
    • Using pick block on it gives the framed item/block, but only works in Creative
  • Paintings
    • Added Wither painting
  • Mob Heads [35]
    • Are very rarely dropped when mobs are killed by players
    • Only drop from Wither Skeletons, but also exist for creepers, zombies, skeletons and players
    • Can be put on the ground in 16 orientations and hung on walls
    • Can be worn
    • Using external editors or mods player skulls can be assigned to specific players - They then have tooltip "Player's Head"
      • Add the NBT tag "SkullOwner" -> (player name) on the skull items.
  • Trapdoors
    • Can now be placed on the top half of blocks [36]
    • Placement works similar to that of slabs and stairs
  • Buttons
    • Now stays active for 0.2 seconds longer
    • New crafting recipe – Only 1 stone block required
  • Wooden Buttons
    • Additionally can be activated by arrows
    • Requires 1 wooden plank to craft
  • Fire
    • Now spreads more aggressively depending on difficulty[37]
  • Saplings
    • Decreased hitbox size
  • TNT
    • Is now triggered by flaming arrows
  • Potatoes
    • Can be planted on hydrated soil and drop 1-4 potatoes when fully grown
    • Can be grown instantly using bonemeal
    • Can be Smelted to receive a baked potato
    • Rarely drop poisoned potatoes
    • Potatoes give 0.5 hunger points, poisoned potatoes give 1 hunger point and have a chance to poison you, baked potatoes give 3 hunger points
  • Carrots
    • Can be planted on hydrated soil and drop 2-4 carrots when fully grown
    • Can be grown instantly using bonemeal
    • Can be crafted surrounded with 8 gold nuggets to get a golden carrot
    • Carrots give 2 hunger points, golden carrots give 3 hunger points
  • Carrot on a Stick
    • Used to control pigs
    • When held, it dictates the direction pigs players are riding will head in
    • Nearby pigs flock towards players holding it
    • Slowly loses durability when riding pigs
    • Pigs start slow but end up going about 5 blocks per second[38]
    • Can be right-clicked to give the pig a short speed boost - This takes up a chunk of the durability
    • The pigs ‘eat’ the carrot eventually, leaving the player a fishing rod and will require another carrot to continue riding. [39][40]
    • To craft, the carrot must be placed at a diagonal below the fishing rod[41]
  • Pumpkin Pie [42]
    • Restores 4 hunger points
    • The crafting recipe is shapeless: assemble a Pumpkin, Egg and Sugar into the crafting inventory
  • Nether Star
    • Drops from Withers
    • Used to craft the Beacon
    • Glows like an enchanted item
  • Night Vision Potion
    • Brewed by adding a Golden Carrot to an Awkward Potion
  • Invisibility Potion [43]
    • Effect now hides the nametag and cape[44]
    • Mobs only attack you when you walk into them or attack them
    • Splash potions of invisibility can also make mobs partially invisible, although eyes of some mobs still show
    • Brewed by adding a Fermented Spider Eye to a Potion of Night Vision
  • Potions
    • Can now have any available potion effects, level and duration
    • Data are saved using NBT tags, but potions retain their original color
  • Maps
    • Are now crafted as an Empty Map and will become a real map by right-clicking
    • Start out at their closest zoom level and can be extended by adding more paper [45]
    • Players see other players moving around on the same map
    • Craft an existing map with an empty map to receive an extra copy of the map [46]
    • Removed text overlay
    • Are labelled 'Map #0' and so on
    • Now align to a grid and can be stacked to 64
    • When outside a map's range, the player is displayed as a small circle at the edge
  • Armor
    • Diamond Armor sleeves now have a notch on the inner side
    • Completely revamped leather armor
  • Leather Armor
    • Can now be dyed in 16,777,216 potential different colors [47] [48]
    • Putting it in a crafting grid with dyes applies all colors
    • Dyed armor's tooltip will display ‘’Dyed’’
    • Right-click dyed armor on cauldrons to wash it and remove some water from the cauldron [49]
    • Changed item and model color and texture
    • Now uses two overlayed textures, one being the color

Mobs

  • Wither
    • Three-headed flying player-created boss mob shooting projectiles at mobs that are not undead and players
    • Place 4 pieces of Soulsand in a T-shape and place 3 Wither Skeleton Skulls on top to summon it
    • After spawning, it flashes blue, builds up health, grows slightly and is invincible for a few seconds - Then it explodes and starts attacking players and mobs
    • Each head can fire projectiles, so called Wither Skulls, at different targets - Projectiles explode on impact
    • Shoots two kinds of projectile - a blue one from the little heads, targeting mobs and a dark one from the big head targeting players
    • When hit by projectiles, players get the ‘’Wither II’’ effect, which acts like a slower poison effect that can kill and turns affected players' health bars' hearts black
    • Constantly regenerates health
    • Gains Wither armor when taken down to half health, making it immune to arrows
    • Drops a Nether Star when killed
    • Darkens the sky when spawned in the Overworld
  • Wither Skeletons
    • Carry and rarely drop Stone swords when killed by players
    • Drop bones, coal, and rarely wither skulls
    • Give players Wither effect when hitting them
    • Spawn in Nether Fortresses
    • Will now rarely, depending on difficulty, spawn with the ability to pick up armor, head wear, items, blocks, weapons and tools [50] - Armor and tools & swords are equipped automatically and will be exchanged for better gear when possible [51][52][53][54][55][56][57][58][59] - Items that are picked up will have a 100% chance of dropping after dying[60] - When killed, they drop what they are holding [61] [62]
    • All equipped gear is functional - Swords and tools do more damage on attacks, armor protects the mob
    • Rare tool drops now are damaged when it drops
    • More advanced gear is more likely to spawn with mobs when playing on harder difficulties and rarely drops when the mob is killed by players
  • Witch
    • Looks like an offshoot villager
    • Throws splash potions of poison, slowness, weakness and instant damage at players
    • Holds a potion and wiggles its magical nose with a wart on it when attacking
    • Has a hat, which sometimes emits particles
    • Regenerates health over time
    • Drinks potions of instant health and fire resistance to defend themselves in combat
    • Is immune to 80% of splash potions' effects
    • Drops Sticks, Glowstone, Redstone, Gunpowder, Sugar, Spider Eyes, Empty Bottles & Water Bottles when killed
    • Has a chance to drop the potion it is holding if killed by players
    • Spawn in Witch Huts in swamps
  • Bats[63]
    • Hang on the ceiling when idle, starts flying when players come near
    • Spawn in dark caves
    • Sleep at day
    • Don't trigger pressure plates or tripwire
  • Tamed wolves
    • Their collars can now be dyed by right-clicking the wolf with dye [64]
  • Iron Golems
    • Now attack creepers, Slimes and Magma Cubes
  • All hostile mobs
    • Will now jump down to players as long as they can survive the fall
    • Depending on difficulty, they are willing to take more damage
  • Creepers
    • Will start exploding when they hit the ground, with explosions being more imminent with higher falls
    • Can now have custom explosion radius and fuse timer using edited mob spawners and NBT tags
  • Zombies
    • Will now rarely spawn with armor of all kinds, sometimes enchanted
    • Will now rarely, depending on difficulty, spawn with the ability to pick up armor, head wear, items, blocks, weapons and tools [50] - Armor and tools & swords are equipped automatically and will be exchanged for better gear when possible [65][66][67][68][69][70][71][72][73] - Items that are picked up will have a 100% chance of dropping after dying[74] - When killed, they drop what they are holding [75] [76]
    • All equipped gear is functional - Swords and tools do more damage on attacks, armor protects the mob
    • Rare tool drops now are damaged when it drops
    • More advanced gear is more likely to spawn with mobs when playing on harder difficulties and rarely drops when the mob is killed by players
    • When wearing helmets, they will not burn up - Instead all damage will is applied to the helmet [77]
    • Using modified mob spawners they can have a custom drop rate of items and hold and wear all kinds of items and blocks
    • Now have a chance, depending on difficulty, to infect villagers after killing them - The villager then gets replaced with a villager zombie on death [78] [79]
      • On Normal difficulty, there is a 50% chance of infection and on Hard difficulty there is a 100% chance of infection[80]
    • Infected baby villagers turn into baby villager zombies [81][82]
    • Baby zombies are 50% faster, don't age, don't burn up in the sun and can wear armor[83][84][85][86][87]
    • Right-clicking a villager zombie under the influence of a Weakness potion with a golden apple will invert their potion effect, make them wiggle slightly and eventually turn back into a villager [88]
    • Now rarely spawn holding iron swords or iron shovels
    • When holding something in their hands, their arms move upwards when attacking
    • Added baby zombie, which is only spawnable using mods or third-party tools
    • Will now rarely drop carrots and potatoes when killed by players
  • Skeletons
    • Will now rarely spawn with armor of all kinds, sometimes enchanted
    • Will now rarely, depending on difficulty, spawn with the ability to pick up armor, head wear, items, blocks, weapons and tools [50] - Armor and tools & swords are equipped automatically and will be exchanged for better gear when possible [89][90][91][92][93][94][95][96][97] - Items that are picked up will have a 100% chance of dropping after dying[98] - When killed, they drop what they are holding [99] [100]
    • All equipped gear is functional - Swords and tools do more damage on attacks, armor protects the mob
    • Rare tool drops now are damaged when it drops
    • More advanced gear is more likely to spawn with mobs when playing on harder difficulties and rarely drops when the mob is killed by players
    • When wearing helmets, they will not burn up - Instead all damage is applied to the helmet [77]
    • Using modified mob spawners they can have a custom drop rate of items and hold and wear all kinds of items and blocks
    • Now sometimes, carry enchanted bows - Those items can be dropped when killed by players
  • Zombie Pigmen
    • Will now rarely, depending on difficulty, spawn with the ability to pick up armor, head wear, items, blocks, weapons and tools [50] - Armor and tools & swords are equipped automatically and will be exchanged for better gear when possible [101][102][103][104][105][106][107][108][109] - Items that are picked up will have a 100% chance of dropping after dying[110] - When killed, they drop what they are holding [111] [112]
    • All equipped gear is functional - Swords and tools do more damage on attacks, armor protects the mob
    • Rare tool drops now are damaged when it drops
    • More advanced gear is more likely to spawn with mobs when playing on harder difficulties and rarely drops when the mob is killed by players
    • Using modified mob spawners they can have a custom drop rate of items and hold and wear all kinds of items and blocks
    • Now rarely carry enchanted golden swords
    • Dropped Golden Swords now sometimes are damaged
    • Added baby Zombie Pigman, which is only spawnable using mods or third-party tools
  • Villagers
    • Improved villagers to make them more self-aware[113]
    • All villagers of one village can now like and dislike specific players [114]
    • Will like players more for trading with them [115]
    • Will like players less for hurting them or their golems
    • When players are really disliked, iron golems of that village can become aggressive towards those players
    • After a villager dies to natural causes, excluding mobs, while a player is within 16 blocks or if a mob kills a villager, no baby villagers will be produced in the next few minutes
    • Changed and added some trades to counteract emerald farming and improve gameplay
    • Will show particle effects indicating a change of liking towards a player
  • Pigs
    • Can now accelerate to up to 5 m/s
    • Now drop their saddle when killed
  • Slimes
    • Now spawn in swamps at night
  • Sheep
    • Sheep from spawn eggs can now spawn natural colored sheep (white, gray, brown, pink, etc.)
1.3.2 2012年8月16日
  • 大型橡树会生成斜向木头方块。
  • 你现在可以用F1键切换服务器名单中的服务器地址。

错误修复:

  • 修复玩家以一个之前进入过下界的会话再进入下界是有时会掉出世界。[116]
  • 修复玩家因水或其他玩家推入角落而受到伤害的错误。
  • 修复各种罕见崩溃的错误。
1.3.1 2012年8月1日

常规

  • 更新了启动器
    • 添加了试玩模式。
    • 无视觉上的更改。
  • 改进了整体上的稳定性和性能
    • 减少了CPU,RAM和带宽的使用量。
    • 加快了区块加载的速度。
    • 降低了延迟高峰的出现率。
    • 使下界的延迟减少。
    • 减少了不必要的世界更新。
    • 使聊天在服务器延迟很高时仍然能流畅使用。
    • 减少了客户端与服务端间发送的数据包。
  • 使单人模式在内部使用一个多人服务器[117][118]
    • 降低了世界保存的间隔。
  • 在非极限模式世界中加入了叫做"作弊"的单人游戏指令选项。[119]
    • 输入/然后按下Tab ↹来自动完成各种指令或获得帮助
    • 来自多人游戏的多数指令都存在。
  • 加入了让局域网朋友加入单人游戏的选项
    • 你可以选择他们以什么模式进入以及他们是否能使用作弊。
  • 为非会员玩家加入了试玩模式[119]
    • 每个世界持续5个游戏日。
    • 仅限单人游戏。
  • 添加了聊天选项
    • 更改显示聊天窗口的哪个部分以及其透明度。
    • 切换聊天颜色,链接可被点击并会弹出警告提示。
    • 重订指令按键的选项,可在打开文本框的同时加入/。
  • 添加了窥探者设定
    • 允许玩家切换是否将匿名数据传送给Mojang。
    • 显示哪些数据会被传送。
  • 添加了视频选项
    • 必须手动在options.txt里切换。
    • 垂直同步。
    • 全屏模式在开启时会被启用。
  • 生物现在可以在颠倒的台阶和楼梯上生成。
  • 改进了调试模式:
    • 将方位缩减到5个小数点。
    • y坐标现在同时显示脚和眼的水平。
    • 移除了记录每帧渲染时间历史的图表。
    • 3个新数值:
      • ws: 行走速度 (常数)
      • fs: 飞行速度 (常数)
      • g: 布尔值,在接触地面时为真
  • 更新了语言文件
    • 为所有的怪物蛋方块和末地传送门框架加入了标签。
    • 为不同种类的木关联方块,沙石,和石砖加入了更具体的标签。[120]
    • 服务器指令本地化。
    • 添加了欠缺的指令相关字符串。
    • 加入了欠缺的大箱子的GUI标题。
  • 修复了诸多漏洞
    • 修复了文件夹式材质包不会显示它们的图标的描述。
    • 修复了允许黑客在你进入他们的服务器时他们能以你的身份登入的中间人攻击。
    • 修复了"打开材质包文件夹"按钮不能在OS X上使用。

游戏内容

  • 加入了冒险模式[121]
    • 只能通过使用指令才能进行。
    • 无法建造,点燃物体和使用桶。
    • 玩家只能与生物和环境互动。
    • 玩家可以从箱子熔炉发射器中放置或拿走物品。
  • 添加了交易系统[122]
    • 绿宝石被作为货币使用,村民的意愿,根据他们的职业,会向玩家提供不同的交易。
    • 一共有3种交易:买,卖,和附魔。
    • 和显示在交易GUI最上方的部分一样,村民会接受1或更多的物品并给回某物。
    • 在交易后,村民有时会在即秒内发出紫色颗粒来表示他们的交易变更了。
    • 另外不可或的附魔之瓶和链甲盔甲都能通过交易获得。
  • 改进了创造模式物品栏
    • 拥有为多个物品和方块种类的分类标签。
    • 加入了在按下聊天按键就会自动切换至此的搜索标签。
    • 加入了生存模式物品栏标签,它展示了整个物品栏,一个"摧毁物品"槽,盔甲栏,包括一个人物预览以及一个2x2合成区。
    • 物品现在可以通过Shift点击来从物品栏中移除。
    • 加入了雪片方块,怪物蛋方块(蠹虫生成方块),末地传送门方块和所有的药水。[123]
    • 现在和生存模式一样显示药水效果时效。
  • 改进了经验的收集
    • 根据矿石的种类,经验会从会掉物品的矿石中掉落。
    • 从熔炉中拿出烧炼的物品会给予经验。
    • 摧毁刷怪箱会给予经验。
    • 调整了经验等级的进展
    • 调整后的经验等级体系:
      • 1-15级每级需要17经验值。
      • 16-30级需要比上一级需要的经验多3点(所需经验 = 17 + (等级 - 15) * 3)
      • 31级以上需要比上一级需要的经验多7点(所需经验 = 62 + (等级 - 30) * 7)
  • 改进附魔系统
    • 现在加上书架的最高等级为30,没有的话为8。
    • 15个书架足以提升到30级。
    • 第3条总是会显示可用的最高级附魔。
    • 增加了一次附有多个魔咒的机率。
    • 调整了魔咒来适应新的最高等级。
  • 上添加了写作功能
    • 制作书的新合成配方:3张纸加上1块皮革。
    • 新物品:书与笔-合成配方:1个墨囊,1根羽毛和1本书。
    • 右击来书写和修改上至50页或阅读。
    • 点击'完成'来保存内容,'签名'来选择书名并封笔。
  • 改善了多人游戏
    • 减少了使实体出错穿过方块的机率。
    • 添加了在加入服务器时自动魔法般下载正常尺寸材质包的功能。
    • 使服务器指令更加详细。
    • /ban指令上添加了"原因"参数。
    • 添加了/seed来查看地图种子。
    • 添加了/defaultgamemode指令来选择新加入玩家的游戏模式。
    • 添加了/debug指令来启用和关闭分析。
    • /kick消息现在包含"\n"来强制产生新的一行。
    • 其他玩家正在挖掘的方块现在会显示裂痕。[124]
    • /tp现在可以用于传送到某个特定点上。
    • 使服务器列表可重新排列:⇧ Shift点击或⇧ Shift+箭头键来移动选择的服务器。
    • 服务器列表现在会检测是否有局域网世界。
    • 添加了极限难度:玩家在死亡时会被ban。[125]
    • 链接现正被加密来防止窃听。
    • Added SRV Record Lookup support
      • Different subdomains of one domain can handle different servers via different port numbers.
      • Service name should be "minecraft"; i.e. "_minecraft._tcp.example.com".
  • Added & changed many minor things
    • Individual, stackable items near each other on the ground now become one item stack.
    • Added shift clicking support to armor slots, brewing stands & enchantment tables.
    • Added setting to disable servers offering you texture packs.
    • Made the stars smaller and brighter.[126]
    • Villagers spawned from spawn eggs will get a random profession now.
    • Removed the downwards knockback while drowning.
    • Doors being broken by zombies now show their damage.
    • You now spawn with an empty inventory in Creative mode.
    • The "Mojang" splash screen when opening the game appears for 1 instead of 3 seconds now.
    • The sky color in the End changed.
    • Blocks now show cracks when destroying them while the GUI is hidden.
    • You can now fall 4 blocks without getting hurt (might be a bug as there exist other, higher distances that don't cause damage either).
    • Respawning in superflat is no longer random.
    • Main domain of skin database is now skins.minecraft.net instead of s3.amazonaws.com.
  • Improved the Pick Block key
    • You now get the actual block.
    • You can now pick paintings, boats, minecarts and mobs, which will give you their spawn eggs.
    • Picking huge mushroom blocks now gives mushrooms.
    • You can no longer pick portal blocks.

World Generation

  • Made sub-biome type mountains like Desert Hills or Ice Mountains taller
  • Made cocoa beans appear on some small jungle trees
  • Added optional starting chest on non-hardcore worlds[119]
    • Contents: wooden & stone tools, bread, apples, logs, planks and sticks
  • Added large biomes world type, increasing biome sizes immensely[120]
    • Beaches look closely to what they looked like in Beta 1.7.3 and prior.
  • Added desert-specific villages
  • Added Desert Temples
    • Built out of various kinds of sandstone and wool.
    • Include hidden chest room and TNT trap, with loot including rotten flesh, bones, iron ingots and gold ingots, diamonds and emeralds.
  • Added Jungle Temples
    • Built out of various kinds of cobblestone.
    • Contain multiple tripwire traps triggering dispensers filled with arrows.
    • Loot chests include bones, rotten flesh, gold ingots, iron ingots, diamonds and emeralds.
  • Added Emerald Ore
    • Only generates in Extreme Hills biomes.
    • Occurs up to 8 times per chunk in veins of 1.
    • Generates between layers 4 and 31, inclusive.

方块和物品

  • 绿宝石矿石
  • 绿宝石
  • 绿宝石块[127]
    • 通过在工作台上用9个绿宝石合成而来。
  • 末影箱
    • 通过用8块黑曜石环绕1个末影之眼来合成。
    • 在跨越所有空间和末影箱保存每个玩家的所有物。
    • 所有物就算所有末影箱都被破坏仍然会被保藏。
    • 防爆。
    • 发光和紫色颗粒。
    • 除非通过拥有精准采集魔咒的来开采,它们会掉落8块黑曜石[128]
  • 绊线钩[129][130]
    • 在其之间的线需要手动放置。[131]
    • 破坏线的话会产生一个红石信号,但是用剪刀剪断的话不会。
    • 生物或者玩家的实体在接触线时会产生一个红石信号。[132]
    • 线的距离可以高达40米。[132]
    • 合成配方:铁锭在上,木棍在中,木板在下。
  • 线
    • 现在可以放在地上做装饰作用。
  • 木头
    • 可以放置在3种不同的方向。
    • 放置和活塞的放置方式相似。
  • 熔炉
    • 可以使用木质工具来作为燃料。
    • 在使用岩浆桶作为燃料时会给回一个空
    • 与其在下界中融化,现在它会直接消失。
    • 可以被精准采集附魔工具开采获得。[128]
  • 玻璃板
    • 可以被精准采集附魔工具开采获得。[128]
  • 下界传送门
    • 现在泄漏到主世界中:根据难度,僵尸猪人罕见地在其内生成。
  • 台阶
    • 加入了所有木种类。
    • 在更新后合成的木台阶会变得和木头一样。
  • 楼梯
    • 加入了沙石楼梯。
    • 加入了所有木种类的木楼梯。
    • 调整了碰撞体积。
  • 台阶楼梯
    • 当在被放置在方块一个面的上半部是会被颠倒的放置。
    • 当被颠倒地放置时,铁轨,压力板,拉杆,门,火把,红石火把,中继器,红石粉和床能被放置在上面——红石粉会表现得和荧石上一样——它将信号向前和向上传递,但不会向下。红石火把不会给放置在其上方的楼梯和台阶上的红石粉充能。
  • 树叶
    • 在下雨时雨水会慢慢地渗过它们。
  • 炼药锅
    • 在下雨时会缓慢地填满水。
  • 发射器
    • 矿车会在前面有铁轨/水时被放置。
    • 与其发射桶,发射器现在会其前方吸收或放置水或岩浆。
  • 沙砾
    • 材质更改
  • 丛林树叶
    • 在被摧毁时有1/200的几率掉落一个可可豆
  • 拉杆
    • 现在能被放置在方块的下方。
  • 木质压力板
    • 现在能被触发。
  • 活塞
    • 现在需要2个红石刻(4个游戏刻)来伸展。
  • TNT
    • 根据难度的不同,会造成以下的伤害:
      • 和平:无伤害
      • 简单:少1/2的伤害
      • 普通:一样的伤害
      • 困难:多1/3的伤害
  • 可可豆
    • 材质更改
    • 可以在丛林木上种植并生长。
    • 可以使用骨粉来瞬间成长。
  • 曲奇
    • 现在恢复整个饥饿点。
  • 地狱疣
    • 可以在主世界和末地中生长。
    • 更改合成配方:3片纸外加一块皮革。
  • 书与笔
    • 合成配方:1个墨囊、1根羽毛和一本书以任一方式排列。
    • 详细信息见上。
  • 成书
    • 只能经由书与笔签名后取得。
    • 可以将之贩卖给村民。
  • 告示牌
    • 现在可堆栈至16个。
    • 现在制造时产生3个成品而非1个。
  • 金苹果[135]
    • 现在有两种制作方法,另一种以金块取代金锭
    • 第二种给予再生IV、抵抗和火焰抗性的效果。
    • 第二种会发出像附魔过的工具的光芒。
    • 有着在1.1之前的金苹果属性。[136]
  • 刷怪箱
    • 加入了NBT标签来进一步制定生成的生物。
    • 只能经由地图编辑器或Mod修改。
    • 现在船撞上睡莲不会再使船被破坏。相反的,现在船不受睡莲阻扰继续前进,并使睡莲被破坏,有时使其呈物品掉落。
    • 变得比较不易失灵,并对操控更加灵敏。
    • 最大速度上升。
    • 离开船时,玩家会被移出船外。
    • 被玩家破坏时,会掉落物品形式的船。
  • 矿车
    • 当矿车在铁轨上时,如果坐上去会使矿车稍微前进。
    • 离开矿车时,玩家会被移出车外。

生物

    • 现在掉落1-3块肉。
  • 史莱姆
    • 在超平坦地图中降低生成率。
  • 蠹虫
    • 在受到剧毒药水影响时,它们会在附近的蠹虫方块中生成比一般更多的蠹虫。
  • 爬行者
    • 加强了击退效果。
    • 根据难度的不同,它们现在会造成更多的伤害:
      • 简单:约减少50%的伤害。
      • 普通:伤害和之前相同。
      • 困难:比之前多约33%的伤害。
  • 爬行者蜘蛛
    • 现在会对最后一个攻击它们的生物或玩家成敌对状态。[137][138]
  • 骷髅爬行者僵尸
    • 在被创造模式玩家攻击后几秒钟将会变回中立状态。

Bug修复:

  • 通常
    • 修复了许多bug
      • 修复了被包含在文件夹里的材质包不会显示他们的图标和详细信息的错误
      • 修复了当你登陆过黑客的服务器,黑客能使用MITM(Man-in-the-middle)方法伪装成你的ID登陆其他服务器。
      • 修复了OS X 下打开材质包文件夹的按钮
  • Gameplay
    • Fixed many bugs
      • Fixed liquids slowing down flying players.
      • Fixed blocks with the same id but different data/damage values stacking in Creative inventory.
      • Fixed boats & minecarts not being one-hit breakable in Creative.
      • Fixed raw fish, dyes, saddles, potions, milk buckets and tools depleting in Creative.
      • Fixed water destroying non-solid blocks when breaking them from above.
      • Fixed Silk touch giving you only one slab from double slabs.
      • Fixed redstone updates not propagating through unloaded chunks.[139]
      • Fixed repeaters getting stuck when loading their chunk.
      • Fixed tools taking damage when breaking insta-breakable blocks.
    • Fixed a few misalignments in the item sprite sheet.
    • Fixed the arrow representing players on held maps being offset.
      • Fixed being able to duplicate sand, gravel and powered rail.
      • Fixed placing a piston in front of another powered, but not extended one resulting in a glitched piston with the head's texture on all sides.
      • Fixed TNT dropping as a resource on creative mode.
      • Fixed powering specifically glitched pistons crashing the game.
      • Fixed the End Portal Frame block not showing as a block in the inventory.
      • Fixed weather not working correctly in certain biomes.
      • Fixed Overworld portals above Y=127 not being recognized when leaving the Nether.
      • Fixed various hacked mob spawners crashing the game.
      • Fixed thrown splash potions not preserving their type when reloading the world.
    • Fixed many Multiplayer-specific bugs
      • Fixed arrows scooting up to the top of the block they were shot on.
      • Fixed Endermen not opening their jaws.
      • Fixed fully charged arrows not showing their particle effect.
      • Fixed many sounds not playing.[140][141][142][143]
      • Fixed magma cubes' and slimes' jumping animations not showing.
      • Fixed thunderstorms not darkening the sky.[144]
      • Fixed weather not fading in or out.
      • Fixed enchanted armor and tools not glowing to other players.
      • Fixed explosions not pushing players back.
      • Fixed TNT not knocking back players.
      • Fixed pistons not pushing back players.
      • Fixed players on minecarts, boats or pigs and spider jockeys not being displayed in the correct location.
      • Fixed glitchy mob prediction.[145]
      • Fixed fishing lines not showing.[142][146]
      • Fixed sneaking players' nameplates not staying hidden when loading the chunks they are in.
      • Fixed Unbreaking-enchanted tools sometimes breaking and then re-appearing a few times.
      • Fixed potion effects losing their graphical effects when traveling between dimensions.
      • Fixed blocks disappearing when placing them under yourself and jumping.

Bugs:

  • Tamed wolves will growl at the player after attacking wild ones
  • In multiplayer, the player might be blocked trying to walk through an open door if it is within the spawn protection area.
  • In multiplayer, some signs may appear to have no text on them. Which one has and which one hasn't changes between logging out and in.
1.2.5 2012年4月4日

新特性:

  • 添加了熔炉⇧ Shift点击支持。
  • 添加了在创造模式里通过使用"选取方块"按键来简单地获取所需方块的方法。
  • 将"直接连接"编辑栏显示出上一次的IP。
  • 变得不急于坐在东西上并且变得更加好动。
  • 哞菇身上使用一组的碗不再消耗整组的碗。
  • 拿着打火石TNT会摧毁并掉落一个TNT方块。(右键点击会激活TNT)。

漏洞修复:

  • 修复了对对话中某些链接的侦测。
  • 修复了野生豹猫的行为和驯服后的猫一样问题。
  • 修复了几种聊天造成的崩溃问题。
  • 修复了在特定情况下世界生成会失败,
  • 修复了在特定情况下关闭声音的问题。
  • 修复了在多人游戏中的幽灵实体。
  • 修复了在对话中粘贴特定字体后的崩溃问题。
  • 修复了/键在某些环境下不能正常工作的问题。
  • 修复了指令匹配过于贪婪的问题(例:输入"/stophammertime"将不再导致服务器停止)。
  • 修复了彩色链接无法点击的问题。
  • 修复了侦测村庄中存在的门的数量潜在问题(导致太多的村民生成
  • 修复了OS X系统中, +Q 快捷键无法退出程序的问题。

明显的新漏洞:

  • 各种“挑选方块”时产生的错误。
  • 不要打开你不信任的人发来的链接!”这句话应该是红色的。然而实际上它的组成只有1%的红色,剩余部分都是白色。
  • 将蠹虫于创造模式中放置在圆石上会造成很多不同的错误。
  • 未驯服的狼和豹猫也会瞬移到玩家附近。
1.2.4 2012年3月22日

新特性:

  • 聊天历史和更好的内容编辑。
    • 可以点击聊天内容里的外部链接,一个屏幕会出现来警告你不要点击不可信任的链接并问你是否要继续。在那下方会有三个按钮,分别写着"是"(打开默认浏览器并打开链接),"粘贴至剪贴板"(复制链接并在你粘贴时会粘贴链接),和"否"(关闭消息并不会链接到网站)。
    • 可以通过上下滚动页面来查阅聊天历史。PAGEUPPAGEDOWN也可以做到这一点。
    • 上/下方向键可用于查阅最近发送的消息。
    • 在编辑条里按Tab ↹会自动补全玩家名称。
    • 复制&粘贴聊天内容。
    • 就像在聊天时打§k会显示随机的文字一样,§l、§m、§n和§o能对应地用来制作加粗,删除线,下划线和倾斜的字体。§r会重置任何状态。这些并不能在纯版服务器做到。
    • 按下"/"将会像命令一样作用:它会打开一个有"/"的对话栏。在其他的键盘布局里,这可能会是另一个按键。
    • 按下将输入点移动到相对应的方向,使你能在不用← Backspace的情况下编辑对话。
  • 几种新的装饰性方块。
    • 木板现在的材质会随木头的种类而变化,而不是像原来都是一个样。
    • 新种类的沙石块。
    • 微妙地改变了所以的彩色羊毛(移除饱和值)对比
  • 内存不足的画面添加了“后退”和“退出”两个选项。
  • 现在可以坐在箱子上了,导致玩家无法打开或使用它们。
  • 增加了一个“小”调试界面。通过按⇧ Shift+F3进入,它和正常F3界面一样,只是没有了图表。
  • 盔甲栏里的盔甲轮廓又回来了。

漏洞修复:

  • 台阶的叠加(组成一整个方块)更容易了。
  • 在菜单画面时限制帧率,不再让CPU在菜单画面100%负载运行了。
  • 修复了老的地图中最高一层有方块的情况下,转换到Anvil格式时发生的重大崩溃。
  • 修复了在多人游戏中编辑告示牌时,文字无缘无故清空的老漏洞。
  • 修复了在玩家登陆时因出生地点的地图最顶层有方块而导致的崩溃。
  • 修复了多人游戏中的TNT残影。
  • 修复了运输矿车在被破坏时掉落附魔物品方面的漏洞。
  • 修复了玩家在试图登入一个不存在的服务器时游戏崩溃的问题。
  • 修复了玩家的实体在多人模式中未登录时无法与其它人互动的问题。
  • 修复了挂画的复制漏洞(疾跑+打落挂画能得到两张挂画)。
  • 修复了熔炉和发射器在掉落附魔物品方面的问题。
  • 修复了聊天信息在屏幕上消失时的“闪烁”。
  • 修复了储物箱界面里聊天信息的渲染问题。
  • 修复了可用于刷丛林树苗的漏洞(能把其他种类的树苗变成丛林树苗的漏洞)。
  • 修复了Minecraft登陆器通过路径中名字有空格的目录打开游戏的问题。
  • 修复了亮度比正常低1点的漏洞。
  • 修复了方块嬗变的问题(通过活塞将一种方块变成另外一种)。
  • 修复了蘑菇在它们不可能存活的阳光中仍然能被放置的问题。
  • 修复了红石灯在打开的情况下被破坏时会掉落“打开的红石灯”这一方块而非红石灯方块的漏洞。
  • “save-all” (服务器)现在就算在调到“save-off”时仍然会持续有效。
  • 修复了玩家站在半砖上时半砖变成整块方块的问题。
  • 修复了多人模式下世界种子代码未知时,F3画面的显示问题。
  • 修复了村民的皮肤材质会根据客户端而变的问题。
  • 修复了按住shift的模式下玩家仍然会在窗户板边角掉落的问题。
  • 修复了若玩家在登出服务器前在飞行模式时,再登录会导致摔落的问题。
  • 玻璃方块能再次用有精准采集的工具开采。

新的漏洞:

  • 试图在多人游戏中使用§标志会导致玩家以"对话中出现非法文字"被提出服务器,而在服务器则会显示错误disconnect.endOfStream。
  • 当你将聊天的输入栏填满,然后再用退格删除时,客户端会崩溃。
  • 在多人游戏中正在输入的文字会在Minecraft窗口被调整大小后消失。已经输入的对话则保持可见。
  • Mac键盘上的快捷键被用来替代Control
  • 在"你是否要点此链接"屏幕的按键在全屏里并不是居中的。
1.2.3 2012年3月2日

漏洞修复:

  • 修复了在255高度的光线漏洞。
  • 修复了僵尸和骷髅不会在阳光下着火的漏洞。
    • 同时修复了自然光(不是火把发出的光)比它应有的亮度暗一个等级的漏洞,创造世界时除外。
  • 修复了桦树与云杉在高度大于127时不会生长的漏洞。

漏洞:

  • 草丛、花与蘑菇比它应有的亮度亮一个等级。
  • 门不能像其它方块一样以替换雪的方式放在雪上(即门不能直接放在雪上)。
  • 在敲击位于64高度或以上的方块时不会出现开裂动画。
  • 在掉落的物品上放置方块不会使其移动到最靠近的方块。
  • 当你在红石灯开着的时候破坏并捡起它,它将被视为与关闭状态红石灯不同类型的方块。
  • 有敌意的怪物有时会停下来并转圈,过后才继续试图攻击玩家。
1.2.2 2012年3月1日

漏洞修复:

  • "上传了Minecraft 1.2.2因为缺少桦树和松树..."
    • 修复了大树,沼泽树和巨型蘑菇的的生成。
  • 雪现在会在地图上显示出来。

漏洞:

  • 附魔了的工具和盔甲的标签出了点小差错。
  • 如果玩家建到最高高度,并站在那建筑的顶端的话,一个错误的"保存区块中"屏幕会出现。
  • 铁傀儡在水里时会变成被动。
1.2.1 2012年3月1日
  • 新的地图文件格式被称为Anvil,这容许新的高度限制(256而不是128)
    • 然而,在下界里,层数128到256只能通过创造模式来进入,出于在层数127有未变的基岩天花板的存在。
  • 新的丛林生物群系。
  • 加入了豹猫
  • 加入了
  • 加入了铁傀儡
  • 生物有了新的人工智能。
  • 驯服的狼可以生出小狼崽
  • 村民在村庄里还有房间时会生小孩。
  • 僵尸群攻会偶尔地在夜晚发生。
  • 僵尸会在困难难度中摧毁门。
  • 新的物品和方块。
  • 加入了生物的罕见掉落物。
  • 加入了物品火球附魔之瓶
  • 加入了红石灯
  • 加入了3个新方块的材质 (File:NewSandstoneGrid1.png File:NewSandstoneGrid2.png File:Grid Circle Stone Brick.png),它们还没在生存模式中使用。(圈石砖能在创造模式中获得)。
  • 修改了发射器橡树树苗的材质。 (DispenserFile:Grid Sapling.png)
  • 台阶楼梯可以通过在方块的下方放置来将它们上下颠倒地放置。
  • 上放置方块将会将其替换。
  • 岩浆现在会发出微弱的隆隆声,而从岩浆中跳出的大型颗粒则会发出爆裂声。
  • 罕见的沙漠水井能在沙漠中找到。
  • 第三人称视角能在旋转时能够显示玩家头的侧边。
  • F3调试屏幕有了修改和加入:
    • lc:
    • b: 显示出所在的生物群系
    • bl: 方块亮度
    • sl: 天空亮度
    • rl: 原亮度
    • 出于大众的需求,种子资料现在会在多人游戏中显示"0"来防止人们在单人游戏中创造出同样的世界。
  • 云会在地面上投射出微弱的影子,当亡灵或末影人在影子中时,它们能抵抗阳光。
  • 许多其他的次要调整和修复。


漏洞修复:

  • 门已经被更新来使红石和双门能更好地合作。
  • 气氛现在会在多人游戏中运作
  • 刷怪箱在多人游戏中显示出正确的生物(而不是一只猪)

漏洞:

  • 大树在森林里非常罕见,在针叶林中的桦树和松树,在沼泽中的沼泽树,以及在蘑菇生物群系中的巨型蘑菇
    • 99%的大树被小树代替,所以像是山脉这种能罕见的见到大树的生物群系会完全地找不到大树
  • 雪在地图上不会显示
  • F3比以前使用更多的资源,这使得游戏不能在旧的电脑上玩
  • 生物群系 "FrozenRiver"和"DesertHills"不像其他生物群系一样有空格(例如"Ice Mountains")
  • 蘑菇在下界的基岩层上生成
1.1 2012年1月12日
  • 添加了的四种附魔:力量,冲击,耐久和火焰
    • 着火的现在会让打到的实体着火
  • 新的金苹果配方(使用金粒来代替金块
  • 56 新语言翻译,包括非正式的科幻语言
  • 稍微更柔和的生物群系颜色转换
    • 沼泽与其他生物群系的颜色过渡更加柔和
  • 重新添加了海滩
  • 降低了附魔台的随机性
  • 酿造的时间减少到20秒
  • 创造模式里添加了刷怪蛋
  • 添加了世界类型选项(可用类型:超平坦和默认)
  • 移除了梯子的接触盒
  • 会吃,将它们变为泥土,然后长回它们的羊毛
  • 修复了栅栏门的接触盒
  • 栅栏门现在可以通过红石来开关
  • 现在树叶有两百分之一的几率掉落红苹果
  • 在农作物上行走不再摧毁它们(但是别的生物会)
  • 岩浆怪现在会掉岩浆膏
  • 树叶现在会有微妙的机会掉落红苹果
  • NPC村庄现在会在铁匠的店里生成宝藏箱
  • 西瓜南瓜现在可以在泥土上生长,而不只是在耕地上
  • 在Server.properties的新设定:
    • level-type
    • spawn-npcs
    • generate-structures

漏洞修复:

  • 修复了“狙击手的对决”成就
  • 修复了“动力铁轨不会失去能量”漏洞
  • 修复了“动力铁轨位置更新失败”漏洞

明显的漏洞:

  • 某些玩家会在读取页面崩溃
  • 有可能在耕地或灵魂沙的边缘走动时摔落
  • 当超平坦世界生成时,史莱姆也许会在远方生成。但它们也可以在近处生成
1.0.1 2011年11月24日

此为服务器升级,仍可使用1.0.0连至服务器。

漏洞修复[147]:

  • “无效服务器密匙”已修复。
  • “空指针异常”已修复。
1.0.0 2011年11月18日 修复与更改:
  • 新的成就
  • 萤石的属性由“石头”变为“玻璃”。
  • 玩家死亡时掉落的经验球数目有上限了。
  • 末影人能拿起的方块种类变少了。
  • 方块的材质有细微的变化。(尤其是刷怪箱)。
  • 恶魂喷出的火球有了不同的材质。
  • 在玩家死亡时,系统会根据玩家的经验球数目提供具体得分数据。
  • 当岩浆从上方进入水中时会生成石头而不是鹅卵石。
  • 现在按F5可以在第一人称,身后第三人称和正前方第三人称视角切换。
  • 末影珍珠现在有了特殊的能力:当玩家将其扔出时,会传送到它击中的点,同时也会受到2.5格的掉落伤害。此特性不适用于创造模式下.
  • 金苹果现在在物品栏中会发出紫光。
  • 栅栏现在的性质接近于铁栏杆和玻璃窗,玩家可以进入其周围的空间而不是被阻隔在外。
    • 现在它也会自动连接到附近的方块上。
  • 现在玩家按住空格键的时候,两次跳跃之间会有间隔,以防止玩家在2格高的空间里不停地得瑟。
  • 物品的名称周围增加了一圈蓝色边框。
  • 要塞里现在会随机生成宝箱。
  • 现在使用剑进行格挡 时,玩家的手臂也会随之运动。而不是像之前,剑看上去像是浮在空中一样。
  • 工具与武器的伤害输出被削弱了,为力量增强(药水)的效果腾出上升空间。(例:钻石剑的伤害输出由5格降低为3.5格。)
  • 一些生物的生命值变化了。(羊,蜘蛛,和僵尸)
  • 许多的方块的开采所需的时间变少了了,如下:


新特性:

漏洞:

  • 尝试连接多人世界服务器时,会经常出现错误信息"The server responded with an invalid server key",此错误信息一般附有错误"End of Steam"。此错误会在连续60秒重复尝试连接服务器后出现。

引用

  1. jebtweet:228830493049769984
  2. jebtweet:229969941087006720
  3. jebtweet:228848952240373761
  4. jebtweet:228849208181002240
  5. jebtweet:228830318398959617
  6. http://www.reddit.com/r/minecraftsuggestions/comments/yjtbt/entities_should_pass_through_nether_portals/c5werwk?context=3
  7. dinnerbonetweet:238279175151165440
  8. http://www.reddit.com/r/Minecraft/comments/ymz3n/you_can_now_move_mobs_through_nether_portals/c5x0rah
  9. http://www.reddit.com/r/Minecraft/comments/ymz3n/you_can_now_move_mobs_through_nether_portals/c5x0t3x
  10. dinnerbonetweet:238328295316398081
  11. dinnerbonetweet:238554053532086272
  12. dinnerbonetweet:238554820582182913
  13. dinnerbonetweet:240640866811777024
  14. http://www.reddit.com/r/Minecraft/comments/xrgvy/jeb_killing_villagers_face_the_consequences/c5pd9mx?context=3
  15. jebtweet:253401139637256192
  16. http://www.reddit.com/r/minecraftsuggestions/comments/znepn/improved_normal_world_generator/
  17. dinnerbonetweet:239426723022770176
  18. dinnerbonetweet:253133589775007744
  19. http://www.reddit.com/r/Minecraft/comments/108s0s/witches_out_of_place/
  20. http://www.reddit.com/r/minecraftsuggestions/comments/yvraq/suggestion_better_way_to_get_carrots_and_potatoes/c5zc5lu?context=3
  21. jebtweet:228837335368863744
  22. http://www.reddit.com/r/Minecraft/comments/xfzdg/i_am_markus_persson_aka_notch_creator_of/c5m2g4v
  23. http://www.reddit.com/r/minecraftsuggestions/comments/ymtck/option_to_hide_onscreen_text_when_command_block/c5x5kv6
  24. dinnerbonetweet:254689806309797888
  25. dinnerbonetweet:254694689700212736
  26. dinnerbonetweet:235747041286975488
  27. dinnerbonetweet:236062188555624448
  28. jebtweet:236070815890817024
  29. jebtweet:237491122828632065
  30. dinnerbonetweet:235724805196877824
  31. dinnerbonetweet:235736599089016832
  32. http://dinnerbone.com/media/uploads/2012-08/screenshots/Minecraft_2012-08-15_15-05-27.png
  33. dinnerbonetweet:235749460800573441
  34. dinnerbonetweet:235748062939717632
  35. dinnerbonetweet:240383066831462401
  36. http://www.reddit.com/r/Minecraft/comments/yp71g/with_the_new_14_snapshot_12w34a_you_can_finally/c5xnmhj
  37. http://www.youtube.com/watch?v=tPjuwDhKBN4
  38. dinnerbonetweet:240429280469856256
  39. http://www.reddit.com/r/Minecraft/comments/yr84c/idea_carrot_on_a_stick_controllable_pigs/c5y5eur
  40. http://dinnerbone.com/media/uploads/2012-08/screenshots/Minecraft_2012-08-28_14-38-35.png
  41. dinnerbonetweet:240430718990290944
  42. jebtweet:245503714167750656
  43. jebtweet:236160788006576129
  44. jebtweet:236161543463653377
  45. http://dinnerbone.com/media/uploads/2012-08/screenshots/Minecraft_2012-08-21_16-59-38.png
  46. dinnerbonetweet:237920147652874240
  47. http://www.reddit.com/r/Minecraft/comments/ydgse/dinnerbone_paintable_armor/
  48. http://www.reddit.com/r/Minecraft/comments/ydgse/dinnerbone_paintable_armor/c5ukdms?context=3
  49. http://www.reddit.com/r/Minecraft/comments/ydgse/dinnerbone_paintable_armor/c5uqbv3?context=3
  50. 50.0 50.1 50.2 50.3 http://www.reddit.com/r/Minecraft/comments/yrjp8
  51. dinnerbonetweet:230330563066728449
  52. dinnerbonetweet:230931484075249664
  53. dinnerbonetweet:230990486008123392
  54. dinnerbonetweet:230667031702282240
  55. dinnerbonetweet:230668795352600576
  56. dinnerbonetweet:230930374526636033
  57. dinnerbonetweet:230948171226963968
  58. dinnerbonetweet:230930790396067843
  59. dinnerbonetweet:230976891958484992
  60. dinnerbonetweet:240642830408749056
  61. dinnerbonetweet:230979967633211392
  62. dinnerbonetweet:230974888620474368
  63. http://www.reddit.com/r/minecraft/comments/102tvd/comfirmed_witches_are_a_mutant_offspring_of/c69xyen
  64. dinnerbonetweet:236530180737335296
  65. dinnerbonetweet:230330563066728449
  66. dinnerbonetweet:230931484075249664
  67. dinnerbonetweet:230990486008123392
  68. dinnerbonetweet:230667031702282240
  69. dinnerbonetweet:230668795352600576
  70. dinnerbonetweet:230930374526636033
  71. dinnerbonetweet:230948171226963968
  72. dinnerbonetweet:230930790396067843
  73. dinnerbonetweet:230976891958484992
  74. dinnerbonetweet:240642830408749056
  75. dinnerbonetweet:230979967633211392
  76. dinnerbonetweet:230974888620474368
  77. 77.0 77.1 dinnerbonetweet:240424148361428992
  78. dinnerbonetweet:230295675743633408
  79. dinnerbonetweet:230296885846478848
  80. dinnerbonetweet:230329781252657153
  81. dinnerbonetweet:230611056161091584
  82. dinnerbonetweet:230329182478020608
  83. dinnerbonetweet:230611577559212032
  84. dinnerbonetweet:230613623196762113
  85. dinnerbonetweet:230671214144806913
  86. dinnerbonetweet:230682669703393281
  87. dinnerbonetweet:230684128188706816
  88. http://www.youtube.com/watch?v=h2aTrKFxLVw
  89. dinnerbonetweet:230330563066728449
  90. dinnerbonetweet:230931484075249664
  91. dinnerbonetweet:230990486008123392
  92. dinnerbonetweet:230667031702282240
  93. dinnerbonetweet:230668795352600576
  94. dinnerbonetweet:230930374526636033
  95. dinnerbonetweet:230948171226963968
  96. dinnerbonetweet:230930790396067843
  97. dinnerbonetweet:230976891958484992
  98. dinnerbonetweet:240642830408749056
  99. dinnerbonetweet:230979967633211392
  100. dinnerbonetweet:230974888620474368
  101. dinnerbonetweet:230330563066728449
  102. dinnerbonetweet:230931484075249664
  103. dinnerbonetweet:230990486008123392
  104. dinnerbonetweet:230667031702282240
  105. dinnerbonetweet:230668795352600576
  106. dinnerbonetweet:230930374526636033
  107. dinnerbonetweet:230948171226963968
  108. dinnerbonetweet:230930790396067843
  109. dinnerbonetweet:230976891958484992
  110. dinnerbonetweet:240642830408749056
  111. dinnerbonetweet:230979967633211392
  112. dinnerbonetweet:230974888620474368
  113. http://www.reddit.com/r/Minecraft/comments/xrgvy/jeb_killing_villagers_face_the_consequences/c5p29js?context=3
  114. http://www.reddit.com/r/Minecraft/comments/xrgvy/jeb_killing_villagers_face_the_consequences/c5oznal
  115. http://www.reddit.com/r/Minecraft/comments/xrgvy/jeb_killing_villagers_face_the_consequences/c5p266o?context=3
  116. jebtweet:233480472989167616
  117. MC 1.3 Requires Major Internal Changes http://twitter.com/dinnerbone/status/181824988221947904
  118. http://www.mojang.com/2012/05/minecraft-snapshot-12w18a/
  119. 119.0 119.1 119.2 http://www.mojang.com/2012/04/minecraft-snapshot-12w16a/
  120. 120.0 120.1 http://www.mojang.com/2012/05/minecraft-snapshot-12w19a/
  121. http://www.mojang.com/2012/05/minecraft-snapshot-week-22/
  122. jebtweet:204619936616808451
  123. dinnerbonetweet:206097158468931584
  124. dinnerbonetweet:210711375037730818
  125. dinnerbonetweet:197372685444063232
  126. jebtweet:205271693088919553
  127. jebtweet:207114788382310400
  128. 128.0 128.1 128.2 evilsephtweet:195176271347589120
  129. dinnerbonetweet:207154562711289856
  130. dinnerbonetweet:207167479926104066
  131. dinnerbonetweet:207155073023868928
  132. 132.0 132.1 dinnerbonetweet:210403472149975041
  133. dinnerbonetweet:202023057915781120
  134. dinnerbonetweet:202034830932844544
  135. http://www.reddit.com/r/Minecraft/comments/tz3ok/jeb_i_decided_to_restore_notchs_old_golden_apple/c4qxo81
  136. jebtweet:204896613557219329
  137. http://www.reddit.com/r/edstonehelper/comments/p6lol/planned_for_the_next_update/
  138. http://www.reddit.com/r/edstonehelper/comments/p6lol/planned_for_the_next_update/c5cquch
  139. dinnerbonetweet:197375922226212865
  140. dinnerbonetweet:196989168549756928
  141. dinnerbonetweet:196991651720343553
  142. 142.0 142.1 dinnerbonetweet:196992116889624576
  143. dinnerbonetweet:196993880204394496
  144. This is not fixed, and in fact the bug now effects single-player too Known bugs: Version 1.3.1, Graphical/Lighting
  145. MC 1.3 SMP Mob Client Prediction Overhaul http://twitter.com/dinnerbone/status/181817339979907072
  146. dinnerbonetweet:196991444353957888
  147. jebtweet:139688276922613761
Advertisement