MysticNebula70(留言 | 贡献) (创建页面,内容为“return { settings = { classname = 'inv-sprite', align = 'middle', image = 'SlotSprite.png', name = 'Slot', sheetsize = 1024, size = 32, stylesheet = t…”) |
小无编辑摘要 |
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(未显示6个用户的22个中间版本) | |||
第1行: | 第1行: | ||
return { |
return { |
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settings = { |
settings = { |
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− | classname = 'inv-sprite', |
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align = 'middle', |
align = 'middle', |
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image = 'SlotSprite.png', |
image = 'SlotSprite.png', |
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name = 'Slot', |
name = 'Slot', |
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− | sheetsize = |
+ | sheetsize = 256, |
size = 32, |
size = 32, |
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stylesheet = true, |
stylesheet = true, |
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− | url = require( [[Module:Sprite]] ).getUrl( 'SlotSprite.png', ' |
+ | url = require( [[Module:Sprite]] ).getUrl( 'SlotSprite.png', 'format=original', 'slot-sprite' ), |
}, |
}, |
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sections = { |
sections = { |
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{ name = '信息框工具图标', id = 5 }, |
{ name = '信息框工具图标', id = 5 }, |
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− | { name = '合成 |
+ | { name = '合成槽', id = 2 }, |
− | { name = '动物装备', id = 3 }, |
+ | { name = '动物装备槽', id = 3 }, |
− | { name = '玩家装备', id = 4 }, |
+ | { name = '玩家装备槽', id = 4 }, |
+ | { name = '旗帜图案', id = 6 }, |
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{ name = '未分类', id = 1 }, |
{ name = '未分类', id = 1 }, |
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}, |
}, |
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ids = { |
ids = { |
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['?'] = { pos = 1, section = 1 }, |
['?'] = { pos = 1, section = 1 }, |
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+ | ['Any Pattern'] = { pos = 62, section = 6 }, |
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['Axe Required'] = { pos = 14, section = 5 }, |
['Axe Required'] = { pos = 14, section = 5 }, |
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+ | Banner = { pos = 20, section = 2 }, |
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+ | ['Banner Pattern'] = { pos = 21, section = 2 }, |
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+ | Base = { pos = 23, section = 6 }, |
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+ | ['Base Dexter Canton'] = { pos = 24, section = 6 }, |
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+ | ['Base Gradient'] = { pos = 25, section = 6 }, |
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+ | ['Base Indented'] = { pos = 26, section = 6 }, |
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+ | ['Base Sinister Canton'] = { pos = 27, section = 6 }, |
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+ | Bend = { pos = 28, section = 6 }, |
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+ | ['Bend Sinister'] = { pos = 29, section = 6 }, |
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['Blaze Powder'] = { pos = 6, section = 2 }, |
['Blaze Powder'] = { pos = 6, section = 2 }, |
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+ | Bordure = { pos = 30, section = 6 }, |
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+ | ['Bordure Indented'] = { pos = 31, section = 6 }, |
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Bottle = { pos = 7, section = 2 }, |
Bottle = { pos = 7, section = 2 }, |
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['Bucket Required'] = { pos = 15, section = 5 }, |
['Bucket Required'] = { pos = 15, section = 5 }, |
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+ | ['Bundle full'] = { pos = 66, section = 1 }, |
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Carpet = { pos = 9, section = 3 }, |
Carpet = { pos = 9, section = 3 }, |
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Chest = { pos = 2, section = 4 }, |
Chest = { pos = 2, section = 4 }, |
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+ | Chevron = { pos = 32, section = 6 }, |
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+ | Chief = { pos = 33, section = 6 }, |
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+ | ['Chief Dexter Canton'] = { pos = 34, section = 6 }, |
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+ | ['Chief Indented'] = { pos = 35, section = 6 }, |
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+ | ['Chief Sinister Canton'] = { pos = 36, section = 6 }, |
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+ | ['Creeper Charge'] = { pos = 37, section = 6 }, |
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+ | Cross = { pos = 38, section = 6 }, |
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+ | Delete = { pos = 63, section = 1 }, |
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+ | Dye = { pos = 22, section = 2 }, |
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Feet = { pos = 3, section = 4 }, |
Feet = { pos = 3, section = 4 }, |
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+ | Fess = { pos = 39, section = 6 }, |
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+ | ['Field Masoned'] = { pos = 40, section = 6 }, |
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+ | ['Flower Charge'] = { pos = 41, section = 6 }, |
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+ | Globe = { pos = 42, section = 6 }, |
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+ | Gradient = { pos = 43, section = 6 }, |
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Head = { pos = 4, section = 4 }, |
Head = { pos = 4, section = 4 }, |
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['Hoe Required'] = { pos = 16, section = 5 }, |
['Hoe Required'] = { pos = 16, section = 5 }, |
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['Horse Armor'] = { pos = 10, section = 3 }, |
['Horse Armor'] = { pos = 10, section = 3 }, |
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+ | ['Inverted Chevron'] = { pos = 44, section = 6 }, |
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['Lapis Lazuli'] = { pos = 8, section = 2 }, |
['Lapis Lazuli'] = { pos = 8, section = 2 }, |
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Legs = { pos = 5, section = 4 }, |
Legs = { pos = 5, section = 4 }, |
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+ | Lozenge = { pos = 45, section = 6 }, |
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+ | ['Netherite Ingot'] = { pos = 65, section = 2 }, |
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Offhand = { pos = 12, section = 4 }, |
Offhand = { pos = 12, section = 4 }, |
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['Offhand BE'] = { pos = 13, section = 4 }, |
['Offhand BE'] = { pos = 13, section = 4 }, |
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+ | Pale = { pos = 46, section = 6 }, |
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+ | ['Pale Dexter'] = { pos = 47, section = 6 }, |
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+ | ['Pale Sinister'] = { pos = 48, section = 6 }, |
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+ | Paly = { pos = 49, section = 6 }, |
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+ | ['Per Bend'] = { pos = 50, section = 6 }, |
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+ | ['Per Bend Inverted'] = { pos = 51, section = 6 }, |
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+ | ['Per Bend Sinister'] = { pos = 52, section = 6 }, |
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+ | ['Per Bend Sinister Inverted'] = { pos = 53, section = 6 }, |
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+ | ['Per Fess'] = { pos = 54, section = 6 }, |
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+ | ['Per Fess Inverted'] = { pos = 55, section = 6 }, |
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+ | ['Per Pale'] = { pos = 56, section = 6 }, |
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+ | ['Per Pale Inverted'] = { pos = 57, section = 6 }, |
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['Pickaxe Required'] = { pos = 17, section = 5 }, |
['Pickaxe Required'] = { pos = 17, section = 5 }, |
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+ | Roundel = { pos = 58, section = 6 }, |
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Saddle = { pos = 11, section = 3 }, |
Saddle = { pos = 11, section = 3 }, |
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+ | Saltire = { pos = 59, section = 6 }, |
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['Shovel Required'] = { pos = 18, section = 5 }, |
['Shovel Required'] = { pos = 18, section = 5 }, |
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+ | ['Skull Charge'] = { pos = 60, section = 6 }, |
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+ | Snout = { pos = 64, section = 6 }, |
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['Sword Required'] = { pos = 19, section = 5 }, |
['Sword Required'] = { pos = 19, section = 5 }, |
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+ | Thing = { pos = 61, section = 6 }, |
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}, |
}, |
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} |
} |
2021年9月16日 (四) 01:57的版本
return {
settings = {
align = 'middle',
image = 'SlotSprite.png',
name = 'Slot',
sheetsize = 256,
size = 32,
stylesheet = true,
url = require( [[Module:Sprite]] ).getUrl( 'SlotSprite.png', 'format=original', 'slot-sprite' ),
},
sections = {
{ name = '信息框工具图标', id = 5 },
{ name = '合成槽', id = 2 },
{ name = '动物装备槽', id = 3 },
{ name = '玩家装备槽', id = 4 },
{ name = '旗帜图案', id = 6 },
{ name = '未分类', id = 1 },
},
ids = {
['?'] = { pos = 1, section = 1 },
['Any Pattern'] = { pos = 62, section = 6 },
['Axe Required'] = { pos = 14, section = 5 },
Banner = { pos = 20, section = 2 },
['Banner Pattern'] = { pos = 21, section = 2 },
Base = { pos = 23, section = 6 },
['Base Dexter Canton'] = { pos = 24, section = 6 },
['Base Gradient'] = { pos = 25, section = 6 },
['Base Indented'] = { pos = 26, section = 6 },
['Base Sinister Canton'] = { pos = 27, section = 6 },
Bend = { pos = 28, section = 6 },
['Bend Sinister'] = { pos = 29, section = 6 },
['Blaze Powder'] = { pos = 6, section = 2 },
Bordure = { pos = 30, section = 6 },
['Bordure Indented'] = { pos = 31, section = 6 },
Bottle = { pos = 7, section = 2 },
['Bucket Required'] = { pos = 15, section = 5 },
['Bundle full'] = { pos = 66, section = 1 },
Carpet = { pos = 9, section = 3 },
Chest = { pos = 2, section = 4 },
Chevron = { pos = 32, section = 6 },
Chief = { pos = 33, section = 6 },
['Chief Dexter Canton'] = { pos = 34, section = 6 },
['Chief Indented'] = { pos = 35, section = 6 },
['Chief Sinister Canton'] = { pos = 36, section = 6 },
['Creeper Charge'] = { pos = 37, section = 6 },
Cross = { pos = 38, section = 6 },
Delete = { pos = 63, section = 1 },
Dye = { pos = 22, section = 2 },
Feet = { pos = 3, section = 4 },
Fess = { pos = 39, section = 6 },
['Field Masoned'] = { pos = 40, section = 6 },
['Flower Charge'] = { pos = 41, section = 6 },
Globe = { pos = 42, section = 6 },
Gradient = { pos = 43, section = 6 },
Head = { pos = 4, section = 4 },
['Hoe Required'] = { pos = 16, section = 5 },
['Horse Armor'] = { pos = 10, section = 3 },
['Inverted Chevron'] = { pos = 44, section = 6 },
['Lapis Lazuli'] = { pos = 8, section = 2 },
Legs = { pos = 5, section = 4 },
Lozenge = { pos = 45, section = 6 },
['Netherite Ingot'] = { pos = 65, section = 2 },
Offhand = { pos = 12, section = 4 },
['Offhand BE'] = { pos = 13, section = 4 },
Pale = { pos = 46, section = 6 },
['Pale Dexter'] = { pos = 47, section = 6 },
['Pale Sinister'] = { pos = 48, section = 6 },
Paly = { pos = 49, section = 6 },
['Per Bend'] = { pos = 50, section = 6 },
['Per Bend Inverted'] = { pos = 51, section = 6 },
['Per Bend Sinister'] = { pos = 52, section = 6 },
['Per Bend Sinister Inverted'] = { pos = 53, section = 6 },
['Per Fess'] = { pos = 54, section = 6 },
['Per Fess Inverted'] = { pos = 55, section = 6 },
['Per Pale'] = { pos = 56, section = 6 },
['Per Pale Inverted'] = { pos = 57, section = 6 },
['Pickaxe Required'] = { pos = 17, section = 5 },
Roundel = { pos = 58, section = 6 },
Saddle = { pos = 11, section = 3 },
Saltire = { pos = 59, section = 6 },
['Shovel Required'] = { pos = 18, section = 5 },
['Skull Charge'] = { pos = 60, section = 6 },
Snout = { pos = 64, section = 6 },
['Sword Required'] = { pos = 19, section = 5 },
Thing = { pos = 61, section = 6 },
},
}