简介[]
在Java版中,玩家能够使用加载模式的结构方块生成村庄的组成结构,这些结构位于client.jar内的/data/minecraft/structures/village
文件夹中。操作方法是先将结构方块设置为加载模式,接着输入village/<folder>/<structure_name>
,再按下“加载”按钮,这样结构方块便能生成相应的村庄结构。例如,输入village/plains/houses/plains_small_house_5
能够生成平原村庄的一种小型房屋结构。
积雪针叶林村庄
村庄的各种结构在生成时不会悬浮在空中。如果结构生成的位置高于地面,会生成“地基”来防止悬空,地基的构成方块是石头、泥土、沙子等自然生成的方块。
村民的外观由其生成时所处的生物群系(而非其所在村庄的类型)决定。例如,如果一个平原村庄的部分生成在附近的沼泽中,那么在此生成的村民将会呈现沼泽(而非平原)变种的外观。
文件结构[]
- village
- common
- animals:生成一个拼图方块来确定动物的位置。
- cat_black
- cat_british
- cat_calico
- cat_jellie
- cat_persian
- cat_ragdoll
- cat_red
- cat_siamese
- cat_tabby
- cat_white
- cows_1
- horses_1
- horses_2
- horses_3
- horses_4
- horses_5
- pigs_1
- sheep_1
- sheep_2
- iron_golem
- well_bottom: 生成村庄水井的地基。
- animals:生成一个拼图方块来确定动物的位置。
- decays:生成一片一定范围的草地。
- grass_9x9
- grass_11x13
- grass_16x16
- desert
- houses:村庄房屋的沙漠变种。
- desert_animal_pen_1
- desert_animal_pen_2
- desert_armorer_1
- desert_butcher_shop_1
- desert_cartographer_house_1
- desert_farm_1
- desert_farm_2
- desert_fisher_1
- desert_fletcher_house_1
- desert_large_farm_1
- desert_library_1
- desert_mason_1
- desert_medium_house_1
- desert_medium_house_2
- desert_shepherd_house_1
- desert_small_house_1
- desert_small_house_2
- desert_small_house_3
- desert_small_house_4
- desert_small_house_5
- desert_small_house_6
- desert_small_house_7
- desert_small_house_8
- desert_tannery_1
- desert_temple_1
- desert_temple_2
- desert_tool_smith_1
- desert_weaponsmith_1
- streets:生成穿越村庄内部的路。
- corner_01
- corner_02
- crossroad_01
- crossroad_02
- crossroad_03
- square_01
- square_02
- straight_01
- straight_02
- straight_03
- turn_01
- terminators:用来生成村庄里的路。
- terminator_01
- terminator_02
- town_centers:村庄中心的装饰物。
- desert_meeting_point_1
- desert_meeting_point_2
- desert_meeting_point_3
- zombie: 僵尸村庄变种
- houses
- desert_medium_house_1
- desert_medium_house_2
- desert_small_house_1
- desert_small_house_2
- desert_small_house_3
- desert_small_house_4
- desert_small_house_5
- desert_small_house_6
- desert_small_house_7
- desert_small_house_8
- streets
- corner_01
- corner_02
- crossroad_01
- crossroad_02
- crossroad_03
- square_01
- square_02
- straight_01
- straight_02
- straight_03
- turn_01
- terminators
- terminator_02
- town_centers
- desert_meeting_point_1
- desert_meeting_point_2
- desert_meeting_point_3
- villagers
- armorer
- butcher
- cartographer
- cleric
- farmer
- fishermen
- fletcher
- leatherworker
- librarian
- nitwit
- shepherd
- toolsmith
- unemployed
- weaponsmith
- houses
- desert_lamp_1
- houses:村庄房屋的沙漠变种。
- plains
- houses:村庄房屋的平原变种。
- plains_accessory_1
- plains_animal_pen_1
- plains_animal_pen_2
- plains_animal_pen_3
- plains_armorer_house_1
- plains_big_house_1
- plains_butcher_shop_1
- plains_butcher_shop_2
- plains_cartographer_1
- plains_fisher_cottage_1
- plains_fletcher_house_1
- plains_large_farm_1
- plains_library_1
- plains_library_2
- plains_masons_house_1
- plains_medium_house_1
- plains_medium_house_2
- plains_meeting_point_4
- plains_meeting_point_5
- plains_shepherds_house_1
- plains_small_farm_1
- plains_small_house_1
- plains_small_house_2
- plains_small_house_3
- plains_small_house_4
- plains_small_house_5
- plains_small_house_6
- plains_small_house_7
- plains_small_house_8
- plains_stable_1
- plains_stable_2
- plains_tannery_1
- plains_temple_3
- plains_temple_4
- plains_tool_smith_1
- plains_weaponsmith_1
- streets:生成穿越村庄内部的路。
- corner_01
- corner_02
- corner_03
- crossroad_01
- crossroad_02
- crossroad_03
- crossroad_04
- crossroad_05
- crossroad_06
- straight_01
- straight_02
- straight_03
- straight_04
- straight_05
- straight_06
- turn_01
- terminators:用来生成村庄里的路。
- terminator_01
- terminator_02
- terminator_03
- terminator_04
- town_centers:村庄中心的装饰物。
- plains_fountain_01
- plains_meeting_point_1
- plains_meeting_point_2
- plains_meeting_point_3
- villagers:生成一个拼图方块,确定一个村民的位置。
- armorer
- butcher
- cartographer
- cleric
- farmer
- fishermen
- fletcher
- leatherworker
- librarian
- nitwit
- shepherd
- toolsmith
- unemployed
- weaponsmith
- zombie
- houses
- plains_animal_pen_3
- plains_big_house_1
- plains_butcher_shop_2
- plains_fletcher_house_1
- plains_medium_house_1
- plains_medium_house_2
- plains_meeting_point_4
- plains_meeting_point_5
- plains_shepherds_house_1
- plains_small_house_1
- plains_small_house_2
- plains_small_house_3
- plains_small_house_4
- plains_small_house_5
- plains_small_house_6
- plains_small_house_7
- plains_small_house_8
- plains_stable_1
- streets
- corner_01
- corner_02
- corner_03
- crossroad_01
- crossroad_02
- crossroad_03
- crossroad_04
- crossroad_05
- crossroad_06
- straight_01
- straight_02
- straight_03
- straight_04
- straight_05
- straight_06
- turn_01
- town_centers
- plains_fountain_01
- plains_meeting_point_1
- plains_meeting_point_2
- plains_meeting_point_3
- villagers
- armorer
- butcher
- cartographer
- cleric
- farmer
- fishermen
- fletcher
- leatherworker
- librarian
- nitwit
- shepherd
- toolsmith
- unemployed
- weaponsmith
- houses
- plains_lamp_1
- houses:村庄房屋的平原变种。
- savanna
- houses:村庄房屋的热带草原变种。
- savanna_animal_pen_1
- savanna_animal_pen_2
- savanna_animal_pen_3
- savanna_armorer_1
- savanna_butchers_shop_1
- savanna_butchers_shop_2
- savanna_cartographer_1
- savanna_fisher_cottage_1
- savanna_fletcher_house_1
- savanna_large_farm_1
- savanna_large_farm_2
- savanna_library_1
- savanna_mason_1
- savanna_medium_house_1
- savanna_medium_house_2
- savanna_shepherd_1
- savanna_small_farm
- savanna_small_house_1
- savanna_small_house_2
- savanna_small_house_3
- savanna_small_house_4
- savanna_small_house_5
- savanna_small_house_6
- savanna_small_house_7
- savanna_small_house_8
- savanna_tannery_1
- savanna_temple_1
- savanna_temple_2
- savanna_tool_smith_1
- savanna_weaponsmith_1
- savanna_weaponsmith_2
- streets:生成穿越村庄内部的路。
- corner_01
- corner_03
- crossroad_02
- crossroad_03
- crossroad_04
- crossroad_05
- crossroad_06
- crossroad_07
- split_01
- split_02
- straight_02
- straight_04
- straight_05
- straight_06
- straight_08
- straight_09
- straight_10
- straight_11
- turn_01
- terminators:用来生成村庄里的路。
- terminator_05
- town_centers:村庄中心的装饰物。
- savanna_meeting_point_1
- savanna_meeting_point_2
- savanna_meeting_point_3
- savanna_meeting_point_4
- zombie
- houses
- savanna_animal_pen_2
- savanna_animal_pen_3
- savanna_large_farm_2
- savanna_medium_house_1
- savanna_medium_house_2
- savanna_small_house_1
- savanna_small_house_2
- savanna_small_house_3
- savanna_small_house_4
- savanna_small_house_5
- savanna_small_house_6
- savanna_small_house_7
- savanna_small_house_8
- streets
- corner_01
- corner_03
- crossroad_02
- crossroad_03
- crossroad_04
- crossroad_05
- crossroad_06
- crossroad_07
- split_01
- split_02
- straight_02
- straight_04
- straight_05
- straight_06
- straight_08
- straight_09
- straight_10
- straight_11
- turn_01
- terminators
- terminator_05
- town_centers
- savanna_meeting_point_1
- savanna_meeting_point_2
- savanna_meeting_point_3
- savanna_meeting_point_4
- villagers
- armorer
- butcher
- cartographer
- cleric
- farmer
- fishermen
- fletcher
- leatherworker
- librarian
- nitwit
- shepherd
- toolsmith
- unemployed
- weaponsmith
- houses
- savanna_lamp_post_01
- houses:村庄房屋的热带草原变种。
- snowy
- houses:积雪的村庄房屋变种。
- snowy_animal_pen_1
- snowy_animal_pen_2
- snowy_armorer_house_1
- snowy_armorer_house_2
- snowy_butchers_shop
- snowy_butchers_shop_1
- snowy_butchers_shop_2
- snowy_cartographer_house_1
- snowy_farm_1
- snowy_farm_2
- snowy_fisher_cottage
- snowy_fletcher_house_1
- snowy_library_1
- snowy_masons_house_1
- snowy_masons_house_2
- snowy_medium_house_1
- snowy_medium_house_2
- snowy_medium_house_3
- snowy_shepherds_house_1
- snowy_small_house_1
- snowy_small_house_2
- snowy_small_house_3
- snowy_small_house_4
- snowy_small_house_5
- snowy_small_house_6
- snowy_small_house_7
- snowy_small_house_8
- snowy_tannery_1
- snowy_temple_1
- snowy_tool_smith_1
- snowy_weapon_smith_1
- streets:生成穿越村庄内部的路。
- corner_01
- corner_02
- corner_03
- crossroad_01
- crossroad_02
- crossroad_03
- crossroad_04
- crossroad_05
- crossroad_06
- square_01
- straight_01
- straight_02
- straight_03
- straight_04
- straight_06
- straight_08
- turn_01
- town_centers:村庄中心的装饰物。
- snowy_meeting_point_1
- snowy_meeting_point_2
- snowy_meeting_point_3
- zombie
- houses
- snowy_medium_house_1
- snowy_medium_house_2
- snowy_medium_house_3
- snowy_small_house_1
- snowy_small_house_2
- snowy_small_house_3
- snowy_small_house_4
- snowy_small_house_5
- snowy_small_house_6
- snowy_small_house_7
- snowy_small_house_8
- streets
- corner_01
- corner_02
- corner_03
- crossroad_01
- crossroad_02
- crossroad_03
- crossroad_04
- crossroad_05
- crossroad_06
- square_01
- straight_01
- straight_02
- straight_03
- straight_04
- straight_06
- straight_08
- turn_01
- town_centers
- snowy_meeting_point_1
- snowy_meeting_point_2
- snowy_meeting_point_3
- villagers
- armorer
- butcher
- cartographer
- cleric
- farmer
- fishermen
- fletcher
- leatherworker
- librarian
- nitwit
- shepherd
- toolsmith
- unemployed
- weaponsmith
- houses
- snowy_lamp_post_01
- snowy_lamp_post_02
- snowy_lamp_post_03
- houses:积雪的村庄房屋变种。
- taiga
- houses:村庄房屋的针叶林变种。
- taiga_animal_pen_1
- taiga_armorer_2
- taiga_armorer_house_1
- taiga_butcher_shop_1
- taiga_cartographer_house_1
- taiga_decoration_1
- taiga_fisher_cottage_1
- taiga_fletcher_house_1
- taiga_lamp_post_1
- taiga_large_farm_1
- taiga_large_farm_2
- taiga_library_1
- taiga_masons_house_1
- taiga_medium_house_1
- taiga_medium_house_2
- taiga_medium_house_3
- taiga_medium_house_4
- taiga_meeting_point_1
- taiga_sheperds_house_1
- taiga_shepherds_house_1
- taiga_small_farm_1
- taiga_small_house_1
- taiga_small_house_2
- taiga_small_house_3
- taiga_small_house_4
- taiga_small_house_5
- taiga_tannery_1
- taiga_temple_1
- taiga_tool_smith_1
- taiga_weapon_smith_1
- taiga_weaponsmith_1
- taiga_weaponsmith_2
- taiga_weapon_smith_1
- streets:生成穿越村庄内部的路。
- corner_01
- corner_02
- corner_03
- crossroad_01
- crossroad_02
- crossroad_03
- crossroad_04
- crossroad_05
- crossroad_06
- straight_01
- straight_02
- straight_03
- straight_04
- straight_05
- straight_06
- turn_01
- town_centers:村庄中心的装饰物。
- taiga_meeting_point_1
- taiga_meeting_point_2
- zombie
- houses
- taiga_cartographer_house_1
- taiga_fisher_cottage_1
- taiga_large_farm_2
- taiga_library_1
- taiga_medium_house_1
- taiga_medium_house_2
- taiga_medium_house_3
- taiga_medium_house_4
- taiga_shepherds_house_1
- taiga_small_house_1
- taiga_small_house_2
- taiga_small_house_3
- taiga_small_house_4
- taiga_small_house_5
- taiga_temple_1
- taiga_tool_smith_1
- taiga_weaponsmith_2
- streets
- corner_01
- corner_02
- corner_03
- crossroad_01
- crossroad_02
- crossroad_03
- crossroad_04
- crossroad_05
- crossroad_06
- straight_01
- straight_02
- straight_03
- straight_04
- straight_05
- straight_06
- turn_01
- town_centers
- taiga_meeting_point_1
- taiga_meeting_point_2
- villagers
- armorer
- butcher
- cartographer
- cleric
- farmer
- fishermen
- fletcher
- leatherworker
- librarian
- nitwit
- shepherd
- toolsmith
- unemployed
- weaponsmith
- houses
- taiga_decoration_1
- taiga_decoration_2
- taiga_decoration_3
- taiga_decoration_4
- taiga_decoration_5
- taiga_decoration_6
- taiga_lamp_post_1
- houses:村庄房屋的针叶林变种。
- common
全部结构[]
文件夹 | 结构名称 | 描述 |
---|---|---|
所有生物群系共有的结构[] | ||
common | iron_golem | 生成一个铁傀儡。 |
well_bottom | 生成村庄水井的地基。 | |
common/animals |
cat_black |
生成一个拼图方块,设置动物生成的位置。 |
decays |
grass_9x9 |
生成特定尺寸的草丛随机斑块。 |
平原生物群系结构变种[] | ||
plains | plains_lamp_1 | 平原村庄的路灯结构:三个橡木栅栏上放有一块去皮橡木,去皮橡木四周各插有一支火把。 |
plains/houses | plains_accessory_1 | 3个种有花的草方块,外面围着橡木活板门,构成花坛。 |
plains_animal_pen_1 | 5×6的橡木栅栏围成的牲畜圈,内部可能长有一棵树。 | |
plains_animal_pen_2 | 7×11橡木栅栏围成的牲畜圈,内部含有一个干草捆,同时可能长有一棵树。 | |
plains_animal_pen_3 | 橡木栅栏围成的不规则牲畜圈,内部有一滩水池。 | |
plains_armorer_house_1 | 盔甲匠房屋,有一个圆石“烟囱”通向外部,底下有一个高炉和一个砖块。 | |
plains_big_house_1 | 双层建筑,一层二层各有两张白色床,二层还有一个箱子。 | |
plains_butcher_shop_1 | 肉铺,与旧版村庄的肉铺相似,包含一个烟熏炉和圆石“烟囱”,以及由草方块和橡木原木构成的牲畜圈。 | |
plains_butcher_shop_2 | 双层肉铺,包含一个烟熏炉、圆石“烟囱”和由草方块构成的牲畜圈。有橡木楼梯可以直通二层。 | |
plains_cartographer_1 | 制图师房屋,门前两侧各有一个花坛,内部有一个箱子和被黄色、白色地毯包围的制图台。 | |
plains_fisher_cottage_1 | 渔夫小屋,屋后有一处小池塘和一个木桶,屋内有一个蓄水池和一个木桶。在基岩版中,还有一个工作台。 | |
plains_fletcher_house_1 | 制箭师房屋,入口处有黄色、白色羊毛的装饰,内部铺有黄色地毯和一个制箭台。 | |
plains_large_farm_1 | 大型农田,与旧版大型农田几乎相同,种有8排作物,每两排之间隔开,两个角落处各有一个堆肥桶,外部围有橡木原木。 | |
plains_library_1 | 大型双层图书馆,一层包含两个讲台、数个书架,二层有两扇门通向阳台。 | |
plains_library_2 | 小型双层图书馆,一层包含一个讲台、数个书架,二层有两扇门通向橡木栅栏支撑的阳台。 | |
plains_masons_house_1 | 石匠屋,墙体由白色陶瓦构成,内部有一个切石机、一个普通陶瓦和数个黏土块。 | |
plains_medium_house_1 | 中型房屋,与旧版村庄的“住宅”相似,内部有一些橡木栅栏和橡木压力板做的“桌子”、橡木楼梯做的椅子,以及两张白色床。 | |
plains_medium_house_2 | 中型房屋,看起来像是两间小屋连在一起,内部有一个箱子和两张黄色床。 | |
plains_meeting_point_4 | 市场会合点,两个顶部盖有黄色、白色羊毛的摊位相对,之间零星地铺着圆石和土径,有一块橡木木板上附带一口钟。 | |
plains_meeting_point_5 | 市场会合点,三个顶部盖有黄色、白色羊毛的摊位,一口钟挂在中间摊位的黄色羊毛下。 | |
plains_shepherds_house_1 | 牧羊人房屋,入口处有黄色、白色羊毛的装饰,内部交错铺有黄色、白色地毯,一侧有两台织布机,屋后有一个羊圈。 | |
plains_small_farm_1 | 小型农田,与旧版小型农田几乎相同,种有4排作物,每两排之间用水渠隔开,角落处有一个堆肥桶,外部围有橡木原木。 | |
plains_small_house_1 | 小型房屋,由去皮橡木原木和圆石构成,屋顶为四坡型,内含一张白色床。 | |
plains_small_house_2 | 小型房屋,由去皮橡木原木和白色陶瓦构成,屋顶为四坡型,内含一张黄色床。 | |
plains_small_house_3 | 小型房屋,由橡木原木和圆石构成,屋顶为四坡型,内含一张黄色床。 | |
plains_small_house_4 | 小型房屋,由橡木原木和圆石构成,屋顶为双坡型,内含一张白色床。 | |
plains_small_house_5 | 小型双层房屋,由橡木原木和圆石构成,屋顶为双坡型,二层带有阳台;内含一张白色床和两块绿色地毯。 | |
plains_small_house_6 | 小型房屋,由橡木原木和圆石构成,屋顶为双坡型;门口两侧种有虞美人花卉,内含一张白色床。 | |
plains_small_house_7 | 小型双开门房屋,由橡木原木和圆石构成,屋顶为双坡型,内含一个箱子和一张黄色床。 | |
plains_small_house_8 | 小型房屋,由橡木原木和圆石构成,屋顶为双坡型并带有“顶窗”,两侧种有小麦,内含一张白色床。 | |
plains_stable_1 | 马棚房屋,由橡木原木和圆石构成,内含一个水槽和5个干草捆,外侧有一个露天马圈。 | |
plains_stable_2 | 马棚房屋,由橡木原木和白色陶瓦构成,内含一个水槽和5个干草捆,外侧有一个半露天马圈。 | |
plains_tannery_1 | 皮革厂,外面放有3个盛满水的炼药锅,内含平滑石头及盛满水的炼药锅、箱子各一个。 在基岩版中,外面只放有1个盛满水的炼药锅,而屋内的炼药锅被替换成平滑石头。 | |
plains_temple_3 | 教堂,整体由白色陶瓦建成,窗户由黄色和白色的染色玻璃板构成,内含橡木楼梯做成的“长椅”和一个酿造台。 | |
plains_temple_4 | 教堂,与旧版村庄的教堂相似,整体由圆石建成,窗户由黄色和白色的染色玻璃板构成;总共有三层,之间由梯子相通,一层有一个酿造台。 | |
plains_tool_smith_1 | 工具铺,整体呈L型,内含一个锻造台。 | |
plains_weaponsmith_1 | 铁匠铺/武器铺,与旧版村庄的铁匠铺相似,包含一个平顶门厅和一个双坡型小木屋。门厅顶部由橡木栅栏“支撑”,内含两个熔炉、一个熔岩池和一个砂轮,顶部有圆石和圆石墙作为“烟囱”;一扇橡木门直通木屋,其内有橡木楼梯做成的“椅子”及橡木压力板和橡木栅栏做成的“桌子”,还有一个战利品箱子;木屋顶部有一个封闭的阁楼。 | |
plains/streets |
corner_01 |
生成穿行在村庄的街道。 |
plains/terminators |
terminator_01 |
用于生成村庄街道。 |
plains/town_centers | plains_fountain_01 | 喷泉会合点,圆石基座的最上方倒有一格水,基座一侧有一口钟。 |
plains_meeting_point_1 | 水井会合点,与旧版水井相似,顶部四角各插有一支火把,圆石基座上有一口钟。会与common/well_bottom 结构一起生成。
| |
plains_meeting_point_2 | 市场会合点,三个顶部盖有黄色、白色羊毛的摊位,有一块橡木木板上附带一口钟。 | |
plains_meeting_point_3 | 橡树会合点,一棵被圆石楼梯包围,树干四面各插有一支火把的橡树,四周零星地铺着圆石和土径,橡木栅栏和圆石构成的两个“大门”下各挂有一口钟。 | |
plains/villagers |
armorer |
生成一个拼图方块,用于设置村民生成的位置。 |
热带草原生物群系结构变种[] | ||
savanna | savanna_lamp_post_01 | 热带草原村庄的路灯结构:一个金合欢木栅栏上插有一支火把。 |
savanna houses | savanna_animal_pen_1 | |
savanna_animal_pen_2 | ||
savanna_animal_pen_3 | ||
savanna_armorer_1 | ||
savanna_butchers_shop_1 | ||
savanna_butchers_shop_2 | ||
savanna_cartographer_1 | 一个带有制图桌的高房子和一些挂在后墙房子里的棕色旗帜。 | |
savanna_fisher_cottage_1 | 高房子,房间非常小,一些木桶散落在地上,还有小池塘。 | |
savanna_fletcher_house_1 | ||
savanna_large_farm_1 | ||
savanna_large_farm_2 | ||
savanna_library_1 | ||
savanna_mason_1 | ||
savanna_medium_house_1 | ||
savanna_medium_house_2 | ||
savanna_shepherd_1 | ||
savanna_small_farm | ||
savanna_small_house_1 | ||
savanna_small_house_2 | ||
savanna_small_house_3 | ||
savanna_small_house_4 | ||
savanna_small_house_5 | ||
savanna_small_house_6 | ||
savanna_small_house_7 | ||
savanna_small_house_8 | ||
savanna_tannery_1 | ||
savanna_temple_1 | ||
savanna_temple_2 | ||
savanna_tool_smith_1 | ||
savanna_weaponsmith_1 | ||
savanna_weaponsmith_2 | ||
savanna/streets |
corner_01 |
生成在村庄中穿梭的街道。 |
savanna/terminators | terminator_05 | 用来生成街道。 |
savanna/town_centers | savanna_meeting_point_1 | 带有棕色旗帜的小型金合欢摊位。 |
savanna_meeting_point_2 | 带有黄色和橙色陶瓦、钟、和火把的小池塘。 | |
savanna_meeting_point_3 | 两个1×1的水源。 | |
savanna_meeting_point_4 | 带有火把的水井。 | |
savanna/villagers |
baby |
生成一个拼图方块,用于设定村民的位置。 |
雪地生物群系结构变种[] | ||
snowy | snowy_lamp_post_01 | 生成吊在栅栏上的路灯。 |
snowy_lamp_post_02 | ||
snowy_lamp_post_03 | ||
snowy/houses | snowy_animal_pen_1 | |
snowy_animal_pen_2 | ||
snowy_armorer_house_1 | ||
snowy_armorer_house_2 | ||
snowy_butchers_shop | ||
snowy_butchers_shop_1 | ||
snowy_butchers_shop_2 | ||
snowy_cartographer_house_1 | ||
snowy_farm_1 | ||
snowy_farm_2 | ||
snowy_fisher_cottage_1 | 前面有2×2的带有一些木桶的房子。 | |
snowy_fletcher_house_1 | ||
snowy_library_1 | ||
snowy_masons_house_1 | ||
snowy_masons_house_2 | ||
snowy_medium_house_1 | ||
snowy_medium_house_2 | ||
snowy_medium_house_3 | ||
snowy_shepherds_house_1 | ||
snowy_small_house_1 | ||
snowy_small_house_2 | ||
snowy_small_house_3 | ||
snowy_small_house_4 | ||
snowy_small_house_5 | ||
snowy_small_house_6 | ||
snowy_small_house_7 | ||
snowy_small_house_8 | ||
snowy_tannery_1 | ||
snowy_temple_1 | ||
snowy_tool_smith_1 | ||
snowy_weapon_smith_1 | 被熔岩环绕的闪长岩建筑,室内室外分别带有一个砂轮。 | |
snowy/streets |
corner_01 |
生成村庄里面穿行的街道。 |
snowy/town_centers | snowy_meeting_point_1 | 一个高冰锥和钟。 |
snowy_meeting_point_2 | 在上方有个小冰锥的云杉木楼梯。 | |
snowy_meeting_point_3 | 带有挂着的灯笼的小型结构。 | |
snowy/villagers |
baby |
生成一个拼图方块,用于设定村民的位置。 |
针叶林生物群系结构变种[] | ||
taiga | taiga_decoration_1 | 用云杉木活板门建起来的水槽。 |
taiga_decoration_2 | 小型圆石结构。 | |
taiga_decoration_3 | ||
taiga_decoration_4 | ||
taiga_lamp_post_1 | 带有火把的圆石墙。 | |
taiga/houses | taiga_animal_pen_1 | |
taiga_armorer_2 | ||
taiga_armorer_house_1 | ||
taiga_armorer_house_2 | ||
taiga_butcher_shop_1 | ||
taiga_cartographer_house_1 | ||
taiga_decoration_1 | ||
taiga_fisher_cottage_1 | ||
taiga_fletcher_house_1 | ||
taiga_lamp_post_1 | ||
taiga_large_farm_1 | ||
taiga_large_farm_2 | ||
taiga_library_1 | ||
taiga_masons_house_1 | 带有切石机和云杉木树苗花盆的房子。 | |
taiga_medium_house_1 | ||
taiga_medium_house_2 | ||
taiga_medium_house_3 | ||
taiga_medium_house_4 | ||
taiga_meeting_point_1 | ||
taiga_sheperds_house_1 | ||
taiga_shepherds_house_1 | ||
taiga_small_farm_1 | ||
taiga_small_house_1 | ||
taiga_small_house_2 | ||
taiga_small_house_3 | ||
taiga_small_house_4 | ||
taiga_small_house_5 | ||
taiga_tannery_1 | ||
taiga_temple_1 | ||
taiga_tool_smith_1 | ||
taiga_weapon_smith_1 | ||
taiga_weaponsmith_1 | ||
taiga_weaponsmith_2 | ||
taiga/streets |
corner_01 |
生成村庄里面穿行的街道。 |
taiga/town_centers | taiga_meeting_point_1 | 一个小面积的街区,带有钟和路灯。 |
taiga_meeting_point_2 | 村庄水井。 | |
taiga/villagers |
baby |
生成一个拼图方块以设定村民的位置。 |
沙漠生物群系结构变种[] | ||
desert | desert_lamp_1 | 砂岩、陶瓦、和火把。 |
desert/houses | desert_animal_pen_1 | |
desert_animal_pen_2 | ||
desert_armorer_1 | 带有高炉和花岗岩烟囱的房子。 | |
desert_blacksmith_1 | 带有两个熔炉的和熔岩的房子。 | |
desert_butcher_shop_1 | ||
desert_cartographer_house_1 | ||
desert_farm_1 | ||
desert_farm_2 | ||
desert_fisher_1 | ||
desert_fletcher_house_1 | 带有制箭台的房子,里面有个通向梯子的门。 | |
desert_large_farm_1 | ||
desert_library_1 | ||
desert_mason_1 | 带有切石机、黏土、和绿色染色陶瓦的房子。 | |
desert_medium_house_1 | ||
desert_medium_house_2 | ||
desert_sheperd_house_1 | ||
desert_shepherd_house_1 | ||
desert_small_house_1 | ||
desert_small_house_2 | ||
desert_small_house_3 | ||
desert_small_house_4 | ||
desert_small_house_5 | ||
desert_small_house_6 | ||
desert_small_house_7 | ||
desert_small_house_8 | ||
desert_tannery_1 | 带有炼药锅、总共五个门(三个在一楼、两个在二楼)的房子。 | |
desert_temple_1 | ||
desert_temple_2 | ||
desert_tool_smith_1 | 带有三个房间、地下室、浅蓝色带釉陶瓦地板的房子。 | |
desert_weaponsmith_1 | 外观接近于旧版的沙漠铁匠铺,但是多了一个砂轮。 | |
desert/streets |
corner_01 |
生成在村庄穿行的街道。 |
desert/terminators |
terminator_01 |
用来生成村庄街道。 |
desert/town_centers | desert_meeting_point_1 | 带有钟和仙人掌盆栽的小井。 |
desert_meeting_point_2 | 一口普通大小的水井。 | |
desert_meeting_point_3 | 带有带釉陶瓦、植物盆栽和一口小井的露天建筑。 | |
desert/villagers |
baby |
生成特定类型的村民。 |
画廊[]
语言