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本指南适用于那些首先阅读初学者指南并在第一天和晚上幸存下来的人。

右图展示第二天房子。

R0cketor Stone House01

一个圆石做的房子,用沙柱标示。

简介

如果你有读过新手入门/菜鸟手册,你应该有至少一个简陋的庇护所、石器、还有熟肉等食物。在此将教你如何完善你的基地。

当你在第一个晚上幸存之后冒险去外面时,请留意敌对的怪物。之后,你将会狩猎它们,但那是在你制作武器,装甲和有适当的食物供应之后。

  • 在这个阶段,苦力怕是致命的,马上逃跑直到他们消失或失去你的出生点。
  • 骷髅和僵尸可以在阴暗的地方生存; 把它们引到阳光下,直到他们燃烧死亡,然后收集他们的掉落物。如果你不幸遇到一个尸壳,就要远离它,直到它消失,或试着尽可能地杀死它。
  • 蜘蛛在亮度等级大于11的地方是中立的,如过有激怒的,将它引入太阳并四处奔跑,直到它恢复中立。
  • 末影人不受阳光的影响,但除非你在水里或2格高的地方,否则不要盯着它看。

当你四处走动时:

  • 通过F3打开调试屏幕查看你的位置。
  • 如果你死亡了,但损失不大,而且重生点就在附近,只需返回死亡地捡起掉落物。
  • 收集你看到的任何零散物品,包括但不限于骨头,箭头,腐肉,鸡蛋和羊毛。 几乎所有物品都会在以后有用。
  • 摧毁你看到的任何高草,收集种子。
    • 如果你看到鸡,用种子引诱一些家。 如果有必要,将它们抓起来,直到你有时间建造一座农场。 收集鸡蛋以备日后使用。
  • 收集一些蘑菇。 如果你可以及齐两种蘑菇,你可以做蘑菇汤。 您也可以收集鲜花为它们制作的染料
  • 砍伐树木后,收集从树叶上掉下来的树苗(也许还有苹果)。
  • 挖掘一些煤矿和大量的铁矿。
  • 当你在该地区移动时,要密切注意地面的起伏。随着你的游玩,将越过越来越多的领土,以防止怪物闯入,从你家周围的区域(或洞穴入口)开始。如果地形不平整,你可能会沿着山脊运行围栏,绕开怪物能从山丘或悬崖上跳过篱笆的地方。

饱食度食物

“第一天”指南讨论了饱食度,但到了第二天,这将变得更加紧迫,你肯定需要食物。 Besides the visible hunger bar, you also have an invisible hunger bar, called "saturation". 每当你做一些让你感到饥饿的事情时,饱和度会首先消耗殆尽,这会在你再次感到饥饿之前提供额外的时间。 大多数食物提供饱食度以及填充可见饱食度值,“更好”的食物提供更多的饱和度。 一般规则是煮熟的牛排和猪排最好,其次是其他熟肉(或鱼),面包和作物。

饥饿的最大消耗是回复生命值,但是直到你得到金苹果药水前,这是治愈伤害的唯一方法! 你的饱食度比“可见的”饥饿感使用得更快,如果你的饥饿度低于90%,你将停止回复生命值。

否则,只有某些行为导致饥饿,特别是战斗,但其他消耗饥饿的事情包括:疾跑,跳得太多,长距离游泳和大量采矿。因此,如果你受伤和/或饥饿,最好在家中静静地等待一夜(也许做一些合成或冶炼)直到白天,这样才能安全地出去寻找食物。 睡觉也有效,除非你真的饿死了。

如果你的饱食度条完全是空的,你就会开始挨饿,然后受到伤害,直到你在简单难度下降到一半或正常难度下的一个生命值。 你不应该在第一次游玩时设成困难模式,因为挨饿会使你死亡。在此之前(低于饱食度条的30%),你将无法疾跑。

因此,如果您的生命值较低或饱食度低下,那么获取食物是首要任务:

  • 你可以预先杀死一些动物,但它们会快速灭亡,你需要留下一些用于繁殖。再次,烹饪肉类将使其效果更佳。
  • 你可以种植作物,小麦一天或几天才能成熟,其他作物也如此。
  • 如果你有一个钓鱼竿和一个安全的钓鱼场所,钓鱼是获取食物的好方法,因为它不涉及战斗,采矿或四处走动。如果靠近河流或海洋,你可以用剑宰杀鳕鱼鲑鱼,因为它们可以大量繁殖,这是一种快速收集鱼类的方法。
  • 如果你挨饿,你可以尝试打破苹果的橡木或深色橡木叶子。 小心不要在这个过程中采取有害的跌落或跳跃(提示:梯子),更不要受到怪物的攻击。
  • 如果你真的紧急,你也可以吃僵尸掉落的腐肉,但这通常会给你“食物中毒”,这会让你感到饥饿。诀窍是,如果你有很多腐烂的肉,你可以迅速填补,然后会持续有食物中毒效果,但始终不要太饿。

编写计划清单

第二天,你的主要目标是获得土地,找到资源,并规划进一步建设。你需要以下内容。你可能一时不能全部完成,请不要担心,现在你的主要任务是收集你家附近的资源:

  • 种植小麦的地方:
    • 在你制作锄子之前,你可以使用空桶在河流或湖泊旁边的地面,以便尽早开始种植你所拥有的任何种子。面包是不错的食物来源。
    • 之后,你会想要一个基本平坦的区域,至少12个方块,你可以重塑成完全平坦的。 在清理出一个9x9的方形并将水放在中间(这就是水桶的用途)后,通过这样建造一座农场。 (注意附近可以让怪物跳过你的围栏的地方。)
  • 建造一个更大的房子。 这里有很多选择。 比较推荐的选择是在(或多或少)平坦的地面,山顶或山脊建造一个方便的洞穴。 您需要至少5x5的空间放置您的物品,还有制作工作台,熔炉,铁砧和许多箱子的空间,当然还有一个安全的床位。
  • 不同种类的。 每种树都有不同外观,并且各种树具有不同的特征用于耕种它们(有关详细信息,请参阅“”文章)。 收集用于制作和建造的原木,以及种植自己的树苗。
  • 留意池塘或河岸的地方,你可以在那里钓鱼点。钓鱼需要准备安全防护和时间,但可以为您提供大量资源,其中一些很难获得。 这也是获得优质食品的早期方式。
  • 一个或多个洞穴入口,进入地下并开始大量收集铁和石头。 如果你在洞穴中过夜,这可能很容易,但对于采矿,你需要一个更深入地下的洞穴。
  • 收集各种作物,并同于种植。 有关如何种植每个页面的信息,请参阅各自的页面。
  • 动物用于肉类和其他资源。 你最终会制造围栏以繁殖和屠宰它们; 和农作物一样,你正在寻找大而平坦的地方,你可以围起来,以防御怪物。 如果你需要更多的肉,你现在可以杀死一些动物,但是留下一些类型以便以后捕杀和繁殖。 你将不得不去更远的地方捕获更多,并收集和繁殖它们,因为它们不会在你的农场附近生成。 (有关动物的详细信息,请参阅生成文章。)请注意,除一些的兔子外,沙漠不会生成其他动物。

作物

  • 小麦是原始作物,用于制作面包蛋糕曲奇干草块。 种子将引诱和繁殖鸡,而小麦本身用于引诱和繁殖奶牛和绵羊。小麦和干草块也用于治疗马和骆驼,并加速驯服。
  • 甘蔗很重要,因为它需要制作纸张,你需要大量的东西(以及皮革,见下文)以便附魔。在任何水体的边缘寻找它。
  • 南瓜在一些生物群系中出现,或者可以在针叶林积雪的针叶林村中找到。
  • 胡萝卜马铃薯甜菜是额外的粮食作物,所有这些都与小麦类似(并且可以在您的小麦农场共享空间)。杀死僵尸会有几率掉落前两种中的一种,通过种植作物,您可以将其增产。这三种都可以在村庄的农场中找到。
    • 所有这三个都可用于引诱和繁殖猪。
    • 胡萝卜也可以用来引诱和繁殖兔子。
    • 胡萝卜,一旦与金结合成(金萝卜)可用于养马(见下文)。
  • 仙人掌是建造围墙和陷阱的不错选择,也是绿色染料的来源。 它只存在于沙漠和平顶山生物群系中。
  • 西瓜能在丛林中找到,虽然后来你可以在宝箱中找到种子,或者在热带草原或沙漠中的村庄中购买它们。
  • 可可豆是另一种丛林作物。 它们是棕色染料的唯一来源,你也可以制作饼干!
  • 竹子是一种能在丛林里找到的植物,如果你能搜集一些,你将能够制作非常有用的脚手架方块。

动物

按优先顺序,请注意这些动物的排列顺序(有关详细信息,请参阅各自的页面):

  • 能提供,和羽毛。 (你需要那些羽毛来制作。) 这些是你能捕获的第一批动物和繁殖,因为在种植小麦或胡萝卜之前你会有种子。鸡特别容易繁殖; 除了用种子繁殖之外,你还可以用鸡蛋孵化它们。有了耐心,你可以从一只捕获的鸡开始,打破它的鸡蛋,直到你得到第二只鸡进行正常繁殖,但是两三组16个的鸡蛋!
  • Cows provide both beef and leather. Cooked beef is one of the best foods in the game, and leather will be important when you prepare for enchanting, you will need quite a lot of leather to make a complete enchanting setup. A live cow can also be milked, by right-clicking it with a bucket. Drinking a bucket of milk will not feed you, but it will wipe away any status effects such as poison or food poisoning. (Being on fire does not count as a status effect.)
  • Sheep provide mutton and wool. Wool is necessary for the all-important bed, but it is also useful for decorative uses such as carpets. Once you have shears, you will not need to kill sheep for their wool, but you will want to keep a lot of them around to provide quantities of wool in a variety of colors. A warning: If there are wolves around, they will tend to slaughter any sheep in the area, so you may need to go far afield later to find surviving sheep.
  • Wolves, unlike the other animals, are not bred for slaughter. Instead, you will tame them with bones, after which they will become "dogs" which follow and protect you.
  • Pigs are the odd child here. Pork is as nourishing as beef, but pigs provide no other resources besides the meat. (Well, you can ride them after a fashion.) Worse, luring and breeding them (or riding them) requires crops that you won't get until you start killing zombies (or find a village).
  • Rabbits are even less useful than pigs: Their unreliable drops are second-tier meat and rabbit hide. (Four hides make a piece of leather, and that's their only use.) You can lure and breed rabbits with carrots or dandelions.
  • If near a village you may spot cats. If you are near or in a jungle, you may see ocelots, Once you begin fishing (or hunting fish), you will be able to tame the cats, or convince ocelots to stop running away from you. This can be helpful against creepers and phantoms, as both monsters will flee from cats and ocelots. Cats can also give you little gifts in the morning, if you let them sleep with you in your bed.
  • Horses can be tamed to ride, but to control them you will need a saddle, and breeding them requires gold. (Again, see their page for full details.) Until you start finding underground treasure chests, your best bet to get a saddle is by fishing.
  • Donkeys are a horse variant; like horses they can be ridden but require a saddle to control; however, donkeys can also carry cargo.
  • Llamas are tameable like horses and bred with hay (wheat). They can't be ridden (effectively), but they can carry cargo, and if you use a lead on one, the rest of their herd will play follow-the-leader to form a caravan. They do drop leather, and breeding them for strength will give reason to breed and cull a lot of them.

资源和采矿

发展一切的基础都是采矿(虽然农业也很重要)。到现在为止,你应该开采至少足够的石头来制作你的基本石器,你希望剩下一些木头。您将很快需要更多这两种材料:木材用于各种实用物品,石材用于更耐用的结构。在接下来的几天里,您将开采各种矿石,但现在,请专注于基本材料:

基础材料

Dirt

As you explore your world, you are likely to pick up some dirt blocks. These are not very good for building, but they are quick to place and remove, so you can use them for temporary staircases, pillars, and such. More importantly, you can use them to modify the landscape, making it easier to get around near your home. If you've had a creeper explode nearby, you can also use your collected dirt to fill in the hole. (Immediately after the explosion, there will be dirt and perhaps stone items left in the crater. Pick those up, but don't expect to get enough to fill in the crater.) Note that mining grass blocks (that is, full blocks with a green top, not "tall grass" plants) will drop dirt -- don't worry about the difference for now. If you place the dirt next to grass blocks, the grass will eventually spread to the dirt, cleaning up the "scars" of your work.

Sand and gravel

You will also encounter sand and gravel. These have special uses: Sand is used for making glass, which is useful for windows and even transparent walls. However, note that glass is very fragile -- a creeper blast will simply destroy any glass in range. Glass also can't be recovered once placed (without the appropriate enchanted tools) -- if mined or blown up, it won't drop anything. Gravel is used to produce flint, which is a key material needed to craft arrows.

Both sand and gravel, unlike most blocks, are affected by gravity: If either block is placed without something directly beneath it, or if whatever's beneath it goes away for any reason, it will fall to the ground beneath. If it falls on you such that your head is buried, it will cause suffocation damage until you get free or mine your way out. (They can also suffocate mobs, which can be useful for traps and such.)

You may see shelves of "floating" sand or gravel, which the game generated without support (that is, a player couldn't have placed them like that). Be careful around these, as they are natural traps: Mining them or placing any block next to them, will set off a chain reaction that can bring down the whole shelf. Sand shelves will appear in deserts, while gravel shelves can appear underground. When seen from underneath, sand and gravel shelves will drop "falling dust" particles.

Beneath sand, you will find sandstone. You can build with this and craft it into various forms, but remember that it is much more fragile than "real" stone.

Wood

You can build with wood, and converting the logs to planks will quadruple the number of blocks you have to work with. However, wood has two liabilities: Firstly, it is flammable, and lava or lightning can start a fire which will burn up much of your house. Secondly, it is not very resistant to creeper explosions, so if a creeper goes off near a wooden house, it can demolish a good deal of your work and perhaps damage the inside of the house as well.

If you are in a forest, wood will be plentiful, but if trees are scarce around you, you may want to plant some replacement trees: You may have noticed when you chopped down trees, that as the leaves decay, some of them drop saplings, which you hopefully picked up. You can plant them on any dirt or grass block where there's room for the tree to grow. Once you plant them, don't hang around waiting, just go do other things and come back later when the trees have grown (it can take up to a day or more). Once you have spare torches, you can put one of those a couple or few blocks away from your saplings, as this will help them continue growing overnight.

Stone

As you've seen, mining gray ("plain") stone, drops a mottled block called cobblestone. This differs from smooth stone only in appearance and what you can craft with it. Once you start mining in earnest, stone will be plentiful, to the point where you will be making chests just to store your accumulated cobblestone. However, don't throw it away, as stone will be a major building material. Stone is not flammable, and is very sturdy: If a creeper goes off right next to your stone wall, it may break a couple or few blocks, but not much more than that. For your early houses, you should be making most of the walls out of stone.

Once you have coal/charcoal to spare, you might want to use your furnace to smelt some cobblestone back into gray stone. With this, you can fill holes in underground caves without leaving unsightly patches of cobblestone. You can also make various decorative blocks such as stone bricks, which will let you build more attractive houses and other structures. Any variation of stone bricks will be just as strong as gray stone or cobblestone.

You may also find pockets of other "rocks": granite, andesite, diorite. These are fine building blocks and are as strong as gray stone, but are less flexible: They can also be crafted into various more decorative blocks, but can't always substitute for gray stone in recipes.

煤矿

This is a major resource, with two main uses: it is used to make torches, (your major source of light), and to smelt or cook items in your furnace. Smelting items not only lets you cook your meat for better nutrition, but is also necessary for making use of iron (see below). A stack (64 lumps) of coal is a fairly large amount for the beginning, but over time you will need a lot of it. Fortunately, it is common: You will see it everywhere underground, and even some on the surface. Coal is the only ore you can mine with a wooden pickaxe. Coal is not strictly necessary since you can make charcoal from wood, but it is common, and you have plenty of other things to do with wood.

铁矿

铁可能是地下最重要和最多样化的资源。 你可以用它来制作高质量的工具盔甲和其他各种东西。 对于你的第二天(或者你在地下冒险),你最初的目标是获得至少33个铁矿石(参见下面的合成用的东西)。 一旦你有一些矿石,使用熔炉将其熔炼成铁锭,然后你可以制作成其他物品。

洞穴探险

Cave exploration is pretty straight forward: you light up your way with torches, mine up ores as you see them (check ores and minerals) and kill enemies as you encounter them (see "Tutorials/Combat" for details). There are also some important techniques that might not be obvious to a new player, such as using waterfalls to descend into shafts, and/or swim back up from them. There are also many options for marking your trail and not getting lost. Also, note that sneaking (on PCs, the ⇧ Left Shift key by default) prevents you from falling over the edge of a block, which is useful if you are caving near a long drop, especially a drop into lava. Sometimes such caves end immediately, but often they continue into big cave systems. If they seem to end right away sometimes there will be a continuation about 2-8 blocks farther back and below the cave's end; mining in these directions (8 blocks back and down, exploring somewhat to the sides) will reveal this if it is the case. Digging away gravel or dirt can also expose cave extensions, but you may go through a few shovels that way. When exploring caves and mining underground, make sure to thoroughly light up the caves and tunnels as you go. If you don't do this, monsters can spawn in the darkness, even in places where you've already been through (meaning, they can come up behind you, or block your exit!).

If there are few nearby caves, or they seem too dangerous, you can explore more advanced mining techniques. Remember, if mining, never ever dig a single-block shaft straight down -- you are likely to fall into a deep monster-infested cave, if not into lava! You can, however, dig a mineshaft in a pattern, such that you always have a safe block to stand on as you mine a different block. Such patterns can range from a simple 2x1 pattern (standing in the middle so one of the blocks always supports you), to a 2x2 or larger staircase into the depths. A simple diagonal staircase works too. Just keep a careful eye out in case you break through into the top of a cave or lava pool. If you do dig a vertical mineshaft, bring a lot of ladders to get back up!

As you explore caves. you may run into dungeons or abandoned mineshafts. Don't get near these until you have at least full iron armor, sword, plus bow and arrows. Once you are properly equipped, these will be a challenge, but also contain treasure chests with rare and valuable items.

其他矿石和矿物

You probably won't be finding these your second day, but it's worth knowing a little about the more advanced ores. Gold, lapis lazuli, and redstone are more specialized ores, only found in deeper parts of the caves. Diamond is the top-tier crafting material, while emerald is used to trade with villagers. Lapis can be mined with a stone pickaxe, but the remaining ores all need an iron pickaxe. Some key uses:

  • Gold works like iron, in that you mine the ore blocks and smelt them in a furnace to get ingots. You can make tools and armor out of it, but don't: Their durability will be abysmal, so they will wear out very fast. For now, four gold ingots and a bit of redstone (see below) lets you make a clock. This key accessory lets you know the time of day, even when you're deep underground, which is very helpful to avoid coming up to the surface to find a monster-filled night. Later there will be other uses for gold.
  • Lapis lazuli is used to craft blue dye. It will also later be needed for enchanting. For now, if you happen to find a vein, mine it and save it for later, otherwise don't worry too much about it.
  • Redstone is found quite deep (watch out for lava). It is mostly used for redstone circuits; for now you only need a few pieces, which a single block of ore can provide. Besides the above-mentioned clock, 4 iron ingots plus redstone lets you make a compass, to help you find your way around. Once you find and start growing sugar cane, you can make more compasses and craft them into maps (paper+compass) to keep track of your explorations and help avoid getting lost.
  • Diamond is a very rare mineral, probably the most-sought resource. It can be crafted into very durable and quick tools, and vastly superior armor. The ore is found at the very bottom of the world, the bottom 15 layers of the map, and (again) requires an iron pickaxe to mine. Other guides give tips for finding and safely mining diamond, but for now just note that if you're seeing diamond ore, you're very close to the lava "sea", which is dangerous.
  • Emeralds are normally gained (and used) by trading with villagers, but scattered blocks of emerald ore can also be found beneath extreme hills biomes. Emerald ore is found at the same depths as gold ore, and likewise requires an iron pickaxe.
  • All these minerals including coal (but not charcoal) and iron, can be crafted into "storage blocks" at the crafting table, 9 pieces or ingots to a block. You can build with these blocks for show, but that risks losing them to a creeper blast. For now, just use them to save storage space.

合成

修复工具

主条目:物品修复

要修复工具,请在砂轮或工作台中放置两个相同类型和材料的损坏工具。 这会将两个旧物品合并为一个新物品,该物品要么未使用,要么比旧项目的剩余用量略多。 这适用于任何具有耐久性的工具,包括剑和弓。稍后你将拥有附魔工具和/或武器,但不要使用这种方法,你需要[[ 铁砧]]来保存附魔。

铁是Minecraft'中最重要的资源之一。 你一开始需要半组左右的铁,但你需要持续供应来制作并更换破旧的设备。经常于收集,冶炼和储存它,因为你需要更换设备,随着你在游戏中进程的推进,对铁的需求会变大。

The very first things you should make are (in order):

  • A shield. This will need several wood planks, and a single iron ingot. Shields were introduced fairly recently, but have seriously changed the balance of power against mobs: You can use them to block skeleton's arrows, and hold off most other mobs' attacks.
  • An iron pickaxe. This will let you mine more advanced ores (see below) as you encounter them, which are key to proceeding through the game.
  • An iron sword, which will let you attack monsters much more effectively than your stone sword.
  • A bucket. This lets you pick up water source blocks and place them elsewhere. This is a key ability for making a farm, and it lets you generally rearrange water in the landscape. You can remove or place waterfalls, create your own ponds and rivers, (useful for fishing), defend your base against creepers, and more complex purposes. You can also use it on lava.
  • Iron armor, which will give you much more protection against monster attacks and most other damage. The full set will take 24 ingots. If you don't have that much yet, make the various pieces of your armor set as you get more, starting with the chestplate.
  • At this point, you have used 33 ingots. If you have iron left, go on to make shears and a second bucket (to hold a second water source, milk a cow, or get a bit of lava out of your way).
  • Set aside half a stack or so (that is, 30-odd ingots) for when you need to replace some or all of your equipment.
  • As you continue to gather iron, you can start switching over to iron tools for everyday work: An iron pickaxe, shovel or axe will work faster and last longer than the stone tools. Extra buckets come in handy too.
  • Once you have redstone, make a couple or few compasses (the extras are for maps).
  • Eventually you will be making anvils, at half a stack of iron apiece.

If you haven't already made a bed, you should get some wool to make one! This lets you set your spawn point someplace safe (and stocked with spare equipment), and also lets you skip past dangerous nights and storms. If you have enough iron to craft shears, you don't need to kill sheep, and you might get the wool you need from a single sheep.

Once you get a compass, use it to locate the world spawn point, and build a shelter there (assuming your home isn't already in sight). Once you've done that, you can carry a spare bed with you as you explore, and skip nights and storms by sleeping in it and breaking it in the morning to carry along. This will leave you without a spawn point, but if you do die, you'll still have a shelter nearby when you respawn. Stock the shelter with spare equipment, and place a bed too, in case you respawn at night or during a storm. (Then you can just go to sleep and fetch your items by daylight.)

If your bed is "missing or obstructed" when you actually try to respawn, you'll lose your spawn point and go back to the default respawning behavior (random within 20 blocks of the world spawn point). This will last until you actually sleep in a bed again. If there is no place to stand (solid block, not glass, fences, slabs, etc) when you try to respawn, your bed will be considered "obstructed".

When trying to sleep, make sure it's either night-time or storming (not just rain), and there are no monsters around you. If there is a problem, you should get a status message explaining what's wrong. Beds will also explode if you lie down on them in the Nether or End, and You can't sleep if you are currently starving, poisoned or on fire. If trying to sleep at sundown, you may need to wait a few seconds for night to officially begin, and try again.

半砖和台阶

You can craft most kinds of stone, or any wooden planks, into slabs or stairs. Slabs are half-height blocks that can be placed in either the top or bottom half of a block space. A floor made of "bottom" slabs can help prevent monster spawns, as mobs can't spawn on bottom slabs, and individual bottom slabs can be used as an easy step up to the next level of blocks. (Admittedly, it's awkward to place furniture on such a floor.) A ceiling made of top slabs can give you a little extra headroom, and double as the floor for a level above.

Stairs, naturally, can let you move up and down an incline without jumping, which is much more convenient, and for an often used path it can save a lot of food.

怪物

As you build up your equipment, you'll be able to fight the basic monsters more easily, and start to take on the more dangerous ones as well. A quick (and incomplete) list of the usual Overworld monsters:

  • Zombies you know by now – individually they're slow and easy to defeat. However, if you're fighting them at night or underground, remember that they can summon more zombies when attacked in hard difficulty. Zombie Villagers are a variation. They mostly drop rotten flesh, but can also drop a few bonus items: A carrot or potato for farming, or even an occasional iron ingot. As you continue to play, you will start seeing zombies with weapons and armor. Naturally these are more dangerous, but they also drop more experience, and sometimes they drop the weapons or armor, which may be enchanted. In deserts, you might meet the Husk variant, which does not burn in sunlight. Watch out for the baby zombies, which are much faster.
  • Skeletons are dangerous because of their ranged attack; they mostly drop bones and arrows, but sometimes they drop their bow as well. Later they will also show up with armor (and enchanted bows), which they can also drop. The bones are useful not only for taming wolves, but for making bone meal which can make crops grow quickly (this is especially handy for multiplying that carrot or potato). During or after storms, be wary if you see a skeletal horse standing around – this is the rare skeleton horse trap, which can confront you with a whole squad of mounted and armored skeletons. In icy areas, you may meet the more dangerous Stray variation.
  • Creepers are the iconic cute-but-deadly suicide bombers of Minecraft. They drop gunpowder, which is mostly used for making TNT. The safe way to kill them is to shoot them from a distance with arrows, but it is in fact possible to sprint up and hit them, sprint away, and repeat until they're dead. Note that water will block the destructive aspect of their explosion, but not the damage -- a creeper that explodes in water will damage you but not the landscape or your base. Once you have iron armor or better, their blasts will be much more survivable. (Point-blank range is still pushing your luck.) Beware: In caves or ravines, they can drop in on you as you pass under them, and explode without the time delay.
  • Spiders usually become peaceful during the day, but can still counterattack after you attack them. They have two special abilities: They can see you through walls, and they can also climb those walls (including fences, but not glass). They drop string, (used for bows, fishing rods, and more advanced crafting), and sometimes spider eyes (not very useful until you start brewing potions). Underground in abandoned mineshafts, you will also meet cave spiders, smaller but more dangerous because they can poison you (not to mention slipping through small openings).
  • Slimes are found in swamps and occasionally underground. The slimeballs they drop will let you craft a number of useful items, especially leads to capture animals and move them around.
  • Endermen won't attack unless you meet their eyes or attack them, but once you do fight them, they're much more powerful (and faster) than other monsters. They sometimes drop ender pearls, which you can use to teleport. They can also pick up some blocks and move them elsewhere, which can be... inconvenient. Hint: being 3 blocks tall, they can't follow you under a low ceiling. Even a suspended 3-by-3 platform will let you stay out of reach while you attack them. Fences block them almost as well, though they might teleport to your side of the fence. They are also afraid of (and damaged by) water and rain.
  • Witches attack by throwing various potions at you, and they can also drink potions to heal themselves or protect themselves from fire. They drop a variety of odd items, occasionally including the potion they were drinking.

接下来的一天

第三天的各种教程,但此时你已经过了游戏的开头,可以选择下一步做什么。 一些建议:

  • 建造一个更大的房子,有储藏箱和其他东西的空间。使用收集的资源你的装饰房子。
  • 为各种作物建造更多的农场。 甘蔗特别需要与其他作物不同的农场。
  • 探索你的世界,发现新的生物群系,找到你尚未拥有的那些矿石,作物和动物。
  • 挖掘矿洞并收集更多矿石,包括钻石。
  • 为动物掉落物,皮革和其他资源提供适当数量的动物。
  • 建立一个可以在夜间或在雷暴期间去钓鱼而不被怪物缠住的地方。
  • 击杀怪物的经验和有用的物品。
  • 收集更多资源进行建筑和制作,并了解各种各样的合成制作。
  • 找一个村庄并出售你的作物和肉用于绿宝石,然后用它们购买更高级的物品。
  • 如果你来到海洋,可以制作来探索并发现新的大陆和岛屿。
  • 在你的领土周围建一个围栏或围墙,点亮整个区域,创造一个无怪物的基地,你可以在夜间闲逛。
  • 探索探索红石电路活塞发射器等机制的可能性。
  • 最后,你可能想要进入更高级的活动:附魔让你可以为你的装甲和工具添加特殊能力,而地狱之旅可以让你获得更多高级物品的用品 ,包括酿造药水
  • 同时,您可以将注意力转向末地,在那里的特殊挑战和资源。
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