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漏斗是一个很实用的控制、计数、分配物品的装置。
物品计数器
A mechanism that outputs short redstone signal for every item that goes through the dropper. The mechanism slows down the items moving through the dropper and the hopper above to make the outputs comfortable to use for counting mechanisms.
The output of this counter can be used in any counting mechanism and can be counted using the scoreboard command in a command block.
It is possible to change the outputs timing by replacing the bottom comparator with repeater (to make it slower) or redstone dust (to make it faster).
尺寸:1×4×5个方块。

此机械由Xbxp制作
您可以在这里下载此机械:Planet Minecraft - Item Counter
物品分类
介绍
大部分的物品分类器是需要漏斗来运作。 更明确的来说, 是由一个所有5个物品栏都被占用的漏斗来运作的。比如红石,因为物品栏没有其他空余位置可以用来收集其他物品了,所以漏斗只能收集红石。
把一个漏斗与一个比较器连接起来可以让分类器测量漏斗内储存的物品。漏斗内的5个物品栏 必!须! 全部保持在被你想分类的物品占用的状态,否则其他物品将被漏斗收集。一个简单的方法可以用作保险手段:从比较器测出一个强度2的信号,因为它表达了漏斗中存在22个物品 (18个在最左边的物品栏,剩下的4个物品栏中各一个)(漏斗收集的物品会被优先储存到最左边的物品栏)。作为另一种选择,你可以牺牲一个你永远不会用来分类的物品,如木棍,将其放置于最右以及中间的三个物品栏中间,(最右18个中间3个物品栏各1个),再把你想分类的物品放在最左边的物品栏中,这样你想分类的物品就只会进入最左边的物品栏。
组件
There are two components to an item sorter: the item channel and the sorting component(s). Here is an analogy to clarify this: the item channel is like a river, and the sorting components can be imagined as nets that only catch certain items. The river ends in a dump (the junk chest).
The item channel is simply a path that items travel through. It can be a horizontal chain of hoppers, or a water channel. Hoppers underneath the hopper chain or water channel act as the "net" and will extract items.
The sorting components are composed of hoppers. To enable deposition and extraction to be independently toggled, two hoppers must be used: one on top of the other, and the top one pointing sideways. The top hopper should be connected to the comparator, which will power the bottom hopper (which takes items out of the top hopper)
视频
Hopper Clock
用4个漏斗连接成一个圈 (create one pointing at nothing, point a 2nd one at it while crouching, destroy the 1st and use the 2nd as the start of your circle since it's the 1st one pointing the right direction). Put any item that doesn't stack (a wooden axe for example) into any one of the hoppers.将比较器连接到任何一个漏斗。 它将在每次物品通过该漏斗时给出信号。If you want it to activate more often make a 2 hopper clock.
缓慢时钟
连接两个漏斗(漏斗A和B),互相输出。使用比较器输出信号(比较器A和B)。 将输出的信号连接到中继器 (中继器A和B), add repeaters perpendicularly to make them lockable (锁A和B). 将中继器A的输出连接到漏斗B并锁定,将中继器B的输出连接到漏斗A并锁定.
将物品扔进漏斗中就可以启动时钟。时钟的速度将取决于在系统中循环的物品的数量,在5组物品的情况下,最长可持续28秒。
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