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“有轨电车”是一个快速旅行的工具,创建只需要,,和压力板。水电车可以包括一个复杂的交付系统,你得到一个新的船,每次你去那里,也可以像是2 x3隧道一样简单。但水电车绝对需要压力板。否则,它将只是一个水洞,虽然可以达到很高的速度,你不能得到一个巨大的速度。但这里是有轨电车的特殊水系统。

水电车依靠水流速度高,但由于水只有8,你需要多个水流。但是,如果你把随机水源随机间隔,你将进入一个当前倒退从你想去的地方,所以你什么都不会得到,至少在船上。或非常缓慢。然而,压力板不能有水,,这是一个关键部分。

你要做的是使一个无限水,你可以很容易地与2s的水。然后,你填满你的桶水,出发了。你建立你的电车路连接这两个区的宽水部分。然后,你把两个一端水源,让它流了好几块,然后将两个压力板块停止流动。水然后把两块板的压力后,一定要把它完全后,再做一次,再一次,直到你可以穿过很远的自在。水最好的设置是有5块每节(1 + 4)流动来源,任何更多,你的船将压盘和休息。这也是最快的,速度每秒7.7个盖帽在25秒(192块)- 35%速度比短跑、没有饥饿。如果使用迹象而不是压力板,部分可以有多达7水块,但这并不显著增加的速度,需要更多的资源。让道路的两侧压力板建议;船将达到全部或一半块。

做两个平行道路相反的方向允许双向运输方便。盘子可以连接到红石电路和压力作为运动传感器。

Diagram

BPPBPPB S=Water Source
BSSBWWB W=Water(Flowing)
BWWBWWB P=Pressure plates
BWWBWWB B=Separating Block
BWWBWWB
BWWBSSB
BPPBPPB
BSSBWWB
  ...
                            

Glass panes

It is possible to make water trams that use one-wide water stream with glass panes on both sides. This is more resource-friendly, but it has a greater chance of breaking your boat.

1.2.3 and later

Gjrud has developed water trams that work in both multiplayer and single player. The basic idea is to use single-wide streams (instead of double-wide streams), with wood fences on the sides. Gjrud has stated that wood fences, despite the larger hit boxes (or perhaps, because of them) work better and more reliably; however, the inside of every turn must be changed to a pressure plate. The problem with 1.2 deals with boat damage—multiplayer boats are very fragile, and any turn has to have a "brake"—a length 2 (if you are at slow speed) or 3 (if you are at high speed) water flow in the "wrong" direction to bring your speed down and prevent the boat from falling apart. In addition, there are occasional needs for oddities—either 2 adjacent plates, or similar—to deal with occasional issues. See his video for more details. With the introduction of snow and Ice it is not advisable to use this method of transport in tundra/taiga biomes due to the source water freezing and destroying the boat unless one places glowstone underneath the source blocks

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