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水车是一种只需要压力板、船和水的快速旅行的方式。一个水车道可以包含一个复杂的物品系统使你每次去那里时都可以获得一个崭新的船,或者只是简单的搞一个2x3的隧道。但是水车是绝对需要压力板的。另外,它只是一个用水填充的通道,并且你在达到高速行驶时,你不能获得瞬间爆发速度。所以,这就引入了一个特殊的系统:水车。

水车依靠水流来获得高速,但自从水只会流八个方格远后,你就得用多级水流。但是,如果你只是随便放水源,你只会在你想去的地方的路上倒着走,以至于至少是在船上你哪儿都去不成,或者是非常的慢。但是,压力板梯子或者是告示牌不会允许水通过它们,所以这是很重要的。

What you do is make an infinite water spring, which you can easily do with 2水。Then, you fill your buckets with water, and set off. You build your tram road so it is two blocks wide for the water part. Then, you put two water sources at one end, let it flow for several blocks, then place two pressure plates to stop the flow. Then, you place two water blocks after the pressure plates, make sure to keep it exactly after, and do it again, and again, until you can cross great distances at ease. The best setup is to have 5 water blocks per section (1 source + 4 flowing); any more than that and your boat will hit the side of a pressure plate and break. It's also the fastest, traveling at about 7.7 blocks per second (192 blocks in 25 seconds) - 35% faster than sprinting, and without the hunger drain. If signs are used instead of pressure plates, sections can have up to 7 water blocks, but this does not significantly increase speed, and requires more resources. Making the sides of the road out of pressure plates as well is recommended; boats will break if they hit full or half blocks.

Making two parallel roads in opposite directions allows easy two-way transportation. The pressure plates can be connected to redstone circuitry and act as motion sensors.

文字图解

BPPBPPB          S=水源
BSSBWWB       W=流动的水
BWWBWWB     P=压力板
BWWBWWB     B=分隔用方块
BWWBWWB
BWWBSSB
BPPBPPB
BSSBWWB
  ...                 

视频

Random2251的版本 当安装了适当的模组时,相同的技巧也能够用于岩浆和矿车上。然而,这样并不比走路快多少,也不比走路安全多少,在下界也是如此。

玻璃板

在依照玻璃板的介绍的情况下,在水车用宽水流的两边放置玻璃板是可能的。

1.2.3及更高版本

Gjrud has developed water trams that work in both multiplayer and single player. The basic idea is to use single-wide streams (instead of double-wide streams), with wood fences on the sides. Gjrud has stated that wood fences, despite the larger hit boxes (or perhaps, because of them) work better and more reliably; however, the inside of every turn must be changed to a pressure plate. The problem with 1.2 deals with boat damage—multiplayer boats are very fragile, and any turn has to have a "brake"—a length 2 (if you are at slow speed) or 3 (if you are at high speed) water flow in the "wrong" direction to bring your speed down and prevent the boat from falling apart. In addition, there are occasional needs for oddities—either 2 adjacent plates, or similar—to deal with occasional issues. See his video for more details. With the introduction of snow and ice it is not advisable to use this method of transport in tundra/taiga biomes due to the source water freezing and destroying the boat unless one places glowstone underneath the source blocks


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