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UnderwaterHouse

以在水下房子的角度看外界

相对于建造各种基地或者房子,水下建房子有一定的优点和缺点。 首先,在水下建造的房子不会有被炸坏的危险,同时怪物也很难进得来,同时水下房子也能提供非常棒的视野和保护。但是,建造、进入、离开水下房子都需要花更多的时间。按照下文的指示,你将可以拥有一个海底要塞。一般情况下,带上有水下呼吸附魔的头盔能大大加快建造效率。

这里有一个详细的水下建房子视频指南(youtube)[1].

技術

有幾項基本的技術在建造水下建築物時能派得上用場,除了要避免自己被淹死,更要設法把水趕出建築內。如果建造基地很深,來往家中也是件困難的事。

水下呼吸

附了魔的头盔可以延长你在水下呼吸的时间,但即便如此,对于长时间的工作,你仍需要创建一个气泡,你可以在工作时返回气泡中换气。另一种方法是用创造模式来进行建造,在创造模式中你不会被淹死。你可以从陆地上开始修建,从沙滩向下延伸,用水下隧道来回家——这是一种非常适合新手的方式,不需要什么附魔头盔和呼吸药水。

There are many partial blocks which don't occupy all (or very much) of their space, but which can force water out of their entire block cell. Fences are probably the cheapest of the lot; if you stack two fences on the sea/lake bottom, you can stand next to them to breathe freely. (You need two so one will be at head height, but if you like you can then mine the bottom one.) Cobblestone walls work exactly the same way, while glass panes and iron bars occupy a bit more of their bubble.

Several other blocks can also be used, but unlike fence-type blocks, these will break and drop if the block they were attached to goes away. A door is slightly awkward (and only stack to 16), but you only have to place one thing to get your bubble. However, if you have a vertical surface or block available, you can easily put a sign, ladder, trapdoor, or any of the above blocks against it at head height. You could stack two signs on the floor like the fences, but stacking signs is a bit specific , which is the last thing you want when your air is running out. However, you can also stick two signs on top of each other for a full block of air

All of the above can also be used to block water out of entrances/exits which are generally a good place to start building. To make an air/water doorway from fences, glass panes or iron bars: Pick a corner of your underwater home, and place the fences or panes as through you were making a 2-block high corner window, but skip the actual corner. The two diagonal blocks will keep the water out, but you can easily walk between them.

As of version 1.7, advanced players may have access to Potions of Water Breathing, which will allow them to stay underwater for long times. However, it's still wise to have some bubbles handy just in case you run over time, and/or run out of potions.

前往海床

In relatively shallow waters, you may be able to just swim down and place a "bubble block" as above. If your target spot is deep enough that getting there is risky, you can make a pillar of fences, glass, etc. from the bottom to shorten the trip. (In SMP, you may need to have your pillar stop well short of the surface, for concealment. If this is not an issue, the pillar can go all the way to the surface.) If you want to go deep enough that you just can't swim down there, your best bet is probably to drop gravel or sand to make a starter pillar. Then you can run ladders down it from the surface, for initial access. However, you don't want to depend on this setup for long, because if any of the blocks are mined or even blasted, all the ladders above the break will drop. To make the pillar permanent, dig down, replacing the sand/gravel with bubble blocks as you go. You can even replace it with cobblestone, dirt, or, whatever and then stick ladders on that. Alternatively, you can go down to the bottom, and make a new pillar somewhere else, or arrange for other means of access. Lily pads can help with placing the gravel, or let you run a fence or glass pillar from the surface downward. (Put one block on the pad, then use the side of that to place other blocks.)

Underwater Access

The simplest sort of underwater base is made by simply placing a door against an underwater mound (you need at least a 3×3 space of dirt or stone to start with, and a floor block to put the door on). Once you open the door and step into it, you can simply continue to dig out a lair, more-or-less, as if you were above ground. Once you have an entrance passage, you can place ladders or signs (or another door) inside the original door for a flush entrance, and remove the starter door. If you like, you can then turn around and clear out some of the water to continue your base outward.

For an even more inconspicuous entrance, you can start digging a 1×1 shaft down until you hit stone, or a little more, placing ladders every other space as you go. Watch out for caves—if you break into one, you can either switch to securing the cave and use that for your base, or go back up, seal the hole, and dig somewhere else. Once you hit stone, mine the first two blocks down, then come back up and start digging horizontally. (This will divert water coming down the hole away from your horizontal passage.) Continue to hollow out your base "until it be enough".

去除海水

If you instead want your base to be truly "underwater", you will need to clear water out of a fairly large volume. One way to do this is to fill the space with blocks, and then remove most of them. So, construct rooms with walls and ceiling, but fill the inside with your chosen filler block. You can use an easy-to-break block such as dirt, wool, or even (if you already have a floor) sand or gravel. Alternatively, you can use a burnable block as filler—wood planks or wool will work, but leaf blocks burn fastest. When you've got your space filled, mine out one of the blocks and use a flint and steel to set a fire in the space, wait for that to burn out, then repeat as needed for any unburned sections. Place jack-o-lanterns or glowstone to light the new space, to prevent spawning. (Torches would be washed away if water does ever come in, say while you're remodeling.)

Alternatively, you can choose to use sponge. This is the fastest way in creative mode. In survival, however, it may be more time/resource efficient to use the previously mentioned methods.

For walls and ceiling, almost anything will do, but glass, fences, or iron bars give a nice view, and add options for entrances from the water (see below).

Drop-in construction

This method is particularly good for building in very deep areas of water as it requires less time spent underwater.

Find a fairly deep patch (depending on how big you want your home to be) of water with a relatively flat floor. Then, on or above the water surface, build a platform out of any non-gravity block. (It's best to use blocks you can remove easily—dirt, wool, leaves, etc.) Build the shape of your desired building on the platform out of gravel or sand, as a solid block or "sand castle", but without the exterior walls. When you are happy with your work, dig or burn out the platform underneath (beware of falling sand!) Then all you have to do underwater is cover the fallen mold with walls and ceiling, and hollow it out. A tip for hollowing: Bring down a slab or stair of any kind. Use it to dig out the bottom block of sand and immediately place it on the bottom of the space beneath. This may take a couple of tries, but when you get it in, the rest of the sand will fall on it and break.


SMP Hiding your Base

In Faction bases do Not claim land as anyone going over by boat or under by pick will notice the change from wild area to faction area. Make it as deep as possible if possible on the bottom of a deep ocean with a central hub (where f home is set) made of blue glass or a gravel "hill" with a blue glass tower. make sure half slabs are used over any kind of light near windows or exits. Only where faction members need it badly. Farms should of course be lit but make sure there is no hint of light coming out anywhere. Keep buildings separate, small, and blending in irregular shapes. Blue glass is the only glass that should be used as it blends in the best with water. The best thing about bases underwater is you can if carefully planned mold entire buildings. also keep player detection systems stationed in a ring around 40 blocks away from where members should be and buy from server shops cow spawn eggs to supply the cow based player detector. But the best test is going up to the surface and drink a night vision potion after looking at where your base is located to look for any obvious signs of a base then do it under the effects of the potion. If you do see those signs go back down and troubleshoot. (just be aware of the x y and z coordinates as the author of this paragraph is still trying to re-find his underwater base with his coordinates)

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提示

  • Sugar cane blocks water, but not movement. You can use them as air to water doors. However, placement is restricted: Just like on dry land, the bottom block must be placed on sand or dirt, with a water block next to, and one level below, the placed cane. (In version 1.7, underwater gravel becomes common, and sugar cane can't be placed on gravel.) Also, sugar cane is fragile, and if any cane is broken, all the canes above it will break too.
  • Ice may form over the surface of your chosen water, generally in colder biomes. Make sure to arrange a way to get past it safely.
  • 桶 可以被用作吸取氧气。当你需要补充氧气的时候,你可以在任何地方右击使用一次空桶(无需指定目标)来补充氧气槽。但是这个操作将会把空桶装上水。要清空水桶,你可以对着一个方块再右击使用一次桶。 (Note: When using the empty bucket, make sure your head is in a water source block. In an ocean or in a river, however, all water blocks are source blocks, so this usually won't be important.)
  • Torches can be used almost like signs and such for temporary air pockets—they will drop almost immediately, but if you're in their space, they will replenish your air meter.
  • If building an underwater tunnel to access your base, remember that still water will allow you to pass in both directions at the same rate, but flowing water works better for one-way paths.
  • You should always make a second door and chamber just in case one door breaks and your house is flooded.
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