你可以幫助我們來翻譯此條目,但請勿使用機器翻譯。
數字化礦車儲存系統(DMSS)是一種最佳化的儲存系統。玩家不僅可以從系統中拿取物品,還可以讓物品透過漏斗礦車儲存到系統中。
整個系統是模組化的,可以根據需求被任意擴充,數字儲存本身也可以在很遠的距離工作。然而更多的模組和更長的距離會導致取得物品的時間變長。此系統的單個模組需要19×18×1方塊大小。
系統很難被壓縮至這麼小,此外原型比現在的最終產品要大得多。
單個模組需要以下材料:56個建築方塊,5個紅石方塊,23個紅石粉,10個紅石中繼器,6個紅石火把,2個粘性活塞,19個漏斗,11個動力鐵軌,1個感測鐵軌,4個鐵軌,13個半磚,10個儲物箱和7個紅石比較器。
功能:
第一種情況:將含有一個物品的漏斗礦車送到儲存系統中,並且儲存中已經有此物品。————礦車將會帶回 2組+53個 個此物品。
第二種情況:將含有許多物品和一個「鑰匙」物品的漏斗礦車送到儲存系統中,並且儲存中已經有此物品。————漏斗礦車將清空,把所有物品儲存到系統中。
第三種情況:將空漏斗礦車送到儲存系統中。————漏斗礦車將會直接返回,什麼也不做。
如果你想建造它,你需要注意這兩件事:
1: 一個空漏斗礦車應直接穿過系統,而不是行駛到儲存或提取系統中。
You can recognize from which direction the minecart has to drive, by building some similar formation of power rails like this:
And then you place normal rails in the gaps between the power rails and then spend attention to the direction the rails are facing then.
In this example, the minecart has to come from the direction where its standing.
2: Every second module has to be built a bit differnt. The first module is built like this:
And the second one with a piston and a redstone block like this:
Because the minecart needs to be sent and come back on a single railway. Therfore, you need a special rail construction, but there are more possibilities for this problem.
The rails on top have to look something like this:
The rails on the bottom have to look something like this:
You also need an mechanism, which sends the minecart to the filling station, when a keyitem for the filling station is in the minecart.
Just a sorting mechanism, which sets the rail in the right direction:
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