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A compilation of multiple LPer's strategies on beating a challenge map.
Template:翻譯多個LPER的策略上擊敗了挑戰地圖彙編。

Most of this tutorial is based on Complete the Monument styled maps, but will apply to any type of challenge map.本教程的大部分是基於完整的紀念碑樣式的地圖,但將適用於任何類型的挑戰地圖。 == Terms == Some general terms used in challenge maps. == ==條款在挑戰地圖中使用的一些籠統。 {| class="wikitable" |- ! {|類=“wikitable”| - ! Term !期限! Definition |- | Cheaty hole | 1-block wide hole that takes the player into the void or lava.定義| - | Cheaty孔| 1塊寬的洞,是以玩家進入[空白]或熔岩。 |- | Crybox | A quickly constructed or dug out box (usually 1x1x2) used to escape death. | - | Crybox | A快速建造或挖出來逃脫死亡箱(通常1x1x2)。 |- | Dungeon | A structure in which there are spawners. | - |地下城|其中有產卵的結構。 In challenge maps, they usually contain a wool chest or other valuable materials.在挑戰地圖,它們通常含有毛的胸部或其他有價值的材料。 |- | Birdcage/Fleece/Fleecy Box | A box surrounding the Wool chest, usually to protect it from creepers and make it more visible in a dungeon, etc. It typically has a glass encasing and a brick floor. | - |鳥籠/搖粒絨/起絨盒|周邊的羊毛胸,平時要保護它免受攀緣植物,使之成為一個地牢較明顯的盒子,等它通常有一個玻璃裝盒和磚樓。 |- | Funbox | A 3x3 box of spawners. | - | Funbox |產卵的3×3盒。 Usually covered in stone.通常蓋在石頭上。 |- | Spawner | A Monster Spawner. | - |產卵| A [刷怪箱]。 |- | Victory Monument | A monument where you place your Wool(below definition). | - |勝利紀念碑|在那裡你把你的羊毛(下文定義)一座紀念碑。 |- | Wool | A generalized term for what is needed to "beat" the CTM map. | - |羊毛| A廣義的術語,什麼是需要“打敗”了CTM地圖。 This could be records, actual wool, plants, etc. |- | Wool chest | Also known as a Fleecy Box.這可能是記錄,實際的羊毛,植物等| - |羊毛胸|也稱為起絨箱。 A chest that will contain Wool (above definition).胸部將包含羊毛(上面的定義)。 Usually marked with glowstone.通常標有[glowstone]。 |- | Danger stone | A trap that looks like a stone block, but spawns monsters when you step on it. | - |危險石|陷阱,看起來像一塊石頭塊,但產卵怪物,當你踩它。 You can tell by the dark outline.您可以通過黑暗的輪廓訴說。 |} == Useful things to know == These are things that would be very useful to have knowledge about when trying to beat a custom map. |} ==有用的東西知道==這些事情,這將是有知識試圖擊敗一個自定義的地圖時非常有用。

=== Damage ===
主条目:Damage
主条目:Enchantments
Mobs become easier to kill when you know how many hits they take with your weapons.
===傷害=== Template:主 Template:主小怪變得更容易,當你知道他們有多少命中採取與你的武器殺死。

It's also good to know how much damage a weapon does if you need to know which one of your weapons is the strongest.這也很好地知道多少傷害的武器呢,如果你需要知道其中的武器之一是最強的。 {| class="wikitable" style="text-align: center" |- !colspan="2"|Weapon Damage |- !Name !Damage Dealt |- | |4(♥♥ |- | |5(♥♥♥ |- | |6(♥♥♥ |- | |7(♥♥♥♥ |- | |1(♥ - 9(♥♥♥♥♥, rarely 10(♥♥♥♥♥ |- !colspan="2"|Damage Modifiers |- !Name !Damage Modification |- |Sharpness |Damage is increased by 1(♥ to 3(♥♥. {|類=“wikitable”的風格=“文本對齊:中心”|!!! - 合併單元格=“2”|武器傷害| - 名稱造成的傷害| - | | Template:馬力 | - | | Template:馬力 | - | | Template:馬力 | - | | Template:馬力 | - | | Template:馬力 - Template:馬力,很少Template:馬力 |! - 合併單元格=“2”|傷害加成| - 名稱修改損壞|! - |銳度|傷害增加Template:馬力Template:馬力 |- |Smite |Damage is increased by 1(♥ to 4(♥♥ on zombies, skeletons, and zombie pigmen. | - |重擊|傷害增加Template:馬力Template:馬力殭屍,[[骨架],和[殭屍豬]]。 |- |Bane of Arthropods |Damage is increased by 1(♥ to 4(♥♥ on spiders and silverfish. | - |節肢動物的詛咒|傷害增加Template:馬力Template:馬力蜘蛛和[[蠹蟲]。 |- |Fire Aspect |3(♥♥ of fire damage with Fire Aspect I, 7(♥♥♥♥ of fire damage with Fire Aspect II. | - |消防看點| Template:馬力火傷害與消防看點I,Template:馬力火焰傷害與火焰看點二。 |- |Power |1.5x multiplier with Power I, and increases by 0.25x every next level (Power II = 1.75, Power III = 2, and so on) |- |Flame |4(♥♥ of fire damage. | - |電源| 1.5倍乘數電源I,並增加了0.25×每一個新的水平(電源II = 1.75,電源III = 2,依此類推)| - |火焰| Template:馬力火焰傷害。 |} In general, a sword with Sharpness N (where N is a number) is better than a sword N tiers above it. |}一般情況下,與銳度N(其中N是一個數字)劍比劍Ñ層上面更好。 So a Wooden Sword with Sharpness II is better than an Iron Sword.所以木劍與銳度II比鐵劍更好。 === Fighting mobs === A general list of strategies on how to take care of certain situations. ===打小怪===對如何利用某些情況下,保健策略的常規列表。 ==== Large groups of mobs ==== If there are several mobs in a group, it is best to walk backwards, away from the group (kiting). ====大群體小怪====如果有幾個小怪在一組,它向後走,遠離組(風箏)是最好的。 If there is a creeper within the group, let it explode, and it will kill most of the mobs within the group.如果在組內的[爬行],讓它爆炸,它會殺死大部分組內的小怪。 ==== Two-hit-kill mobs ==== These include mobs like Zombie Pigmen. ====雙命中殺小怪====其中包括像[殭屍豬]小怪。 If you can, build a barricade around yourself, which will prevent them from getting inside.如果可以的話,建立自己周圍街壘,這將阻止他們獲得內部。 Take them out by bow, even in close range.帶他們出去了的蝴蝶結,即使是在近距離。 ==== Skeletons ==== Try and use your bow if you don't have at least a 3-hit kill weapon. ==== ====骷髏嘗試使用你的弓,如果你沒有,至少有3擊必殺武器。 As of 13w03b, skeletons will attempt to knockback players in close range by firing arrows quickly.由於13w03b的,骨骼會試圖通過快速射擊箭頭擊退玩家在近距離。 ==== Blazes ==== Potions of Fire Resistance are extremely useful against Blazes. ==== ====布萊澤斯[火抗藥水|耐火]的藥水]反對[布萊澤斯]非常有用。 Don't get too close to them if you have to attack them with a sword, since they deal heavy contact damage.不要太靠近他們,如果你要攻擊他們用劍,因為他們面對沉重的接觸損傷。 ==== Ghasts ==== Ghasts are extremely annoying in maps, because not only do they break blocks and set things on fire, but they also fly away from the player, making them hard to kill. ==== Ghasts ==== [Ghasts]在地圖非常惱人的,因為他們不僅打破塊和放火的事情,但他們也飛離球員,使他們很難殺死。 You want to dispatch of the Ghast as soon as possible, otherwise it'll get too annoying.你想盡快派遣惡魂,否則它會太煩人。 To kill a Ghast, aim for the body, or deflect its fireballs.殺惡魂,瞄準身體,或變形的火球。 This is the ghast's hitbox.這是惡魂的擊中格。 Ghasts cannot break Cobblestone or anything with a higher damage resistance, so use that to your advantage. Ghasts不能突破[鵝卵石]或更高的抗損傷任何東西,所以用它來你的優勢。 Always build with Cobblestone, if you have some.務必建立與鵝卵石,如果你有一些。 ==== Silverfish ==== Often, a mapmaker will create a passageway with walls of Silverfish Blocks. ====蠹蟲====通常情況下,繪圖者將創建的[蠹蟲塊]] S牆壁的通道。 If you break one of these blocks, it will spawn a Silverfish, which, when attacked, will spawn even more Silverfish from adjacent blocks.如果打破這些模塊之一,它會產生一個[蠹蟲],其中,受到攻擊時,會從相鄰塊釀出更蠹蟲。 A Silverfish will not call for help if it is killed in one shot by a player, or if it died by "natural" causes.一個蠹蟲不會呼救,如果它是由一個玩家殺死一炮打響,或者如果它死了“自然”的原因。 A Silverfish has 4 hearts of health.一個蠹蟲有4心靈的健康。 Here are some ways of killing a Silverfish without it spawning more Silverfish: *Shooting it with a fully-charged bow (4.5 hearts of damage) *Using a Potion of Harming II (6 hearts of damage) *Hitting it with a Sharpness I-enchanted Diamond Sword (4~5 hearts of damage) *Setting it on fire with a Flint and Steel (natural causes) *Burning it in Lava (natural causes) *Critical hits (4-7 hearts of dmg) == Conquering dungeons == === Funboxes === These malevolent groups of spawners are seen occasionally in more difficult challenge maps.下面是殺蠹蟲沒有它產卵更多蠹蟲一些方法:*使用完全充電的[低頭](4.5心靈傷害)拍攝它*使用[損害的[藥水|損害II]藥水](6損害心)*用它擊打[銳度|銳度I]] - 陶醉[鑽石之劍](4〜5心靈傷害)*用[火石和鋼](自然原因起火設置它)* [[熔岩鬥|燃燒它熔岩](自然原因)*暴擊(4-7心靈傷害的)==征服地牢== === Funboxes ===產卵的這些惡毒組偶爾可見更困難的挑戰地圖。 A funbox can spawn more mobs than a player can kill, which makes it impossible to disable by rushing in and placing torches.一個funbox可以產生更多的小怪比一個球員可以殺死,這使得它不可能被禁止在奔波,並把火炬。 Here are some strategies for disabling them: ==== Lava ==== Lava is the easiest and most effective way of disabling a funbox.這裡有一些策略禁用它們:==== ====熔岩熔岩是禁用funbox的最簡單,最有效的方法。 It lights up the area around the funbox, preventing any spawns, and kills any monsters already spawned by the funbox.它照亮了周圍地區的funbox,防止任何產卵,並殺死已經催生了funbox任何怪物。 To use lava, get within block-placing range of the funbox, and pour lava on it.要使用熔岩,內funbox的塊配售範圍內得到的,倒熔岩就可以了。 If the funbox is out of reach, bridge over to the funbox and pour lava from above.如果funbox是遙不可及,跨過到funbox倒熔岩從上面。 ==== Cannons ==== Using a TNT Cannon is a fun and fairly effective way to dispatch of funboxes. ==== ====大砲使用[教程/ TNT大砲| TNT炮]]是一個有趣和派遣funboxes相當有效的方法。 However, using these could blow up a wool chest, not to mention yourself.但是,使用這些可能炸毀毛的胸部,更何況自己。 Be careful with this method.小心用這種方法。 ==== Tunneling ==== The easiest way of tunneling toward a funbox is to go from below, as most funboxes are placed out in the open. ==== ====隧道掘進走向funbox的最簡單的方法是從下面走,因為大多數funboxes被放置在開放。 Make sure to light up your tunnel very well while you tunnel towards it: you don't want your tunnel to be too dark.確保點亮你的隧道非常好,而你對待它的隧道:你不希望你的隧道是太黑了。 ==== After disabling ==== If the funbox is inside a dungeon, it's best to break it, since creepers can destroy lighting around a funbox (and thereby reactivating it). ==== ====禁用後,如果funbox是一個地牢裡面,這是最好的打破它,因為藤蔓可以摧毀周圍funbox照明(從而重新激活它)。 You'll also get Experience Orbs from the spawners.您還可以得到經驗寶珠從產卵。 If the funbox is near your base, you can turn it into a fast mob grinder for drops or XP.如果funbox接近你的基地,你可以把它變成一個快速暴徒磨床滴或XP。 === Big rooms === Rooms that are generally, very big. ===大房間===房的一般都是非常大的。 They are difficult to light up because you have monsters attacking you from all directions.他們很難點亮,因為你已經怪物攻擊你從四面八方。 ==== Runthrough ==== Drink a Potion of Swiftness, and charge into the area, placing torches where you can. ==== Runthrough ====喝[迅捷]的[藥水],並充入區,把火把的地方就可以了。 This is very dangerous, but very effective as well, as you will be covering large areas, and disabling lots of spawners.這是非常危險的,但非常有效的為好,因為你將涵蓋大面積,並禁用大量產卵的。 ==== Charge and retreat ==== Charge in, light up the area, and retreat. ====充退====收費的,照亮了整個區域,而退卻。 Effective, but snail-slow, and rather dangerous.有效的,但蝸牛慢,而且相當危險。 ==== Tunneling ==== Tunnel around the room, lighting up the walls of the room at regular intervals. ==== ====隧道在房間裡,照亮了房間的牆壁定期隧道。 This will disable most of the spawners and will make the Charge and Retreat method much easier.這將禁用大部分產卵,並會使充電和回退的方法要容易得多。 (It will be more effective to use Lava to disable the spawners, rather than torches.) Tunneling to the top of the dungeon and pouring lava from above is a much safer way of doing this. (這將是更有效的使用熔岩禁用產卵,而不是火炬。)隧道的地牢的頂部,並從上面澆熔岩是這樣做的一個更安全的方式。 === Landscapes === Even bigger than a big room, they are vast areas with several little dungeons for you to conquer. ===景觀===甚至比一個大房間更大,他們是廣大地區的幾個小地牢為你征服。 As well, there are usually areas on the other side of these landscapes, making these areas much more annoying.同時,還有通常在這些景觀的另一邊的地區,使這些地區更煩人。 ==== Transportation ==== Using Minecart Tracks is a very effective way of moving around the landscape. ==== ====運輸用[鐵|礦車軌道]]圍繞景觀移動的一個非常有效的方法。 You could also make a tunnel under the landscape for safe travel at night, but this takes a lot of time, and is not worth it.您也可以使下景觀在夜間行駛的安全隧道,但是這需要花費大量的時間,而且是不值得的。 === Void rooms === Areas which open up to The Void or Lava. ===虛空客房===領域而開拓,以[虛空]或[熔岩]。 If you fall off of the main platforms, you will lose your inventory most of the time.如果你掉下來的主要平台,你將失去你的庫存大部分時間。 Go slow and steady in these areas.走穩紮穩打的在這些領域。 Don't take unnecessary risks.不要冒不必要的風險。 Block off any holes to the Void that you can reach, and be very careful of sand or gravel.擋掉任何孔,可以達到太虛了,必須非常小心,沙子或石子。 ==== Bridging ==== If there is a gap between two platforms, make a very secure bridge. ====橋接====如果有兩個平台之間的間隙,使一個非常安全的橋樑。 Place blocks to the left and right of you, in addition to below you.將塊左,右鍵,除了你下面。 If there are too many mobs on the platform where you are heading to, it is best to make a Piston bridge, if possible.如果有,你是前往該平台上太多的小怪,最好是做一個[活塞]橋樑,如果可能的話。 Place a Piston facing the platform, and repeatedly have it push blocks.將面向平台活塞,並多次把它推塊。 Do this three times: one for the floor, and two for the rails on both sides.這樣做三次:一個用於地板,兩個用於兩側的導軌。 === Mazes === Bedrock mazes are found occasionally in maps. === ===迷宮迷宮基岩在地圖上偶然發現。 They're frustrating to solve and hard to get out of.他們沮喪地解決,很難擺脫。 ==== Hug a wall ==== Before starting, choose either left or right. ====擁抱牆====開始之前,選擇左或右。 Stick to one direction in the maze, it will make it much easier to get out later.堅持在迷宮一個方向,這將使它更便於以後出去。 When you're at a split in the road, mark the way you entered from somehow, and then follow the path in the direction chosen above.當你在路上的分裂,標誌著你莫名其妙地走進來,然後按照上面的選擇方向的路徑。 If you hit a dead end, then go back to the last split road, and mark that section correspondingly.如果你進入了死胡同,然後再回到過去的分裂路線,並相應地標記部分。 Another way of pulling the maze off is to walk along side one side of the wall.拉動迷宮斷的另一種方法是將沿側行走的壁的一側。 It's a time consuming method, but it's sure to get you out of there.這是一個耗時的方法,但它肯定讓你離開那裡。 ==== Fighting in mazes ==== A common trick for mappers to do is to put spawners within the mazes, making it harder to move around. ====戰鬥在迷宮====常見的把戲映射器做的是把產卵的迷宮內,使其難以走動。 Use corners to your advantage when fighting in a maze.在迷宮戰鬥時使用的角落,你的優勢。 Don't use lava: it'll gum up the corridor too much.不要使用熔岩:它會口香糖了走廊太多。 === What to watch out for === ==== Sand and gravel ==== In general, a sand or gravel trap is a trap involving floating sand or gravel. ===什麼注意=== ====砂石====一般來說,或[[砂石]陷阱是涉及浮砂或砂礫陷阱。 When you place a block or a torch on it, it will fall, which will either reveal lava, a pit of monsters, The Void, fall onto a Pressure Plate, which will activate some redstone.當您將一個塊或上一個火把,它會下降,這要么顯示熔岩,怪物的坑,[虛空],落到[壓盤],這將激活一些[紅石]]。 Sand traps that expose areas are unavoidable, however, you can avoid the redstone-style sand trap by being wary.沙陷阱,揭露領域是不可避免的,但是,你可以通過警惕避免紅石式沙坑。 If you see a chest, furnace, or something of that sort, make sure you have a way of getting away before breaking it.如果你看到一個[胸部],[爐],或諸如此類的東西,請確保您有前打破它越來越遠的方式。 ==== TNT ==== If it's too good to be true, it probably is. ==== ==== TNT如果它過於異想天開,它可能是。 Look out for innocent houses built on the landscape: it could be a deadly trap!留意建在風景無辜的房子:這可能是一個致命的陷阱! TNT also makes a great big hole, making it rather difficult to fight. TNT也使一個偉大的大洞,使它相當難打。 Also some maps contain TNT which acts like it did in beta, it will detonate on hit making it impossible to disarm.也有一些地圖包含TNT這就像它在測試版一樣,它會引爆擊中使其無法解除。 Map makers achieve this through external tools.地圖製作者實現這個通過外部工具。 Since 1.7, they can also use data values in commands.自1.7,他們也可以在命令中使用的數據值。 ==== Pits ==== Although easy to dodge within corridors, fighting can distract you, and you can walk off the edge of a pit! ====窖====雖然容易躲閃走廊內,戰鬥可以讓你分心,你可以走了下來一個坑的邊緣! Cover up, or barricade every pit you see that might be a threat.掩飾,或設路障你看,可能是一個威脅,每一個坑。 If possible direct the fighting away from any nearby pits.如果可能的話直接戰鬥遠離附近的坑。 ==== Redstone-related Items ==== This includes Pressure Plates, Dispensers, and Pistons. ====紅石相關物項====這包括壓力板,掌櫃和活塞。 Redstone circuits can be made to do virtually anything, so if you see an "innocent" Pressure Plate lying about, block it off, or avoid stepping on it.紅石電路可做幾乎任何事情,所以如果你看到一個“無辜”的壓盤臥談,阻止其關閉,或避免踩踏。 ==== Movement-affecting blocks ==== These include Soul Sand, Ice, and Vines. ====運動-影響塊====這些包括魂砂 Soul Sand makes you walk slower through an area;靈魂沙讓你通過一個區域走慢; Ice makes the ground slippery;冰使得地面濕滑; Vines can be distracting when fighting against walls.靠牆的戰鬥時,藤蔓可以分散注意力。 Try to stay away from Soul Sand or Ice, and avoid being cornered by mobs in a vine-filled area.盡量遠離靈魂沙或冰,並避免被圍困在一個藤填充區域小怪。 == Preparations == === Your inventory === It's best to pack lightly when going into a dungeon, you don't want to lose too many things if you die. == ==準備===您的庫存===這是最好的進入地牢的時候收拾輕,你不想要,如果你死了失去的東西太多了。 Here are some good things to have in your inventory: *Two Swords *A bow **up to a stack of Arrows *Two Pickaxes *A stack or two of Torches *A Water Bucket (for lava areas) *Armor *A stack or two of Blocks *Potions (if possible) For rescue missions, you should have: *A sword/A bow *A pickaxe *Some Torches *Some Blocks *Light Armor *Potions (if possible, and only in heavily mobbed areas) Here are some good potions to bring along: *Health: Good to have on your hotbar, because it not only heals, but it also damages zombies, skeletons, and zombie pigmen.以下是一些在你的庫存的好東西:*兩個劍*弓**高達一摞[箭頭] *兩個[鎬] *堆棧或兩個手電筒*一個水桶(熔岩區)*護甲*堆棧或兩個塊*藥水(如果可能)救援任務,你應該有:*阿劍/弓*鎬頭*有些手電筒*有些塊*輕甲*藥水(如果可能的話,和只有在大量圍攻地區)這裡有一些很好的藥水攜帶:*健康:很高興有你的快捷欄,因為它不僅治愈,但也損害殭屍,骷髏和殭屍豬。 *Regeneration: Great for runthroughs or spawner rushes, since any damage you receive will be negated quickly. *再生:偉大的runthroughs或產卵燈心草,因為你收到任何傷害都會被迅速否定。 *Fire Resistance: Blazes and Ghasts are very easy with Fire Resistance. *防火:布萊澤斯和Ghasts很容易與火焰抗性。 === The base === A main base should have these characteristics: *It is completely safe from monsters. ===基地===一個主要基地應具備以下特點:*這是從怪物身上完全安全的。 *Crafting Tables, Furnaces, and Chests is situated there. *手工藝表,爐,和胸部坐落在那裡。 Generally, most people build their bases around the Victory Monument, but some mapmakers have been annoyances within the monuments (ex dying zombies, growing vines), so it is best to build it relatively close, but not too close.一般情況下,大多數人建立自己周圍的勝利紀念碑基地,但一些地圖繪製者已經古蹟(如垂死的殭屍,越來越多的葡萄樹)中的煩惱,所以最好是建立它比較接近,但不要太靠近。 Some more things I recommend you have in your main base: ==== Food farm ==== In most maps, the best renewable types of food are Carrots and Potatoes.一些更多的東西,我建議你在你的主基地:====食品​​農產品====在大多數地圖,最好的可再生能源種類的食物是[胡蘿蔔]和[土豆]。 They are very easy to farm, and they feed a decent amount (Carrots heal 2 Food Points, Baked Potatoes heal 3 Food Points.) Here is a tutorial on Automatic Wheat Farms, which can be used to grow carrots or potatoes as well.他們是非常容易的農場,他們養活一個體面的數額(胡蘿蔔治愈2點食品,烤土豆治愈3點食品。)[1]是一個教程自動小麥農場,它可以用來種植胡蘿蔔或土豆為好。 If there are cows or mooshrooms in the map, then it is best to get a wheat farm started in addition to the carrots/potatoes.如果有mooshrooms在地圖,那麼最好是得到一個小麥農場開始除胡蘿蔔/土豆。 Meat heals 4 Food Points, making it the best easily accessible food in the game.肉類治愈4點食物,使得它在遊戲中最好的方便食品。 A Melon farm, unless very big, is not recommended, as melons only feed one part, and melons grow rather slowly.瓜農場,除非非常大,不建議,作為[冬瓜]唯一養活一個部分,瓜類生長相當緩慢。

==== Monster EXP farm ====
主条目:Tutorials/Monster Spawner Traps
You'll only need a monster trap in extreme cases, where it's impossible to go on without enchanting your own gear.
====怪物EXP農場==== Template:主您只需要一個怪物陷阱在極端情況下,它不可能去而不妖嬈自己的裝備。

Set up a spawner trap around a funbox, preferably very high up, so that the mobs are around 1/2 hearts when they fall (one punch kill).設置一個產卵陷阱圍繞funbox,優選非常高了起來,從而使小怪大約1/2的心時,他們落入(一個衝殺死)。

==== Tree farm ====
主条目:Tutorials/Tree Farming
Wood is undeniably the most important resource in Minecraft.
====林場==== Template:主 [[木]無疑是在Minecraft中最重要的資源。

You'll need a lot of it too, in the case of challenge maps.你需要它的很多也是如此,在挑戰地圖的情況下。

==== Cobblestone farm ====
主条目:Tutorials/Cobblestone Farming
This is only needed in extreme cases, where you have a great lack of Stone to use.
====鵝卵石農場==== Template:主這僅需要在極端情況下,如果你有一個很大的欠缺石的使用。
The easiest farm to make is
最簡單的養殖場要提出的是
Template:教程 [[類別:指南] ] [恩:教程/打一個挑戰地圖]
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