煮熟的肉是能回复最多饱食度的食物。为了能让肉持续吃下去, 就必须养殖一些家畜。 养殖家畜也可以获得一些其他物品:皮革、羽毛、羊毛和鸡蛋。一个手工屠宰农场也可以提供一些经验。
视频
标准的家畜养殖和养殖场
一个标准的农场十分容易建造:
- 把一些(至少两头/只)动物围起来,使用栅栏围起来是一种经典的方案。
- 繁殖它们直至达到一个合理的数量。 (或者它们是放养的)。
- 屠宰它们中的大部分,获得你想要的东西。对剩下的进行繁殖,周而复始……
把周围的动物领回去,你需要拿着可以使他们繁殖的食物来引导他们(如果你有粘液球,栓绳拉回去也不错):小麦用于牛、哞菇和羊;胡萝卜用于猪和兔子;小麦种子用于鸡。你将他们带入圈中之后,就要开始喂养它们了,这样他们就会进入“求爱模式”,他们会两两分组,诞下幼体。(这样也会产生经验球,注意收集!) 你至快可以每五分钟喂一次动物,从你的成年动物群之中获得幼体。幼体需要大概20分钟才能成长为成年个体,所以别太快太多的杀死成年个体。
在一个确定好的圈内能有多少动物是有自然限制的——通常来讲,如果太挤了,动物就会被推进圈四周的墙内。如果墙体是非透明方块,动物将会窒息;如果墙体是栅栏、玻璃或者其他透明方块,则动物会被挤出去,成为外面的自由生物。一般后者比前者更好一点,因为你可以把逃跑者杀掉。喂养后拥挤导致穿墙这是很普遍的,因为新的幼体可能会把成年个体挤入墙中。
对于羊,一般你不要杀它们,只是把它们染成各种颜色,然后定期剪羊毛就好。他们还需要一个铺满草方块的大羊圈,用于剪毛之后恢复他们的羊毛。
鸡也是比较特殊的,不仅仅因为他们需要用小麦种子来喂养,而且他们还会下蛋,通过扔蛋有几率获得小鸡。这使它们很容易繁殖。需要定期去收集鸡蛋的烦恼可以发展一个蛋场,其中一群鸡保持在水上,它们的蛋将会收集在一个位置。可以用漏斗来实现鸡蛋自动收集,连接到一个投掷器上还能实现自动繁殖。
自动化养殖和养殖场
Cruddly's Steakatron 2000
作用
建造
- 首先放置一个大箱子在前面。装饰一下,在上面放两个物品展示框,在左面一格上面放上生牛肉,在右面一格上面放上牛排。这会提示你按哪个按钮来杀牛。可选项:用一个铁砧来命名箱子为“Meat Locker”。
- 在箱子之后的2×2区域内放置漏斗,并保证他们都漏向箱子。
- 在箱子之上的2×2空间放“红色染色玻璃”(keeps the cleaning to a minimum!)。
- 在漏斗的另一侧放置玻璃后墙。
- 在漏斗两侧使用不透明方块安置两格宽,3格高的墙(第一层是挨着漏斗的)。作者通常使用砖块来保持视觉上的一致性。
- 在最上面的方块的前面,每边放置一个发射器,面朝内侧,在发射器前面放置按钮来控制。放置一桶水在左边的发射器里面,在右边的里面放一桶熔岩。
- 在内侧四个实体墙上放置告示牌。这保证你的水或者熔岩不会流下了,只保持在上面一格。
- 在左侧放置楼梯使得可以走上顶部。
- 6. 在外部添加一圈楼梯,安装活板门在最上面方块的下部内部腔体的正上方。
准备
用途
- 从你的“Meat Locker”拿一些小麦,上楼梯,打开活板门,饲喂你的牛。完了之后关上所有的活板门。
- 决定一下你是要生牛肉(用于和村庄的屠夫交换)还是牛排(用于食用)。按动对应侧的按钮,等待成年个体死亡,然后再点一下刚刚你按的那个按钮。熔岩会快一些,水可能要几分钟。当然,如果你渴望获得经验,你可以打开活板门进去手动杀牛。
- 从你的“Meat Locker”里面获得东西然后离开。
如果你需要带一些牛离开去别的地方,打开活板门,点一下放水按钮直到足够的牛离开为止。
Caleb's Automatic Uncooked Chicken and Feather Farm
要做一个自动化养鸡场,你需要首先由一个鸡蛋收集装置,然后将这些鸡蛋击碎在一个圈内,等它们长大了用水淹死或者什么别的办法。你也可以用熔岩不过这可能要做的更精细一点儿。
DJ&Riggaz Automatic Cooked Beef and Leather Farm
试着做一个自动化牛场,如果在牛死后自动得到牛排是很多人头疼的问题。这个问题一般用熔岩或者地狱岩来解决。作者表示,就他个人而言他更喜欢用地狱岩,认为这样可以做到最好最高效的农场。做一个饲喂站作为这个设计的中转站,用水流带走牛,水的末端是点燃的地狱岩的上方,使牛站在激活的活塞上,之后收回活塞牛会掉落在地狱岩上,几秒钟后牛会被烧死,最后会得到牛排和一些皮革。
Cruddly's Porkatron 3000
Function
To greatly speed up the production of raw porkchops and cooked porkchops. Incorporates an auto BBQ (existing art). It utilizes a gap made by a redstone repeater with a block above to separate the pigs and piglets.
Construction
Step 1: Auto BBQ
a. Place a chest looking to the left of the desired machine area.
b. Connect a hopper in front of the chest (from the machine perspective) to the chest. Above the hopper place a BBQ (furnace. On the right of the BBQ connect a hopper for fuel. To the right of this fuel hopper, place a solid block with a sign reading "Refuel BBQ here"
c. Above the BBQ connect a hopper for food (BBQ feeder).
Step 2: Cooking selection
a. Behind the BBQ feeder (2 blocks above the chest), connect another hopper (the collector) and then connect a hopper to the top of the chest (the selector).
b. To the left of the selector place a solid block, and place a lever on the block. Place a further block to the left of the last block with a sign reading "Raw" on the top and "Cooked" on the bottom.
Step 3: Separator
a. Behind the collector connect two more hoppers in a line (the floor).
b. Wrap the floor in blocks to create a 2 deep containment pit (slaughter house). It is advisable to use glass on the right side to make it easier to check if the pigs have drowned.
c. Remove the rear lowest wall block to extend the floor and place a gate (side gate). On the outside of the block to the left of the gate, place a lever. Next to the lever place a sign, at the top reading "Closed" and the bottom reading "Open".
d. Behind the gate place a redstone repeater and place a solid block above it. This creates a gap that baby pigs can pass through, but adult pigs cannot. This is the money...
Step 4: Finishing up
a. Behind the slaughterhouse create a 2 deep containment pit. From this pit have steps wind their way clockwise to level with the top of the slaughterhouse. Wrap the stairs in walls and roof suitable for pig containment and leading them to the slaughterhouse pit. Use plenty of glass to make it easy to see the piglets later.
b. Place a downward facing dispenser _in_ the rear top of the containment pit and put a bucket of water into it. On the outside of the block to the left of this dispenser place a button and a sign next to the button reading "Drowner".
c. In front of the dispenser, at the bottom of the top block, place a trapdoor. In front of the trapdoor, on top of the block at the top front of the slaughterhouse place a gate, and ensure the walls for pig containment connect neatly with the dispenser, trapdoor hole and gate (operator gate).
d. On the top of the dispenser place another gate (top gate).
e. Extend the area behind the operator gate for 3 blocks and create stair access from right side.
Preparation
Lead your pigs via the operator stairs and gate into the slaughterhouse using carrots.
Usage
Note: It is advisable to briefly note these instructions on signs next to the machine.
1. Select cooking options: raw or cooked. Open side gate, close top gate. This will allow piglets to escape and be unable to re-enter the slaughterhouse.
2. Open the trapdoor. Feed / breed the pigs, close the trapdoor, then, still holding the carrots, proceed to the rear of the machine to entice piglets out of the slaughterhouse. Once all piglets are out, put the carrots away.
3. Return to the operator gate and look out to the left of the machine for the drowning button and press it. Wait until all pigs have died and press the button again to retract the water.
4. Close the side gate, hold your carrots again, and open the top gate to entice all piglets into the slaughterhouse. Once all piglets are in, close the trapdoor and collect your food from the chest. Note that if using the cooked option, there will be some delay whilst the BBQ slowly cooks all the food. Best to come back later and collect the finished product then.
Modification Notes
Adult pigs cannot fall through a single trapdoor. A single water source dispenser will not drown in any block more than 1 square away. It is possible to use redstone dust to relocate all controls to the front of the machine or the operator gate area if so desired. It is also possible to use an inverter circuit to ensure the top gate and side gate are always in opposite states.
跌落屠杀陷阱
步骤
你需要以下材料和工具:
第一步
选择任意地点安置栅栏,栅栏围起来的区域可以大一点。在本教程中围栏区域比较小。
第二步
挖一个2×2的洞,简易深一点儿,如果太小了,简易之后读一下可选建议。
第三步
放置活板门并打开。
第四步
在洞的底部放置四个漏斗。
第五步
如图放置更多的漏斗:
之后在墙上挖出一个区域
第六步
放置两个发射器在漏斗前面,放置水和一个大箱子。
第七步
制作一个红石循环信号。
第八步
封住两侧的墙,红石线埋在其中。
最后一步
封上另外一侧 如果你的洞太小了或者你想要熟的牛排,读可选建议。
可选建议
放置两个告示牌:
放置熔岩:
半自动农场
养羊场
养羊场建造是非常困难的,因为你并不想去杀羊。然而你如果把它们都放在一起剪羊毛又非常不容易。但是如果有一格水或者流动的水,羊会上下跳动,你就可以在一个地方剪羊毛了。接下来就是将这一优势一步步实现的办法。
这个设计可以分分钟剪一百多只羊。
首先你需要建造一个单体水淹农场,但是每一边都要高一点大约12格。如果你不知道怎么做到这个,请继续往下读或者直接跳到第四步。每层的设计蓝图我已经做好了再页面的底部可以看到。
你可以用任意的实体方块(但是不能用栅栏或者玻璃板之类的,羊会卡在里面)但是要留一条给草生长的路径,否则羊毛不会再长出来。
- 第二步:建造另外一层,同样的尺寸(5×8),用更小的长度连接上一层,看起来如同第四层那样。先不要放水,这个要最后办。替代一些方块放置面朝下的活塞(如第五层那样)。这会帮助你控制水流。
- 第三步 在水体上面放置一层固体方块(在图片中是石头),在上面放上红石中继器。用红石线连接它们并拖到结构的另一端。用一个拉杆来控制开关,要保证所有的活塞在平时是被激活的。如果没有你需要用红石中继器和红石线来修复,确保这一点。当所有的活塞被激活后,你可以放置水在活塞之后,确保水流流进第一层,但是在漫上其他层之前就停止了。就像水淹农场一样。
- 第四步: At the bottom of Layer 3 you will notice a gap 2 blocks high and 5 long with half (stone) slabs at the other end. This is where your sheep will fall into. Build a 3 block high wall around this area and at the end place half slabs.
The half slabs allow you to gather the wool without gates and stops the sheep from jumping out of your farm.
- 第五步: On one side of your sheep farm will flow the water supply to make the sheep bounce. Build a 3*4 outline using solid blocks that connects to your outer wall, but one block below. (as seen in layer 2). Below this build 2 pistons between the water blocks and the sheep platform. Ensure there is a block below the water holding area. Next connect up the pistons with redstone as seen in layer 1.
- 第六步: One level below that build 2 rows of sticky pistons that face upwards in the middle of your sheep collecting pit. Place grass blocks on these.
- Sticky pistons aren’t essential and can be replaced with normal pistons. Just remember to move Layer 0 up a level. The upside to having grass here is so the sheep have more to graze on.
Point repeaters to all the pistons and connect up with redsone.
- 第七步: Move all your leavers and redstone paths to Layer 3 for easy access, ensuring the lines don’t switch up and power something they shouldn’t, then label. You should now have one switch powering the turrent of water on level 4 (Gathering switch), another that raises and lowers the platform at the bottom (Platform switch) and the last that turns on and off the small body of water (Harvesting switch) which makes the sheep bounce. Test to ensure they are all working then go get yourself some sheep!
Warning: If the gathering switch is turned on, ensure the harvesting/other water is off. If they are both on together sheep will bounce over each other and escape. Remember, if one water is on, the other must be off. The procedure is a follows
1. Lower the platform (Platform switch)
2. Turn on water torrent (Gathering switch)
3. Wait until all the sheep are in the hole
4. Turn off the gathering switch
5. Turn on Harvesting switch
6. Grab your shears, right click and point to a sheep, as they bounce you will collect wool. Ensure you get all sheep by moving around a bit.
7. Turn off the water and raise the platform.
8. Jump in and collect all the wool.
9. ????
10. Profit!
Notes:
- The stone blocks can be switched around to make different designs. The only important ones are the grass blocks in the centre.
- This design has been tested with 100 sheep successfully but with that many problems arise. If some of your sheep are missing they may have glitched through a wall.
- Max time between harvesting: Unknown
- Max number of sheep possible: Unknown
- Max number of water levels you can create: Infinity! (I think)
- If you would like it to be wider, you can mirror the design and have two water bodies joining together. However this is the widest combination because you have to be able to control the water. Perhaps someone else will be able to solve that problem.
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