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仙人掌农场仙人掌有效的种植和收获途径。仙人掌农场对于烧炼仙人掌以得到仙人掌绿染料非常有用。创造性的使用水源和沙子会使得仙人掌农场有趣且高效。仙人掌的生长要求在沙子上,且周围没有被其他方块填充。

设计

行列式种植

如果仙人掌之上有几格的空间,而且在仙人掌长高之后的位置旁边有一个实体方块,那么长高的这部分仙人掌就会立即掉落在它的底部。可以利用水流将这些掉落的仙人掌运到一个收集点去。技巧是将“破坏者”方块沿着仙人掌放置成一行,这样它可以迫使仙人掌掉落到水中去。高效仙人掌农场可由行列式种植加水流运输构成,如下所示。

如果你在寒冷的生物群系,可以放置火把来放置被雪覆盖。留心掉落的仙人掌块被仙人掌破坏掉。

脚手架式农场

这种仙人掌农场,你无需用到一个平台和水流,收获的仙人掌也可以免于被破坏掉。 首先,找一个12×12的区域并在中间放置7格沙子[1]。 其次,在这条沙线四周用圆石或者其他你喜欢的材质围个圈[2]。再次,再沿着沙线放置第二层圆石这样你可以轻易的够到长高后的仙人掌并收获它们[3]。最后,在圆石和沙子之间的区域倒上水[4]

等到仙人掌长高之后,你可以站在圆石达成的脚手架上收割掉上面的部分。用这种办法,你可以收获大约85%的仙人掌方块,而不会被破坏掉。

活塞底部收割农场

活塞可以放置在仙人掌的底部,当它们被激活的时候,会推掉临近的仙人掌底部,这样会收割掉这上面所有的仙人掌方块。

Piston pushing an adjacent block

这个设计非常简单,放置一个面朝上的活塞,然后放置一个沙砾在上面。当仙人掌长高了之后,激活活塞将会推出沙砾,这将破坏掉四周的仙人掌。这将会是非常高效的,因为100%的仙人掌都会被手机而没有被破坏掉,尽管这需要你重新种植他们会有点麻烦。这个设计也是非常简单来拓展的。

你收获之后,收回活塞沙砾将会落下。因此这种办法不需要任何粘性活塞。

Piston pushing middle block

Another method is to setup pistons to push the middle cactus block, breaking the top two blocks. This allows the third, bottom block to remain that replanting is not necessary. Note that cacti will not render as many blocks and is potentially less efficient due to losing blocks in the process, similar to stepping on tilled dirt with seeds growing and losing the seedlings.

Automatic Harvesting

File:2011-10-29 20.53.11.png

Example of the automatic cactus farm

The concept behind this is done with the setup outlined above, except when constructing your building you need to place blocks two spaces above the sand, adjacent to (but not touching the sand) so that they float in the air. The reason behind this is that when cactus comes in contact with an adjacent block it will auto-shed the segment of cactus touching it. This way, when the cactus grows to its 3rd segment high, your floating block will be adjacent to the cactus, so the top piece will break and fall into the water.

Some notes about this though:

  • When a collectable block touches a cactus it will be destroyed. So sometimes when it auto-sheds itself the collectable cactus block will fall onto living cactus and destroy itself.
  • It may be more beneficial to place the block high enough so that when the 2nd segment attempts to grow it harvests itself. This reduces the waiting period of growth in the initial planting.
  • You want to minimize the number of possible points of contact for a cactus block to make contact and fall back to the living cactus. Using the dense checkerboard pattern, consider using iron bars or glass panes and placing them with the bars/panes separated by 3 spaces on the cardinal direction and 1 space on the ordinal direction. This ceiling pattern ensures that all cactus are only being touched on one side, and minimally so (2 pixels), giving the block plenty of room to escape.
  • It is also possible to make a transport system for the cactus if you place a single water source in the corner of the 'box' you constructed for the farm. When placing the water block, you need to place it on the 2nd block above the ground to create a 'down fall' of water which then produces the required force to allow the water to reach the farthest corner away from the source block. With this setup it is possible to have the newly harvested cactus blocks float to a single collection point.
  • Try to experiment with wooden pressure plates at the collection point. Set up a redstone torch which stops burning when the pressure plate is pressed down by a cactus block.
  • The block adjacent to the top cactus can be a sign rather than a solid block.

Multilevel Farming

Automatic farms can be stacked on top of each other to increase yield.

Using a design like this, you can create insanely large and space efficient cactus farms. Also, with some water, hoppers, and a chest, you can make it fully autonomous leaving it, and collecting the cactus later.

视频

Tutorials/Cactus Farming/video

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