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Disambig gray  本文章介绍的是过去的携带版版本升级。关于PC版本,请见“版本记录”。关于未来升级,请见“携带版未来展望”。

A (?) denotes version's info here is guess-work, possibly incorrect. Known bugs in the latest stable version are listed here.

Alpha

版本 發布日期 更新摘要
版本0.6.1(平台:iOS/Android) 2013年1月31日
Bug Fixes:
  • 漏洞修復:多人的箱子和告示牌輸入
  • 如果它是不會被刪除,新裝甲項目將覆蓋舊的
  • 半磚在“上”的位置
  • Xperia玩樂控制
版本0.6.0 (平台:iOS/Android) (此处指魔法lv5的预测) 2013年1月30日

新增:

  • 装甲
  • 动物宝宝
  • 美丽的云
  • 改进方向控制
  • 石料切割机。
  • 羊可以用染料染色。
  • 加入了地狱岩。
  • 砂砾石将受到重力的影响

調整:

  • 制造木门给6块而不是3块(像PC版一样)
  • 下界反应生成地狱岩而不是黑曜石
  • 雾已经改了
  • 下界反应堆现在产生更多的物品

漏洞修复:

  • 西瓜的问题(它们不应该长的太快)
版本0.5.0 (平台:iOS/Android) (此处指完整版) 2012年11月15日

新增:

調整:

  • 睡覺時會恢復血量。
  • 食物現在會恢復更多的血量。
  • 減少霧的效果。
  • 现在可以起床了。

漏洞修复:

  • 修复读取游戏时造成崩溃。
  • 修复建立地图时没有动物的问题。
  • 修复有时使用物品时会打到不在面前的动物/玩家。
  • 修復重生在床時會跑到幾層樓高處。
  • 修復鋤土掉種子時,種子會跑到方塊下方的錯誤。
  • 其他25個修復

待修复漏洞: 西瓜藤可以无限利用,且可结出一个以上的西瓜

版本0.3.3 (平台:iOS/Android) (此处指完整版) 2012年8月9日
  • 全新的攻击型生物 - 骷髅蜘蛛
  • 加入了和箭
  • 加入了骨粉燧石
  • 未收集的物品消失时间延长至5分钟
  • 所有设备支持6个快捷槽
  • 更好的亮度显示
  • 从悬崖或高处掉落时会听到类似于骨头碎裂的音效

漏洞修复:

  • 被从游戏中移除
  • 修复了一个当可点燃物品被岩浆喷出的火星点燃时,可能会使整个世界着火的漏洞。
  • 修正了熔炉铁块青金石块金块钻石块的合成公式。
  • 修复了火炉引起游戏崩溃的漏洞。
  • 树苗和树叶的修复。
  • 现在需要使用工作台合成
  • 火把现在可以被放置于栅栏上了。
  • 蒲公英不会再在快捷栏中显示成一个鸡蛋了。
  • 当仙人掌和门相邻放置时可能会消除下面的门方块(双层仙人掌则上半部分门消失)的漏洞。
  • 移除了玩家接近世界边缘时产生的和怪物生成相同的粒子特效。
  • 楼梯现在可以遮挡光线。
  • 加入一些丢失的音效:奶牛疼痛的呻吟、打破玻璃或冰块的声音。
  • 关于栅栏门不会出现在角色手中但可以出现在世界中的漏洞。
  • 当玩家站立于一个台阶上,并按放另一个时,玩家会直接穿过而跌落的漏洞。
  • 剑攻击生物后会减少耐久了。
  • 黄金制作的工具不再比木制工具更耐用。
  • 一些动物的后端贴图会上下颠倒的漏洞。
  • Ipad版本中的触摸虚拟方向摇杆不会再于快捷槽重叠。
  • 玩家不再能将甘蔗放入水中。
  • 矫正了深绿色树叶被剪刀剪下时的材质贴图。
  • 多人模式下,放置于雪上的方块不再会产生多余的副本。

待修复漏洞:

  • 攻击型生物可能会在白天生成?
  • Torch lighting not as effective.
  • 弓不会消耗耐久度
  • 有时拉起一支弓,会显示成弓和箭。
  • 再第三人称视角下使用瞄准时,弓会出现在手臂的上面。
  • 缺少一些音效:如蜘蛛死亡的声音等等。
  • While drawing back an arrow if the user aims at a torch, sapling, flower, sugar cane, or mushroom it is broken.[1]
  • Dandelion Yellow and Bone Meal sometimes appear as green dye in hand and also in third person mode.
  • 攻击型生物没有精确的生命值。
  • 当使用瞄准时,有时会发生游戏崩溃而且火炉中的物品被删除的情况。
  • 在拉弓的動畫中像素之間會有空隙。
0.3.2 (安卓平台) (此处指完整版) 2012年7月16日
  • 火炉!现在每一个可用的方块和物体都可以在其中收集、合成和冶炼了。
  • 更多的树!使用除了剪刀之外的任何工具收割树叶方块都会掉落树苗。
  • 诸如玻璃板和板砖等方块采用了不同的材质。
  • 黄金、钻石和铁矿石现在可以收集了(冶炼它们制作更强的工具)!

漏洞修复:

  • 减小了在一些设备上的闪烁/Z轴冲突。
  • 怪物有了正确的生命值。
  • 修正了拿在手中的栅栏门和半砖的渲染问题。

已知漏洞:

  • 树苗在创造模式中不可用。
  • 树苗在快捷槽中不可见。
  • Dandelion Yellow is shown as an egg (and vice versa) in MATTIS and the hotbar
  • Swords don't loss durability when hitting mobs.
  • Crafting a iron block only needs 6 iron ingots, but a iron block yields 9 iron ingots
  • Crafting a Wooden Door only requires 4 Wooden Planks.
  • Crafting Stairs only require 3 of the required material, but generates only one Wooden Stair (i.e. 3 Wooden Planks for 1 Staircase).
  • Furnaces and Ladders require 5 Cobblestone and 5 Sticks (respectively).
  • Short clicking a furnace crashes the client in (MP)Creative.
0.3.2 (iOS) (只限于完整版) 2012年7月16日
  • 熔炉!每一个可以用的方块或物品,现在都可以收集,制作或者熔炼成。(将去除更多的无限项目)
  • 种树!当树叶被打碎或枯萎时,有几率掉落树苗!
  • 更多的半砖比如薄板玻璃,以及其他的材料。
  • 黄金,钻石,铁矿石,现在都可以收集了!(制作更强的工具!)

错误修正

  • 在某些设备中修正攻击闪耀
  • 如果你有一把剑或者一个物品或方块,将不会显示数字‘1’。
  • 怪物有正确的健康值
  • 固定渲染在手上的篱笆门和半砖

错误:

  • 在背包中鸡蛋显示为蒲公英,蒲公英显示为鸡蛋。
  • 一个重大的错误!点击火炉中的空槽可能会使游戏崩溃(这个错误在App Store中显示了)
  • 制作一个铁块,只需要6个铁锭,但是一个铁/金/青金石块会被拆成9个铁锭。
  • 树苗不会出现在创造模式的背包中。
0.3.0 (Android) 2012年4月24日
  • 仍然名為 0.3.0
  • 修復了圖標的漏洞
  • 更多物品欄空間
  • 縮小了GUI
0.3.0 (Android) 2012年4月24日

漏洞:

  • 當破壞書架時,他們掉落3個書架而不是3本
  • 某物品有錯的圖片
  • Game force closes upon opening on some devices.
  • 所有物品都是工作台,不論工作台及非工作台. (只測試在 Xperia Play)
  • Game Restarts the Device upon opening on Some devices. (只測試在 Xperia play)
0.3.0 (iOS) April 23, 2012

漏洞:

  • 當你合成石磚台階或[[石磚樓梯],遊戲會認為你只擁有一石磚,而不是無限
  • 當你在合成時,有2個火把圖示會出現,但只有一個成功 (but only the one works)
  • 當你使用木台階,掉落圖示和在你握住的圖示是石台階
  • 當破壞書架時,他們掉落3個書架而不是3本,製作圖書館和其他需要書架的建築更容易。
  • Despite having no furnace, iron ore can still be mined and dropped. it appears invisible in your inventory but can be placed in your world.
  • Leaf blocks have the texture of crafting bench sides when held, do not stack, and have a durability bar.
  • In Survival Mode, doors cannot be collected when broken.
  • Sugar cane drops its item icon in Creative mode, and you can "pick it up". [2]
  • If you drop an axe and two different blocks, the axe symbol shows the infinity symbol instead of a number one after picked up. (other items not tested with, and the item turns back to a number one once used again)
  • You cannot obtain stone slabs in Survival Mode.
  • Swords do not lose durability when used on a mob, only when used to break blocks.
  • Charcoal is one way to make torch but is unavailable because of the lack of furnace.
  • When the limit of blocks is reached, you can still craft it, but it won't give you anything.

Lava bug , it starts to spread fire all over your world without stopping. Also with lava bug, it allows water to be set on fire.(major bug)[3]

0.2.2 (Android) March 17, 2012
  • Major bug fix for some tablet devices and smart Phones in which the game was unable to open.
  • Acer iconia tab a500 fixed
0.2.1 (Android) March 14, 2012
  • New controller option – Split Touch Controls. This is option may be more suitable for those with bigger screens. You got a cross hair and the right half of the screen lets you rotate the camera. Touch to place block, hold down to remove blocks. Just like you did before [4]
  • Flying is changed; ascend/descend by sliding from the center button to the up/down button
  • Pigs are added to Survival Mode, but you need to go to new chunks/worlds to find them.
  • Added bookshelves in Creative mode
  • Sugercanes are now infinite (still can't pick them up)
  • Bigger screens have more hotbar icons
  • Bug fixes
  • Blocks now have the 'cracking' animation when you destroy them
  • The circle shown when breaking blocks is sharper

Bugs:

  • Enabling Split Touch mode once makes MCPE crash (without error message) on starting (old or new) world. Even uninstall/install cycle won't help. (Acer Iconia)
0.2.1 (iOS) March 14, 2012
  • New controller option – Split Touch Controls. This is option may be more suitable for those with bigger screens. You got a cross hair and the right half of the screen lets you rotate the camera. Touch to place block, hold down to remove blocks. Just like you did before [5]
  • Flying is changed; ascend/descend by sliding from the center button to the up/down button
  • Pigs are added to Survival Mode, but you need to go to new chunks/worlds to find them.
  • Added bookshelves in Creative mode
  • Bigger screens have more hotbar icons (7)when using the old controls. When using split touch controls, you only get three.
  • Sugar Cane is now infinite (you still can't pick them up)
  • Bug fixes

Bugs:

  • When flying above the height limit in third-person, your avatar disappears.
  • When underwater, you can't see the breaking animation
  • In creative mode, flying above the height limit lets you walk on the edge of the world, on top of the block invisible bedrock found in the files of the game.
  • You can put cacti on any block as long as it has snow on top of it.[6]
0.2.0 (iOS) February 17, 2012

生存更新

  • 全新的游戏模式
    • Creative
      • 你可以飞了. Press the jump button twice to initiate flight. From there, double press and hold up/down to ascend/descend.
    • 生存模式(游戏模式)
      • Crafting is still not an available feature.
        • Because of this, stone shovels, stone pickaxes, stone axes, shears, stone swords, ladders, torches, wooden doors, fences, fence gates, wooden planks, bricks, stone and wooden stairs, stone slabs, and 13 of the 16 dyes (excluding light gray, magenta, and orange dyes), glass, and leaves are included.
      • The Day/Night cycle has been introduced.
      • Even though it is Survival, the user can still see the blocks as though he were Creative mode, but he cannot use them unless he has gathered some of this material.
        • This effectively works as the Inventory, but lacks to standard 2x2 crafting grid from the original inventory.
      • Stone tools are the only type of tool, and each has an infinite amount of durability.
      • When breaking materials, you can gather any material regardless of what tool is used.
        • For example, you can now break stone with your hand and receive cobblestone, but using a pickaxe is still faster.
  • New Mobs
    • Sheep
    • Zombie
  • 新方块
    • Fence
    • Fence Gate
    • Wooden Door
    • Cactus
    • Oak wood is unobtainable and trees now spawn with Dark wood
  • New Tools
    • Stone Shovel
    • Stone Pickaxe
    • Stone Axe
    • Stone Sword
    • Shears
      • To shear a sheep, you must touch and hold down on the screen, similar to breaking a block. If you do not, you will simply hurt the sheep and eventually kill it (8 hits).
  • Bugs
    • When attempting to type in a seed, the virtual keyboard covers up the box you type the seed into and you cannot see what you are typing.
    • White wool is unobtainable.
    • There is no way to get stone blocks in Survival.
    • You can not see the fire when the zombies are burning in the day light.
    • You can hit mobs through glass.
    • You can not see fence gates when they are selected.
    • You can hit mobs through doors when looking through the window part of the door.
    • Sugar cane is unobtainable in survival.
    • If you place a ladder on a block with a thin snow layer on it and no block behind it, it will be invisible, with its normal hitbox, until a block directly adjacent to it is updated. Then, the ladder will drop as a collectible item (lighting updates via torch do apply).
    • When killed by another player, items that weren't even obtained by the player will appear (like obsidian, etc)
    • Fences are sometimes invisible when placed close to water
    • Iron Block, Gold Block, and Diamond Block are not in the survival mode inventory
0.2.0 (Android) February 11, 2012
  • This update was still called 0.2.0 Alpha

Bug Fixes :

  • Major bug fix for some phones that crashed while trying to create a new world
0.2.0 (Android) February 11, 2012

Survival Update

  • New Game Modes
    • Creative (All worlds created before alpha 0.2.0 will be in creative)
      • You can fly.Press up or down arrows twice to ascend/descend. (Press the jump button twice)
    • Survival
      • There is no crafting yet
      • Caves have been worked on a little. (zombies get stuck in caves)
      • Some materials (Tools and anything that can not be naturally acquired) are in infinite stacks which is indicated by ∞ (infinity) symbols.
      • When an item you have 0 of is selected your fist is shown.
      • Added Hitpoints Bar same as computer version (health will slowly regenerate, similar to peaceful difficulty in the computer version).
      • Added Air Bar when under water (you can now drown and die)
      • Added Death with options to respawn or go to main menu.
      • Added a day and night cycle with zombies coming out at night.
  • Mobs
    • Sheep
    • Zombie
  • New items
    • Stone Shovel
    • Stone Pickaxe
    • Stone Axe
    • Stone Sword
    • Shears
    • Doors
    • Fences
    • Fence Gates
    • Cactus
    • Gravel
    • Bookshelf (Block exists but can't be selected ingame)

New Bugs :

  • Game crashes when trying to create a new world on some phones.
  • Sometimes The forward button doesn't work on right handed mode.(Needs Confirmation)
  • Sometimes player can't pickup items.
  • The Trees that grow have a different Wood Block ID (oak) and color than the Wood blocks in your Inventory (pine), thus making it impossible to pick up oak logs.
  • Sugar Cane doesn't drop when smacked.
  • There is no way to get stone blocks in Survival. (Possibly not a bug, but intended as there is no crafting yet.)
  • There is no way to regrow trees in Survival. (Possibly not a bug, but intended as there is no crafting yet.)
  • When you break the bottom block of a Cactus it only gives one Cactus block instead of all that were above it aswell.
  • You cannot place torches on fences.
0.1.3 (iOS) December 14, 2011
  • Fixed bug with opening dialogs after closing the options menu
  • Improvements in network chunk loading
  • Added an "Update game!" block used as placeholder for not yet supported block types
0.1.3 (Android) December 3, 2011
  • Better tablet support
  • Less oversized ingame UI elements
  • Performance improvements, especially in Non-Fancy graphics mode
  • Added cacti to deserts
  • Added Turn Sensitivity setting
  • Improvements in network chunk loading
  • More sounds in J-version

Bug fixes :

  • Fixed a crash bug when connecting to some iOS server maps
  • Fixed blocks placed on snow were added incorrectly in multiplayer

New bugs :

  • When the game tries to generate a world the green "bar" will freeze and not generate a world on some phones. This will crash the game.
0.1.2 (iOS) November 17, 2011
  • iOS exclusive controls.
  • Cacti, Iron ore and other ores can be found in the game files, but are unobtainable.
0.1.2 October 13, 2011
  • Third person view for all devices
  • Mirrored controls for left handed players
  • In-game sound toggle
  • Help text if license verification fails
0.1.1 October 8, 2011
  • Fixes Xperia PLAY controls
0.1.1 October 7, 2011
  • First release for all Android devices
  • Auto-Jump Feature
  • Adds touchscreen controls
  • Breaks Xperia PLAY controls
0.1 2011年8月16日

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