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探险地图(Exploration Map)是一种特殊的地图 ,用来辅助寻找罕见的结构。
获取
探险地图可以与制图师交易获得,制图师是白色长袍村民的一个分支。为了换取探险地图,你必须解锁制图师的至少第四层交易。探险地图分为海洋探险家地图,价格为12到20个绿宝石以及一个指南针,和林地探险家地图交易,需要16到28个绿宝石以及一个指南针。
用途
定位结构
探险地图有两种类型:林地探险家地图和海洋探险家地图。探险地图显示一部分区域,分别包括林地府邸和海底遗迹。地图展示了含有林地府邸和海底遗迹的地方,这两个结构都会用一个标志展示,在海平面上这张地图是空白的,而在海平面下是橘黄色的。如果玩家标志比其在正常地图小说明了玩家距离目标的距离太远。当玩家到达了目标的地点,地图大小会恢复正常。
复制
| 材料 | 合成配方 | 描述 |
|---|---|---|
| 空地图 + 海洋探险家地图或 林地探险家地图 |
输出地图拥有与输入地图相同的地图中心,且会保留林地府邸或海底遗迹的标志,但原始地图的名称会丢失。复制的地图可相互堆叠,但无法与输入地图堆叠。 |
已被探索并绘制的世界部分会被复制,新探索的区域会在两个地图实例中出现。在创造模式中可以通过选择物品展示框中显示的探险地图方块来获取复制的探险地图(确保在选择方块时该地图不在物品栏里,否则该地图只会被移动到可用的快捷栏)。
数据
ID
Exploration maps use the item id of regular 地图, filled_map.
物品数据
An exploration map differs from a map in that its display tag is set, which includes a Mapcolor and a LocName; also its Decorations list includes an entry for its target monument or mansion. Its map item entry is identical to that of a normal map, except that by the time the player sees it, its colors byte array is pre-filled with exploration maps' characteristic land-water boundary lines and water shading.
- Item data
- tag:
- display: How the map looks in an item slot. See also Player.dat format#Display Properties.
- LocName: The localization string to translate; in this case, either
filled_map.monumentorfilled_map.mansion - Mapcolor: Color codes are calculated from the Red, Green and Blue components using this formula:
Red<<16 + Green<<8 + Blue.[note 1] Monument maps use 3830373, which is rgb(58,114,101). Mansion maps use 5393476, which is rgb(82,76,68).
- LocName: The localization string to translate; in this case, either
- Decorations:
- : One of these for each icon on the map. Exploration maps always have at least one representing their target.
- id: For exploration map target structures, this is "+".
- rot: Rotation of the icon. For exploration map target structures, always 180.
- type: 0-based index of the sprite used in /assets/minecraft/textures/map/map_icons.png: 9 for a monument map, 8 for a mansion map.
- x: x-coordinate of the target structure icon on the map
- z: z-coordinate of the target structure icon on the map
- : One of these for each icon on the map. Exploration maps always have at least one representing their target.
- display: How the map looks in an item slot. See also Player.dat format#Display Properties.
- tag:
- 备注
历史
| release | |||||
|---|---|---|---|---|---|
| 1.11 | 16w39a | 加入了探险地图。 | |||
| 16w41a | 探险地图不能再被缩小了。 | ||||
你知道吗
- 从同一个制图师处获取的探险地图都是相同的。
- 探险地图不能在没有这种结构的世界获得。
画廊
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