Template:Mob Ghasts are very large jellyfish-like mobs that float through the air and shoot fireballs from their mouths. Their bodies are 4 by 4 by 4 block cubes with 9 tentacle-like limbs hanging from the bottom. They first appeared in the Halloween Update. Ghasts are able to spawn anywhere in the Nether, as long as there is sufficient space (5*5*5 space is required to spawn) and the game is not in Peaceful mode.
行为
ghasts通常四处漂浮,用自己的眼睛和嘴封闭,并定期作出高亢,孩子般的声音。进攻时,他们打开他们的眼睛和嘴巴。拍摄时大叫,在受到伤害时,他们提出了一个啁啾般的噪音。的声音,Ghasts有一个最低的强度,无论它们之间的距离,所以他们往往听起来更接近时,它们实际上是远。 1.8.1的Beta,Ghast将让出后,被杀害的死亡拨浪鼓 - 类似死亡哭[僵尸]]和[蜘蛛]的使用,当杀害。
不像其他大多数积极的小怪,Ghast不有一种追求模式 - 它不试图向球员靠拢时,在远距离(同样不是特别容易漂走)。相比其他小怪,Ghast有一个很长的搜索范围,并可以针对球员多达100块。引用错误:没有找到与</ref>对应的<ref>标签
- Until Beta 1.7?(needs confirmation), Ghasts aimed at the camera, not the player, so by pressing F5, one could easily dodge their fireballs.
- Ghasts used to not be affected by light, and appeared with the same brightness anywhere, but this was changed in Beta 1.9 Pre-release.
- Since the Beta 1.8, Ghasts are more easily killed than in previous versions, due to the reworking of bow mechanics that came with the update.
- Since 1.9, Ghasts are one of the few mobs that will not turn aggresive in creative mode, even when you hit it
小事
[文件:2011-05-19 19.54.01.png |拇指| 300像素| |。Ghast打开红色的眼睛,当它吐出火球]
- 流行的看法相反,ghasts没有得到产卵在靠近Overworld门户网站的能力。有人建议,Ghasts有一个[[虚空门户] <ref> http://twitter.com/#!/ notch/status/28442542287 </号>,但是这并没有正式实施附近发生的几率很小一个功能。<ref> https://twitter.com/#!/ jeb_/status/53730464141295616 </号>
- 尽管防火,Ghasts [的僵尸Pigman僵尸颜料]溺水时间过长,如果在水或熔岩。这意味着他们喜欢的球员和其他小怪,需要空气的生活。
- Ghasts可能会导致其他小怪来攻击它,但Ghast绝不会针对其他小怪,它会只针对[播放器]。
- 这是可能的偏转他们Ghasts“火球杀僵尸颜料。它也可以处理[[重击]上一个火球,因为它是一个[实体]。
之前[Minecraft 1.0 | Minecraft充分释放],当Ghast打出一个火球,它看上去像一个燃烧的[[雪球];它已经被一个新的岩浆石纹理更新。
- Ghasts是体积最大的暴徒 - 他们是8倍大煤泥的最大变化,但[Enderdragon] S是不再< - !enderdragons是长度 - 通知对话页上的偏见形象 - 长往往是没有提到“博大” - >
- 这是不可能的“骑'Ghast作为球员将告吹。
,如果Ghast被困在一个立方体,它会通过立方体拍摄的火球。这是因为拍摄像所有其他的事情,它产生在它前面的弹丸一个块。
- 由于Ghast火球爆炸的财产,他们可以用来在虚空矿块。
- Ghasts(像所有其他飞行小怪,包括[播放器]创新模式)实际上可以飞比y坐标128高出很多。
- 使用工具来产卵暴徒骑着ghast会导致暴民是内ghast,除非它是一个[[巨人]。
触摸仙人掌* Ghasts采取的损害。
- 同样,消防Ghasts,火焰纹理将扩大对Ghast。
- 部分客房[幽冥遗址]是足够大的Ghast产卵。然而,这Ghast可能会被困住,因为可能没有足够大,它适合通过退出。
- Ghast的的眼睛apperar是充满泪水的,它是未知的,为什么他们contstantly哭了/哭泣。
- Ghasts,即使他们能飞,也不会露出水面产卵,如果它进入幽冥砍死。
Bugs
- Sometimes, if there is a 1-4 space between a platform, they will be trapped, but will still be able to fire at you.
- Their hitbox data seems out of place. Objects will pass through the top of a Ghast, however, hitting its tentacles will hurt it.
- Arrows will sometimes pass through the Ghast during server lag in SMP.
- In SMP, their fireballs often move back and forth, similar to arrows. This is due to lag.
- If spawned in the Overworld (by using hacks) in a glass cage, they will float and stare at the player, but Ghasts will sometimes unexpectedly shoot a fireball in the direction of the player even though there is a glass barrier between them and a player. This bug appears to be absent in the Nether.
- A fireball will not disappear if in flight when switching to peaceful.
- Ghasts' explosions are less "connected" to them in SMP than in SSP. For this reason in SMP mobs damaged by a Ghast's fireballs will not attempt to attack the Ghast and Ghasts that are either spawned or follow a player into the surface world (see below) can become divorced from their explosions and become an essentially peaceful mob. Similarly, Ghast explosions can sometimes follow a player into the real world, without any nearby ghasts, but these normally only appear in the form of apparently random explosion noises not connected to actual damage causing explosions.
- When a player in an SMP server dies near Ghasts or is teleported out of the Nether to the surface world (not via a portal) there is a chance the Ghasts will follow them to their new location in the surface world. These Ghasts may act like normal Ghasts but could also behave radically differently than normal. Changes in teleported Ghasts include the Ghast-less explosions and Ghasts without explosions mentioned above. The teleported Ghast may also freeze in one location or "stalk" a certain player (moving closer to a player until they touch like a normal hostile mob) but both of these are extremely rare.
- Arrows look bigger when they are stuck on Ghasts.
- Similarly, when a Ghast is on fire, the flame texture will be enlarged.
- It is possible to deflect a ghasts fireball with a fishing hook, which will cause your line to move with the deflected fireball.
- Sometimes, when the ghast is hit by an arrow (at full power/draw) at long range or while not in combat it will not die, though the arrow will still appear to become stuck in the ghast.
Gallery
- Ghast1.png
A Ghast preparing to shoot a fireball.
- 2011-09-24 15.37.07.png
A Ghast up close, shooting a fireball at the player.
References