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1.5.0
UAPhase2
版本

基岩版

正式名称

水域更新(第二阶段)

版本码

Android
841050014(armeabi-v7a,22)
842050014(x86,22)
871050014(armeabi-v7a,24)
872050014(x86,24)

发布日期

2018年7月10日[1][2]

测试版本

开发版(Beta)

协议版本

274

其他版本的1.5

1.5,即水域更新的第二阶段,是一个于2018年7月10日发布的基岩版重大更新。它加入了水域更新第一阶段(1.4)后的其他特性,如海龟潮涌核心[3]

新内容

游戏内容

方块

  • 潮涌核心
    • 版本独有: 可以像生物头颅一样按16个不同的方向放置。
  • 气泡柱
    • 版本独有:默认情况下,它将显示为一个透明的完整方块,低端设备可以使用它。
      • 可以让它看起来与Java版本的外观相似。
  • 海龟蛋

物品

生物

更改

常规

  • 为水域更新准备了全新的主界面背景
  • 默认视野从70减少到60,可以在设置-视频中进行调整。
  • 将主界面的设置按钮和商店按钮移动到彼此下方。
  • 新的弹出窗口来询问你是否喜欢Minecraft。
  • 库存按钮已移至商店页面的顶部。

游戏内容

方块

  • 蓝冰
    • 变得更滑。
  • 珊瑚块
    • 只要有一面接触到水就不会死亡
  • 更新了海带顶部的材质

物品

    • 更改了使用键鼠控制船只的转向方式,按W键向前移动,S向后移动(手游端不变)
  • 三叉戟
    • 现在可以被经验修补和耐久附魔
    • 加入了使用激流附魔时在第一人称模式下的动画
    • 在创造模式下不能再破坏方块(像一样)
  • 版本独有: 升级了激流的旋转材质
  • 升级了熟鳕鱼的材质

世界生成

  • 生成于海底峡谷岩浆块现在会产生气泡柱,灵魂沙也会产生气泡柱,这会将你推出水,而不是像岩浆块一样将你向下拉。

生物

  • 所有亡灵生物
    • 现在会潜入水中并在底部走动
  • 尸壳
    • 沉入水中的尸壳将变成僵尸,然后变成溺尸
  • 僵尸
  • 骷髅马
    • 可以在水下骑乘
  • 骷髅流浪者
    • 在水下时会切换成近战攻击,离开水时会切换回远程攻击
  • 海豚
    • 被给予生鳕鱼或生鲑鱼后会游到最近的水下遗迹或沉船
  • 溺尸
    • 现在有几率携带一个鹦鹉螺壳生成

修复

修复了120个漏洞

  • Fixed several of the top crashes that occurred during gameplay
  • Fixed a crash that occurred when playing Truffletop Town and dying while using Elytra and Fireworks
  • Pick Block now works in Survival mode
  • Players can once again resurface after tapping "fly down" arrow while swimming with touch controls
  • Breaking coral with a Pickaxe will now drop dead coral and will drop living coral when using Silk Touch
  • Fixed Dolphins getting stuck in their idle animation
  • Firework Rockets now appear in the Recipe Book when being searched for in Survival
  • Fixed fish not rendering when moving out of render distance and back
  • /clear will now clear items properly
  • The first mouse click after re-mapping an action to a key is now recognized
  • Improved messaging when there are no Old Worlds to sync
  • Leads and Balloons can no longer be attached to Horses being ridden by players
  • Enchantment names can now be seen on the Enchantment Table screen with Pocket UI when using keyboard and mouse
  • Fixed helmets being visible after being destroyed by taking damage from a mob
  • Resource and Behavior Packs are now properly enabled/disabled on Realms when restoring backups or replacing worlds
  • Changes made to the 'Trust Player Permissions' setting during world creation will now persist after loading into the world
  • Fixed some visual issues with Kelp
  • Ladders no longer appear as invisible blocks with collision when placed using '/setblock'
  • The surface of water can now be seen when viewing from behind glass underwater
  • Sneaking and jumping into water no longer prevents jumping or swimming upwards
  • Double doors once again display correctly
  • Fixed the texture of Dark Prismarine Stairs
  • Banners are no longer consumed from the inventory when placed in Creative mode
  • Pick Block will now pick the proper variant of Buttons and Pressure Plates
  • Glass once again renders properly at further distances and certain angles
  • Zombie Villagers created during world generation are no longer super fast
  • It's once again possible to eat Raw Fish
  • It is no longer possible to refill breath by swimming against ice
  • Fixed a redundant gray line at the top of the Drowned's legs
  • The Trident will now be thrown the direction the cursor is pointing when playing in VR
  • Pressing the 'Default Settings' button will now only affect the control scheme that is selected
  • Personal Game Mode is now fully applied in Game Settings when switched from Survival to Creative
  • The Ender Dragon will no longer get stuck if the player moves too far away.
  • Bone Meal is now depleted when used on Kelp from a Dispenser
  • Dropped items can once again pass under top slabs
  • Image thumbnails and game modes for worlds and world templates will now appear when searching on the Storage screen
  • The book on the Enchantment Table screen no longer overlaps the suggested enchantment's name
  • Tall birch trees will once again generate in Mutated Birch Forests
  • Mobs will no longer rotate their heads 360 degrees while in Boats
  • Fixed water not rendering when viewed at certain angles near the surface
  • Splash Water Bottles will now keep Dolphins hydrated on land
  • A controller tooltip will now appear when it is possible to place blocks underwater
  • All overhangs and floating islands will once again generate with grass or snow under them
  • Bryce Mesa biomes will now generate correctly
  • Fixed entering a Minecart from another Minecart
  • Players will no longer spawn on land in the swimming animation after swimming near land and exiting a world
  • Blocks can no longer be placed with no other block to support it when sprint-flying underwater in Creative mode
  • Riptide can no longer be used while riding a mount
  • Ice bergs, Sea Grass, and Kelp can no longer replace blocks of an Ocean Monument when generated
  • Fixed the glint on enchanted Tridents in first person
  • Fixed the rotation of Tridents while charging in first person
  • Fixed several crashes that occurred during gameplay
  • Bone Meal can no longer be used too quickly
  • Blocks can no longer be placed underwater without highlighting another block while sprint-swimming in Creative mode
  • Players can no longer breathe underwater by swimming into ice blocks
  • The breath meter will no longer decrease when the player is visually above water
  • The breath meter is no longer refilled after quitting and loading back into a world
  • Dolphins can no longer be fed fish immediately after they have already been fed
  • Fences can once again be placed on leaves and certain other blocks
  • Fixed water not rendering when swimming against the bottom of a block
  • Seagrass obtained by commands is now functional and stackable
  • Changes to a world's name when it is initially created from a template will now update properly after saving and quitting
  • All Buttons will now display properly in the hotbar and when placed in an Item Frame
  • The Lead attach point no longer appears in front of the player when swimming
  • Items will no longer get stuck in flowing water source blocks
  • Zombies that have transformed from Husks no longer have super speed on land
  • Movement speed will stay constant after turning while sprint-flying in Creative mode
  • Flying speed now stays constant while descending
  • Mobs once again no longer spawn on carpet
  • Baby animals will no longer take damage in boats
  • Fixed the Marker on Treasure Maps disappearing when another player quits and rejoins a world
  • Tridents can no longer be destroyed by explosions
  • Tridents thrown into Soul Sand now land properly and no longer prevent Loyalty from working
  • Tridents thrown underwater will no longer produce infinite bubbles
  • The 'Sign In' button will now disappear from the main menu after signing in
  • Using the /spreadplayers command will no longer set entities or players at y=255
  • Fixed several of that top crashes that occurred during gameplay
  • Fixed a crash that occurred when a Piston pushed a block
  • Fixed a crash that occurred when too many Sea Pickles filled an area
  • Increased performance when viewing particles from the Ender Dragon's attack and lingering potions
  • Guardians and Elder Guardians are no longer stuck as benthic creatures
  • Fixed Conduit Power not affecting players that were swimming through a 1x1 space and in range of a Conduit
  • Cached Data once again appears on the Storage screen
  • Players will no longer inherit the host's spawn, inventory, and location when rejoining a world with a Resource Pack removed
  • Tropical Fish textures now appear properly on Android devices
  • The coordinates of Buried Treasure are now accurate when using the '/locate' command
  • Pressing down on the controller no longer loses focus on the chat field
  • Fixed water flow being inconsistent and suspended around caves and ravines
  • Beacons and Conduits now have sound effects
  • Command Blocks can now be modified when set to 'Repeat' and 'Always Active'
  • Lava falling onto a water block with Seagrass or Kelp from will now become Stone
  • Redstone, Torches, and Redstone Torches can no longer be placed on Seagrass underwater
  • Fixed Tridents damaging multiple mobs in a single throw
  • Passengers in boats will now take damage when falling from a high place
  • It is now easier to attack mobs while swimming
  • Fixed the cracking animation not appearing when mining blocks through the water surface
  • Leather Horse Armor no longer loses its dyed color after world conversion
  • Mutated Savanna Plateau and Mutated Mesa Plateau biomes now convert properly from old worlds
  • Fixed water coloring in mutated biomes
  • Fixed the controller not being detected when resuming the game from suspended state after changing the profile
  • Map items now have the proper name displayed in chat for players when using commands
  • Fixed some chunk rendering that caused players to see through the ground at certain angles
  • Minimized animation delays with large stacks of falling blocks
  • Fixed experience orbs not always being picked up by players
  • Fixed Drowned spinning in place
  • Zombies that transform into Drowned will now drop items when they die
  • Dolphins and Cod no longer get the jitters when swimming in groups
  • Silverfish can once again enter Stone blocks
  • Arrows fired by Skeletons and Strays can now damage the Wither
  • The paper doll no longer sticks out of the frame on the inventory screen while swimming
  • Tridents fired from a Dispenser no longer have the exact same trajectory and will now lose durability
  • Fixed textures on low-end devices when the Education toggle was enabled
  • Fixed issues with Zombie pathfinding and not attacking players
  • Pistons once again have the proper texture underneath them when placed horizontally
  • TNT can no long deal damage or destroy blocks underwater when placed on non-full blocks
  • Fixed the hitbox of Coral Fans
  • The "Manage who can send you invites" button in Profile settings now points to the proper location
  • Fixed two Elder Guardians sometimes spawning in each chamber of an Ocean Monument
  • Fixed spelling errors for Anemone and Red Lipped Blenny tropical fish
  • The 'Controls' section of How to Play now updates after remapping the Sneak button

参考

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