1.4.0
| 版本 | |
|---|---|
| 正式名称 |
水域更新(第一阶段) |
| 版本码 |
Android: |
| 发布日期 |
Android、iOS、FireOS、Windows 10、Windows 10 Mobile、Gear VR、Fire TV、Xbox One – 2018年5月16日[1] |
| 测试版本 | |
| 协议版本 |
261 |
| 其他版本的1.4 | |
1.4,即水域更新的第一阶段,是基岩版于2018年5月16日发布的一次重大更新。[1] 本次更新加入了诸多水域更新的新特性,例如海豚、水下遗迹、鱼、三叉戟、埋藏宝藏、溺尸,以及其他一些更改和修复。[2][3]其中的一些特性是通过1.2.x的实验性开发版本加入测试的。
该版本最初版本号定为1.3,但后来由于不同平台内部版本号的标签问题,版本号被更改。此外,由于基岩版的水域更新包含大量的内容,后来决定将该更新分为两部分,分批次更新;例如,海龟、潮涌核心、气泡柱等内容推迟到了水域更新第二阶段(1.5)。来自Java版本的水域更新的非水生特性(如幻翼与缓降状态效果)也将推迟到未来更新,即1.6。
新内容
常规
- 在世界设置选项中加入教育版开关。
- 在现有世界中启用时,会复制一份世界并标注“
[EDU]”来和原世界区分开,类似于实验性游戏内容。 - 一旦世界创建完毕,便无法关闭。
- 在现有世界中启用时,会复制一份世界并标注“
方块
- 去皮木头
- 楼梯和台阶
- 所有海晶石相关方块的楼梯和台阶
- 珊瑚块
- 按钮、压力板和活板门
- 现在被分为所有6种的木头材质
- 海带
- 干海带块
- 蓝冰
- 珊瑚扇
- 能放置在水下方块的顶部
- 失活的珊瑚扇
- 生成方式与功能和常规珊瑚扇相同
- 海泡菜
- 版本独有:玩家不会与其碰撞
物品
生物
世界生成
游戏内容
- 附魔
- 其他
- 新的游泳动画
更改
常规
- 大多特性不再属于实验性游戏内容了
方块
- 铁轨
- 现在可以放置在水下
物品
- 船
- 更改了使用键盘和鼠标操作船转向时的控制,现在是按W向前移动,按S向后翻转
生物
- 小僵尸
- 现在会在阳光下自燃。
世界结构
非生物实体
- 物品现在漂浮在水上
- 玩家现在可以在1x1的空间中游泳
修复
修复了44个漏洞
- MCPE-11140 - Water flows down beside glass
- MCPE-11141 - Transparent blocks underwater, when viewed underwater, have flowing texture
- MCPE-29995 - Placing snow against the edge of a block places it two blocks away
- Fixed several of the top crashes that occurred during gameplay
- Fixed a crash that occurred when playing Truffletop Town and dying while using Elytra and Fireworks
- Pick Block will now work in Survival mode
- Players can once again resurface after tapping "fly down" arrow while swimming with touch control
- Firework Rockets now appear in the Recipe Book when being searched for in Survival
/clearwill now clear items properly- The first mouse click after re-mapping an action to a key is now recognized
- Improved messaging when there are no Old Worlds to sync
- Leads can no longer be attached to Horses being ridden by players
- Enchantment names can now be seen on the Enchantment Table screen with Pocket UI when using keyboard and mouse
- Fixed helmets being visible after being destroyed by taking damage from a mob
- Resource and Behavior Packs are now properly enabled/disabled on Realms when restoring backups or replacing worlds
- Changes made to the 'Trust Player Permissions' setting during world creation will now persist after loading into the world
- Ladders no longer appear as invisible blocks with collision when placed using '/setblock'
- The surface of water can now be seen when viewing from behind glass underwater
- Sneaking and jumping into water no longer prevents jumping or swimming upwards
- Double doors once again display correctly
- Fixed the texture of Dark Prismarine Stairs
- Banners are no longer consumed from the inventory when placed in Creative mode
- Pick Block will now pick the proper variant of Buttons and Pressure Plates
- Glass once again renders properly at further distances and certain angles
- Zombie Villagers created during world generation are no longer super fast
- It's once again possible to eat Raw Fish
- It is no longer possible to refill breath by swimming against ice
- Fixed a redundant gray line at the top of the Drowned's legs
- The Trident will now be thrown the direction the cursor is pointing when playing in VR
- Pressing the 'Default Settings' button will now only affect the control scheme that is selected
- Personal Game Mode is now fully applied in Game Settings when switched from Survival to Creative
- The Ender Dragon will no longer get stuck if the player moves too far away. Silly dragon!
- Dropped items can once again pass under top slabs
- Image thumbnails and game modes for worlds and world templates will now appear when searching on the Storage screen
- The book on the Enchantment Table screen no longer overlaps the suggested enchantment's name
- Tall birch trees will once again generate in Mutated Birch Forests
- Mobs will no longer rotate their heads 360 degrees while in Boats
- Fixed water not rendering when viewed at certain angles near the surface
- A controller tooltip will now appear when it is possible to place blocks underwater
- All overhangs and floating islands will once again generate with grass or snow under them
- Bryce Mesa biomes will now generate correctly
- Fixed entering a Minecart from another Minecart
- Blocks can no longer be placed with no other block to support it when sprint-flying underwater in Creative mode
参考
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| 开发周期 | |
| 资源更新 |
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