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僵尸猪灵
生命值

20(♥ × 10)

护甲值

2(Armor

攻击力

简单: 3(♥♥
普通: 5(♥♥♥
困难: 7(♥♥♥♥

生成

下界
主世界(在闪电打中时)

命名空间ID

PigZombie

僵尸猪人(Zombie Pigman)是一种不正常的生物。它们在下界里天然地生成,也可以在主世界当闪电击中猪的3-4方块范围内时出现(这种情况的发生是非常罕见的)。和野一样,它们最初不是攻击性的,但是在一个成员被攻击时整个群体会共同攻击那个玩家或者生物。

习性

僵尸猪人以4-10个为一组在下界游荡,它们会发出呼噜声和吱喳声,并会避开悬崖和恶魂。攻击一只僵尸猪人会导致整群僵尸猪人变成敌对关系并开始向玩家蜂拥而来。将一只僵尸猪人推下悬崖,用一个反射的恶魂火球击中它,或者导致环境伤害都不会引起僵尸猪人的反应。一群被激怒了的僵尸猪人是一股不可忽视的力量,因为每个成员会在每次用它们的攻击时会造成5(♥♥♥的伤害并且不能在不使用疾跑或者跑到它们无法接触的地方的前提下甩开它们。这个方法被证实并不是最好的,因为僵尸猪人会聚集起来试图接触玩家。如果一个玩家被它们包围,是完全可以在不受到伤害的情况下待在原地并用弓箭或者剑杀死它们。当它们追逐玩家时,它们表现得就像一只猪被小麦引导。它们不会试着绕过物体,所以玩家可以利用这点在被一大群僵尸猪人包围1前逃走。

如果玩家离敌对的僵尸猪人群足够远,并躲在安全的地方,或走进一个传送门再回来, 僵尸猪人会完全 "原谅" 玩家并重新回到中立状态.把难度设置为和平会让他们消失并且在难度调回去的时候重新变成中立状态。

Zombie Pigmen are effectively capable of drowning if under for an extended period of time. When swimming in 岩浆, they collect theoretical vertical momentum, and upon contact with a solid floor, sustain fall damage. This has often lead to the misconception that they can drown in lava. When walking in the Overworld, Zombie Pigmen will spontaneously combust at random times during the day; will engulf them for a split second, but then disappear without appearing to cause them any harm. The brief flicker of flames will also occur if it is struck by lightning a second time. This is due to their immunity to fire damage.

外观

Zombie Pigmen appear with the shape of a zombie but covered with green, rotting flesh and with a texture similar to a pigman. 僵尸猪人以僵尸的模型出现,但是它覆盖着绿色、腐烂的肉,而且外形与猪人相似。

攻击性

To an unprepared or careless player, a charging group of Zombie Pigmen can mean a swift death. However, fighting Zombie Pigmen becomes feasible when you can manage which of them become hostile and which remain neutral. Zombie Pigmen attack on the basis of 'seeing is believing', meaning that they only become hostile when they see one of their own being attacked by the player. Once this happens, all Zombie Pigmen within a certain radius (about a dozen blocks) become hostile, and will charge the player IF s/he is within range. Zombie Pigmen will also notice attacks from behind walls. The hostility radius is centered around the Zombie Pigmen that is attacked, not the player, meaning that you can attack a far-away Zombie Pigman with a bow without nearby Zombie Pigmen becoming hostile (although this is not advisable).

By keeping these rules in mind, it is possible to safely pick off groups of Zombie Pigmen with a bow, or to kill isolated Zombie Pigmen, provided that the other members of the group are outside their aggressive range, which is rather short. This can be used to collect Gold Nuggets and Rotten Flesh, despite there being only a small chance of them dropping these items.

Despite the visual effect of their gold sword they deal no greater damage than a zombie.

A way to kill them without great difficulty is to create a "booth"--a structure with four walls each three blocks tall, two of them (that must meet at a corner) having gaps at the second block up. A player can mine one block out of the bottom of one of the partial walls and attack a Zombie Pigman, then quickly go back inside and close the way in, then use strike-and-run tactics, running up to the walls with the gaps in them, hitting a Zombie Pigman, then running to the closed corner before it can retaliate, continuing until they are all dead. A bow or stone/iron/diamond sword speeds this process up significantly, the first by allowing the player just to sit in the closed corner and shoot, and the second by reducing the number of hits required. If possible, the booth should be made out of Cobblestone as this will make it invulnerable to Ghasts.

An easier tactic is to build a column three blocks high. From here, you can either hit the Zombie Pigmen or shoot arrows. They will swarm you, as well as push you around, but you will not receive any damage as long as you remain on the column. A disadvantage is that Ghasts can shoot at you and set you on fire(made more dangerous in the Nether since water can't be placed there). It can possibly destroy your tower unless it is made of a type of stone.

Soul Sand slows down Zombie Pigmen considerably, allowing the player to escape or fight a crowd of them more easily. It can also be used to make a one way door by placing the Soul Sand in front of the side of the door you want to block. You can then shoot them safely with a bow.

As of Beta 1.9 Pre-release 5 Zombie Pigmen, Skeletons and Zombies can be damaged by Splash Potions of Healing, and will be healed by Splash Potions of Harming. In addition, a sword enchanted with Smite will do extra damage to Zombie Pigmen.

Another great way to deal with a pack of charging Zombie Pigmen is to either have a sword enchanted with the knock-back ability, or to backpedal while attacking them, as they can outrun you if you don't sprint. this is not advisable since the Nether is full of sudden drops and lavafalls that can cause you harm.

历史

Zombie Pigmen, the first completely neutral, non-passive mob, was introduced in Alpha as a part of the Nether update along with ghasts. The green liquid in the Zombie Pigman skin was originally blood red, but this was changed because players expressed a preference for the lack of conventional blood and gore in Minecraft. The skin file has "thx xaphobia" written on it as a credit by Notch to the skin's original creator, XaPhobia, also known as X__x.

Zombie Pigmen were originally presented as unarmed passive creatures in a preview before the Halloween update. After Alpha 1.2, their temperament was changed to neutral and they wielded gold swords. Pigmen would never forgive the player for attacking them, but after the Nov. 10, 2010 update, they would revert to a neutral state after a certain amount of time [about two minecraft days (if left alone.)]

After the Beta 1.5 update, pigs struck by lightning in the Overworld would transform into Zombie Pigmen.[1]

你知道吗

  • Zombie Pigmen are mostly immune to 岩浆 and , but they can take damage from lava because it does not prevent fall damage like does. Therefore, if they float in place long enough, they can accumulate enough fall damage that they simply die the moment they touch any surface, including land and the bottom of the lava lake or stream.
  • It is possible to use Zombie Pigmen as a shield to block 恶魂 fireballs, just as you could use neutral or passive mobs to block skeleton arrows in the Overworld. This method can also be used to easily obtain a 金粒 without ever turning Zombie Pigmen hostile to you.
  • A direct hit by a Ghast's fireball will cause a Zombie Pigman to run directly towards the Ghast and attempt to attack it, should it survive the explosion. This behavior has only been observed if the Ghast is touching the ground, usually occurring when the Ghast spawns under a low ceiling. This is likely because Zombie Pigmen cannot find a path to an airborne Ghast. However, only the Zombie Pigman which was hit by the fireball will attack the Ghast, nearby Zombie Pigmen will not change their behavior.
  • Since Ghast noises travel everywhere, it is a common misconception that Zombie Pigmen make the high-pitched whines that actually belong to Ghasts.
  • You can hear their sound effects of them being angry far away and even all the way down to the bedrock layer, like thunder.
  • Zombie Pigmen can climb up ladders and attack the player while doing so; however, they will not use this to their advantage, and only use a ladder if it is right in front of them.
  • Zombie Pigmen's armor has no durability (i.e. cannot be damaged). Two points (Armor) of armor gives 8% damage reduction from most sources. It means, you need to deal 22(♥ × 11) physical damage to kill a Zombie Pigman.
  • Zombie Pigmen will turn hostile towards the player even when hit by "non-harmful" projectiles such as eggs and snowballs.
  • Before Minecraft 1.2, Zombie Pigmen were erroneously known in English language packs as "Pig Zombie". Similarly, in the Java coding, Zombie Pigmen are usually titled "pigzombie" or "zombiepig".
  • The Zombie Pigman's head's texture is the zombie-like texture with the Pigman part laid on top.
  • About one in two Zombie Pigmen will drop a Gold Nugget.
  • Prior to Beta 1.8, Zombie Pigmen dropped 0-2 Cooked Porkchops.
  • As of 12w06a, Zombie Pigmen have a rare chance of dropping Gold ingots, Golden Helmets or even their own Golden Swords, as well as an enchanted version. The sword will be enchanted with a random enchantment.
  • Despite not wearing a helmet, Zombie Pigmen can drop one.
  • It is ironic that Smite 1 is the most common enchantment on a golden sword dropped by a Zombie Pigman, because Smite is effective against them.
  • It is possible to farm gold for the Zombie Pigmen drops Gold Nugget.

漏洞

  • If a player attacks a Zombie Pigman in multiplayer, they turn hostile to ALL players. If the player who attacked them dies or goes away, the Zombie Pigmen attack the next player who is closest to them.
  • In multiplayer, if the server has monsters and a pig is struck by lightning, it may result in a glitched Zombie Pigman object that behaves similar to the client-side TNT glitch, it can be passed through, does not move or obey physics and cannot be hit.

画廊

另见

引用

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