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世界类型(World Type)是Minecraft世界中的不同模式设定,于12w01a初次引进。玩家可以选择创造不同模式的世界地图,包括“默认”(Default)、“超平坦”(Superflat)、和将在Snapshot 12w19a引进、尚未释出的“巨型生物群系”(Large Biomes)。

世界类型

类型 描述 图像
默认 游戏默认的世界类型,有各式各样的地形景观和生物群系 File:Minecraft 2.jpg
超平坦 可创造出一大片平坦世界的类型,全地图海拔均为4,由下而上包括1层基岩、2层泥土和1层,但没有虚空。攻击型生物如常生成,并出现异常大量的史莱姆。在生存模式的超平坦世界中,玩家可于NPC村庄取得所需资源。 Flatland
巨型生物群系 可创造出比默认世界大4倍的生物群系。 Large Biome

画廊

你知道吗

Default

  • This was the only available world type until the release of Minecraft 1.1, adding Superflat worlds.
  • The first World Type.

Superflat

  • In Superflat World type, the Void appears sky color from above Y coordinate 0. However, when viewed from below this coordinate, the Void appears its normal black color.
  • Slimes are very common on Superflat worlds, as the ground level is only 4 blocks above the bottom and slimes spawn from layers 40 to the bottom.
  • Villages spawn rates are somewhat increased when using this world type.

Large Biomes

  • The world is generated like normal, only biomes are 4 times bigger linearly (16 times by area).
  • When comparing a normal and Large Biomes worlds with the same seeds using a map, the Large Biomes world looks like a zoomed in version of the Normal world.

另见

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