世界类型(World Type)是Minecraft世界中的不同模式设定,于12w01a初次引进。玩家可以选择创造不同模式的世界地图,包括“默认”(Default)、“超平坦”(Superflat)、和将在Snapshot 12w19a引进、尚未释出的“巨型生物群系”(Large Biomes)。
世界类型
| 类型 | 描述 | 图像 |
|---|---|---|
| 默认 | 游戏默认的世界类型,有各式各样的地形景观和生物群系。 | File:Minecraft 2.jpg |
| 超平坦 | 可创造出一大片平坦世界的类型,全地图海拔均为4,由下而上包括1层基岩、2层泥土和1层草,但没有虚空。攻击型生物如常生成,并出现异常大量的史莱姆。在生存模式的超平坦世界中,玩家可于NPC村庄取得所需资源。 |
|
| 巨型生物群系 | 可创造出比默认世界大4倍的生物群系。 |
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画廊
- SuperflatFirstImageJeb.png
The first image released of Superflat.
你知道吗
Default
- This was the only available world type until the release of Minecraft 1.1, adding Superflat worlds.
- The first World Type.
Superflat
- In Superflat World type, the Void appears sky color from above Y coordinate 0. However, when viewed from below this coordinate, the Void appears its normal black color.
- Slimes are very common on Superflat worlds, as the ground level is only 4 blocks above the bottom and slimes spawn from layers 40 to the bottom.
- Villages spawn rates are somewhat increased when using this world type.
Large Biomes
- The world is generated like normal, only biomes are 4 times bigger linearly (16 times by area).
- When comparing a normal and Large Biomes worlds with the same seeds using a map, the Large Biomes world looks like a zoomed in version of the Normal world.

