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世界類型(World Type)是Minecraft世界中的不同模式設定,於12w01a初次引進。玩家可以選擇創造不同模式的世界地圖,包括「默認」(Default)、「超平坦」(Superflat)、和將在Snapshot 12w19a引進、尚未釋出的「巨型生物群系」(Large Biomes)。

世界類型

類型 描述 圖像
默認 遊戲默認的世界類型,有各式各樣的地形景觀和生物群系 File:Minecraft 2.jpg
超平坦 可創造出一大片平坦世界的類型,全地圖海拔均為4,由下而上包括1層基岩、2層泥土和1層,但沒有虛空。攻擊型生物如常生成,並出現異常大量的史萊姆。在生存模式的超平坦世界中,玩家可於NPC村莊取得所需資源。 Flatland
巨型生物群系 可創造出比默認世界大4倍的生物群系。 Large Biome

畫廊

你知道嗎

Default

  • This was the only available world type until the release of Minecraft 1.1, adding Superflat worlds.
  • The first World Type.

Superflat

  • In Superflat World type, the Void appears sky color from above Y coordinate 0. However, when viewed from below this coordinate, the Void appears its normal black color.
  • Slimes are very common on Superflat worlds, as the ground level is only 4 blocks above the bottom and slimes spawn from layers 40 to the bottom.
  • Villages spawn rates are somewhat increased when using this world type.

Large Biomes

  • The world is generated like normal, only biomes are 4 times bigger linearly (16 times by area).
  • When comparing a normal and Large Biomes worlds with the same seeds using a map, the Large Biomes world looks like a zoomed in version of the Normal world.

另見

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