世界類型(World Type)是Minecraft世界中的不同模式設定,於12w01a初次引進。玩家可以選擇創造不同模式的世界地圖,包括「默認」(Default)、「超平坦」(Superflat)、和將在Snapshot 12w19a引進、尚未釋出的「巨型生物群系」(Large Biomes)。
世界類型
| 類型 | 描述 | 圖像 |
|---|---|---|
| 默認 | 遊戲默認的世界類型,有各式各樣的地形景觀和生物群系。 | File:Minecraft 2.jpg |
| 超平坦 | 可創造出一大片平坦世界的類型,全地圖海拔均為4,由下而上包括1層基岩、2層泥土和1層草,但沒有虛空。攻擊型生物如常生成,並出現異常大量的史萊姆。在生存模式的超平坦世界中,玩家可於NPC村莊取得所需資源。 |
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| 巨型生物群系 | 可創造出比默認世界大4倍的生物群系。 |
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畫廊
- SuperflatFirstImageJeb.png
The first image released of Superflat.
你知道嗎
Default
- This was the only available world type until the release of Minecraft 1.1, adding Superflat worlds.
- The first World Type.
Superflat
- In Superflat World type, the Void appears sky color from above Y coordinate 0. However, when viewed from below this coordinate, the Void appears its normal black color.
- Slimes are very common on Superflat worlds, as the ground level is only 4 blocks above the bottom and slimes spawn from layers 40 to the bottom.
- Villages spawn rates are somewhat increased when using this world type.
Large Biomes
- The world is generated like normal, only biomes are 4 times bigger linearly (16 times by area).
- When comparing a normal and Large Biomes worlds with the same seeds using a map, the Large Biomes world looks like a zoomed in version of the Normal world.

