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Template:MobZombies are aggressive mobs that first appeared in Survival Test. Zombies have no obvious purpose other than supplying feathers (which can be more easily obtained from Chickens). Zombies are 2 blocks tall, 1 block wide and 0.25 blocks thick.

Behavior

Zombies often spawn in groups of 2-6. Zombies will pursue the player, making no attempt to avoid cliffs. When they come to an obstacle they will often try to breach it by jumping, and this makes for some odd behavior when they meet obstacles they cannot overcome. They will also make no attempt to stay out of water.

Like skeletons, zombies will catch on fire at dawn, making them only a threat to be found at night. However, if they are in water, flowing or not, they will not burn.

Information & History

  • Like skeletons, zombies burst into flames if they come into contact with direct sunlight.
  • Zombies were the fastest mob in the game until spiders were added.
  • In Survival Test, Zombies would occasionally wear armor. This had no effect on their health and was merely cosmetic. It was removed when the game went into Indev.

Appearance & Sound

  • The Zombie skin has the same dimensions and shape of the player skin, so it can be used as a player skin.

Zombie Sound: Youtube

Fighting

Zombies are a straightforward enemy and dont pose much of a threat unless there is a large group of other mobs with it. If encountered simply hit away and find higher ground and hold it back until it dies. If they approach you in a group then use a sword to keep them back, constantly holding the left mouse button. They are one of the easier mobs to kill.

Drops

Survival Test:

  • No dropped items
  • 80 points

Alpha and Beta:

Trivia

  • Notch confessed that the zombie drops feathers because he wasn't sure what they should drop, and back then there were no chickens.
  • Zombies could drop feathers now because they eat chickens.
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