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This article is about the zombified variant of the hostile mob. For the normal variant, see Hoglin. For other pig-like mobs, see Pig (disambiguation).

Zoglins are undead hostile mobs created when a hoglin enters the Overworld or End.

Spawning

Zoglins spawn when a hoglin has been in the Overworld or the End for 300 game ticks (15 seconds).

Drops

Behavior

Zoglins are immune to burning effects and are aggressive: adults and babies attack armor stands,[1] all mobs (except creepers and other zoglins), and players.

When an adult attacks, it flings its target into the air. Blocking with shields does not mitigate this. Babies attack but do not fling their target.

Like vindicators, evokers, and shulkers, Zoglins are passive on peaceful difficulty.

Zoglins are incapable of breeding and do not flee from blocks that repel hoglins. Unlike baby hoglins, baby zoglins attack baby piglins. Piglins flee from zoglins if they are not engaged in combat.

Being an undead mob, they are:

Like zombified piglins, they are immune to fire and lava.

Sounds

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Zoglin growlsHostile Creatures?entity.zoglin.ambientsubtitles.entity.zoglin.ambient0.91.0, 0.8, 1.0, 1.0, 1.0, 1.0, 1.1?
Zoglin growls angrilyHostile Creatures?entity.zoglin.angrysubtitles.entity.zoglin.angry0.8??
Zoglin attacksHostile Creatures?entity.zoglin.attacksubtitles.entity.zoglin.attack100500.0, 1.0, 0.8, 0.6?
Zoglin hurtsHostile Creatures?entity.zoglin.hurtsubtitles.entity.zoglin.hurt0.83, 0.9, 0.9??
Zoglin diesHostile Creatures?entity.zoglin.deathsubtitles.entity.zoglin.death0.93??
Zoglin stepsHostile Creatures?entity.zoglin.stepsubtitles.entity.zoglin.step1.0??

Data values

ID

Java Edition:

NameIdentifierTranslation key
Zoglinzoglinentity.minecraft.zoglin

Bedrock Edition:

NameIdentifierNumeric ID Translation key
Zoglinzoglin126entity.zoglin.name

Entity data

See also: Chunk format

Zoglins have entity data associated with them that contains various properties.

  • Entity data
    • Tags common to all entities
    • Tags common to all mobs
    •  IsBaby: 1 or 0 (true/false) - true if the zoglin is a baby. May not exist.

Advancements

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-plain-rawAdventure
Adventure, exploration and combat Kill any entity, or be killed by any entity.adventure/root
Advancement-plain-rawMonster Hunter
Kill any hostile monster AdventureKill one of these 34 mobs: Only the riders of the chicken jockeys and skeleton horsemen are counted in this advancement. Other mobs may be killed, but are ignored for this advancement.adventure/kill_a_mob
Advancement-plain-rawTake Aim
Shoot something with an Arrow Monster HunterUsing a bow or a crossbow, shoot an entity with an arrow, tipped arrow, or spectral arrow.adventure/shoot_arrow
Advancement-fancy-rawMonsters Hunted
Kill one of every hostile monster Monster HunterKill each of these 34 mobs: Other mobs may be killed, but are ignored for this advancement. Only the riders of the chicken jockeys and skeleton horsemen are counted in this advancement.adventure/kill_all_mobs

History

Java Edition
1.1620w14aZoglin Baby Zoglin Added zoglins.
20w15aZoglins are now undead mobs.
20w18aAn "IsBaby" tag has been added to allow summoning and correct saving of baby zoglins.
20w19aHoglins now become zoglins when in the End.
Pre-release 6Zoglins now have a knockback resistance of 0.6 instead of 0.5.
Zoglins now have separate textures for each tusk.
Upcoming Java Edition
1.16.220w27aZoglins can now be leashed.
Bedrock Edition
1.16.0beta 1.16.0.57Zoglin BE Zoglin BE Added zoglins.
Zoglins currently use the same sounds as normal pigs.
beta 1.16.0.63Zoglins now have knockback resistance.
Upcoming Bedrock Edition
1.16.20beta 1.16.20.50Zoglins now use their unique sounds.

Issues

Issues relating to "Zoglin" are maintained on the bug tracker. Report issues there.

Gallery

References

  1. MC-177122 resolved as "Works As Intended".
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