40 × 20
In Java Edition:
|Items usable on|
Zoglins spawn when a hoglin has been in the Overworld or the End for 300 game ticks (15 seconds). For their first 10 seconds after zombification, they get the nausea effect. This nausea effect is cosmetic and does not affect its behavior. Like most hostile mobs, zoglins despawn when the difficulty is changed to Peaceful.[JE only] In Bedrock Edition, zoglins still exist in the world, but are passive only to players.
- Adults and babies: 1–3 rotten flesh. The maximum amount is increased by 1 per level of Looting, for a maximum of 6 with Looting III.
- 5 if adult and baby killed by a player or tamed wolf in Java Edition.
- 1–3 if adult killed by a player or tamed wolf in Bedrock Edition.
Zoglins are hostile toward these entities:
- Armor stands
- Players in Survival mode or Adventure mode
- All mobs except for these:
When an adult zoglin attacks, it flings its target into the air. Blocking with shields does not mitigate this. When a baby zoglin attacks, they do not fling their target. Baby zoglins, unlike baby hoglins, never grow up. Any mob that can attack will attack a zoglin in return after being attacked, including baby zoglins.
Zoglins attack almost every mob, include hoglins, despite them being related. They also attack zombified piglins, despite the fact that zoglins are zombified hoglins. (normal hoglins do not attack normal piglins unless provoked by piglin)
When a zoglin attacks a piglin, the piglin will either retreat or fight back. Piglin brutes attack zoglins if they are attacked first and will not retreat. They will also attack the zoglin if the zoglin attacks a piglin or another piglin brute.
If a zoglin is fed crimson fungus before it is zombified, it will not despawn naturally.
Zoglins are incapable of breeding and do not flee from blocks that repel hoglins. Zoglins can be leashed. Unlike baby hoglins, baby zoglins attack baby piglins. Piglins flee from zoglins if they are not engaged in combat.
If in water, they sink and can drown.
Being an undead mob, they are:
- damaged by the status effect Instant Health and healed by the status effect Instant Damage,
- unaffected by the status effects Regeneration and Poison,
- ignored by the Wither (but still attempt to attack them however they deal no damage),
- affected by the Smite enchantment.
|Sound||Subtitles||Source||Description||Resource location||Translation key||Volume||Pitch||Attenuation|
|Zoglin growls||Hostile Creatures||Zoglin growls randomly.||0.9||1.0, 0.8, 1.0, 1.0, 1.0, 1.0, 1.1||?|
|Zoglin growls angrily||Hostile Creatures||Zoglin growls aggressively when an entity is spotted.||0.8||?||?|
|Zoglin attacks||Hostile Creatures||Zoglin impales the entity with its tusks.||100||500.0, 1.0, 0.8, 0.6||?|
|Zoglin hurts||Hostile Creatures||Zoglin is hurt.||0.83, 0.9, 0.9||?||?|
|Zoglin dies||Hostile Creatures||Zoglin dies.||0.93||?||?|
|Zoglin steps||Hostile Creatures||Zoglin walks around the area.||1.1||?||?|
|Name||Resource location||Translation key|
|Name||Resource location||Numeric ID||Translation key|
Zoglins have entity data associated with them that contains various properties.
- Entity data
- Tags common to all entities
- Tags common to all mobs
- IsBaby: 1 or 0 (true/false) - true if the zoglin is a baby. May not exist.
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Resource location|
|Adventure||Adventure, exploration, and combat||—||Kill any entity, or be killed by any entity.|
|Monster Hunter||Kill any hostile monster||Adventure||Kill one of these 34 mobs:
|A Throwaway Joke||Throw a trident at something.|
Note: Throwing away your only weapon is not a good idea.
|Monster Hunter||Hit a mob with a thrown trident.|
|Take Aim||Shoot something with an arrow||Monster Hunter||Using a bow or a crossbow, shoot an entity with an arrow, tipped arrow, or spectral arrow.|
|Monsters Hunted||Kill one of every hostile monster||Monster Hunter||Kill each of these 34 mobs:
|20w15a||Zoglins are now undead mobs.|
|20w18a||An "IsBaby" tag has been added to allow summoning and correct saving of baby zoglins.|
|20w19a||Hoglins now become zoglins when in the End.|
|Pre-release 6||Zoglins now have a knockback resistance of 0.6 instead of 0.5.|
|Zoglins now have separate textures for each tusk.|
|1.16.2||20w27a||Zoglins can now be leashed. However, hoglins still break their leash when zombifying.|
|1.16.0||beta 220.127.116.11||Added zoglins.|
|Zoglins currently use the same sounds as normal pigs.|
|beta 18.104.22.168||Zoglins now have knockback resistance.|
|1.16.20||beta 22.214.171.124||Zoglins now use their unique sounds.|
|1.16.100||beta 126.96.36.199||Zoglins now get healed from harming potions and get damaged from the healing ones.|
|Baby zoglins now have drops after being killed by the player.|
|beta 188.8.131.52||Baby zoglins now have bigger heads to match Java Edition.|
Zoglin attacking a armour stand.
- – Works As Intended