| “ |
|
„ | |
| — Marsh Davies[1] |
A woodland mansion is a very rare structure found only in roofed forest biomes. It is the only place where the vindicator and evoker mobs naturally spawn.
Generation
Woodland mansions generate very rarely in roofed forest biomes, often appearing tens of thousands of blocks away from the spawn. They can be located with woodland explorer maps, which can be bought from cartographer villagers with emeralds, or the /locate Mansion command.
If the player is playing with the Customized world type, woodland mansions will not generate in roofed forest biomes if the biome size is changed[2] or if the ground is too low[3] (higher ground will work fine).
Structure
Because it is generated randomly, the exact structure of a mansion varies. All woodland mansions have these in common: they typically have 2–3 floors, with a wide variety of different rooms, and generate a cobblestone foundation underneath the entire structure (much as a village house does). The top floor is always a bit smaller than the main floor or floors below. A large foyer and a winding maze of corridors are also present in all mansions.
Rooms
There are many different types of rooms in a woodland mansion. Not all rooms are readily accessible - some have sealed entrances, others have no entrances at all. A particular woodland mansion might not contain every type of room, as the interior is randomly generated.
One may access the individual structures of a woodland mansion by utilizing structure blocks to manually load room structures from the /data/structures/mansion[until Lua error in Module:Version_link at line 112: attempt to concatenate local 'text' (a nil value).] or /data/structures/woodland_mansion[upcoming: Lua error in Module:Version_link at line 112: attempt to concatenate local 'text' (a nil value).] folder in minecraft.jar. To do so, set a structure block to Load mode, enter mansion/structure_name[until Lua error in Module:Version_link at line 112: attempt to concatenate local 'text' (a nil value).] or woodland_mansion/structure_name,[upcoming: Lua error in Module:Version_link at line 112: attempt to concatenate local 'text' (a nil value).] and press LOAD. A list of possible rooms, the names of these structures, and small descriptions are provided in the table below.
Main rooms
| Structure name (Unofficial room name) |
Description | Consists of | Images |
|---|---|---|---|
| 1x1_a1 ("Flower pot room") |
A room that seems to be a tribute to a wide variety of flowers. 5 different flower pots sit on a cobblestone surface. | 49 Birch Wood Planks,
40 Cobblestone, 10 Cobblestone Wall, 5 Flower Pot, 2 Allium, 1 Blue Orchid, 1 Azure Bluet, |
File:MansionFlowerRoom2.png |
| 1x1_a2 ("Rails and ladder room") |
A room with a cobblestone ring around the walls, with rails on top of it, and ladders placed on the walls of the ring. A single pumpkin sits on the wall facing the door. | 49 Birch Wood Planks,
18 Rail, 15 Ladder, 12 Cobblestone, 1 Pumpkin |
File:MansionShed2.png |
| 1x1_a3 ("Office") |
A room with two types of tables made out of cobblestone stairs, and chairs to go with them. There are some flower pots and carpets on the tables. | 49 Birch Wood Planks,
8 Cobblestone, 3 Red Tulip, 3 Flower Pot, |
File:MansionFlowerRoom1.png |
| 1x1_a4 ("Checkerboard room") |
A room with a checkerboard pattern on the floor, slightly resembling a kitchen, and all the walls are lined with oak fences. There is a hidden chest placed above the door, containing loot similar to that of a dungeon. | 68 Oak Fence,
40 Dark Oak Wood, 15 Gray Carpet, 1 Chest (random loot) |
File:MansionShed1.png |
| 1x1_a5 ("White tulip sanctuary room") |
A room with cobblestone and a single flower pot in the wall. | 49 Birch Wood Planks,
46 Cobblestone, 1 White Tulip, |
File:MansionFlowerRoom3.png |
| 1x1_as1 ("X room") |
A secret room with walls lined with cobblestone patterns. A chest sits in the corner. | 120 Cobblestone,
1 Chest (random loot) |
File:MansionSealedRoom3.png |
| 1x1_as2 ("Spider room") |
A secret room filled with cobwebs, and a spider spawner in the center. | 95 Cobweb, | File:MansionSpiderRoom.png |
| 1x1_as3 ("Obsidian room") |
A secret room with an octahedron-shaped mass of obsidian, and within that heap is a block of diamond. | 49 Birch Wood Planks,
19 Obsidian, |
File:MansionObsidianRoom.png File:ObsidianDiamondExposed.png |
| 1x1_as4 ("Birch pillar room") |
A secret room with 4 birch plank pillars that extend out at the top. | 85 Birch Wood Planks | File:MansionPillarRoom.png |
| 1x1_b1 ("Birch arch") |
An office-like room with a desk with a flower pot on top, as well as a prominent arch in the center, made of birch fences, slabs, and stairs. | 80 Birch Wood Planks,
6 Birch Fence, 1 Azure Bluet, 1 Flower Pot, |
File:MansionArchRoom.png |
| 1x1_b2 ("Small dining room") |
A small dining room or meeting room, with a table and chairs to go with it. The table has light gray carpets on it, with some black carpets in the middle. The upper walls are decorated with vent or chimney-like structures. | 49 Birch Wood Planks,
14 Oak Wood Stairs, 2 Black Carpet, |
File:MansionDiningRoom3.png |
| 1x1_b3 ("Single bed bedroom") |
A cozy bedroom with a bed (made out of wool), a fireplace (made out of cobblestone) and a bonsai (made out of a fence and 1 block of leaves). | 49 Birch Wood Planks,
13 Cobblestone, 4 Red Wool, 2 White Wool, |
File:MansionBedroom3.png |
| 1x1_b4 ("Small library") |
A small library or study room, the only things of note being the several bookcases and flower pot in the corner. | 49 Birch Wood Planks,
20 Oak Wood Planks, 12 Bookshelf, 1 Allium, |
File:MansionLibrary2.png |
| 1x1_b5 ("Allium room") |
A room with a small vine-decorated oak stand, on which sits an array of potted allium. A full cauldron and a chest containing more allium sit nearby. The roof is made out of oak fences. | 55 Oak Fence,
16 Oak Wood Planks, 6 Vines, 5 Allium, 5 Flower Pot, 1 Cauldron |
File:MansionFlowerRoom4.png |
| 1x2_a1 ("Grey banner room") |
An altar-like room with a construction in the middle, made of cobblestone and cobblestone stairs which delimit a tiny, short passage with a banner at the end. There's a hidden chest behind the construction. A vindicator always generates here. | 105 Birch Wood Planks,
82 Cobblestone, 12 Cobblestone Slab, 1 Gray Banner, 1 Chest (random loot), |
File:MansionAltar1.png |
| 1x2_a2 ("Wheat farm") |
A room with a wheat farm. The water in the farm is covered with lily pads. Some, or even all of the crops may be missing. The farm resembles a farm found in a village, but has dark oak logs. | 105 Birch Wood Planks,
32 Farmland, 32 Wheat, 30 Dark Oak Wood, 8 Water, 8 Lily Pad, 6 Torch, |
File:MansionFarm2.png |
| 1x2_a3 ("Blacksmith room") |
A room with arches made of polished andesite. There's a damaged anvil and, in a corner, two lava blocks encased by polished andesite to prevent burning. A vindicator always generates here. | 146 Polished Andesite,
105 Birch Wood Planks, 55 Stone Slab, 2 Lava, |
File:MansionBlacksmith.png |
| 1x2_a4 ("Sapling farm room") |
A room with 2 layers of rows of dark oak saplings. Ladders go to the ceiling. There is a loot chest with dark oak saplings in it. | 129 Oak Wood Planks,
105 Birch Wood Planks, 58 Dirt, 58 Dark Oak Sapling, 42 Ladder, 39 Green Carpet, 1 Chest (28 Dark Oak Sapling) |
File:MansionSaplingRoom.png |
| 1x2_a5 ("Wool room") |
A room filled with a pile of assorted blue, light blue and cyan wool. | 105 Birch Wood Planks,
56 Light Blue Wool, 46 Blue Wool, 19 Cyan Wool |
File:MansionWoolRoom.png |
| 1x2_a6 ("Tree chopping room") |
A room containing a tree and a chest which always has an iron axe with Efficiency I. The entrance to this room is always sealed off by a wall of planks. | 105 Birch Wood Planks,
79 Dark Oak Leaves, 20 Dark Oak Wood, 9 Dirt, |
File:MansionTreeRoom2.png |
| 1x2_a7 ("Mushroom farm") |
A room with a mushroom farm, as well as a table, a chair and an empty chest. | 105 Birch Wood Planks,
71 Oak Wood Planks, 24 Oak Wood Stairs, 21 Coarse Dirt, 20 Oak Fence, 20 Dark Oak Wood, 11 Mushroom, 10 Mushroom, 1 Chest |
File:MansionFarm3.png |
| 1x2_a8 ("Stem farm") |
A room with a two-stage, pumpkin and melon farm. A vindicator always generates here. | 105 Birch Wood Planks,
42 Dark Oak Wood, 32 Dirt, 32 Farmland, 20 Oak Wood Planks, 16 Water, 16 Pumpkin Stem, 16 Melon Stem, 16 Pumpkin, 16 Melon, 1 Torch, 1 Oak Fence, |
File:MansionFarm1.png |
| 1x2_a9 ("Small empty storage room") |
A storage room with a lot of single chests. All of the chests are empty. A vindicator always generates here. | 117 Oak Wood Slab,
105 Birch Wood Planks, 66 Oak Wood Planks, 42 Chest, |
File:MansionStorage1.png |
| 1x2_b1 ("Redstone jail") |
A room with a door-opening redstone circuit. The room is locked by 2 iron doors. There is a lever and some redstone dust to open both. Inside is a zone with cobblestone arches, with some brown carpets and a cauldron. A vindicator always generates here. | 211 Cobblestone,
71 Cobblestone Wall, 5 Redstone, 4 Brown Carpet, 2 Iron Door, 1 Lever, 1 Cauldron, |
File:MansionJail3.png |
| 1x2_b2 ("Small jail") |
A room with a cell with cobblestone walls and a cauldron and brown carpets on the inside, and a chair and a table outside. A vindicator always generates here. | 213 Cobblestone,
105 Birch Wood Planks, 2 Lever, 2 Brown Carpet, 1 Iron Door, 1 Cauldron, |
File:MansionJail1.png |
| 1x2_b3 ("Wood archway room") |
A room with a bunch of arches made of dark oak wood. A chest exists at the room's end, containing loot. A vindicator always generates here. | 105 Birch Wood Planks,
65 Dark Oak Wood, 1 Chest (random loot), |
File:MansionArches.png |
| 1x2_b4 ("Winding stairway room") |
A room with spiral staircase: a 1-wide, dead end, sloping and curving hallway that leads to a single chest, containing loot similar to that of a dungeon. | 289 Dark Oak Wood,
105 Birch Wood Planks, 50 Oak Wood Slab, 1 Chest (random loot) |
File:MansionWindingStairs.png |
| 1x2_b5 ("Illager head room") |
An otherwise empty room containing some illager pixel art. | 105 Birch Wood Planks,
26 Light Gray Wool, 5 Gray Wool, 2 White Wool, 2 Green Wool, |
File:MansionIllagerHead.png |
| 1x2_c_stairs ("Curved stairs room") |
Some stairs leading up, decorated with an illager head made from wool. The stairs curve towards the left or right at the base. | 135 Cobblestone,
105 Birch Wood Planks, 26 Light Gray Wool, 24 Red Carpet, 5 Gray Wool, 2 White Wool, 2 Green Wool, |
File:MansionIllagerStairs2.png |
| 1x2_c1 ("Medium dining room") |
A dining room, with a table with a flower pot on it and stairs all around it, and what appears to be a serving counter in the corner. A chandelier hangs from the ceiling. | 105 Birch Wood Planks,
19 Oak Wood Stairs, 19 White Carpet, 13 Dark Oak Fence, 5 Gray Carpet, 4 Torch, 1 Flower Pot, |
File:MansionDiningRoom2.png |
| 1x2_c2 ("Double bed bedroom") |
A long bedroom with pink and purple beds towards the rear, and a table with a flower pot in the corner. Two vindicators always generate here. | 105 Birch Wood Planks,
12 White Wool, 4 Pink Carpet, 2 Vindicator, 1 Flower Pot, 1 Allium, |
File:MansionBedroom1.png |
| 1x2_c3 ("Triple bed bedroom") |
A room with 3 blue beds and a desk. Three Vindicators always generate here. | 18 White Wool,
12 Blue Carpet, 3 Vindicator, 1 Flower Pot, |
File:MansionBedroom2.png |
| 1x2_c4 ("Medium library") |
A lounge-like room with many bookcases, swing-like seating structures against the walls, and a table in the center with four flower pots on it, the flowers arranged by height. | 105 Birch Wood Planks,
48 Oak Wood Stairs, 24 Bookshelf, 16 Oak Fence, 14 Oak Wood Planks, 4 Flower Pot, 1 Dandelion, 1 Poppy, 1 Red Tulip, |
File:MansionLibrary1.png |
| 1x2_d_stairs ("Straight stairs room") |
A straight staircase leading up, above which is decorated with an illager pixel art. | 117 Cobblestone,
112 Birch Wood Planks, 26 Light Gray Wool, 12 Red Carpet, 5 Gray Wool, 2 White Wool, 2 White Carpet, 2 Black Wool, |
File:MansionIllagerStairs.png |
| 1x2_d1 ("Master bedroom") |
A large master bedroom with a regal bed. Banners hang from an ornate wall decoration above the doorway. | 112 Birch Wood Planks,
26 Oak Wood Slab, 17 Oak Wood Stairs, 16 Oak Fence, 13 Oak Wood Planks, 12 White Wool, 9 Red Carpet, 2 Flower Pot, 1 Oxeye Daisy, 1 Bookshelf, |
File:MansionBedroom5.png |
| 1x2_d2 ("Bedroom with loft") |
An interesting two-tiered bedroom, containing a sort of closet made of birch wood and two dark oak doors. A ladder near the entrance leads above to a loft with a chest and carpets simulating a bed. | 105 Birch Wood Planks,
78 Oak Wood Planks, 18 Oak Wood Stairs, 18 White Wool, 9 Red Carpet, 7 Oak Fence, 6 Ladder, 4 Cyan Carpet, 1 Flower Pot, 1 Red Tulip, 1 Chest (random loot) |
File:MansionBedroom4.pngFile:MansionBedroomLoft.png |
| 1x2_d3 ("Throne room") |
A complex shrine-like room with a single prominent elevated seat, benches running down either side, and an overhead structure made out of cobblestone. Two vindicators and an evoker always generate here. | 105 Birch Wood Planks,
101 Cobblestone, 6 White Carpet, 2 Black Banner, 1 Black Carpet, 2 Vindicator, 1 Evoker |
File:MansionAltar3.png |
| 1x2_d4 ("Cat statue room") |
A room dedicated to a large black wool cat statue situated in the center. | 150 Black Wool,
105 Birch Wood Planks, 12 White Wool, |
File:MansionStatue2.png |
| 1x2_d5 ("Chicken statue room") |
A room dedicated to a large wool chicken statue situated in the center. | 105 Birch Wood Planks,
98 White Wool, 11 Orange Wool, |
File:MansionStatue3.png |
| 1x2_s1 ("Clean chest room") |
A secret room with 1 chest containing assorted spoils, with 4 dark oak fences and 4 torches for each corner of the otherwise empty room. | 105 Birch Wood Planks,
4 Torch, 1 Chest (random loot) |
File:MansionSealedRoom2.png |
| 1x2_s2 ("Fake end portal room") |
A secret room with a platform of orange wool in the middle and a ring of green wool above it, giving it the appearance of a stronghold end portal. A set of cobblestone stairs and cobblestone monster egg blocks allow access to the top of the wool ring, which has a trapped chest surrounded by two TNT blocks and containing two ender pearls. If the trap is sprung, the TNT will break the cobblestone monster egg blocks and will swarm the player with silverfish. | 105 Birch Wood Planks,
12 Green Wool, 9 Orange Wool, 2 TNT, 1 Trapped Chest (2 Ender Pearl) |
File:MansionAltar2.png |
| 1x2_se1 ("Roof-chests room") |
A secret room that is empty, and the walls have an indent on 4 blocks on each side. This room has 2 chests above it in a small, attic-like space. | 144 Dark Oak Wood Planks,
105 Birch Wood Planks, 102 Dark Oak Wood, 2 Chest (random loot) |
File:MansionSealedRoom1.pngFile:MansionAttic.png |
| 2x2_a1 ("Large jail") |
A room with four cells with cobblestone walls and a cauldron and brown carpets on the inside. A vindicator always generates here. | 597 Cobblestone,
225 Birch Wood Planks, 39 Cobblestone Wall, 20 Cobblestone Slab, 12 Brown Carpet, 4 Iron Door, 4 Cauldron, 4 Lever, 3 Iron Bars, |
File:MansionJail2.png |
| 2x2_a2 ("Large empty storage room") |
A room with a lot of double chests. The chests are all empty. A vindicator always generates here. | 225 Birch Wood Planks,
85 Oak Wood Planks, 78 Oak Wood Slab, 29 Red Carpet, 26 Chest, 2 Flower Pot, 2 Blue Orchid, |
File:MansionStorage2.png |
| 2x2_a3 ("Illager statue room") |
A room with a giant illager statue made out of wool, with a giant torch-like object in its left hand. A lapis lazuli block is hidden inside the head. | 225 Birch Wood Planks,
182 Light Gray Wool, 18 Brown Wool, 7 Black Wool, 5 Gray Wool, 4 White Wool, 4 Yellow Wool, 2 Green Wool, |
File:MansionStatue1.png |
| 2x2_a4 ("Nature room") |
A room where in one corner has a flowing water "fountain" surrounded by andesite, and the opposite corner has a dark oak tree. | 225 Birch Wood Planks,
124 Polished Andesite, 62 Dark Oak Leaves, 48 Stone Slab, 9 Dirt, 2 Water |
File:MansionTreeRoom1.png |
| 2x2_b1 ("Large dining room") |
A large dining hall. Multiple three-chair tables dot this room, and a chandelier hangs from the center ceiling. Two vindicators and an evoker always generate here. | 255 Birch Wood Planks,
32 Oak Wood Stairs, 14 Carpet, 14 Oak Wood Planks, 12 Oak Fence, 8 Torch, 3 Flower Pot, 2 Vindicator, 1 Evoker |
File:MansionDiningRoom4.png |
| 2x2_b2 ("Conference room") |
A large gathering hall with a table in a U-shape, its outer edge surrounded by stairs. Two chandeliers hang from the ceiling. Two vindicators and an evoker always generate here. | 225 Birch Wood Planks,
58 Oak Wood Stairs, 21 Oak Wood Planks, 16 Oak Fence, 10 White Carpet, 8 Torch, 5 Flower Pot, 5 White Tulip, 2 Vindicator, 1 Evoker |
File:MansionDiningRoom1.png |
| 2x2_b3 ("Large library") |
A large library/study room with three rows of large bookshelves, and arranged seating area. | 255 Birch Wood Planks,
180 Bookshelf, 32 Oak Wood Stairs, 22 Oak Wood Planks, |
File:MansionLibrary3.png |
| 2x2_b4 ("Map room") |
A room with a colored carpet on the table, seeming to represent a map, as well as some bookcases along the wall. Two vindicators and an evoker always generate here. | 225 Birch Wood Planks,
36 Oak Wood Planks, 28 Oak Wood Stairs, 14 Lime Carpet, 9 Bookshelf, 9 Oak Fence, 8 Blue Carpet, 4 Torch, 2 Vindicator, 1 Evoker |
File:MansionWarRoom.png |
| 2x2_b5 ("Arena room") |
A room with an arena/stage surrounded with dark oak fences in the center. A ladder leads up to an overhead loft. A chest with loot can be found on this loft. | 225 Birch Wood Planks,
152 Oak Wood Planks, 52 Oak Fence, 46 Dark Oak Fence, 10 Ladder, 3 Stone Slab, 1 Chest (random loot) |
File:MansionArena.png |
| 2x2_s1 ("Lava room") |
A secret room with a large glass case full of lava, with a diamond block hidden in the center. | 225 Birch Wood Planks,
110 Obsidian, 98 Glass, 25 Lava, |
File:MansionLava.png |
Technical structures
| Structure name (Unofficial room name) |
Description | Consists of | Images |
|---|---|---|---|
| carpet_east | A small group of red and white carpets facing east. | 2 White Carpet, | File:MansionCarpetEast.png |
| carpet_north | A small group of red and white carpets facing north. | 2 White Carpet, | File:MansionCarpetNorth.png |
| carpet_south | A group of red and white carpets facing south, laid atop a birch plank floor, flanked by two dark oak plank pillars with torches set on their inward sides. | 24 Birch Wood Planks,
9 Red Carpet, 4 White Carpet, 2 Torch |
File:MansionCarpetSouth.png |
| carpet_south_2 | Exactly the same as the previous, but the tops of the pillars have stairs facing inward. | 24 Birch Wood Planks,
9 Red Carpet, 4 White Carpet, 2 Torch |
File:MansionCarpetSouth2.png |
| carpet_west | A group of red and white carpets facing west, laid atop a birch plank floor, flanked by two dark oak plank pillars with torches set on their inward sides. | 24 Birch Wood Planks,
9 Red Carpet, 4 White Carpet, 2 Torch |
File:MansionCarpetWest.png |
| carpet_west_2 | Exactly the same as the previous, but the tops of the pillars have stairs facing inward. | 24 Birch Wood Planks,
9 Red Carpet, 4 White Carpet, 2 Torch |
File:MansionCarpetWest2.png |
| corridor_floor | A small square of red carpet, surrounded by white carpet, laid out upon a birch plank floor. | 49 Birch Wood Planks,
16 White Carpet, |
File:MansionCorridorFloor.png |
| entrance ("Foyer") |
A room with a staircase in the center, and three doors, one on every side of the room excluding the side with the staircase. Every mansion has one of these, and it's always adjacent to the front door. | 495 Dark Oak Wood Planks,
360 Birch Wood Planks, 222 Cobblestone, 191 Red Carpet, 146 Dark Oak Wood, 127 Cobblestone Stairs, 40 Glass Pane, 40 White Carpet, 25 Cobblestone Slab, 19 Cobblestone Wall, 18 Dark Oak Fence, 17 Birch Fence, 4 Torch |
File:MansionFoyer1F.pngFile:MansionFoyer2F.png |
| indoors_door | A large dark oak plank wall, with an open arch situated off-center. Used as doorways within a mansion. | 44 Dark Oak Wood Planks, | File:MansionIndoorsDoor.png |
| indoors_door_2 | The same doorway as the previous, but slightly taller, with a line of dark oak logs near the top. | 60 Dark Oak Wood Planks, | File:MansionIndoorsDoor2.png |
| indoors_wall | A wall with a large cross constructed out of dark oak logs. Used as walls separating mansion rooms. | 48 Dark Oak Wood Planks, | File:MansionIndoorsWall.png |
| indoors_wall_2 | The same wall as the previous, but slightly taller, with a line of dark oak logs near the top. | 64 Dark Oak Wood Planks,
16 Dark Oak Wood, |
File:MansionIndoorsWall2.png |
| roof | A flat square of dark oak planks. Used for the main inner area of the mansion roofing. | 64 Dark Oak Wood Planks | File:MansionRoofFlat.png |
| roof_corner | An outer corner of the mansion roof structure, constructed out of dark oak planks and stairs with a cobblestone base. | 16 Dark Oak Wood Stairs, | File:MansionRoofCorner.png |
| roof_front | The flat frontal area of the mansion roof structure, consisting of dark oak planks and stairs with a cobblestone base. | 32 Dark Oak Wood Planks,
16 Cobblestone |
File:MansionRoofFront.png |
| roof_inner_corner | An inner corner of the mansion roof structure, constructed out of dark oak planks and stairs with a cobblestone base. | 20 Dark Oak Wood Planks, | File:MansionRoofInner.png |
| room_template (Template room) |
Does not naturally generate in the mansion. Manually generating this structure will result in a Flower Pot room. | 49 Birch Wood Planks,
40 Cobblestone, 10 Cobblestone Wall, 5 Flower Pot, 2 Allium, 1 Blue Orchid, 1 Azure Bluet, |
File:MansionFlowerRoom2.png |
| small_wall | An outer wall used to make distinct the area between one floor and the next. Constructed out of planks, logs, and various cobblestone. | 21 Dark Oak Wood Planks,
8 Cobblestone, |
File:MansionSmallWall.png |
| small_wall_corner | A short cobblestone structure used to construct wall corners. | 13 Cobblestone, | File:MansionSmallCorner.png |
| wall_corner | The same wall structure as the previous, but much taller. In a technical quirk, the structure block marks an area far outside of the physical structure. | 25 Cobblestone, | File:MansionWallCorner.png |
| wall_flat | A flat wall of planks, decorated by dark oak logs and cobblestone stairs and walls. Used for the outer walls of the mansion. | 54 Dark Oak Wood Planks,
16 Cobblestone, |
File:MansionWallFlat.png |
| wall_window | The same as the previous, but the log cross is replaced by an intricate window with an overhang. Additionally, cobblestone stairs generate along the lower edge alongside the cobblestone walls. | 31 Dark Oak Wood Planks,
19 Dark Oak Wood, 15 Cobblestone, 12 Glass Pane, |
File:MansionWallWindow.png |
Loot
In Java Edition, each woodland mansion chest contains items drawn from 4 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1–3× | 1–4× | 3× | 1× | 1–3× | 1–4× | 3× | 1× | ||||
| Bone | — | — | 1–8 | — | — | — | 10⁄40 | — | 57.8% | 3.375 | 1.7 |
| Gunpowder | — | — | 1–8 | — | — | — | 10⁄40 | — | 57.8% | 3.375 | 1.7 |
| Rotten Flesh | — | — | 1–8 | — | — | — | 10⁄40 | — | 57.8% | 3.375 | 1.7 |
| String | — | — | 1–8 | — | — | — | 10⁄40 | — | 57.8% | 3.375 | 1.7 |
| Nothing[F] | — | — | — | 1 | — | — | — | 1⁄2 | 50.0% | 0.500 | 2.0 |
| Vex Armor Trim Smithing Template | — | — | — | 1 | — | — | — | 1⁄2 | 50.0% | 0.500 | 2.0 |
| Wheat | — | 1–4 | — | — | — | 20⁄125 | — | — | 34.1% | 1.000 | 2.9 |
| Bread | — | 1 | — | — | — | 20⁄125 | — | — | 34.1% | 0.400 | 2.9 |
| Lead | 1 | — | — | — | 20⁄127 | — | — | — | 28.3% | 0.315 | 3.5 |
| Name Tag | 1 | — | — | — | 20⁄127 | — | — | — | 28.3% | 0.315 | 3.5 |
| Coal | — | 1–4 | — | — | — | 15⁄125 | — | — | 26.6% | 0.750 | 3.8 |
| Redstone Dust | — | 1–4 | — | — | — | 15⁄125 | — | — | 26.6% | 0.750 | 3.8 |
| Music Disc (13) | 1 | — | — | — | 15⁄127 | — | — | — | 21.8% | 0.236 | 4.6 |
| Music Disc (cat) | 1 | — | — | — | 15⁄127 | — | — | — | 21.8% | 0.236 | 4.6 |
| Golden Apple | 1 | — | — | — | 15⁄127 | — | — | — | 21.8% | 0.236 | 4.6 |
| Diamond Hoe | 1 | — | — | — | 15⁄127 | — | — | — | 21.8% | 0.236 | 4.6 |
| Beetroot Seeds | — | 2–4 | — | — | — | 10⁄125 | — | — | 18.5% | 0.600 | 5.4 |
| Melon Seeds | — | 2–4 | — | — | — | 10⁄125 | — | — | 18.5% | 0.600 | 5.4 |
| Pumpkin Seeds | — | 2–4 | — | — | — | 10⁄125 | — | — | 18.5% | 0.600 | 5.4 |
| Iron Ingot | — | 1–4 | — | — | — | 10⁄125 | — | — | 18.5% | 0.500 | 5.4 |
| Bucket | — | 1 | — | — | — | 10⁄125 | — | — | 18.5% | 0.200 | 5.4 |
| Enchanted Book[G] | 1 | — | — | — | 10⁄127 | — | — | — | 14.9% | 0.157 | 6.7 |
| Chainmail Chestplate | 1 | — | — | — | 10⁄127 | — | — | — | 14.9% | 0.157 | 6.7 |
| Gold Ingot | — | 1–4 | — | — | — | 5⁄125 | — | — | 9.6% | 0.250 | 10.4 |
| Diamond Chestplate | 1 | — | — | — | 5⁄127 | — | — | — | 7.7% | 0.079 | 13.0 |
| Enchanted Golden Apple | 1 | — | — | — | 2⁄127 | — | — | — | 3.1% | 0.031 | 32.1 |
In Bedrock Edition, each woodland mansion chest contains items drawn from 4 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1–3× | 1–4× | 3× | 1× | 1–3× | 1–4× | 3× | 1× | ||||
| Bone | — | — | 1–8 | — | — | — | 50⁄200 | — | 57.8% | 3.375 | 1.7 |
| Gunpowder | — | — | 1–8 | — | — | — | 50⁄200 | — | 57.8% | 3.375 | 1.7 |
| Rotten Flesh | — | — | 1–8 | — | — | — | 50⁄200 | — | 57.8% | 3.375 | 1.7 |
| String | — | — | 1–8 | — | — | — | 50⁄200 | — | 57.8% | 3.375 | 1.7 |
| Nothing[F] | — | — | — | 1 | — | — | — | 1⁄2 | 50.0% | 0.500 | 2.0 |
| Vex Armor Trim Smithing Template | — | — | — | 1 | — | — | — | 1⁄2 | 50.0% | 0.500 | 2.0 |
| Wheat | — | 1–4 | — | — | — | 100⁄625 | — | — | 34.1% | 1.000 | 2.9 |
| Bread | — | 1 | — | — | — | 100⁄625 | — | — | 34.1% | 0.400 | 2.9 |
| Lead | 1 | — | — | — | 100⁄645 | — | — | — | 27.9% | 0.310 | 3.6 |
| Name Tag | 1 | — | — | — | 100⁄645 | — | — | — | 27.9% | 0.310 | 3.6 |
| Coal | — | 1–4 | — | — | — | 75⁄625 | — | — | 26.6% | 0.750 | 3.8 |
| Redstone Dust | — | 1–4 | — | — | — | 75⁄625 | — | — | 26.6% | 0.750 | 3.8 |
| Music Disc (13) | 1 | — | — | — | 75⁄645 | — | — | — | 21.5% | 0.233 | 4.6 |
| Music Disc (cat) | 1 | — | — | — | 75⁄645 | — | — | — | 21.5% | 0.233 | 4.6 |
| Golden Apple | 1 | — | — | — | 75⁄645 | — | — | — | 21.5% | 0.233 | 4.6 |
| Diamond Hoe | 1 | — | — | — | 75⁄645 | — | — | — | 21.5% | 0.233 | 4.6 |
| Beetroot Seeds | — | 2–4 | — | — | — | 50⁄625 | — | — | 18.5% | 0.600 | 5.4 |
| Melon Seeds | — | 2–4 | — | — | — | 50⁄625 | — | — | 18.5% | 0.600 | 5.4 |
| Pumpkin Seeds | — | 2–4 | — | — | — | 50⁄625 | — | — | 18.5% | 0.600 | 5.4 |
| Iron Ingot | — | 1–4 | — | — | — | 50⁄625 | — | — | 18.5% | 0.500 | 5.4 |
| Bucket | — | 1 | — | — | — | 50⁄625 | — | — | 18.5% | 0.200 | 5.4 |
| Enchanted Book[G] | 1 | — | — | — | 60⁄645 | — | — | — | 17.5% | 0.186 | 5.7 |
| Chainmail Chestplate | 1 | — | — | — | 50⁄645 | — | — | — | 14.7% | 0.155 | 6.8 |
| Gold Ingot | — | 1–4 | — | — | — | 25⁄625 | — | — | 9.6% | 0.250 | 10.4 |
| Diamond Chestplate | 1 | — | — | — | 25⁄645 | — | — | — | 7.6% | 0.078 | 13.2 |
| Enchanted Golden Apple | 1 | — | — | — | 10⁄645 | — | — | — | 3.1% | 0.031 | 32.6 |
- ↑ a b The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ a b The weight of this item relative to other items in the pool.
- ↑ a b The odds of finding any of this item in a single chest.
- ↑ a b The number of items expected per chest, averaged over a large number of chests.
- ↑ a b The average number of chests the player should expect to search to find any of this item.
- ↑ a b 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
- ↑ a b All enchantments are equally probable, including treasure enchantments (except Soul Speed, and Swift Sneak), and any level of the enchantment is equally probable.
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS4) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Treasure Hunter | Acquire a map from a cartographer villager, then enter the revealed structure | Visit the structure indicated while the purchased map is in your main hand (hotbar). | 40G | Silver | ||
| Feeling Ill | Defeat an Evoker | — | 30G | Silver | ||
History
| release | |||||
|---|---|---|---|---|---|
1.11{{Extension DPL}}<ul><li>[[Nether Star|Nether Star]]<br/>{{Distinguish|Firework Star}}
{{Item
| image = Nether Star.gif
| renewable = Yes
| stackable = Yes (64)
| rarity = Uncommon
}}
The '''nether star''' is a rare item [[drops|dropped]] by the [[wither]] that is used solely to [[Crafting|craft]] [[beacon]]s.
== Obtaining ==
=== Mob loot ===
The nether star can be obtained only by defeating the [[wither]] [[Mob#Boss mobs|boss]], which is created using [[soul sand]] and [[Head|wither skeleton skulls]]. One nether star is dropped each time; the dropped amount is not affected by the [[Looting]] enchantment. {{IN|java}}, nether stars dropped by withers take 10 minutes to despawn and are immune to explosions. {{IN|bedrock}}, nether star items never despawn, neither by time nor by explosions.
== Usage ==
The nether star has the same animated glint as [[enchanted]] items, [[potion]]s, and [[end crystal]]s.
A dropped nether star item cannot be destroyed by [[explosion]]s. However, it can still be destroyed by a falling [[anvil]],{{only|java}} [[fire]], [[lava]], [[cacti]], or [[the Void]].
It is used to [[Crafting|craft]] a [[beacon]].
=== Crafting ingredient ===
{{crafting usage|match=start}}
== Achievements ==
{{load achievements|The beginning;The beginnig?.}}
== Advancements ==
{{load advancements|Withering Heights}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Nether Star
|spritetype=item
|nameid=nether_star
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|showaliasids=y
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Nether Star
|spritetype=item
|nameid=nether_star
|aliasid=netherstar
|id=518
|form=item
|translationkey=item.netherStar.name
|foot=1}}
== Video ==
<div style="text-align:center">{{yt|H6k28iUefMo}}</div>
== History ==
{{History|java}}
{{History||1.4.2|snap=12w34a|[[File:Nether Star JE1.png|32px]] The texture of the nether star has been added.}}
{{History|||snap=12w36a|[[File:Nether Star JE1.gif|32px]] Added nether stars.
|Nether stars are [[drops|dropped]] by the [[wither]].}}
{{History|||snap=12w37a|[[File:Nether Star JE2 BE1.gif|32px]] The texture of nether stars has been changed so that they no longer have a dark outline.}}
{{History||1.4.6|snap=12w49a|[[Drops|Dropped]] nether stars can no longer be destroyed by [[explosion]]s.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 399.}}
{{History||1.14|snap=18w43a|[[File:Nether Star.gif|32px]] The texture of nether stars has been changed.}}
{{History||1.16|snap=20w07a|Nether star has become a [[renewable resource]], as [[soul sand]], one of the blocks used to construct withers, is now renewable through [[bartering]].}}
{{History|pocket alpha}}
{{History||v0.16.0|snap=build 4|[[File:Nether Star JE2 BE1.gif|32px]] Added nether stars.}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Nether Star.gif|32px]] The texture of nether stars has been changed.}}
{{History|console}}
{{History||xbox=TU19|xbone=CU7|ps=1.12|wiiu=Patch 1|switch=1.0.1|[[File:Nether Star JE2 BE1.gif|32px]] Added nether stars.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Nether Star.gif|32px]] The texture of nether stars has been changed.}}
{{History|New 3DS}}
{{History||1.3.12|[[File:Nether Star JE2 BE1.gif|32px]] Added nether stars.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Gallery ==
<gallery>
File:Nether Star JE3 BE2.png|The nether star without enchanted animated glint.
File:Star Drop.png|The nether star dropped by the wither.
File:Wither, left- Nether Star, right.png|A wither to the left, and a nether star to the right.
</gallery>
== References ==
{{reflist}}
==External Links==
*[https://www.minecraft.net/en-us/article/taking-inventory--nether-star Taking Inventory: Nether Star] – Minecraft.net on May 11, 2023
{{Items}}
[[cs:Netheritová hvězda]]
[[de:Netherstern]]
[[es:Estrella del Inframundo]]
[[fr:Étoile du Nether]]
[[hu:Alvilági csillag]]
[[it:Stella del Nether]]
[[ja:ネザースター]]
[[ko:네더의 별]]
[[nl:Netherster]]
[[pl:Netherowa gwiazda]]
[[pt:Estrela do Nether]]
[[ru:Звезда Нижнего мира]]
[[tr:Nether Yıldızı]]
[[uk:Зірка Незеру]]
[[zh:下界之星]]
[[Category:Renewable resources]]</li><li>[[Steak|Steak]]<br/>{{Item
| title = Steak
| image = Steak.png
| renewable = Yes
| heals = {{hunger|8}}
| stackable = Yes (64)
}}
'''Steak''' ({{in|java}}) or '''cooked beef''' ({{in|bedrock}}) is a [[food]] [[item]] obtained from [[cow]]s, [[mooshroom]]s, or from cooking [[raw beef]].
== Obtaining ==
=== Mob loot ===
==== Cows ====
When a [[cow]] or [[mooshroom]] is killed, it drops [[raw beef]]. If a cow dies while on fire, it drops steak instead. If the cow is killed using a weapon with the [[Looting]] enchantment, the maximum number of steak drops increases by 1 per level.
=== Cooking ===
Raw beef can be cooked in a [[furnace]], [[smoker]], or [[campfire]]. Each steak removed from a furnace output slot gives 0.35 [[experience]] (22.4 experience per stack).
{{Smelting
|Raw Beef
|Steak
|0,35
}}
=== Villager gifts ===
{{IN|java}}, butcher [[Villager|villagers]] may give players steak if they have the [[Hero of the Village]] status effect.
== Usage ==
=== Food ===
To eat steak, press and hold {{control|use}} while it is selected in the hotbar. Eating one restores {{hunger|8}} [[hunger]] and 12.8 hunger
[[saturation]].
=== Wolves ===
Steak can be used to [[breed]] and heal tamed [[wolves]], lead them around, and make baby tamed wolves grow up faster by 10% of the remaining time.
==Sounds==
{{Sound table/Entity/Food}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Steak
|spritetype=item
|nameid=cooked_beef
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Cooked Beef
|spritetype=item
|nameid=cooked_beef
|id=274
|form=item
|foot=1}}
== Advancements ==
{{load advancements|Husbandry;A Balanced Diet}}
== History ==
{{History|java beta}}
{{History||1.8|snap=Pre-release|[[File:Steak JE1 BE1.png|32px]] Added steak.
|Steak has been introduced as the cooked result of [[raw beef]].
|Steak is a new [[food]] [[item]] dropped by [[cow]]s in addition to their [[leather]].
|The icon for steak is used as the image for the [[cooked porkchop]] before [[Java Edition Beta 1.8|Beta 1.8]], as the cooked porkchop's icon was updated to a lighter colored piece of meat.}}
{{History|java}}
{{History||1.2.1|snap=12w03a|Steak can now be used to [[breed]] [[wolves]].}}
{{History||1.3.1|snap=12w21a|Steak can now be [[trading|bought]] from butcher [[villager]]s, at 6–7 steak for 1 [[emerald]].}}
{{History|||snap=1.3|[[File:Steak JE2.png|32px]] The texture of steak has been changed.}}
{{History||1.4.2|snap=12w37a|[[File:Steak JE3 BE2.png|32px]] The texture of steak has been changed, so that it no longer has a dark outline.}}
{{History||1.8|snap=14w02a|[[Villager]]s no longer [[trade]] steak.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 364.}}
{{History||1.14|snap=18w43a|[[File:Steak JE4 BE3.png|32px]] The texture of steak has been changed.}}
{{History|||snap=19w13a|Butcher villagers now give steak to players under the [[Hero of the Village]] effect.}}
{{History|pocket alpha}}
{{History||v0.4.0|[[File:Steak JE1 BE1.png|32px]] Added steak.}}
{{History||v0.5.0|Steak now restores {{hp|8}} instead of {{hp|4}}.}}
{{History||v0.8.0|snap=build 1|[[File:Steak JE3 BE2.png|32px]] The texture of steak has been changed, so that it no longer has a dark outline.}}
{{History||v0.12.1|snap=build 1|Steak now restores [[hunger]] instead of [[health]].}}
{{History||v0.16.0|snap=build 4|"Steak" has been renamed to "Cooked Beef."}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Steak JE4 BE3.png|32px]] The texture of cooked beef has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|Cooked beef can now be [[trading|bought]] from butcher [[villager]]s.}}
{{History|console}}
{{History||xbox=TU5|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Steak JE1 BE1.png|32px]] Added steak.}}
{{History||xbox=TU12|[[File:Steak JE3 BE2.png|32px]] The steak's texture has been changed, so that it no longer has a dark outline.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Steak JE4 BE3.png|32px]] The texture of steak has been changed.}}
{{History|new3DS}}
{{History||0.1.0|[[File:Steak JE3 BE2.png|32px]] Added steak.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Gallery ==
<gallery>
Jeb steak.png|Raw beef and steak shown in the [[inventory]] from a preview screenshot.
Eating Steak.png|A still frame of the player eating a steak.
Steak SDGP.png|Steak in the [[Super Duper Graphics Pack]].
</gallery>
== Notes ==
{{fnlist}}
{{Items}}
[[cs:Propečený steak]]
[[de:Steak]]
[[es:Filete asado]]
[[fr:Steak]]
[[hu:Steak]]
[[it:Bistecca]]
[[ja:ステーキ]]
[[ko:스테이크]]
[[nl:Biefstuk]]
[[pl:Befsztyk]]
[[pt:Filé]]
[[ru:Жареная говядина]]
[[tr:Biftek]]
[[uk:Стейк]]
[[zh:牛排]]
[[Category:Food]]
[[Category:Renewable resources]]</li></ul> | September 25, 2016 | The woodland mansion, a "procedurally generated house", was first revealed at MineCon 2016. Jeb stated that the new structure blocks saved him a lot of time when building this massive structure. | |||
| 16w39a | Added woodland mansions. | ||||
| 16w43a | Added one room: a room with lava encased in glass and obsidian. | ||||
| Pocket Edition | |||||
1.1{{Extension DPL}}<ul><li>[[:Category:Storage|Category:Storage]]<br/>Blocks and items used to '''store''' other blocks or items.
[[Category:Blocks]][[Category:Items]]
[[ja:カテゴリ:ストレージ]]
[[zh:Category:储物]]</li><li>[[Brick|Brick]]<br/>{{about|the item|the crafted block|Bricks|other uses}}
{{Item
| image = [[File:Brick JE2 BE2.png|32px]]
| stackable = Yes (64)
| renewable = Yes
}}
A '''brick''' is an item used to craft [[bricks|brick]] blocks, [[flower pot]]s, and [[decorated pot]]s.
== Obtaining ==
=== Smelting ===
A brick can be obtained by smelting a [[clay ball]].
{{Smelting
|Clay Ball
|Brick
|0,3
}}
=== Mining ===
When [[breaking]] a [[decorated pot]] with a tool without [[Silk Touch]] on the main hand, the decorated pot can drops 0-4 brick(s) depend on the material that the decorated pot make of.
=== Loot ===
{{LootChestItem|brick}}
=== Trading ===
Novice-level stone mason [[villager]]s sell 16{{only|bedrock}} or 10{{only|java}} bricks for one [[emerald]].
== Usage ==
Brick can be used to craft [[bricks]], [[flower pot]]s, and [[decorated pot]]s.
=== Crafting ingredient ===
{{crafting usage}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Brick
|spritetype=item
|nameid=brick
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Brick
|spritetype=item
|nameid=brick
|id=383
|form=item
|foot=1}}
== History ==
{{History|java alpha}}
{{History||v1.0.11|[[File:Brick JE1 BE1.png|32px]] Added bricks as an item.}}
{{History|java}}
{{History||1.4.2|snap=12w34a|Bricks are now used for [[flower pot]]s.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this item's numeral ID was 336.}}
{{History||1.14|snap=18w43a|[[File:Brick JE2 BE2.png|32px]] The texture of bricks has been changed.}}
{{History|||snap=19w11a|Bricks are now [[trading|sold]] by [[villager]]s of the new mason profession, making them [[renewable resource|renewable]].}}
{{History||1.20<br>(Experimental)|link=1.19.4|snap=23w07a|Bricks can now be used for crafting [[decorated pot]]s.|Bricks now drop when brushing [[suspicious sand]] in [[desert well]]s.|Bricks now drop when mining [[decorated pot]] with a tool on the main hand.}}
{{History||1.20|snap=23w12a|The probability for the brick to generate in the [[suspicious sand]] in [[desert well]] has been changed from 1/7 to 1/8.|Brick can now be found in [[suspicious gravel]] and [[suspicious sand]] in [[trail ruins]].}}
{{History|||snap=23w16a|Brick no longer generates in [[suspicious sand]] in [[trail ruins]].|Due to the split of the archaeological loot tables for the suspicious gravel within the [[trail ruins]]; brick now is in the common loot.}}
{{History|pocket alpha}}
{{History||v0.2.0|[[File:Brick JE1 BE1.png|32px]] Added bricks as an item. They are currently unobtainable and serve no purpose.}}
{{History||v0.3.2|Bricks can now be obtained by smelting clay balls.
|Bricks are now used to craft [[brick block]]s.}}
{{History||v0.12.1|snap=build 1|Bricks are now used to craft [[flower pot]]s.}}
{{History||v0.16.0|snap=build 5|Added bricks to the [[Creative]] [[inventory]].<ref name="missing brick">{{Bug|MCPE-16556}}</ref>}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|16 bricks can now be obtained via trading with stone mason [[villager]]s for 1-2 [[emerald]]s.
|[[File:Brick JE2 BE2.png|32px]] The texture of bricks has now been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|Trading has been changed; bricks sold by stone mason villagers now cost only one emerald.}}
{{History||1.20.0<br>(Experimental)|link=Bedrock Edition 1.19.70|snap=beta 1.19.70.23|Bricks now drop when brushing [[suspicious sand]] in [[desert well]]s and can be used to craft decorated pots.}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|[[File:Brick JE1 BE1.png|32px]] Added bricks.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Brick JE2 BE2.png|32px]] The texture of bricks has been changed.}}
{{History|3ds}}
{{History||0.1.0|[[File:Brick JE1 BE1.png|32px]] Added bricks.}}
{{History|foot}}
== Issues ==
{{issue list}}
== References ==
{{reflist}}
{{Items}}
[[Category:Renewable resources]]
[[cs:Cihla]]
[[de:Ziegel]]
[[es:Ladrillo]]
[[fr:Brique]]
[[hu:Tégla]]
[[it:Mattone]]
[[ja:レンガ]]
[[ko:벽돌 (아이템)]]
[[nl:Baksteen]]
[[pl:Cegła]]
[[pt:Tijolo]]
[[ru:Кирпич]]
[[th:อิฐ]]
[[uk:Цеглина]]
[[zh:红砖]]</li></ul> | alpha 1.1.0.0 | Added woodland mansions. | |||
| Floor of woodland mansion generates with oak planks instead of birch planks. | |||||
| Banners are not generated in woodland mansions. | |||||
| Bedrock Edition | |||||
1.2{{Extension DPL}}<ul><li>[[Blaze Rod|Blaze Rod]]<br/>{{Item
| image = Blaze Rod.png
| renewable = Yes
| stackable = Yes (64)
}}
'''Blaze rods''' are [[item]]s exclusively obtained from [[blaze]]s. They act as a fuel for both brewing and [[smelting]], and are required to craft [[eye of ender|eyes of ender]] used to access to [[the End]].
== Obtaining ==
=== Mob loot ===
When killed by a player or tamed [[wolf]], a [[blaze]] has a 50% chance to drop a blaze rod. The [[Looting]] [[enchantment]] can increase the drops by one per level, for a maximum of 4 blaze rods. Blazes do not drop any blaze rods if killed by any other source.
== Usage ==
=== Crafting ingredient ===
{{crafting usage}}
=== Fuel ===
When used in a [[furnace]], a blaze rod lasts 120 seconds (12 items).
== Achievements ==
{{load achievements|Into Fire}}
== Advancements ==
{{load advancements|Into Fire}}
== Video ==
{{Video note|This video does not mention the crafting of [[End Rod]]s.|minor}}
<div style="text-align:center">{{yt|_mhRHuRlICY}}</div>
== Data values ==
=== ID ===
{{el|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Blaze Rod
|spritetype=item
|nameid=blaze_rod
|form=item
|foot=1}}
{{el|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Blaze Rod
|spritetype=item
|nameid=blaze_rod
|id=423
|form=item
|foot=1}}
== History ==
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease|[[File:Blaze Rod JE1 BE1.png|32px]] Added blaze rods.}}
{{History|||snap=Beta 1.9 Prerelease 2|Blaze rods are now used to craft [[blaze powder]].}}
{{History|||snap=Beta 1.9 Prerelease 3|Blaze rods are now used to craft [[brewing stand]]s.}}
{{History||1.8|snap=14w07a|Blaze rods are now held similarly to [[tools]].}}
{{History||1.9|snap=15w44b|Blaze rods are now used to craft [[end rod]]s.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 369.}}
{{History|pocket alpha}}
{{History||v0.12.1|snap=build 1|[[File:Blaze Rod JE1 BE1.png|32px]] Added blaze rods.
|Blaze rods can be used to craft [[blaze powder]] and [[brewing stand]]s.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Blaze rods are now used to craft [[end rod]]s.}}
{{History|console}}
{{History||xbox=TU7|xbone=CU1|ps=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Blaze Rod JE1 BE1.png|32px]] Added blaze rods.
|Blaze rods can be used to craft [[blaze powder]] and [[brewing stand]]s.}}
{{History||xbox=TU46|xbone=CU36|ps=1.38|wiiu=Patch 15|Blaze rods are now used to craft [[end rod]]s.}}
{{History|New 3DS}}
{{History||0.1.0|[[File:Blaze Rod JE1 BE1.png|32px]] Added blaze rods.
|Blaze rods can be used to craft [[blaze powder]] and [[brewing stand]]s.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Trivia ==
* As part of an official collaboration, blaze rods are included in a free add-on for the roleplaying game [https://en.wikipedia.org/wiki/Dungeons_%26_Dragons ''Dungeons and Dragons''].<ref>https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=&cad=rja&uact=8&ved=2ahUKEwj9uvqlwIT-AhV7LUQIHYlVDiwQFnoECBAQAQ&url=https%3A%2F%2Fwww.minecraft.net%2Fcontent%2Fdam%2Fgames%2Fminecraft%2Fsoftware%2FMinecraft-Monstrous-Compendium.pdf&usg=AOvVaw0aKOqpKAHSH11qgZhN_Bhx</ref> In the game, they are worth 100 gold pieces, create light, and can be broken to create an explosion.
* They are the spinning things surrounding the blaze's head
{{items}}
== References ==
{{Reflist}}
[[Category:Renewable resources]]
[[cs:Ohnivá hůl]]
[[de:Lohenrute]]
[[el:Οι ράβδοι των Blaze]]
[[es:Vara de blaze]]
[[fr:Bâton de Blaze]]
[[hu:Lángrúd]]
[[it:Verga di blaze]]
[[ja:ブレイズロッド]]
[[ko:블레이즈 막대]]
[[lzh:炎靈桿]]
[[nl:Blazestaf]]
[[pl:Płomienna różdżka]]
[[pt:Vara de blaze]]
[[ru:Огненный стержень]]
[[th:แท่งเบลซ]]
[[tr:Alaz Çubuğu]]
[[uk:Стрижень Блейза]]
[[zh:烈焰棒]]</li><li>[[Clay Ball|Clay Ball]]<br/>{{Item
| image = Clay Ball.png
| stackable = Yes (64)
| renewable = Yes
}}
{{about|the item|the block|Clay|other uses|Clay (disambiguation)}}
A '''clay ball''' is the item obtained from [[clay]] used for [[crafting]] or making [[brick]]s.
== Obtaining ==
=== Block loot ===
Clay balls are obtained when a [[clay]] block is broken with a non-[[Silk Touch]] tool. Each block yields four clay balls regardless of [[Fortune]].
=== Chest loot ===
{{LootChestItem|clay-ball}}
=== Villager gifts ===
If a [[player]] has the [[Hero of the Village]] status effect, a Mason [[villager]] might throw that player a [[clay block]] as a gift. {{Only|java}} This can be placed and [[breaking|broken]] to harvest clay balls.
== Usage ==
Clay balls can be [[crafting|crafted]] back together to form [[clay]] blocks or baked in a [[furnace]] to create [[brick]]s.
=== Crafting ingredient ===
{{crafting usage}}
=== Smelting ingredient ===
{{Smelting
|showname=1
|Clay Ball
|Brick
|0.3
}}
=== Trading ===
Novice-level [[Villager|mason villagers]] buy 10 clay balls for 1 [[emerald]] as part of their [[trades]].
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Clay Ball
|spritetype=item
|nameid=clay_ball
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Clay
|spritetype=item
|nameid=clay_ball
|id=384
|form=item
|foot=1}}
== History ==
{{History|java alpha}}
{{History||v1.0.11|[[File:Clay Ball JE1 BE1.png|32px]] Added clay.}}
{{History|java}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 337.}}
{{History||1.14|snap=18w43a|[[File:Clay Ball JE2 BE2.png|32px]] The texture of clay has been changed.}}
{{History|||snap=18w49a|Clay can now be found in [[chest]]s in [[village]] mason houses.}}
{{History|||snap=18w50a|Clay can now be found in [[chest]]s in [[desert]] [[village]] houses.}}
{{History|||snap=19w11a|Clay is now [[trading|bought]] by [[villager]]s of the new mason profession.}}
{{History||1.16|snap=20w06a|"Clay" has been renamed to "Clay Ball."}}
{{History|pocket alpha}}
{{History||v0.2.0|[[File:Clay Ball JE1 BE1.png|32px]] Added clay. It is currently unobtainable and serves no purpose.}}
{{History||v0.3.2|4 clay items are now dropped from clay blocks when broken.
|Clay can now be crafted into clay blocks.
|Clay can now be smelted into bricks.}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Clay Ball JE2 BE2.png|32px]] The texture of clay has been changed.|10–13 clay can now be [[trading|sold]] to stone mason [[villager]]s for an [[emerald]].}}
{{History||1.11.0|snap=beta 1.11.0.1|Clay can now be found in [[village]] mason [[chest]]s and [[desert]] village house chests.}}
{{History|||snap=beta 1.11.0.4|[[Trading]] has been changed, stone mason villagers now [[trading|buy]] 10 clay for an emerald<!-- previously 10-13 -->.}}
{{History||1.19.0|snap=beta 1.19.0.24|Clay ball now [[renewable]] by placing [[mud]] above a block which has [[pointed dripstone]] underneath.}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|[[File:Clay Ball JE1 BE1.png|32px]] Added clay.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Clay Ball JE2 BE2.png|32px]] The texture of clay has been changed.}}
{{History|3ds}}
{{History||0.1.0|[[File:Clay Ball JE1 BE1.png|32px]] Added clay.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Gallery ==
<gallery>
File:ClayInNumerousForms.png
</gallery>
== Notes ==
{{fnlist}}
{{Items}}
[[cs:Jíl]]
[[de:Tonklumpen]]
[[es:Bola de arcilla]]
[[fr:Motte d'argile]]
[[hu:Agyag (Tárgy)]]
[[it:Zolla di argilla]]
[[ja:粘土玉]]
[[ko:점토 덩이]]
[[nl:Klei (voorwerp)]]
[[pl:Glina]]
[[pt:Bola de argila]]
[[ru:Глина]]
[[uk:Глиняна кулька]]
[[zh:黏土球]]</li></ul> | beta 1.2.0.2 | The floor of a woodland mansion is now made out of birch planks and Banners will now generate. | |||
| Legacy Console Edition | |||||
| TU54 | CU44 | 1.52 | Patch 24 | Patch 4 | Added woodland mansions. |
Issues
Issues relating to "Woodland Mansion" are maintained on the bug tracker. Report issues there.
Gallery
- 1.11 mansion.jpg
The woodland mansion being revealed during MineCon 2016.
A mansion generated in an amplified world. Note the village on the left.
A fossil sticking out of a woodland mansion






