Template:Mob
Wolves are a type of mob that can be allied with the player once tamed (fed bones or pork). They are agile creatures, as they jump and run on land and swim in lakes and oceans. They will shake themselves dry when they reach the shore after a swim or if drenched by a rainstorm. Wolves are 1 block in height, 2 in length, and 1 in width (1 x 2 x 1).
Wolves are not impervious to drowning, suffocation, falling (from heights greater than 3 blocks), contact with cacti, or lava, and will actively take damage from being set on fire or contact with hostile mobs.
Wolves will spawn in all difficulty levels (including peaceful), and have a higher chance of appearing in Forest and Taiga biomes.
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Wild
(hunting)
and this..
History
Wolves were first introduced in Beta 1.4 on March 31, 2011.
Notch confirmed their addition after having breakfast with an idol of his (likely Peter Molyneux).[1] Jeb posted a video preview of the wolves he was working on on March 18th, 2011.
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Bugs
- If you save while your wolves are sitting, they may never stand up again.[citation needed] To fix this, get something to damage you (spider, skeleton, zombie, etc.) This can also be fixed by dumping water on them. If they still do not stand, try playing in offline mode.
- Wolves don't stand up if you are playing in offline mode if the game was saved while in online mode, as well as the reverse instance of saving while offline and playing online. However, doing the above may fix the problem.[citation needed]
- If you carry your save data in a flash drive, and play on a computer you didn't start the world on, your wolf will not stand up at all. This is not completely true anymore, happening on very rare occasions.[citation needed]
- Although wolves are meant to spawn in Taiga and Forest biomes only,[citation needed] they can (sometimes) be found elsewhere.
- If Minecraft crashes, the number of tamed wolves you have may increase. However, some might also disappear.
- There is a glitch that when a tamed wolf is inside a minecart (standing), if you go too far away from your wolf, the wolf will teleport to you and it will immediately fly back into the minecart, this will happen repeatedly. This can be fixed by destroying the minecart.
- If a wolf is swimming, Minecraft will sometimes play the "shaking" sound.
- If you tame a wolf while it's in the middle of jumping, the wolf will go into a "sitting" pose, but continue to bounce up and down indefinitely. This can be fixed by making the wolf sit.
- Wolves can push you out of your bed, but you will still sleep.
- In SMP, a player who logs in will see all sitting wolves as standing until they are removed and put back into position.
- Tamed wolves can teleport inside transparent blocks such as slabs. This can mean they can get stuck, or not follow you.
- It is possible to push a wolf into a block and therefore suffocate it, done by having two wolves sit, and then pushing one wolf by the other into a solid block. Wolves lose health while in the block, so make sure to be careful!
- A rare occurence/bug has been known to occur when you save while a tamed wolf is sitting. When you come back to the game and make it stand up, right after you've clicked (you need to be very quick), hold up a porkchop, and the wolf will run towards you in a sitting position. This may be a reference to dogs scooting on their butts. [citation needed]
- A tame wolf will attack you if you shoot yourself with an arrow.
- If a tamed wolf attacks a mob and you right-click on the wolf, it jumps towards the mob in sitting position.
- Sitting tamed wolves, that were tamed before 1.5_01, that are pushed into water, or that water runs over, will start to jump in place, keeping the sitting stance, and are no longer able to be told to stand, thus continuing to do this until hit, which will cause them to attack you until death on either side. This can be fixed by killing the wolves off and taming new ones.
- Dumping water on a wolf that were tamed before 1.5_01 and was left sitting when you saved that world before the update will cause them to stand up, shake off the water and go back into the sitting position.
- Wolves can be found in the "Shrubland" biome which can only be found in maps prior to the 1.2 (Alpha) update.
- If a wolf was tame before 1.5_01, trying to get said wolf to stand up will cause it to attack you if you dealt it damage, just as a hostile wolf would, however it will still have the friendly appearance. It will begin to bounce and attack you. Even if you walk away, then walk back, you will be dealt damage, even if the wolf is not looking at you.
- Tamed wolves count against the passive mob limit. In SMP, an individual player with an excessive number of tamed wolves can prevent ALL players on the server from encountering passive mobs regardless of type. (cows, chickens, pigs, etc.)
- Sometimes, saving and quitting minecraft will cause your wolves to become wild again. [citation needed]
Trivia
- When wolves attack a big (23) slime, they simply push the slime around.
- With 2.5 times the health and double the attack power, tamed wolves are 5 times stronger than wild ones, and can kill 4 one at a time without dying.
- Wolves cannot go into the Nether unless hacked in and behave no differently than if they were in the normal world.
- Wolves are the first official tameable mob in Minecraft.
- Jeb has said that wolves may have color variations, but he "would have to run that through Notch".[2]
- Wolves do not trample crops.[3] They also may possibly not make step sounds, or even make quieter ones than default.[4]
- If a hostile mob (besides a creeper) attacks a player, the wolf will react and attack the mob to defend the player, even if the wolf was told to sit. This can be extremely useful if the player is trying to sleep and is attacked in their sleep, as it's more than likely the wolves will be beside the player at the time.
- If you attack another player on SMP, even if PvP is off, a tamed wolf will attack the opposing player.
- Similarly, if a player attacks a tamed wolf that isn't their own, then the wolf will attack.
- If a wolf is in a downward water current, they will not float, and if not removed will drown.
- Wolves and Slimes are the only mobs that can be hostile to the player on peaceful mode.
- Judging by the color of its coat and the biome in which it spawns, the wolf in Minecraft seems to be based on the gray wolf.
- Hostile wolves act similar to zombie pigmen, as attacking one will make the whole pack attack you.
- If you attack a mob, then order a wolf that is pathing to attack the mob to sit, the wolf will attack the mob by bouncing toward it while sitting.
- Wolves can teleport into transparent blocks. Therefore, it is not recommended to bring a wolf underground or near lava/fire.
- Water breaks have no effect for falling from high drops for wolves.
- There is a glitch in which a tame sitting wolf will attack its master, still in sitting position. The cause is unknown, but can usually be fixed by logging out and back in, switching to "fast" graphics, or allowing the wolf to kill you and then returning to the death point.
- Prior to 1.5, wolves continuously made whimpering noises even when they were at full health in SMP because Jeb mistakenly used client-side health instead of synced health.[5]
- If you use inventory hacks to get more than 64 bones onto the same inventory square, and then use them to tame a wolf, the whole pile is consumed in one go, but the wolf will act like only one bone was given.
- Wolves swim by jumping through the water. This can inadvertently lead to their death by drowning. If you have any sort of room that is "floating" on water and you try to bring wolves through the open door, sometimes they will miss the jump into the room and on the downward half of the jump will wind up under water and trapped under your building and will drown if not teleported or simply pushed out from underneath.
- A tamed wolf will never attack its master, however, on SMP, they are still neutral to other players.
- If you have any mods that allow you to fly, then while flying, you right-click on a wolf, you will actually be able to ride it, and control it. It is not known if this is a bug, or intended.
References
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