26 × 13
Splash Potion of Harming:
In Java Edition:
In Bedrock Edition:
The witch is an uncommon hostile mob that uses harmful splash potions as ranged weapons and beneficial positive potions on itself. They spawn in the darkness, in swamp huts, during raids and when lightning strikes villagers. The witch also has a wart on its nose.
- 1 Spawning
- 2 Drops
- 3 Farming
- 4 Behavior
- 5 Sounds
- 6 Data values
- 7 Achievements
- 8 Advancements
- 9 History
- 10 Issues
- 11 Trivia
- 12 Video
- 13 Gallery
- 14 References
Every swamp hut spawns a witch and a black cat inside during world generation, which never despawn. Otherwise, in Java Edition only witches (which may despawn) spawn in the 7×7×9 (x×y×z) volume that is the hut. This is the size of the roof and one block over the porch, from one level below the floor of the hut to two blocks above the roof. In Bedrock Edition, witches respawn on only one block within the swamp hut.
When lightning strikes within 4 blocks of a villager, it transforms into a witch. A witch transformed from a villager cannot despawn, and cannot be changed back into a villager.
Witches have the largest loot table of any mob in the game.
- Glass bottles (12.5% chance)
- Glowstone dust (12.5% chance)
- Gunpowder (12.5% chance)
- Redstone (12.5% chance)
- Spider eyes (12.5% chance)
- Sugar (12.5% chance)
- Sticks (25% chance)
They make 1–3 drops of 0–2 items each, for a maximum of 6 items total.
Each level of Looting increases the maximum items dropped by one for each of the 1–3 drops, leading to a maximum of 5 items per drop, and a maximum of 15 items total. No Looting averages 2 items per kill, Looting I averages 3, Looting II averages 4, and Looting III averages 5.
Witches despawn instantly in peaceful difficulty.
If a witch is killed while drinking a potion, the potion has a 8.5% chance of dropping, increased by 1% for every level of Looting.
They can drop one of the following:
Witches pursue players within 64 blocks. They use potions in combat, throwing splash potions offensively and drinking normal potions defensively. These potions are the same as ones obtainable through brewing, i.e. they have the same potency and duration.
They are passive toward villagers and wandering traders.
Each potion is thrown in a 3 second interval within 10 blocks.
- They throw a splash potion of slowness if the player is at least 8 blocks away and does not already have the slowness status effect.
- They throw a splash potion of poison if the player's health is at least 8 and is not already poisoned.
- They have a 25% chance of throwing a splash potion of Weakness if the player is within 3 blocks and does not already have the weakness status effect.
- If none of the above conditions are true, witches default to using a splash potion of harming, which does 6 magical damage.
On each tick (0.05 second) when the witch is not already drinking a potion, it may choose to equip and drink a potion. Drinking the potion takes 1.6 seconds and slows down its walking speed. It does not attack during this time.
- In the current java combat test, it drinks in 1 second.
- When 80% under water and lacking water breathing, there is a 15% chance of drinking a potion of water breathing.
- When on fire or the last damage taken in the past 2 seconds was fire damage, 15% chance of drinking a potion of fire resistance.
- When not at full health, 5% chance of drinking a potion of healing, which heals 4.
- In the current java combat test, it heals 6.
- When 11 or more blocks from a target and lacking swiftness, 50% chance of drinking a potion of swiftness.
In Java Edition, witches can ride any mob via commands, including boss mobs.
In Bedrock Edition, witches cannot ride ravagers, as the witch are not considered an illager.
Like other villager-like mobs, witches don't stick their legs forward when riding a minecart, a boat, or another mob. Their legs seem to sink in these entities visually.
Two block tall gaps
Witches can fit through two block tall gaps in both editions, despite them being taller than two blocks including their hat.
In Java Edition, any witch can join a patrol if sufficiently near a patrol captain. Unlike non-patrolling or raiding witches, witches that are part of a patrol are hostile towards villagers and wandering traders.
In Bedrock Edition, witches participating in a raid do not heal other illagers, but still attack the player, iron golems, and snow golems.
If the raiders kill all the villagers in a village, witches celebrate their victory by jumping and laughing.
Witches are normally passive to villagers in both editions, although their negative potions might still hit a villager by accident.
In Bedrock Edition, witches throw negative splash potions at any mob that attacks it, including illagers, which leads to vicious fights if an illager hits the witch by accident. Witches also attack other witches that accidently threw a negative potion at the witch, despite them being the same mob.
|Sound||Subtitles||Source||Description||Namespaced ID||Translation key||Volume||Pitch||Attenuation|
|Witch giggles||Hostile Creatures||?||?||?||16|
|Witch cheers||Hostile Creatures||?||?||?||16|
|Witch dies||Hostile Creatures||?||?||?||16|
|Witch drinks||Hostile Creatures||?||?||?||16|
|Witch hurts||Hostile Creatures||?||?||?||16|
|Witch throws||Hostile Creatures||?||?||?||16|
|Name||Namespaced ID||Entity tags (JE)||Translation key|
|Name||Namespaced ID||Numeric ID||Translation key|
Witches have entity data associated with them that contains various properties.
- Entity data
- Tags common to all entities
- Tags common to all mobs
- Tags common to all mobs spawnable in raids
|Icon||Achievement||In-game description||Actual requirements (if different)||Gamerscore earned||Trophy type (PS)|
|Taste of Your Own Medicine||Poison a witch with a splash potion.||Throw a splash potion of poison at a witch (by facing the witch and pressing the use key).||20G||Silver|
|1.4.2||September 13, 2012||Dinnerbone hints that the witch mob will be added in the Pretty Scary Update, and that the witch's texture will be some variation of the villager’s.|
|September 21, 2012||Dinnerbone confirmed a suggestion made by Reddit user Mr_Pennybags in the r/Minecraft subreddit that witches are to live in witch huts.|
|Witches protect themselves from damage by drinking potions.|
|Witches do not naturally spawn, and can be spawned only in Creative mode using spawn eggs.|
|Witches use splash potions, such as Poison, Weakness, Harming, and Slowness, to fight the player.|
|Though witches are modeled after villagers, they do not share any attributes of villagers, such as utilizing housing, and are unable to open doors.|
|12w38b||Witches now have common drops, including glass bottles, sticks, redstone dust, glowstone dust, gunpowder, spider eyes, and water bottles.|
|Witches can no longer hurt themselves.|
|The texture of witches has been changed slightly. Their skin color is now darker.|
|With the texture change of the witch's skin color, witches drinking are now also darker.|
|12w39a||The texture size for the witch has been changed from 64x126 to 64x128.|
|12w40a||Witches can now spawn in witch huts.|
|Witches no longer drop water bottles.|
|1.6.1||?||The witch’s regeneration rate has been decreased by 2/3, because the healing instant status effect heals less. This was reverted in the Java Edition Combat Tests|
|1.7.2||13w37a||Witches can now drink and drop potions of Water Breathing.|
|The potion-drinking position of witches has been changed.|
|13w42a||Witches can now spawn anywhere where the light level is 7 or less, including any biome at night and in caves.|
|13w42b||The spawn rate for the witch has been decreased.|
|1.8||14w03a||Villagers now turn into witches when struck by lightning.|
|14w11a||Witches now run away from creepers that are about to explode.|
|14w25a||The potion-drinking position of witches has been changed.|
|14w29a||The potion-drinking position of witches has been changed.|
|14w30a||The potion-drinking position of witches has been changed.|
|14w34d||The witch hut’s spawning zone has been decreased or eliminated, depending on the altitude of the hut.|
|1.8.1||pre1||Witches no longer run away from creepers that are about to explode.|
|The witch hut's spawning zone height has been increased by 2.|
|1.9||15w31a||Witches now have a 50% chance of choosing a potion of swiftness when relevant, instead of a 43.75% chance.|
|The potion-drinking position of witches has been changed.|
|15w47b||Added sounds for witches idling, taking damage, dying, drinking, and throwing potions.|
|1.10||pre1||Witches now drink a potion of fire resistance if they don't already have the Fire Resistance effect and the most recent damage taken (within the past 2 seconds) was fire damage.|
|1.11||16w32a||The entity ID has been changed from |
|16w42a||Witches that spawn upon generation of witch huts no longer despawn.|
|1.14||18w43a||The texture of witches has been changed.|
|With the texture change of witches, the witch’s drinking animation has now also been changed.|
|18w47a||Witches can now spawn as part of raids.|
|18w50a||Witches are now neutral mobs. This was confirmed by Slicedlime to be an unintentional change.|
|The appearance of witches have been changed, adding a purple hood. This was confirmed by Jasper Boerstra to be an unintentional change.|
|19w02a||Witches are once again hostile mobs.|
|The texture changes of the witch from 18w50a have been reverted.|
|19w13a||If a raid kills all the villagers or destroys all the beds in a village, raiding witches celebrate their victory by jumping and laughing.|
|1.15||19w42a||The potion-drinking position of witches has been changed.|
|19w44a||The potion-drinking position of witches has been changed. The potions now float above their arms.|
|19w45a||The potion-drinking position of witches has been changed.|
|1.16||20w22a||When a villager that has been traded with is struck by lightning, the witch it becomes no longer despawns.|
|Pre-release 1||When a villager is struck by lightning, the witch it becomes no longer despawns.|
|Pocket Edition Alpha|
|v0.14.0||build 1||Added witches. The hat model and head position are different from Java Edition’s witches.|
|build 2||The model of witches has been changed.|
|build 3||Witches now avoid water unless they have a target.|
|1.2.0||beta 18.104.22.168||Witches now have an 8.5% chance to drop a potion when drinking. Prior to this, they would always drop a potion when drinking.|
|1.10.0||beta 22.214.171.124||The texture of witches has been changed.|
|1.11.0||beta 126.96.36.199||Witches can now spawn as part of raids.|
|1.13.0||beta 188.8.131.52||When a raid kills all the villagers or destroys all the beds in a village, raiding witches celebrate their victory by jumping and laughing.|
|?||Witches can see enimies from up to 64 blocks instead of 16.|
|Legacy Console Edition|
|TU19||CU7||1.12||Patch 1||1.0.1||Added witches.|
|TU31||CU19||1.22||Patch 3||Witches can now drink and drop potions of water breathing.|
|TU43||CU33||1.36||Patch 13||sounds for witches have been added.|
|1.90||The texture of witches has been changed. They now use the texture from 18w50a.|
|New Nintendo 3DS Edition|
- If a witch hits another witch with a potion, the witch who is hit becomes angry and targets the other witch, despite it being impossible for either witch to kill the other (without help from a player) due to their use of healing potions and their resistance to each other's splash potions.
- Witches do not use the equipment in their swamp huts, but they can be used by players.
- The odds of a witch dropping the maximum amount of items possible (6 items total) without a Looting enchantment are 1 in 81 (1.2%).
- Witches throw healing potions at illagers.
- Witches are extremely difficult to kill via suffocation or cacti (though not impossible), due to their frequent use of healing potions.
- When drinking a potion, a witch's nose lifts up and points forward.
- Witches have small mouths hidden under their noses. During their potion-drinking animation, this mouth becomes visible from the side.
- When the subject of witches dropping sticks was brought up, Dinnerbone jokingly replied that it's because witches are made of wood. He later explained  that it was a reference to this scene from Monty Python and the Holy Grail.
- The witch is partly based on Baba Yaga, a witch from Slavic folklore who also lives in a swamp hut.
- A witch's nose slightly wiggles when idle.
- Despite being physically similar and appearing to be allied with them, witches are not considered illagers.
- Witches have an unused purple hat layer in their texture file, similar to the illusioner's hat.
- In the Village and Pillage Update artwork banner, the witch in the picture has its arms unfolded like a pillager, despite this being impossible ingame.
A witch throwing a potion at the player.
A witch in its witch hut.
7 witches fighting in a thunderstorm.
The witch with a cowl in 18w50a.
Three witches holding items.
Witch and villager difference.
The particle effect that witches emit.
A witch with a cowl from 18w50a on PlayStation 4 Edition.
In other media
Witch in promotional artwork for the Pretty Scary Update.
Witch artwork in Minecraft Earth.
Lego Minecraft Witch.
- "While talking with @jeb_ about some stuff he's doing, I realized the perfect mob to add for halloween; it'd be our second ranged one too!" – @Dinnerbone on Twitter, September 13, 2012
- "Uhh. Second overworld ranged mob!" – @Dinnerbone on Twitter, September 13, 2012
- "How do you even draw a witch anyway? Pointy nose? In a blocky world it'd look like Pinocchio!" – @Dinnerbone on Twitter, September 18, 2012
- "I decided to go for a less traditional witch look and have an "offshoot villager" kinda thing. It has a magical nose that wiggles, too." – @Dinnerbone on Twitter, September 18, 2012
- Comment by Slicedlime on his 18w50a update video
- "The cowl on the witch is not intended. The cowl was always in the texture map but it just wasn't rendered. Due to the new villager model system now it does." – @JasperBoerstra on Twitter, December 13, 2018
- "Don't you know that witches are made out of wood?" – u/Dinnerbone on Reddit
- "You almost got the joke!" – u/Dinnerbone on Reddit
- "The Last Ten Years: Ten Things You Probably Didn't Know About Minecraft"– Minecraft on YouTube, May 31, 2019