Minecraft Wiki
 
 
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== AdventureCraft ==
{{Disclaimer}}
 
   
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On the Zombie Siege there's a reference/notification to the ZombieCraft mod.
When installing [[Mods/Aether_Collaboration]], there are some common installation issues that can occur when the installation does not correctly occur.
 
   
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Likewise, should this page not contain a reference to the AdventureCraft mod? (http://www.minecraftforum.net/viewtopic.php?f=25&t=128281&sid=54a633c889c4c498fb480e7351ff3ea2) [[User:VetleRattlehead|VetleRattlehead]] 01:15, 13 March 2011 (UTC)
What follows are some common installation issues that people come across, their cause, and how to resolve them.
 
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:{{c|disagree}} No. No mods/fanfic on pages about official features. Mods are supposed to be '''ONLY''' placed under the mods article. '''No exceptions''', read the rules.<span style="background-color:black; border:1px solid grey; font-variant: small-caps;">[[User:TheKax|<span style="color:white;">| TheKax | </span>]] <small>[[User talk:TheKax|<span style="color:grey;">'''Talk'''</span>]]</small></span> 07:55, 26 July 2011 (UTC)
   
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Way to welcome a new user. [[Special:Contributions/81.100.20.223|81.100.20.223]] 16:35, 15 September 2011 (UTC)
Because Minecraft commonly shows a black screen when many of these issues occur, an [http://dl.dropbox.com/u/23286303/minecrafterrortest.bat error test] batch file (or [http://lahwran.net/mctest.sh mctest.sh] for linux users) is available that allows you to easily retrieve a log of the startup process, so that you can determine the issue that is occurring. If you are still experiencing problems, you can get more help at the #aethermod chat channel on http://www.esper.net./
 
   
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== Notch Talks About the Adventure Update ==
= Aether 1.02 Install =
 
If you have trouble installing Minecraft, something has happened to confuse Minecraft as it is loading the minecraft.jar file. Unless precise details about what went wrong are known, the only viable option is to either reinstall, or to use a pre-existing minecraft.jar file of yours that is known to work.
 
   
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[http://www.gameinformer.com/b/features/archive/2011/06/14/notch-and-todd-howard-the-one-on-one-interview.aspx Notch And Todd Howard: The One-On-One Interview]
== Reinstall ==
 
*Open Minecraft and click Options, then Force Update, followed by Login.
 
*Remove any texturepacks until after the Aether is installed.
 
*Deal with the META-INF folder
 
*Install Aether in this correct order: [http://www.minecraftforum.net/topic/75440-v173-risugamis-mods-recipe-book-updated/ ModLoader], [http://www.minecraftforum.net/topic/75440-v173-risugamis-mods-recipe-book-updated/ AudioMod], Player API (ad<span></span>f.ly/2OW94), ShockAhPI r5.1 (ad<span></span>f.ly/2On8p) and lastly Aether 1.02 (ad<span></span>f.ly/2Ox1E).
 
**Check that Minecraft runs after each mod is installed.
 
**Contents of ShockAhPI 5.1 Bin folder go into mincraft.jar
 
**Contents of Aether Jar folder go into minecraft.jar
 
**Contents of the Resources folder from AetherMod (The Mod folder) go into the .minecraft/resources/ folder.
 
   
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If someone wants to incorporate some of this into the article, he mentions quite a few features he's at least been thinking about, including something similar to a questing system. --[[User:Warlock|Warlock]] 02:19, 15 June 2011 (UTC)
If you still continue to face trouble manually installing the mods, an [http://www.box.net/files/0/f/0#/files/0/f/0/1/f_881030846 installation batch file] has been created that will automatically install Aether 1.02 using your installation of either 7-Zip or WinRAR.
 
   
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== Obsolete / Duplicate game mode article? ==
== META-INF ==
 
On a PC you can just delete the folder.
 
   
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I don't get it why there's an entry like this, as the features described here seem to be fully covered in Creative and Survival modes? Can anyone point me towards this? ;)
On a Mac you need to keep the folder, and delete everything inside except for the MANIFEST.MF folder.
 
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--[[Special:Contributions/88.67.216.5|88.67.216.5]] 21:46, 15 September 2011 (UTC)
   
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== Archive until further notice? ==
== ModLoader ==
 
If after installing ModLoader you test Minecraft and it blackscreens, you might have forgotten to deal with the META-INF folder.
 
   
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Adventure mode has almost certainly been incooperated in Survival mode instead. The [[Stronghold|strongholds]] themselves are in most if not in each way a mix of 'Dungeons and Levers'. Can we move this to some archive instead of it's current 'planned' category? Atleast until further notice of such a mode by Notch to avoid confusion? For an adventure mode to be vastly different from survival mode the world should be a continuous stronghold/mine/ravine combo with little to no overworld. I doubt that will be added any time soon. I'd strongly assume Adventure mode is obsolete and has been phased out by strongholds in survival mode. --[[User:Saratje|Saratje]] 21:20, 29 October 2011 (UTC)
If you continue to then have trouble ModLoader your .minecraft/mods/ folder is likely to be causing you trouble. Move the contents out until you can reinstall them later on.
 
   
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:Notch and Jeb have both explicitly stated, multiple times, that current updates are ''not'' Adventure Mode - all indications are that Adventure Mode is still very much a planned thing, but it's been pushed back to after MineCon from the looks of it. <span style="white-space:nowrap">「[[User:Dinoguy1000|<span style="color:#00f">ディノ</span><span style="color:#080">奴</span>]][[Special:Contributions/Dinoguy1000|<span style="color:#F90">千?!</span>]]」<sup>[[wikipedia:Help:IJP|?]] · [[User talk:Dinoguy1000#top|☎ Dinoguy1000]]</sup></span> 17:34, 30 October 2011 (UTC)
== AudioMod ==
 
No troubleshooting typically needs to occur with this mod
 
 
== Player API ==
 
It's important to install the Player API before ShockAhPI 5.1 mod, as parts of ShockAhPI rely on Player API already being installed.
 
 
== ShockAhPI 5.1 ==
 
Only one type of ShockAhPI file can be used with Aether.
 
*ShockAhPI r5.1 is only to be used for Aether 1.02
 
*ShockAhPI r5 is only to be used for Aether 1.01
 
*ShockAhPI r6 does not work on any kind of Aether install
 
 
Do not drag all of the contents of the ShockAhPI zip file in to minecraft.jar. Instead, go in to the Bin folder and transfer over only the contents that are in there to the minecraft.jar file.
 
 
It is not possible to fix a bad ShockAhPI r5 install by installing ShockAhPI 5.1 over the top. You will need to install Player API and then ShockAhPI 5.1 to fix that.
 
 
== Aether ==
 
This file contains two folder, Jar and Resources.
 
The contents of the Jar folder should go into minecraft.jar, and the contents of the Resources folder from AetherMod (The Mod folder) go into the .minecraft/resources/ folder.
 
 
After a successful install Minecraft will show a dirt background for a while as it loads things, and then the Aether menu will show in front of the where you were last playing in your world.
 
 
If you have trouble with loading the Aether menu, you can disable it by using a text editor to edit the .minecraft/config/Aether.cfg file by setting aethermenu and worldmenu to false. Do not edit the first half of the config file that has lines starting with # symbols. It is in the lower half of the file where you need to make your edits.
 
 
And example of one of the edits to Aether.cfg is highlighted below:
 
 
<blockquote>idBlockLockedDungeonStone=191<br>
 
'''worldMenu=false'''<br>
 
idItemObsidianLegs=17076
 
</blockquote>
 
 
== After Installing Aether ==
 
Once you've confirmed that you've correctly installed the Aether, you can move on to installing [http://www.minecraftwiki.net/index.php?title=Mods/Aether_Collaboration#Compatibility_with_other_mods other mods]. It can be wise though to first make a copy of your working minecraft.jar file, so that if an installation causes problems you can easily get back to a working minecraft.jar file.
 
 
You can use one of the these Minecraft error test scripts to provide a log of what occurs when you run Minecraft, so that details of what went wrong can be found.
 
 
* [http://dl.dropbox.com/u/38939323/minecrafterrortest.bat windows error test]
 
* [http://lahwran.net/mctest.command mac error test]
 
* [http://lahwran.net/mctest.sh linux error test]
 
 
= Common Aether 1.02 Issues =
 
== Symptom: Error report about NoClassDefFoundError: IInterceptBlockSet ==
 
 
'''ISSUE'''
 
 
After installing ShockAhPI 5.1 to the wrong location, and continuing with installing Aether 1.02, Minecraft crashes with an error report about:
 
 
<blockquote><pre>java.lang.NoClassDefFoundError: IInterceptBlockSet</pre></blockquote>
 
 
'''CAUSE'''
 
 
ShockAhPI 5.1 has either been forgotten to be installed, or it has been installed to the wrong location. Most commonly this is due to the bin/ folder being transferred over to the minecraft.jar file, which results in ShockAhPI being incapable of being found by mods that require it, such as the Aether mod.
 
 
'''ERROR LOG'''
 
 
The following will be included in the error report from when Minecraft crashes:
 
 
<blockquote>
 
<pre>Class not found: LightCache
 
java.lang.NoSuchFieldError: playerBases
 
at PlayerAPI.getPlayerBase(PlayerAPI.java:20</pre>
 
</blockquote>
 
 
A sample error report that contains this error is:
 
 
<blockquote>
 
<pre>--- BEGIN ERROR REPORT e9df3db --------
 
Generated 26/08/11 9:04 PM
 
 
Minecraft: Minecraft Beta 1.7.3
 
OS: Windows Vista (x86) version 6.0
 
Java: 1.7.0, Oracle Corporation
 
VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
 
LWJGL: 2.4.2
 
OpenGL: GeForce 9800 GT/PCI/SSE2/3DNOW! version 3.3.0, NVIDIA Corporation
 
 
java.lang.NoClassDefFoundError: IInterceptBlockSet
 
at java.lang.ClassLoader.defineClass1(Native Method)
 
at java.lang.ClassLoader.defineClass(Unknown Source)
 
at java.security.SecureClassLoader.defineClass(Unknown Source)
 
at java.net.URLClassLoader.defineClass(Unknown Source)
 
at java.net.URLClassLoader.access$100(Unknown Source)
 
at java.net.URLClassLoader$1.run(Unknown Source)
 
at java.net.URLClassLoader$1.run(Unknown Source)
 
at java.security.AccessController.doPrivileged(Native Method)
 
at java.net.URLClassLoader.findClass(Unknown Source)
 
at java.lang.ClassLoader.loadClass(Unknown Source)
 
at java.lang.ClassLoader.loadClass(Unknown Source)
 
at ModLoader.addMod(ModLoader.java:267)
 
at ModLoader.readFromClassPath(ModLoader.java:1104)
 
at ModLoader.init(ModLoader.java:812)
 
at ModLoader.AddAllRenderers(ModLoader.java:183)
 
at th.<init>(th.java:60)
 
at th.<clinit>(th.java:9)
 
at net.minecraft.client.Minecraft.a(SourceFile:318)
 
at net.minecraft.client.Minecraft.run(SourceFile:716)
 
at java.lang.Thread.run(Unknown Source)
 
Caused by: java.lang.ClassNotFoundException: IInterceptBlockSet
 
at java.net.URLClassLoader$1.run(Unknown Source)
 
at java.net.URLClassLoader$1.run(Unknown Source)
 
at java.security.AccessController.doPrivileged(Native Method)
 
at java.net.URLClassLoader.findClass(Unknown Source)
 
at java.lang.ClassLoader.loadClass(Unknown Source)
 
at java.lang.ClassLoader.loadClass(Unknown Source)
 
... 20 more
 
--- END ERROR REPORT b3c9fc82 ----------</pre>
 
</blockquote>
 
 
'''RESOLUTION'''
 
 
This issue can be fixed without reinstalling from scratch. Just go in to the ShockAhPI 5.1 bin/ folder and move all of its contents over to minecraft.jar - and if minecraft.jar also contains that bin/ folder, you can clean that up by deleting from minecraft.jar the mistaken bin/ folder.
 
 
== Symptom: "Saving Chunks" and then a black screen that remains ==
 
 
'''ISSUE'''
 
 
An old version of ShockAhPI causes a loading world to show "Saving Chunks" and then a black screen that remains until you close it.
 
 
'''CAUSE'''
 
 
Aether 1.02 requires ShockAhPI 5.1 (ad<span></span>f.ly/2On8p) in order to run.
 
 
'''ERROR LOG'''
 
 
The log from the error test will have the following error in its log:
 
 
<blockquote>
 
<pre>Class not found: LightCache
 
java.lang.NoSuchFieldError: playerBases
 
at PlayerAPI.getPlayerBase(PlayerAPI.java:20</pre>
 
</blockquote>
 
 
A sample log that contains this error is:
 
 
<blockquote>
 
<pre>===Simple Minecraft Error Test===
 
 
Starting Minecraft...
 
 
Using ShockAhPI r5.1
 
16 achievements
 
151 recipes
 
 
OptiFine_1.7.3_HD_MT_G
 
Fri Aug 26 20:38:06 NZST 2011
 
OS: Windows Vista (x86) version 6.0
 
Java: 1.7.0, Oracle Corporation
 
VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
 
LWJGL: 2.4.2
 
OpenGL: GeForce 9800 GT/PCI/SSE2/3DNOW! version 3.3.0, NVIDIA Corporation
 
OpenGL Version: 3.3
 
ModLoader Beta 1.7.3 Initializing...
 
Overriding /terrain.png with /aether/blocks/Portal.png @ 30. 82 left.
 
Overriding /terrain.png with /aether/blocks/Dirt.png @ 54. 81 left.
 
Overriding /terrain.png with /aether/blocks/GrassTop.png @ 76. 80 left.
 
...
 
Overriding /gui/items.png with /aether/items/Glove.png @ 183. 68 left.
 
Overriding /gui/items.png with /aether/items/GloveChain.png @ 184. 67 left.
 
Overriding /gui/items.png with /aether/items/CloudParachute.png @ 185. 66 left.
 
Mod Loaded: mod_Aether r1
 
Mod Loaded: mod_TooManyItems 1.7.2 2011-07-01
 
Mod Loaded: mod_Trivia 1.7.3 Aether Edition
 
Done.
 
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
 
 
Starting up SoundSystem...
 
Initializing LWJGL OpenAL
 
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.or
 
g)
 
OpenAL initialized.
 
 
Texture registered: cg@19f0c0e, image: 0, index: 237
 
Texture registered: vs@d0a462, image: 0, index: 205
 
Texture registered: hs@441507, image: 0, index: 14
 
...
 
Texture registered: ModTextureStatic@cecb06, image: 1, index: 109
 
Texture registered: ModTextureStatic@ebe0fa, image: 1, index: 121
 
Texture registered: ModTextureStatic@11df832, image: 1, index: 183
 
Class not found: LightCache
 
java.lang.NoSuchFieldError: playerBases
 
at PlayerAPI.getPlayerBase(PlayerAPI.java:20)
 
at mod_Aether.getPlayer(mod_Aether.java:737)
 
at RenderPlayerAether.invisible(RenderPlayerAether.java:270)
 
at RenderPlayerAether.b(RenderPlayerAether.java:167)
 
at ra.a(SourceFile:336)
 
at px.b(EntityRenderer.java:405)
 
at px.a(EntityRenderer.java:855)
 
at px.b(EntityRenderer.java:575)
 
at EntityRendererProxy.b(EntityRendererProxy.java:14)
 
at net.minecraft.client.Minecraft.run(SourceFile:781)
 
at java.lang.Thread.run(Unknown Source)
 
Stopping!
 
 
SoundSystem shutting down...
 
Author: Paul Lamb, www.paulscode.com
 
 
 
Finished session</pre>
 
</blockquote>
 
 
'''RESOLUTION'''
 
 
The minecraft.jar file needs to have the old ShockAhPI r5 replaced with the files from ShockAhPI 5.1 (ad<span></span>f.ly/2On8p) instead.
 
 
= Archived issues for earlier releases =
 
Archived to [[Mods/Aether Collaboration/Troubleshooting/1.01]]
 

Revision as of 17:34, 30 October 2011

AdventureCraft

On the Zombie Siege there's a reference/notification to the ZombieCraft mod.

Likewise, should this page not contain a reference to the AdventureCraft mod? (http://www.minecraftforum.net/viewtopic.php?f=25&t=128281&sid=54a633c889c4c498fb480e7351ff3ea2) VetleRattlehead 01:15, 13 March 2011 (UTC)

 Disagree No. No mods/fanfic on pages about official features. Mods are supposed to be ONLY placed under the mods article. No exceptions, read the rules.| TheKax | Talk 07:55, 26 July 2011 (UTC)

Way to welcome a new user. 81.100.20.223 16:35, 15 September 2011 (UTC)

Notch Talks About the Adventure Update

Notch And Todd Howard: The One-On-One Interview

If someone wants to incorporate some of this into the article, he mentions quite a few features he's at least been thinking about, including something similar to a questing system. --Warlock 02:19, 15 June 2011 (UTC)

Obsolete / Duplicate game mode article?

I don't get it why there's an entry like this, as the features described here seem to be fully covered in Creative and Survival modes? Can anyone point me towards this? ;) --88.67.216.5 21:46, 15 September 2011 (UTC)

Archive until further notice?

Adventure mode has almost certainly been incooperated in Survival mode instead. The strongholds themselves are in most if not in each way a mix of 'Dungeons and Levers'. Can we move this to some archive instead of it's current 'planned' category? Atleast until further notice of such a mode by Notch to avoid confusion? For an adventure mode to be vastly different from survival mode the world should be a continuous stronghold/mine/ravine combo with little to no overworld. I doubt that will be added any time soon. I'd strongly assume Adventure mode is obsolete and has been phased out by strongholds in survival mode. --Saratje 21:20, 29 October 2011 (UTC)

Notch and Jeb have both explicitly stated, multiple times, that current updates are not Adventure Mode - all indications are that Adventure Mode is still very much a planned thing, but it's been pushed back to after MineCon from the looks of it. ディノ千?!? · ☎ Dinoguy1000 17:34, 30 October 2011 (UTC)