A wandering trader is a passive villager-like mob that can be found throughout the Overworld.


A wandering trader resembles a villager, in terms of posture and facial feature design. Its clothing appears similar to what someone would wear when traveling long distances - the robes would keep it cool in the heat and warm in the cold, making them practical for a mob that can spawn in practically any biome. Its hooded robes are dark blue with red and gold trim. Under the robes, it wears a green shirt, brown pants, a belt with a gold buckle, and a red face mask or scarf. It also wears sandals as footwear.


A wandering trader will spawn at dawn and will either wander around a village meeting point, or nearby a player's spawning point. It is always accompanied by a pair of trader llamas wearing unique decorations similar to the clothing the wandering trader wears. If a wandering trader's llama's leash breaks (which happens quite often) or if the wandering trader is killed the llama doesn't despawn, otherwise it despawns with the wandering trader. However, a different wandering trader will eventually spawn, carrying a different stock of items for sale. Like villagers, wandering traders will flee from hostile mobs, and will run around in a panic when attacked by a player. Additionally, if attacked by a player, a wandering trader's llamas will start to attack the player. However, the wandering trader itself will just panic.

A wandering trader has a similar trading interface to a villager's, except it only trades for emeralds. Also, its trades won't expand if a player completes a trade.

When they see a hostile mob or when it is night, a wandering trader may drink an invisibility potion to become invisible. It will then drink milk during the morning to neutralize the effect.


The wandering trader has 6 random trades. New trades are not unlocked after trading with it.

After spawning, the wandering trader has a managed schedule for 40–60 minutes.


  • Wandering traders are the second mob to have the ability to use potions, the first being the witch.
  • A wandering trader's voice is different from that of a normal villager.
  • Wandering traders can spawn anywhere where there is enough space for them and their llamas, which allows them to spawn in flat worlds or in, say, a glass dome at the bottom of the ocean.
  • Wandering traders will not turn into witches when struck by lightning, unlike normal villagers.


Mobs in Minecraft
Passive Mobs
BatFace Bat OcelotFace Cat ChickenFace Chicken CowFace Cow
CodBody Fish (various) HorseHead Horse MooshroomFace Mooshroom BrownMooshroomFace Brown Mooshroom
ParrotFaceParrot PigFace Pig Big-rabbit-face Rabbit SheepFace Sheep
Snowgolemhead Snow Golem Squidface Squid TurtleFaceTurtle Villagerhead Villager
WanderingTraderFace Wandering Trader Fox FaceZ Fox StriderFace Strider
Neutral Mobs
DolphinHead Dolphin EndermanFace Enderman Vg face Iron Golem Big-llama-face Llama
PolarBearFace Polar Bear BetterWolfFace Wolf ZombifiedPiglinFace Zombified Piglin PiglinFace Piglin
Panda FaceZ Panda BeeFace Bee SpiderFace Spider (12 Neutral) CaveSpiderFace Cave Spider (12 Neutral)
Hostile Mobs
Blaze Face Blaze CreeperFace Creeper Enderdragon Face Ender Dragon EndermiteFace Endermite
EvokerFace Evoker GhastFace Ghast HuskFace Husk Magma Cube Face Magma Cube
PillagerFace Pillager Big-shulker-face Shulker SilverfishFace Silverfish SkeletonFace Skeleton
SlimeFace Slime Spider SkeletonFace Spider Jockey 50px-WitchFace Witch Wither face Wither
WitherSkeletonHead Wither Skeleton Spider WitherSkeleton Wither Skeleton Jockey ZombieFace Zombie Drownedheaad Drowned
StrayFace Stray VexFace Vex VindicatorFace Vindicator RavagerFace Ravager
PhantomFace Phantom Guardian Guardian Pillager FaceZ Illager Captain Big-elder-guardian-face Elder Guardian
ZombieVillagerFace Zombie Villager Hoglin faceHoglin ZoglinFace


PiglinBruteFace Piglin Brute
Unused/Removed/Unimplemented Mobs
BeastBoyFace Beast Boy BlackSteveFace Black Steve ZombieFace Giant Illusioner Illusioner
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