| “ |
|
„ | |
| — Marsh Davies[1] |
Vindicators are illager mobs that spawn in mansions, illager patrols, and raids. They are equipped with iron axes.
Spawning
Woodland mansions
Vindicators spawn during the generation of mansions, in particular rooms. Some rooms will contain 1, others will contain 3, and some will contain 2 accompanied by an evoker. They will not respawn after their initial spawn. Vindicators that are generated with mansions do not naturally despawn.
Some vindicators may spawn with an enchanted iron axe, depending on the difficulty set: the chances go up as the difficulty goes up.
Illager patrols
In Java Edition, Illager patrols spawn a maximum of five pillagers (weight 55) or vindicators (weight 27) 200 blocks away from villages on grass or sand with a block light level of 0–8 and a sky light level of 10–15.
In Bedrock Edition, Illagers consist of 2-5 illagers, with all illagers always being a pillager on easy and normal difficulties, and on hard 80% of them will be pillagers and 20% of them will be vindicators.
Raids
Vindicators are able to spawn as part of raids.
Drops
Vindicators only drop loot when killed by a player or tamed wolf. They will drop when they die:
- 0–1 emeralds, with the maximum increasing by 1 for every level of Looting.
- 8.5% chance of dropping their iron axe, which increases by 1 percentage point per level of Looting.
- 1
Ominous banner, if they spawn as a raid captain.
In Bedrock Edition 1.11.0, if vindicators spawn from raids, they can additionally drop:
- 0-1 Emerald (up to 4 with looting III)
And has 2.5% chance to drop one of these items:
- 2-3 Emerald (up to 6 with looting III)
- 4-5 Emerald (up to 8 with looting III)
- Enchanted Book (enchantment level 30)
- Iron Sword (will be badly damaged, can be enchanted with random enchantment)
- Iron Helmet (will be badly damaged, can be enchanted with random enchantment)
- Iron Chestplate (will be badly damaged, can be enchanted with random enchantment)
- Iron Leggings (will be badly damaged, can be enchanted with random enchantment)
- Iron Boots (will be badly damaged, can be enchanted with random enchantment)
- Iron Axe (will be badly damaged, can be enchanted with random enchantment)
- Iron Shovel (will be badly damaged, can be enchanted with random enchantment)
Behavior
A vindicator chasing a villager.
Vindicators are hostile towards players, iron golems, villagers or adult villagers, and wandering traders. They will try to attack them, raising their main hand and brandishing an iron axe. When in pursuit of their target they will sprint toward them, slightly faster than the player's walking speed. When not attacking, they cross their arms similar to a villager, and don't show the axe in their hand.
If a vindicator is named Johnny (using a name tag, named spawn egg, etc., or has its Johnny tag set to 1b), it will be hostile to every mob, except for evokers, illusioners, pillagers [BE only], ghasts, and other vindicators. It will even be hostile to vexes and ravagers[Java Edition only]. All hostile or neutral mobs, except for endermites, phantoms, guardians, slimes, magma cubes and ravagers, will try to attack the vindicator in return. The Johnny tag overrides its name; the player can give the vindicator any other name and set the Johnny tag to 1b and it will still be hostile in the same way as described. Conversely, you can name the vindicator Johnny and set the Johnny tag to 0b, and the vindicator will not be hostile as described; it will act as a normal vindicator.
Naming a vindicator spawn egg "Johnny" and using it on a spawner will make the spawner spawn normal vindicators, not vindicators named Johnny.[Bedrock and Legacy Console editions only]
During raids, vindicators can break doors. If raiding vindicators killed all the villagers in the village or the beds were destroyed, vindicators will celebrate their victory by laughing and raising their arms.
Data values
Vindicators have entity data associated with them that contain various properties of the mob.
- Entity data
- Tags common to all entities
- Tags common to all mobs
- Tags common to all mobs spawnable in raids
- Johnny: 1 or 0 (true/false) - if true, causes the vindicator to exhibit Johnny behavior. Setting to false prevents the vindicator exhibiting Johnny behavior, even if named Johnny. Optional.
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS4) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Monster Hunter | Attack and destroy a monster. | Kill a hostile mob or one of the following neutral mobs: an enderman, a piglin, a zombified piglin, a spider, or a cave spider. | 15G | Bronze | ||
Advancements
| Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
|---|---|---|---|---|---|
![]() | Adventure | Adventure, exploration and combat | — | Kill any entity, or be killed by any entity. | adventure/root
|
![]() | Monster Hunter | Kill any hostile monster | Adventure | Kill one of these 34 mobs:
| adventure/kill_a_mob
|
![]() | Monsters Hunted | Kill one of every hostile monster | Monster Hunter | Kill each of these 34 mobs:
| adventure/kill_all_mobs
|
History
| Java Edition | |||||
|---|---|---|---|---|---|
| 1.11 | 16w39a | Added vindicators. | |||
| 16w40a | "Johnny" vindicators are now activated by a custom tag in addition to a custom name. | ||||
The vindicators' axes are now one of their HandItems, whereas before it was purely a visual effect. This means their attack will now disable shields. | |||||
| Vindicators have now been heavily buffed - their attack damage on Easy has now been increased from 3 | |||||
| 1.13 | pre5 | The entity ID for vindicators has now been changed from vindication_illager to vindicator. | |||
| 1.14 | 18w45a | Vindicators can now spawn in illager patrols. | |||
| Vindicators can now sometimes spawn as a patrol leader in illager patrols. | |||||
| 18w47a | Vindicators can now spawn as part of raids. | ||||
| Vindicators can now break doors. | |||||
| 19w05a | Vindicators are hostile towards the new wandering traders. | ||||
| 19w13a | If raiding vindicators killed all the villagers in the village or the beds were destroyed, vindicators will celebrate their victory by laughing and raising their arms. | ||||
| Pocket Edition | |||||
| 1.1.0 | alpha 1.1.0.0 | Added vindicators. | |||
| Bedrock Edition | |||||
| 1.10.0 | beta 1.10.0.3 | Vindicators are now hostile towards the new wandering traders. | |||
| 1.11.0 | beta 1.11.0.1 | Vindicators can now spawn as part of illager patrols and raids. | |||
| Vindicators can now spawn as raid captains. | |||||
| Vindicators no longer attack baby villagers. | |||||
| beta 1.11.0.4 | Vindicators that spawn from raids now have special drops upon death. | ||||
| beta 1.11.0.7 | Vindicators can now break wooden doors. | ||||
| Legacy Console Edition | |||||
| TU54 | CU44 | 1.52 | Patch 24 | Patch s4 | Added vindicators. |
| New Nintendo 3DS Edition | |||||
| 1.9.19 | Added vindicators. | ||||
Issues
Issues relating to "Vindicator" are maintained on the bug tracker. Report issues there.
Trivia
- According to Jeb, naming a vindicator "Johnny" will cause the vindicator to become hostile towards every mob, except other illagers; a reference to The Shining.[2]
References
- ↑ https://minecraft.net/article/meet-vindicator
- ↑ "He just looks insane – and it made me think of The Shining, when Jack Nicholson breaks through the bathroom door, yelling, "Heeere's Johnny!" So I thought it was funny to add an Easter Egg in which you name him Johnny and he would constantly be in hostile mode and kill everything he sees!" – Minecraft.net

