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For the mob in Minecraft Dungeons, see MCD:Vindicator.
Vindicator JE3.pngVindicator attacking.png
Vindicator JE2 BE2.pngVindicator attacking Bedrock.png
Health points

24♥ × 12


Passive (Peaceful difficulty) ‌[BE only][until BE]

Attack strength

Easy: 7.5♥ × 3.75
Normal: 13♥ × 6.5
Hard: 19♥ × 9.5
Easy: 3♥♥
Normal: 5♥♥♥
Hard: 7♥♥♥♥

Hitbox size

In Java Edition:
Height: 1.95 Blocks
Width: 0.6 Blocks

In Bedrock Edition:
Height: 1.9 Blocks
Width: 0.6 Blocks


Woodland mansions
Patrols[Bedrock Edition only]

A vindicator is an illager equipped with an iron axe. Vindicators appear in woodland mansions and participate in raids, as well as pillager patrols.‌[BE only]


On Normal difficulty and Hard difficulty, vindicators sometimes spawn with a randomly enchanted iron axe: the chance is 0–25%, and is higher when the regional difficulty is higher.

Woodland mansions[edit]

Vindicators spawn during the generation of mansions, inside particular rooms. Some rooms contain 1, others contain 3, some contain 2 accompanied by an Evoker, and some can rarely spawn in the corridors.

They do not respawn after initially spawning. Vindicators generated with mansions do not naturally despawn (unless the world is switched to Peaceful difficulty ‌[JE only][upcoming: BE]).


Main article: Patrol

Patrols consist of 2–5 Illagers, with all Illagers always being Pillagers on Easy difficulty and Normal difficulty. On Hard difficulty, 80% of them are pillagers and 20% of them are vindicators.‌[BE only]


Main article: Raid

Vindicators can spawn during raids. They appear more frequently during later waves and at higher difficulties.

Vindicators can spawn riding Ravagers.‌[JE only]


Vindicators drop loot only when killed by a player or tamed wolf. When they die, they drop :

  • 5 and an additional 1–3 per naturally-spawned equipment.
  • 0–1 emeralds when killed by the player. The maximum increases by 1 for every level of Looting, for a maximum of 0-4 with Looting III.
  • 8.5% chance of dropping their normal or enchanted iron axe, which increases by 1 percentage point per level of Looting.

In Bedrock Edition, if a vindicator spawns as part of a raid, it drops:

Additionally, In Bedrock Edition, vindicators have a 65% chance of dropping the following on Easy and Normal difficulties, and an 80% chance of dropping them on Hard difficulty:


  • Iron equipment from raid drops always has a 50% chance of being enchanted with a random enchantment at level 5-19.
  • Iron equipment from raid drops is always damaged.
  • These drops are also affected by the Looting enchantment.
  • The enchanted book has a level 30 enchantment, may be treasure enchantment.
  • Emeralds are both a regular raid drop and an additional raid drop.
  • With Looting III enchantment, a vindicator spawned from a raid can drop up to 16 emeralds upon death, but the chance is 3.328% on Easy or Normal, and 4.096% on Hard.
  • It is possible for a vindicator spawned from a raid to drop both its naturally-spawned iron axe and a second iron axe from its additional raid drops (in Easy and Normal difficulty 0.3536% chance, 0.3952% chance with Looting I, 0.4368% chance with Looting II, and 0.4784% chance with Looting III, while in Hard difficulty 0.4352% chance, 0.4864% chance with Looting I, 0.5376% chance with Looting II, and 0.5888% chance with Looting III).


A vindicator chasing a Villager.

Vindicators are hostile toward players, iron golems, adult villagers, baby villagers[Java Edition only], wandering traders, and snow golems.

When attacking, a vindicator raises its main hand brandishing an iron axe. It moves sprinting. While not attacking, a vindicator crosses its arms similar to a villager and does not show the axe in its hand. A vindicator follows from up to 12 blocks away. If vindicators have no weapons, they still attack players, iron golems, villagers, wandering traders and snow golems.

A mob hitting a vindicator would provoke not only that vindicator, but also all vindicators around, similar to piglins, piglin brutes or zombified piglins.

During raids, vindicators can open doors, just as villagers do.‌[JE only] They break wooden doors on Normal and Hard difficulties when attacking.

A vindicator disables the player's shield with its iron axe attack, even when riding a mob.‌[JE only] For this reason, a player may not survive trying to land a melee attack on a vindicator that rides a ravager during a raid in Hard difficulty.

If raiding vindicators kill all the villagers in the village or all the beds are destroyed, vindicators celebrate cheering.

Like shulkers, and evokers, vindicators are passive in Peaceful difficulty. ‌[BE only][until BE]

Like most hostile mobs, vindicators despawn in Peaceful difficulty in Java Edition. ‌[upcoming: BE]


A vindicator named Johnny (using a name tag, named spawn egg, etc., or has its Johnny tag set to 1b) is hostile to every mob except ghasts and illagers. [1]

The hostility even extends to Vexes and Ravagers.‌[JE only][2][3]

All hostile or neutral mobs, except for Endermites, Elder Guardians, Phantoms, Guardians, Slimes, Magma cubes and Ravagers try to attack the Johnny vindicator in return.

The Johnny tag overrides its name; the player can give the vindicator any other name and set the Johnny tag to 1b and it remains hostile in the same way as described. Conversely, the player can name the vindicator Johnny and set the Johnny tag to 0b, causing the vindicator to act as a normal vindicator.

Naming a vindicator spawn egg "Johnny" and using it on a spawner has no effect; normal vindicators spawn rather than vindicators named Johnny.‌[BE only]


SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
Vindicator mutters??entity.vindicator.ambientsubtitles.entity.vindicator.ambient??16
Vindicator cheers??entity.vindicator.celebratesubtitles.entity.vindicator.celebrate??16
Vindicator dies??entity.vindicator.deathsubtitles.entity.vindicator.death??16
Vindicator hurts??entity.vindicator.hurtsubtitles.entity.vindicator.hurt??16

Data values[edit]


Java Edition:

NameNamespaced IDEntity tags (JE)Translation key

Bedrock Edition:

NameNamespaced IDNumeric ID Translation key

Entity data[edit]

See also: Chunk format

Vindicators have entity data associated with them that contains various properties.

  • Entity data
    • Tags common to all entities
    • Tags common to all mobs
    • Tags common to all mobs spawnable in raids
    •  Johnny: 1 or 0 (true/false) - if true, causes the vindicator to exhibit Johnny behavior. Setting to false prevents the vindicator exhibiting Johnny behavior, even if named Johnny. Optional.


Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS)
Monster Hunter.pngMonster HunterAttack and kill a monster.Kill a hostile mob or one of the following neutral mobs: an enderman, a zombified piglin, a spider, or a cave spider.15GBronze


Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID
Adventure, exploration, and combat Kill any entity, or be killed by any entity.adventure/root
Advancement-plain-raw.pngMonster Hunter
Kill any hostile monster AdventureKill one of these 34 mobs: Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_a_mob
Advancement-fancy-raw.pngMonsters Hunted
Kill one of every hostile monster Monster HunterKill each of these 34 mobs: Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_all_mobs


Java Edition
1.1116w39aVindicator JE1 BE1.png Added vindicators.
16w40aThe vindicators' axes are now one of their HandItems, whereas before it was a visual effect. This means their attack now disables shields.
Vindicator unarmed attacking JE1.png Vindicator can be unarmed, raise one arm when attacking.
Vindicators have now been heavily buffed - their attack damage on Easy has now been increased from 3♥♥ to 7♥♥♥♥, on Normal 5♥♥♥ to 13♥ × 6.5, and on Hard, 7♥♥♥♥ to 19♥ × 9.5. On normal and hard difficulties, a vindicator can kill an unarmored player in just 2 hits and on hard, can kill a slightly armored person in 2 hits.
"Johnny" vindicators are now activated by a custom tag in addition to a custom name.
1.13pre5The entity ID for vindicators has now been changed from vindication_illager to vindicator.
1.1418w43aVindicator JE2 BE2.png The texture of vindicators has now been changed. The eye colors are now same green as the evoker.
18w45aVindicators can now spawn in illager patrols.
Vindicators can now sometimes spawn as a patrol leader in illager patrols.
18w47aVindicators can now spawn as part of raids.
Vindicators can now break doors.
18w47bVindicator JE3.png The texture of vindicators has now been changed. The eye colors have been changed to blue as before again.
19w05aVindicators are now hostile toward the new wandering traders.
19w13aVindicator celebrating.gif If raiding vindicators killed all the villagers in the village or the beds were destroyed, vindicators celebrate their victory by laughing and raising their arms in the air.
1.14.3Pre-Release 2Vindicators no longer spawn as part of illager patrols.
1.1519w41aVindicators now have a fifth idle sound (known as "idle5"). The sound had been in the game files since 1.11, but was never heard in-game until this update.
1.16.220w29aVindicator unarmed attacking JE2.png The attack animation of unarmed vindicators has been changed.
Pocket Edition
1.1.0alpha JE1 BE1.png Added vindicators.
Vindicator unarmed attacking JE1.png Vindicator can be unarmed, raise one arm when attacking.
Bedrock Edition
1.10.0beta JE2 BE2.png The texture of vindicators has now been changed.
Vindicators are now hostile toward the new wandering traders.
1.11.0beta can now spawn as part of illager patrols and raids.
Vindicators can now spawn as raid captains.
Vindicators no longer attack baby villagers.
beta that spawn from raids now have special drops upon death.
beta can now break wooden doors.
1.13.0beta celebrating.gif If raiding vindicators killed all the villagers in the village or the beds were destroyed, vindicators celebrate their victory by laughing and raising their arms in the air.
1.16.0beta in woodland mansions are no longer neutral towards the player. They are now hostile towards the player again.
1.16.20beta unarmed attacking JE2.png The attack animation of unarmed vindicators has been changed.
1.16.100beta now despawn in peaceful mode.
Legacy Console Edition
TU54CU44 1.52 Patch 241.0.4Vindicator JE1 BE1.png Added vindicators.
Vindicators deal 6♥♥♥ on Easy, 10♥♥♥♥♥ on Normal, 15♥ × 7.5 on Hard.
New Nintendo 3DS Edition
1.9.19Vindicator JE1 BE1.png Added vindicators.


Issues relating to "Vindicator" are maintained on the bug tracker. Report issues there.


  • Naming a vindicator "Johnny" with a name tag causes the vindicator to become hostile toward most mobs, except other illagers and ghasts; a reference to The Shining.
  • Vindicators have blue eyes,‌[JE only] unlike other illagers, who have green eyes. During the Texture Update, the eyes of vindicators and illusioners were changed to green, but in 18w47b, the color of the vindicator's eyes were changed back to blue.
    • The eyes on Bedrock Edition remain green.
  • Vindicators along with the Piglin Brute do the third-highest melee damage of all the non-boss mobs, first being the giant at 25 hearts, second being the iron golem at 7.5 hearts and fourth being the ravager at 6 hearts on normal difficulty.
  • Vindicators have an unused hat layer in their texture file, similar to the illusioner's hat.



In Other Media[edit]