Minecraft Wiki

The Minecraft Wiki is no longer considered as official by Microsoft and therefore several changes are required to be made, including to the wiki's logo. Please read this announcement for more information.


Minecraft Wiki
Minecraft Wiki
For the mob in Minecraft Dungeons, see MCD:Vindicator.
Vindicator JE3.pngVindicator attacking.png
Vindicator JE2 BE2.pngVindicator attacking Bedrock.png
Health points

24♥ × 12


Passive (Peaceful difficulty)‌[BE only]


Easy: 7♥♥♥♥
Normal: 13♥ × 6.5
Hard: 19♥ × 9.5
Easy: 3♥♥
Normal: 5♥♥♥
Hard: 7♥♥♥♥

Hitbox size

In Java Edition:
Height: 1.95 Blocks
Width: 0.6 Blocks

In Bedrock Edition:
Height: 1.9 Blocks
Width: 0.6 Blocks


Woodland mansions
Patrols[BE only][until BE 1.18]

A vindicator is an illager equipped with an iron axe. Vindicators appear in woodland mansions and participate in raids, as well as pillager patrols.‌[BE only][until BE 1.18]


On Normal difficulty and Hard difficulty, vindicators sometimes spawn with a randomly enchanted iron axe: the chance is 0–25%, and is higher when the regional difficulty is higher.

Woodland mansions[]

Vindicators spawn during the generation of woodland mansions, in groups of 1–3 inside particular rooms, sometimes accompanied by an evoker. Rarely, vindicators can spawn in the corridors and hallways.

They do not respawn after initially spawning. Vindicators generated in mansions do not naturally despawn unless the world is switched to peaceful difficulty‌[JE only].

Vindicators are sometimes neutral if naturally spawned in a woodland mansion, which means that the vindicator does not attack the player on sight, but only after the player attacks it.


Main article: Patrol

Patrols consist of 2–5 illagers, with all illagers always being pillagers on Easy difficulty and Normal difficulty. On Hard difficulty, 80% of them are pillagers and 20% of them are vindicators.‌[BE only][until BE 1.18]

In Java Edition, any vindicators can join a patrol if sufficiently near a patrol captain, but do not go seeking out for patrols to join.


Main article: Raid

Vindicators can spawn during raids. They appear more frequently during later waves and at higher difficulties.

Vindicators can spawn riding ravagers, creating a vindicator ravager jockey.‌[JE only]

There are no such thing as a vindicator on a ravager in Bedrock Edition, but they can still be summoned by /summon ravager ~ ~ ~ minecraft:spawn_with_vindicator_rider.

Java Edition[]

In Java Edition, if a player spawns a vindicator with a spawn egg or using a command, the vindicator has a chance of becoming an illager captain, with a Ominous banner attached above its back.


A vindicator drops loot only when killed by a player or tamed wolf:

In Bedrock Edition, if a vindicator spawns as part of a raid, it drops:

Additionally, in Bedrock Edition, vindicators have a 65% chance of dropping the following on Easy and Normal difficulties, and an 80% chance of dropping them on Hard difficulty:


  • Iron equipment from raid drops always has a 50% chance of being enchanted with a random enchantment at level 5-19.
  • Iron equipment from raid drops is always damaged.
  • These drops are also affected by the Looting enchantment.
  • The enchanted book has a level 30 enchantment, may be treasure enchantment.
  • Emeralds are both a regular raid drop and an additional raid drop.
  • With Looting III enchantment, a vindicator spawned from a raid can drop up to 16 emeralds upon death, but the chance is 3.328% on Easy or Normal, and 4.096% on Hard.
  • It is possible for a vindicator spawned from a raid to drop both its naturally-spawned iron axe and a second iron axe from its additional raid drops (in Easy and Normal difficulty 0.3536% chance, 0.3952% chance with Looting I, 0.4368% chance with Looting II, and 0.4784% chance with Looting III, while in Hard difficulty 0.4352% chance, 0.4864% chance with Looting I, 0.5376% chance with Looting II, and 0.5888% chance with Looting III).


A vindicator chasing a Villager.

Vindicators are hostile toward players, iron golems, adult villagers, baby villagers[JE only], wandering traders, and snow golems.‌[BE only] Like shulkers and evokers, vindicators are passive to players on peaceful difficulty.‌[BE only]

In Java Edition, vindicators attack the player regardless of distance, unlike most other illagers, who attack the player on sight. The vindicator can stare at a player from a long distance away. This also applies for other mobs, if the vindicator was named "Johnny".

When attacking, a vindicator uncrosses its hands, raises its main hand, and brandish an iron axe. It sprints, moving faster than villagers. When not attacking, a vindicator crosses its arms similar to a villager and does not hold its axe. Unlike evokers, vindicators show their hands when they are idle.

If the vindicator has no weapons (its axe), it still attacks players, iron golems, villagers, wandering traders, and snow golems, except the axe doesn't appear in the vindicator's hand when the vindicator raises its hand [Bedrock Edition only]. In Java Edition. a unarmed vindicator raises both of its hands when attacking, similar to a zombie. A vindicator's axe can break, just like pillager crossbows.‌[JE only]

When idle, the vindicator prefers to stand in dark corners,[verify] moving around occasionally.

A mob hitting a vindicator would provoke not only that vindicator, but also all vindicators nearby, similar to piglins, piglin brutes, or zombified piglins.‌[JE only] Attacking a vindicator does not provoke other illagers, and vice versa.

During raids, vindicators can open doors, just as villagers do.‌[JE only] They break wooden doors on Normal and Hard difficulties when attacking.

If raiding vindicators kill all the villagers in the village or all the beds are destroyed, vindicators celebrate by cheering.

In Bedrock Edition, if a pillager arrow accidentally strikes a vindicator, the vindicator retaliates against the pillager, but the pillager won't fight back. This does not occur in Java Edition , as all illagers are friendly to each other, even when accidently hit. This statement also occurs to Legacy Console Edition, just like in Bedrock Edition.

Vindicators look at the player in creative mode like villagers do, but they might break the line of sight with the player after looking for a while or when it sees a target.


Vindicators are tied with piglin brutes for dealing the single highest amount of raw melee damage in the game, dealing an alarming 19♥ × 9.5 damage on Hard difficulty. This poses a serious threat even to well-prepared and heavily armored players. Due to the fact multiple vindicators spawn in a location, they make mansions, raids, and also patrols dangerous even for seasoned players.

A vindicator disables the player's shield for 5 seconds with its iron axe attack, even when riding a mob.‌[JE only] For this reason, a player may not survive trying to land a melee attack on a vindicator that rides a ravager during a raid in Hard difficulty.


A vindicator named Johnny (using a name tag, named spawn egg, etc., or has its Johnny tag set to 1b) is hostile to every mob except evokers, illusioners[Java Edition only], pillagers, ravagers[Bedrock Edition only], other vindicators, ghasts,[1], and players in Creative or Spectator[Java Edition only] mode

The hostility even extends to armor stands[Bedrock Edition only], baby villagers, vexes and ravagers.‌[JE only][2][3][4]

All hostile or neutral mobs, except for ender dragons[verify], endermites, elder guardians, phantoms, guardians, goats[verify], slimes, magma cubes, and ravagers try to attack the "Johnny" vindicator in return.

The Johnny tag overrides its name; the player can give the vindicator any other name and set the Johnny tag to 1b and it remains hostile in the same way as described. Conversely, the player can name the vindicator Johnny and set the Johnny tag to 0b, causing the vindicator to act as a normal vindicator.

Naming a vindicator spawn egg "Johnny" and using it on a spawner has no effect; normal vindicators spawn rather than vindicators named "Johnny".‌[BE only]


SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
Vindicator mutters??entity.vindicator.ambientsubtitles.entity.vindicator.ambient??16
Vindicator cheers??entity.vindicator.celebratesubtitles.entity.vindicator.celebrate??16
Vindicator dies??entity.vindicator.deathsubtitles.entity.vindicator.death??16
Vindicator hurts??entity.vindicator.hurtsubtitles.entity.vindicator.hurt??16

Data values[]


Java Edition:

NameResource locationEntity tags (JE)Translation key

Bedrock Edition:

NameResource locationNumeric ID Translation key

Entity data[]

Vindicators have entity data associated with them that contains various properties.

Java Edition:

Main article: Entity format
  • Entity data
    • Tags common to all entities
    • Tags common to all mobs
    • Tags common to all mobs spawnable in raids
    •  Johnny: 1 or 0 (true/false) - if true, causes the vindicator to exhibit Johnny behavior. Setting to false prevents the vindicator exhibiting Johnny behavior, even if named Johnny. Optional.

Bedrock Edition:

See Bedrock Edition level format/Entity format.


Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS4)
PS4 Other platforms
Monster HunterAttack and kill a monster.Kill a hostile mob or one of the following neutral mobs: an enderman, a piglin, a zombified piglin, a spider, or a cave spider.15GBronze


Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Adventure, exploration, and combat Kill any entity, or be killed by any entity.adventure/root
Advancement-plain-raw.pngMonster Hunter
Kill any hostile monster AdventureKill one of these 34 mobs: Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_a_mob
Advancement-fancy-raw.pngMonsters Hunted
Kill one of every hostile monster Monster HunterKill each of these 34 mobs: Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_all_mobs


Ambox banner content.svg
This section would benefit from the addition of more images. 
Please remove this notice once you've added suitable images to the article.
The specific instructions are: Unarmed vindicator attacking in Bedrock Edition
Java Edition
1.1116w39aVindicator JE1 BE1.png Added vindicators.
16w40aThe vindicators' axes are now one of their HandItems, whereas before it was a visual effect. This means their attack now disables shields.
Vindicator unarmed attacking JE1.png Vindicator can be unarmed, raise one arm when attacking.
Vindicators have been heavily buffed - their attack damage on Easy has been increased from 3♥♥ to 7♥♥♥♥, on Normal 5♥♥♥ to 13♥ × 6.5, and on Hard, 7♥♥♥♥ to 19♥ × 9.5. On normal and hard difficulties, a vindicator can kill an unarmored player in just 2 hits. This makes vindicators the strongest illager, and one of the hardest-hitting mobs in the game.
"Johnny" vindicators are now activated by a custom tag in addition to a custom name.
1.13pre5The entity ID for vindicators has been changed from vindication_illager to vindicator.
1.1418w43aVindicator JE2 BE2.png The texture of vindicators has been changed. The eye colors are now same green as the evoker.
18w45aVindicators can now spawn in illager patrols.
Vindicators can now sometimes spawn as a patrol leader in illager patrols.
18w47aVindicators can now spawn as part of raids.
Vindicators can now break doors.
18w47bVindicator JE3.png The texture of vindicators has been changed. The eye colors have been changed to blue as before again.
19w05aVindicators are now hostile toward the new wandering traders.
19w13aVindicator celebrating.gif If raiding vindicators killed all the villagers in the village or the beds were destroyed, vindicators celebrate their victory by laughing and raising their arms in the air.
1.14.3Pre-Release 2Vindicators no longer spawn as part of illager patrols.
1.1519w41aVindicators now have a fifth idle sound (known as "idle5"). The sound had been in the game files since 1.11, but was never heard in-game until this update.
1.16.220w29aVindicator unarmed attacking JE2.png The attack animation of unarmed vindicators has been changed.
Upcoming Java Edition
1.1821w37aVindcators no longer attack baby villagers.
Pocket Edition
1.1.0alpha JE1 BE1.png Added vindicators.
Vindicator unarmed attacking JE1.png Vindicator can be unarmed, raise one arm when attacking.
Bedrock Edition
1.10.0beta JE2 BE2.png The texture of vindicators has been changed.
Vindicators are now hostile toward the new wandering traders.
1.11.0beta can now spawn as part of illager patrols and raids.
Vindicators can now spawn as raid captains.
Vindicators no longer attack baby villagers.
beta that spawn from raids now have special drops upon death.
beta can now break wooden doors during raids.
1.13.0beta celebrating.gif If raiding vindicators killed all the villagers in the village or the beds were destroyed, vindicators celebrate their victory by laughing and raising their arms in the air.
1.16.0beta in woodland mansions are no longer neutral toward the player. They are now hostile toward the player again.
1.16.20beta unarmed attacking JE2.png The attack animation of unarmed vindicators has been changed.
Legacy Console Edition
TU54CU44 1.52 Patch 241.0.4Vindicator JE1 BE1.png Added vindicators.
Vindicators deal 6♥♥♥ on Easy, 10♥♥♥♥♥ on Normal, 15♥ × 7.5 on Hard.
New Nintendo 3DS Edition
1.9.19Vindicator JE1 BE1.png Added vindicators.


Issues relating to "Vindicator" are maintained on the bug tracker. Report issues there.


  • The "Johnny" easter egg is a reference to the movie The Shining, where the main character says "Here's Johnny!" while breaking a door with an axe.
  • Vindicators have blue eyes,‌[JE only] unlike other illagers, who have green eyes. During the Texture Update, the eyes of vindicators and illusioners were changed to green, but in 18w47b, the color of the vindicator's eyes were changed back to blue.
    • The eyes on Bedrock Edition remain green.
  • Vindicators have an unused hat layer in their texture file, similar to the illusioner's hat.



In other media[]