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This page is part of the Structure Blueprints project. 

Butcher Shop

The only difference between these wooden butcher shops is that the plains villages have oak wood, the taiga villages have spruce wood, and savanna villages have acacia wood.

Video

=== Materials ===hurbabdk

Name Layer 1 Layer 2 Layer 3 Layer 4 Layer 5 Layer 6 Layer 7 Total
Cobblestone 27 24 4 12 - - - 67
Dirt 34 - - - - - - 34
Glass Pane - - 7 - - - - 7
Oak Door - 2 - - - - - 2
Oak Fence - 16 - - - - - 16
Oak Wood - - 4 - - - - 4
Oak Wood Planks 19 1 9 14 22 18 - 83
Oak Wood Stairs 1 2 - 18 18 18 18 75
Stone Slab 18 4 - - - - - 22
Torch - - - 2 - - - 2
Wooden Pressure Plate - - 1 - - - - 1

Blueprint

Note: The oak wood stairs are optional and will only generate if the butcher shop was generated above street level. The back kennel area of the shop does indeed generate with dirt, but for villages inside plains biomes grass will soon spread over the area. The butcher shop sometimes generates horizontally flipped to the diagrams below.

Command Script

The following commands list can be used to automate building this structure.

Desert Butcher shop

Materials

Name Layer 1 Layer 2 Layer 3 Layer 4 Layer 5 Layer 6 Layer 7 Total
Dirt 34 - - - - - - 34
Oak Fence - 16 - - - - - 16
Glass Pane - - 7 - - - - 7
Sandstone 27 24 8 12 - - - 71
Sandstone Stairs 1 2 - 18 18 18 18 75
Smooth Sandstone 19 1 9 14 22 18 - 83
Stone Slab 18 4 - - - - - 22
Torch - - - 2 - - - 2
Oak Door - 2 - - - - - 2
Wooden Pressure Plate - - 1 - - - - 1

Blueprint

Note: The sandstone stairs are optional and will only generate if the building is generated above street level. The butcher shop sometimes generated vertically flipped to the diagrams below.

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