Village structures
Village buildings and farms never generate "floating", instead a platform of blocks generates beneath the building in a square or circular shape. The platform is made out of natural blocks such as grass, sand, sandstone, dirt, stone, and gravel.
Structure blocks can be used to manually load pieces of the village from the /data/structures/village folder in minecraft.jar. To do so, set a structure block to Load mode, enter village/<folder>/<structure_name>, and press LOAD. For example, village/plains/houses/plains_small_house_5
Snowy taiga villages don't have their own architecture, but uses the same buildings as taiga village, although any full block with sky view will be covered by top snow and water replaced by ice.
Villager spawned on these village will be based on the biome where it spawned instead of the village's type. For example, if some plains village houses generate in a neighbouring swamp biome, the villagers spawned there will have the swamp skin variant instead of plains.
File structure
- village
- common
- animals: Spawns a jigsaw block which sets the position of an animal.
- cat_black
- cat_british
- cat_calico
- cat_jellie
- cat_persian
- cat_ragdoll
- cat_red
- cat_siamese
- cat_tabby
- cat_white
- cows_1
- horses_1
- horses_2
- horses_3
- horses_4
- horses_5
- pigs_1
- sheep_1
- sheep_2
- well_bottom: Spawns the foundation of a village well.
- animals: Spawns a jigsaw block which sets the position of an animal.
- decays: Spawns a patch of grass of the specified dimensions.
- grass_9x9
- grass_11x13
- grass_16x16
- desert
- houses: Desert variants of village houses.
- desert_animal_pen_1
- desert_animal_pen_2
- desert_armorer_1
- desert_butcher_shop_1
- desert_cartographer_house_1
- desert_farm_1
- desert_farm_2
- desert_fisher_1
- desert_fletcher_house_1
- desert_large_farm_1
- desert_library_1
- desert_mason_1
- desert_medium_house_1
- desert_medium_house_2
- desert_sheperd_house_1
- desert_shepherd_house_1
- desert_small_house_1
- desert_small_house_2
- desert_small_house_3
- desert_small_house_4
- desert_small_house_5
- desert_small_house_6
- desert_small_house_7
- desert_small_house_8
- desert_tannery_1
- desert_temple_1
- desert_temple_2
- desert_tool_smith_1
- desert_weaponsmith_1
- streets: Generates the streets that span across the village.
- corner_01
- corner_02
- crossroad_01
- crossroad_02
- crossroad_03
- square_01
- square_02
- straight_01
- straight_02
- straight_03
- turn_01
- terminators: Used to generate the village streets.
- terminator_01
- terminator_02
- town_centers: Centerpieces of the town.
- desert_meeting_point_1
- desert_meeting_point_2
- desert_meeting_point_3
- desert_lamp_1
- houses: Desert variants of village houses.
- plains
- houses: Plains variants of village houses.
- plains_accessory_1
- plains_animal_pen_1
- plains_animal_pen_2
- plains_animal_pen_3
- plains_armorer_house_1
- plains_big_house_1
- plains_butcher_shop_1
- plains_butcher_shop_2
- plains_cartographer_1
- plains_fisher_cottage_1
- plains_fletcher_house_1
- plains_large_farm_1
- plains_library_1
- plains_library_2
- plains_masons_house_1
- plains_medium_house_1
- plains_medium_house_2
- plains_meeting_point_4
- plains_meeting_point_5
- plains_shepherds_house_1
- plains_small_farm_1
- plains_small_house_1
- plains_small_house_2
- plains_small_house_3
- plains_small_house_4
- plains_small_house_5
- plains_small_house_6
- plains_small_house_7
- plains_small_house_8
- plains_stable_1
- plains_stable_2
- plains_tannery_1
- plains_temple_3
- plains_temple_4
- plains_tool_smith_1
- plains_weaponsmith_1
- streets: Generates the streets that span across the village.
- corner_01
- corner_02
- corner_03
- crossroad_01
- crossroad_02
- crossroad_03
- crossroad_04
- crossroad_05
- crossroad_06
- straight_01
- straight_02
- straight_03
- straight_04
- straight_05
- straight_06
- turn_01
- terminators: Used to generate the village streets.
- terminator_01
- terminator_02
- terminator_03
- terminator_04
- town_centers: Centerpieces of the town.
- plains_fountain_01
- plains_meeting_point_1
- plains_meeting_point_2
- plains_meeting_point_3
- villagers: Spawns a jigsaw block which sets the position of a villager.
- armorer
- butcher
- cartographer
- cleric
- farmer
- fishermen
- fletcher
- leatherworker
- librarian
- nitwit
- shepherd
- toolsmith
- unemployed
- weaponsmith
- plains_lamp_1
- houses: Plains variants of village houses.
- savanna
- houses: Savanna variants of village houses.
- savanna_animal_pen_1
- savanna_animal_pen_2
- savanna_animal_pen_3
- savanna_armorer_1
- savanna_butchers_shop_1
- savanna_butchers_shop_2
- savanna_cartographer_1
- savanna_fisher_cottage_1
- savanna_fletcher_house_1
- savanna_large_farm_1
- savanna_large_farm_2
- savanna_library_1
- houses: Savanna variants of village houses.
- common
savanna_mason_1
- savanna_medium_house_1
- savanna_medium_house_2
- savanna_shepherd_1
- savanna_small_farm
- savanna_small_house_1
- savanna_small_house_2
- savanna_small_house_3
- savanna_small_house_4
- savanna_small_house_5
- savanna_small_house_6
- savanna_small_house_7
- savanna_small_house_8
- savanna_tannery_1
- savanna_temple_1
- savanna_temple_2
- savanna_tool_smith_1
- savanna_weaponsmith_1
- savanna_weaponsmith_2
- streets: Generates the streets that span across the village.
- corner_01
- corner_03
- crossroad_02
- crossroad_03
- crossroad_04
- crossroad_05
- crossroad_06
- crossroad_07
- split_01
- split_02
- straight_02
- straight_04
- straight_05
- straight_06
- straight_08
- straight_09
- straight_10
- straight_11
- turn_01
- terminators: Used to generate the village streets.
- terminator_05
- town_centers: Centerpieces of the town.
- savanna_meeting_point_1
- savanna_meeting_point_2
- savanna_meeting_point_3
- savanna_meeting_point_4
- savanna_lamp_post_01
- snowy
- houses: Snowy variants of village houses.
- snowy_animal_pen_1
- snowy_animal_pen_2
- snowy_armorer_house_1
- snowy_armorer_house_2
- snowy_butchers_shop
- snowy_butchers_shop_1
- snowy_butchers_shop_2
- snowy_cartographer_house_1
- snowy_farm_1
- snowy_farm_2
- snowy_fisher_cottage
- snowy_fletcher_house_1
- snowy_library_1
- snowy_masons_house_1
- snowy_masons_house_2
- snowy_medium_house_1
- snowy_medium_house_2
- snowy_medium_house_3
- snowy_shepherds_house_1
- snowy_small_house_1
- snowy_small_house_2
- snowy_small_house_3
- snowy_small_house_4
- snowy_small_house_5
- snowy_small_house_6
- snowy_small_house_7
- snowy_small_house_8
- snowy_tannery_1
- snowy_temple_1
- snowy_tool_smith_1
- snowy_weapon_smith_1
- streets: Generates the streets that span across the village.
- corner_01
- corner_02
- corner_03
- crossroad_01
- crossroad_02
- crossroad_03
- crossroad_04
- crossroad_05
- crossroad_06
- square_01
- straight_01
- straight_02
- straight_03
- straight_04
- straight_06
- straight_08
- turn_01
- town_centers: Centerpieces of the town.
- snowy_meeting_point_1
- snowy_meeting_point_2
- snowy_meeting_point_3
- snowy_lamp_post_01
- snowy_lamp_post_02
- snowy_lamp_post_03
- houses: Snowy variants of village houses.
- taiga
- houses: Taiga variants of village houses.
- taiga_animal_pen_1
- taiga_armorer_2
- taiga_armorer_house_1
- taiga_armorer_house_2
- taiga_butcher_shop_1
- taiga_cartographer_house_1
- taiga_decoration_1
- taiga_fisher_cottage_1
- taiga_fletcher_house_1
- taiga_lamp_post_1
- taiga_large_farm_1
- taiga_large_farm_2
- taiga_library_1
- taiga_masons_house_1
- taiga_medium_house_1
- taiga_medium_house_2
- taiga_medium_house_3
- taiga_meeting_point_1
- taiga_sheperds_house_1
- taiga_shepherds_house_1
- taiga_small_farm_1
- taiga_small_house_1
- taiga_small_house_2
- taiga_small_house_3
- taiga_small_house_4
- taiga_small_house_5
- taiga_tannery_1
- taiga_temple_1
- taiga_tool_smith_1
- taiga_weapon_smith_1
- taiga_weaponsmith_1
- taiga_weaponsmith_2
- streets: Generates the streets that span across the village.
- corner_01
- corner_02
- corner_03
- crossroad_01
- crossroad_02
- crossroad_03
- crossroad_04
- crossroad_05
- crossroad_06
- straight_01
- straight_02
- straight_03
- straight_04
- straight_05
- straight_06
- turn_01
- town_centers: Centerpieces of the town.
- taiga_meeting_point_1
- taiga_meeting_point_2
- taiga_decoration_1
- taiga_decoration_2
- taiga_decoration_3
- taiga_decoration_4
- taiga_lamp_post_1
- houses: Taiga variants of village houses.
All structures
| Folder | Structure name(s) | Description |
|---|---|---|
Structures common to all biomes | ||
| common |
cows_1 |
Spawns a jigsaw block which sets the position of an animal. |
| well_bottom | Spawns the foundation of a village well. | |
| decays |
grass_9x9 |
Spawns a patch of grass of the specified dimensions. |
Plains biome structure variants | ||
| plains | plains_lamp_1 | Spawns a lamp post structure. |
| plains/houses | plains_accessory_1 | 3 grass blocks with flowers placed on top of them |
| plains_animal_pen_1 | A 5×6 enclosure with some grass and flowers | |
| plains_animal_pen_2 | A 7×11 enclosure with some grass and a hay bale | |
| plains_animal_pen_3 | An irregularly shaped enclosure with water in it | |
| plains_armorer_house_1 | A small building with a fireplace and a stone slab bench | |
| plains_big_house_1 | A two story house with a chest in it | |
| plains_butcher_shop_1 | A building containing a bar and seats with a fenced off pen | |
| plains_butcher_shop_2 | A two story building containing a bar and a fenced off pen | |
| plains_cartographer_1 | A small hut with flowerpots, a chest and a cartography table | |
| plains_fisher_cottage_1 | A hut with many barrels surrounded by water and more barrels | |
| plains_fletcher_house_1 | A cottage with a decorated entrance and a fletching table | |
| plains_large_farm_1 | A large farm with 4 different rows of crops | |
| plains_library_1 | A very large building with a balcony, bookshelves and 2 lecterns | |
| plains_library_2 | A two story building with a balcony, bookshelves and a lectern | |
| plains_masons_house_1 | A white terracotta cottage with a stonecutter | |
| plains_medium_house_1 | A large single story house with a few tables and chairs | |
| plains_medium_house_2 | Two small houses joined together containing a chest and a bed | |
| plains_meeting_point_4 | A market with 2 yellow and white stalls and a bell | |
| plains_meeting_point_5 | A market with 3 yellow and white stalls | |
| plains_shepherds_house_1 | A medium sized house with a wool floor and 2 looms | |
| plains_small_farm_1 | A small farm with 2 rows of crops | |
| plains_small_house_1 | A small house | |
| plains_small_house_2 | ||
| plains_small_house_3 | ||
| plains_small_house_4 | ||
| plains_small_house_5 | ||
| plains_small_house_6 | ||
| plains_small_house_7 | ||
| plains_small_house_8 | ||
| plains_stable_1 | A stable | |
| plains_stable_2 | ||
| plains_tannery_1 | A tannery | |
| plains_temple_3 | A medium sized white terracotta building with stained yellow windows and a brewing stand | |
| plains_temple_4 | A tall church with stained yellow windows and a brewing stand | |
| plains_tool_smith_1 | An L shaped building with a smithing table inside of it | |
| plains_weaponsmith_1 | A small wooden shack attached to a stone workshop containing furnaces, a grindstone and lava | |
| plains/streets |
corner_01 |
Generates the streets that span across the village. |
| plains/terminators |
terminator_01 |
Used to generate the village streets. |
| plains/town_centers | plains_fountain_01 | A small fountain. |
| plains_meeting_point_1 | The classic village well. | |
| plains_meeting_point_2 | Market stalls with white and yellow wool. | |
| plains_meeting_point_3 | A medium-sized tree. | |
| plains/villagers |
armorer |
Spawns a jigsaw block which sets the position of a villager. |
Savanna biome structure variants | ||
| savanna | savanna_lamp_post_01 | Spawns a lamp post structure. |
| savanna houses | savanna_animal_pen_1 | |
| savanna_animal_pen_2 | ||
| savanna_animal_pen_3 | ||
| savanna_armorer_1 | ||
| savanna_butchers_shop_1 | ||
| savanna_butchers_shop_2 | ||
| savanna_cartographer_1 | a stilt house with a cartography table inside and a brown banner hanging at the back wall of the house | |
| savanna_fisher_cottage_1 | Stilt house with an extremely small room and some barrels scattered on the ground, and small pond under house | |
| savanna_fletcher_house_1 | ||
| savanna_large_farm_1 | ||
| savanna_large_farm_2 | ||
| savanna_library_1 | ||
| savanna_mason_1 | ||
| savanna_medium_house_1 | ||
| savanna_medium_house_2 | ||
| savanna_shepherd_1 | ||
| savanna_small_farm | ||
| savanna_small_house_1 | ||
| savanna_small_house_2 | ||
| savanna_small_house_3 | ||
| savanna_small_house_4 | ||
| savanna_small_house_5 | ||
| savanna_small_house_6 | ||
| savanna_small_house_7 | ||
| savanna_small_house_8 | ||
| savanna_tannery_1 | ||
| savanna_temple_1 | ||
| savanna_temple_2 | ||
| savanna_tool_smith_1 | ||
| savanna_weaponsmith_1 | ||
| savanna_weaponsmith_2 | ||
| savanna/streets |
corner_01 |
Generates the streets that span across the village. |
| savanna/terminators | terminator_05 | Used to generate the village streets. |
| savanna/town_centers | savanna_meeting_point_1 | Small acacia stalls with hanging brown banners. |
| savanna_meeting_point_2 | A pond with yellow and orange terracotta, bells and torches. | |
| savanna_meeting_point_3 | Two 1×1 water sources. | |
| savanna_meeting_point_4 | A small well with torches. | |
Snowy biome structure variants | ||
| snowy | snowy_lamp_post_01 | Spawns lanterns hanging off of fences. |
| snowy_lamp_post_02 | ||
| snowy_lamp_post_03 | ||
| snowy/houses | snowy_animal_pen_1 | |
| snowy_animal_pen_2 | ||
| snowy_armorer_house_1 | ||
| snowy_armorer_house_2 | ||
| snowy_butchers_shop | ||
| snowy_butchers_shop_1 | ||
| snowy_butchers_shop_2 | ||
| snowy_cartographer_house_1 | ||
| snowy_farm_1 | ||
| snowy_farm_2 | ||
| snowy_fisher_cottage_1 | 2x2 pond in front house and some barrels inside house | |
| snowy_fletcher_house_1 | ||
| snowy_library_1 | ||
| snowy_masons_house_1 | ||
| snowy_masons_house_2 | ||
| snowy_medium_house_1 | ||
| snowy_medium_house_2 | ||
| snowy_medium_house_3 | ||
| snowy_shepherds_house_1 | ||
| snowy_small_house_1 | ||
| snowy_small_house_2 | ||
| snowy_small_house_3 | ||
| snowy_small_house_4 | ||
| snowy_small_house_5 | ||
| snowy_small_house_6 | ||
| snowy_small_house_7 | ||
| snowy_small_house_8 | ||
| snowy_tannery_1 | ||
| snowy_temple_1 | ||
| snowy_tool_smith_1 | ||
| snowy_weapon_smith_1 | a building with lava around diorite with 1 grindstone outside house and another inside | |
| snowy/streets |
corner_01 |
Generates the streets that span across the village. |
| snowy/town_centers | snowy_meeting_point_1 | A tall icicle and a bell. |
| snowy_meeting_point_2 | A small icicle on spruce stairs. | |
| snowy_meeting_point_3 | A small structure with hanging lanterns. | |
Taiga biome structure variants | ||
| taiga | taiga_decoration_1 | A water trough made of spruce trapdoors. |
| taiga_decoration_2 | A small cobblestone structure. | |
| taiga_decoration_3 | ||
| taiga_decoration_4 | ||
| taiga_decoration_5 | A campfire. | |
| taiga_decoration_6 | ||
| taiga_lamp_post_1 | A cobblestone wall with a torch. | |
| taiga/houses | taiga_animal_pen_1 | |
| taiga_armorer_2 | ||
| taiga_armorer_house_1 | ||
| taiga_armorer_house_2 | ||
| taiga_butcher_shop_1 | ||
| taiga_cartographer_house_1 | ||
| taiga_decoration_1 | ||
| taiga_fisher_cottage_1 | ||
| taiga_fletcher_house_1 | ||
| taiga_lamp_post_1 | ||
| taiga_large_farm_1 | ||
| taiga_large_farm_2 | ||
| taiga_library_1 | ||
| taiga_masons_house_1 | house with stonecutter and potted spruce sapling inside | |
| taiga_medium_house_1 | ||
| taiga_medium_house_2 | ||
| taiga_medium_house_3 | ||
| taiga_medium_house_4 | A house with two beds and a large central chimney containing a campfire. | |
| taiga_meeting_point_1 | ||
| taiga_sheperds_house_1 | ||
| taiga_shepherds_house_1 | ||
| taiga_small_farm_1 | ||
| taiga_small_house_1 | ||
| taiga_small_house_2 | ||
| taiga_small_house_3 | ||
| taiga_small_house_4 | ||
| taiga_small_house_5 | ||
| taiga_tannery_1 | ||
| taiga_temple_1 | ||
| taiga_tool_smith_1 | ||
| taiga_weapon_smith_1 | ||
| taiga_weaponsmith_1 | ||
| taiga_weaponsmith_2 | ||
| taiga/streets |
corner_01 |
Spawns the streets that span across the village. |
| taiga/town_centers | taiga_meeting_point_1 | A small area of path blocks with bells and lamps. |
| taiga_meeting_point_2 | A village well. | |
Desert biome structure variants | ||
| desert | desert_lamp_1 | Sandstone, terracotta and a torch. |
| desert/houses | desert_animal_pen_1 | |
| desert_animal_pen_2 | ||
| desert_armorer_1 | A house with blast furnace and granite surrounding it and granite wall as chimney | |
| desert_butcher_shop_1 | ||
| desert_cartographer_house_1 | ||
| desert_farm_1 | ||
| desert_farm_2 | ||
| desert_fisher_1 | ||
| desert_fletcher_house_1 | A house with fletching table, a door inside house lead to ladder | |
| desert_large_farm_1 | ||
| desert_library_1 | ||
| desert_mason_1 | A house with stonecutter, clay, and green terracotta | |
| desert_medium_house_1 | ||
| desert_medium_house_2 | ||
| desert_sheperd_house_1 | ||
| desert_shepherd_house_1 | ||
| desert_small_house_1 | ||
| desert_small_house_2 | ||
| desert_small_house_3 | ||
| desert_small_house_4 | ||
| desert_small_house_5 | ||
| desert_small_house_6 | ||
| desert_small_house_7 | ||
| desert_small_house_8 | ||
| desert_tannery_1 | A house with cauldron and has 5 door, 3 door in first floor with 2 in second floor | |
| desert_temple_1 | ||
| desert_temple_2 | ||
| desert_tool_smith_1 | A house with 3 room, the basement room has light blue glazed terracotta floor | |
| desert_weaponsmith_1 | A house with lava, two furnaces and a grindstone | |
| desert/streets |
corner_01 |
Generates the streets that span across the village |
| desert/terminators |
terminator_01 |
Used to generate the village streets |
| desert/town_centers | desert_meeting_point_1 | A small well with cacti and a bell. |
| desert_meeting_point_2 | A normal-sized well. | |
| desert_meeting_point_3 | Small open-top buildings with glazed terracotta, potted plants and a small well. | |
Gallery
- Village well 1.14.png
A village well.
- Village potted plant accessory.png
A potted plant accessory.