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Village structures

Village buildings and farms never generate "floating", instead filling in a foundation down to ground level when necessary. Buildings generate a cobblestone foundation, while farms generate dirt.

Structure blocks can be used to manually load pieces of the village from the /data/structures/village folder in minecraft.jar. To do so, set a structure block to Load mode, enter village/<folder>/<structure_name>, and press LOAD.

For example, village/plains/houses/plains_small_house_5

All structures

Folder Structure name(s) Description
Structures common to all biomes.
common

cows_1
horses_1
horses_2
horses_3
horses_4
horses_5
pigs_1
sheep_1
sheep_2

Spawns a jigsaw block which sets the position of an animal.
well_bottom Spawns the foundation of a village well.
decays

grass_9x9
grass_11x13
grass_16x16

Spawns a patch of grass of the specified dimensions.
Plains biome structure variants.
plains plains_lamp_1 Spawns a lamp post structure.
plains/houses plains_accessory_1 3 grass blocks with flowers placed on top of them
plains_animal_pen_1 A 5×6 enclosure with some grass and flowers
plains_animal_pen_2 A 7×11 enclosure with some grass and a hay bale
plains_animal_pen_3 An irregularly shaped enclosure with water in it
plains_armorer_house_1 A small building with a fireplace and a stone slab bench
plains_big_house_1 A two story house with a chest in it
plains_butcher_shop_1 A building containing a bar and seats with a fenced off pen
plains_butcher_shop_2 A two story building containing a bar and a fenced off pen
plains_cartographer_1 A small hut with flowerpots, a chest and a cartography table
plains_fisher_cottage_1 A hut with many barrels surrounded by water and more barrels
plains_fletcher_house_1 A cottage with a decorated entrance and a Fletcher table
plains_large_farm_1 A large farm with 4 different rows of crops
plains_library_1 A very large building with a balcony, bookshelves and 2 lecterns
plains_library_2 A two story building with a balcony, bookshelves and a lectern
plains_masons_house_1 A white terracotta cottage with a stonecutter
plains_medium_house_1 A large single story house with a few tables and chairs
plains_medium_house_2 Two small houses joined together containing a chest and a bed
plains_meeting_point_4 A market with 2 yellow and white stalls and a bell
plains_meeting_point_5 A market with 3 yellow and white stalls
plains_shepherds_house_1 A medium sized house with a wool floor and 2 looms
plains_small_farm_1 A small farm with 2 rows of crops
plains_small_house_1 A small house
plains_small_house_2
plains_small_house_3
plains_small_house_4
plains_small_house_5
plains_small_house_6
plains_small_house_7
plains_small_house_8
plains_stable_1 A stable
plains_stable_2
plains_tannery_1 A tannery
plains_temple_3 A medium sized white terracotta building with stained yellow windows and a brewing stand
plains_temple_4 A tall church with stained yellow windows and a brewing stand
plains_tool_smith_1 An L shaped building with a smithing table inside of it
plains_weaponsmith_1 A small wooden shack attached to a stone workshop containing furnaces, a grindstone and lava
plains/streets

corner_01
corner_02
corner_03
crossroad_01
crossroad_02
crossroad_03
crossroad_04
crossroad_05
crossroad_06
straight_01
straight_02
straight_03
straight_04
straight_05
straight_06
turn_01

Generates the streets that span across the village.
plains/terminators

terminator_01
terminator_02
terminator_03
terminator_04

Used to generate the village streets.
plains/town_centers

plains_fountain_01
plains_meeting_point_1
plains_meeting_point_2
plains_meeting_point_3

Centerpieces of the town.
plains/villagers

armorer
butcher
cartographer
cleric
farmer
fishermen
fletcher
leatherworker
librarian
nitwit
shepherd
toolsmith
unemployed
weaponsmith

Spawns a jigsaw block which sets the position of a villager.
Savanna biome structure variants.
savanna savanna_lamp_post_01 Spawns a lamp post structure.
savanna/houses

savanna_animal_pen_1
savanna_animal_pen_2
savanna_animal_pen_3
savanna_armorer_1
savanna_butchers_shop_1
savanna_butchers_shop_2
savanna_cartographer_1
savanna_fisher_cottage_1
savanna_fletcher_house_1
savanna_large_farm_1
savanna_large_farm_2
savanna_library_1
savanna_mason_1
savanna_medium_house_1
savanna_medium_house_2
savanna_shepherd_1
savanna_small_farm
savanna_small_house_1
savanna_small_house_2
savanna_small_house_3
savanna_small_house_4
savanna_small_house_5
savanna_small_house_6
savanna_small_house_7
savanna_small_house_8
savanna_tannery_1
savanna_temple_1
savanna_temple_2
savanna_tool_smith_1
savanna_weaponsmith_1
savanna_weaponsmith_2

Savanna variants of village houses.
savanna/streets

corner_01
corner_03
crossroad_02
crossroad_03
crossroad_04
crossroad_05
crossroad_06
crossroad_07
split_01
split_02
straight_02
straight_04
straight_05
straight_06
straight_08
straight_09
straight_10
straight_11
turn_01

Generates the streets that span across the village.
savanna/terminators terminator_05 Used to generate the village streets.
savanna/town_centers

savanna_meeting_point_1
savanna_meeting_point_2
savanna_meeting_point_3
savanna_meeting_point_4

Centerpieces of the town.
Snowy biome structure variants.
snowy

snowy_lamp_post_01
snowy_lamp_post_02
snowy_lamp_post_03

Spawns a lamp post structure.
snowy/houses

snowy_animal_pen_1
snowy_animal_pen_2
snowy_armorer_house_1
snowy_armorer_house_2
snowy_butchers_shop
snowy_butchers_shop_1
snowy_butchers_shop_2
snowy_cartographer_house_1
snowy_farm_1
snowy_farm_2
snowy_fisher_cottage
snowy_fletcher_house_1
snowy_library_1
snowy_masons_house_1
snowy_masons_house_2
snowy_medium_house_1
snowy_medium_house_2
snowy_medium_house_3
snowy_shepherds_house_1
snowy_small_house_1
snowy_small_house_2
snowy_small_house_3
snowy_small_house_4
snowy_small_house_5
snowy_small_house_6
snowy_small_house_7
snowy_small_house_8
snowy_tannery_1
snowy_temple_1
snowy_tool_smith_1
snowy_weapon_smith_1

Snowy versions of village structures.
snowy/streets

corner_01
corner_02
corner_03
crossroad_01
crossroad_02
crossroad_03
crossroad_04
crossroad_05
crossroad_06
square_01
straight_01
straight_02
straight_03
straight_04
straight_06
straight_08
turn_01

Generates the streets that span across the village.
snowy/town_centers

snowy_meeting_point_1
snowy_meeting_point_2
snowy_meeting_point_3

Centerpieces of the town.


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