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This page documents the layer-by-layer composition of a given generated structure, terrain feature, or feature. 
Plains Tannery 1

Tannery 1 (Plains)


Blueprint[]

In Bedrock Edition, the water cauldron in layer 2 is replaced with smooth stone, and only the cauldron in the middle generates at layer 1.

Materials[]

Name Total Layer 1 Layer 2 Layer 3 Layer 4 Layer 5 Layer 6
Chest 1 - 1 - - - -
Cobblestone 68 17 16 13 17 5 -
Cobblestone Stairs 1 1 - - - - -
Cobblestone Wall 2 2 - - - - -
Glass Pane 3 - - 3 - - -
Oak Door 1 - 1 - - - -
Oak Fence 6 2 2 2 - - -
Oak Log 20 5 5 5 5 - -
Oak Planks 23 13 - - - 5 5
Oak Slab 9 - - - 9 - -
Oak Stairs 68 - - - 24 24 20
Smooth Stone - 1‌[JE only]
2‌[BE only]
- - - - 1‌[JE only]
2‌[BE only]
Torch 5 - 2 - 3 - -
Water Cauldron 4‌[JE only]
1‌[BE only]
3‌[JE only]
1‌[BE only]
1‌[JE only] - - - -
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