Vexes are flying hostile mobs summoned in small groups by the spell-casting evoker.
Spawning
Vexes spawn as part of an evoker's summoning attack; the evoker signals this attack by producing off-white smoke and a high-pitched horn-like sound. When summoned, exactly three vexes appear near the evoker. An evoker can summon additional vexes even if some still remain alive from the last summoning.
Drops
The vex's iron ssword has a 66ybc chance of dropping, because its main hand's HandDropChances is 0. This is not affected by the Looting enchantment.[verify]
5 is also dropped on player kills.
Behavior
A vex attacking.
Vexes attack players, villagers[JE only] or adult villagers[BE only], iron golems, wandering traders, snow golems,[BE only] if an evoker summoned them, and any other target as commanded by their summoning evoker. They still attack these mobs even when they do not have a weapon. They are capable of flying through the air, and can freely pass through any block, including water and lava, without taking damage. While attacking, they glow red and lunge at their target. If any mob attacks a vex, any vexes in the area become hostile toward it.
Vexes summoned by an evoker start taking damage after 30 to 119 seconds and eventually die. This does not apply if the vex is summoned by a spawner, spawn egg or by the /summon command.
When idle, vexes wander within a 15×11×15 cuboid range centered on their evoker's position, unless summoned by a spawn egg or by the /summon command.
Sounds
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
|---|---|---|---|---|---|---|---|---|
| Vex vexes | ? | ? | entity | subtitles | ? | ? | 16 | |
| Vex shrieks | ? | ? | entity | subtitles | ? | ? | 16 | |
| Vex dies | ? | ? | entity | subtitles | ? | ? | 16 | |
| Vex hurts | ? | ? | entity | subtitles | ? | ? | 16 |
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
| Vex | vex | entity.minecraft.vex |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| Vex | vex | 105 | entity.vex.name |
Entity data
Vexes have entity data associated with them that contains various properties.
- Entity data
- Tags common to all entities
- Tags common to all mobs
- BoundX: When a vex is idle, it wanders, selecting air blocks from within a 15×11×15 cuboid range centered at X,Y,Z =
BoundX,BoundY,BoundZ. This central spot is the location of the evoker when it summoned the vex, or if an evoker was not involved,BoundX,BoundYandBoundZdo not exist. - BoundY: See
BoundX. - BoundZ: See
BoundX. - LifeTicks: Ticks of life remaining, decreasing by 1 per tick. When it reaches zero, the vex starts taking damage and
LifeTicksis set to 20.
Advancements
History
| Java Edition | |||||
|---|---|---|---|---|---|
| 1.11 | 16w39a | File:Vex Revision 1.png Added vexes. | |||
| 16w42a | Vexes have been buffed - their attack damage has been increased from 3 | ||||
| 16w43a | Vexes can now cross Nether and End portals and move in water. | ||||
| Vexes are now able to draw from their own loot tables. | |||||
| 1.14 | 18w43a | ||||
| 1.16.2 | 20w30a | The attack animation of unarmed vexes has been changed. | |||
| Pocket Edition | |||||
| 1.1.0 | alpha 1.1.0.0 | File:Vex Revision 1.png Added vexes. | |||
| Bedrock Edition | |||||
| 1.10.0 | beta 1.10.0.3 | ||||
| Vexes are now hostile toward wandering traders. | |||||
| 1.11.0 | beta 1.11.0.1 | Vexes are no longer hostile toward baby villagers. | |||
| Legacy Console Edition | |||||
| TU54 | CU44 | 1.52 | Patch 24 | 1.0.4 | File:Vex Revision 1.png Added vexes. |
| 1.90 | |||||
| New Nintendo 3DS Edition | |||||
| 1.9.19 | File:Vex Revision 1.png Added vexes. | ||||
Issues
Issues relating to "Vex" are maintained on the bug tracker. Report issues there.
Trivia
- Despite their ghostly appearances and their ability to phase through walls, vexes are not undead mobs.





