Hey there, just wanted to drop this message here because I saw you undid my revision to the ghasts bugs. I have extensively tested this on my own server. We have no customized mob spawners or anything of the sort, and yet ghasts were spawning in our overworld. We had: a bridge in a large underground area with a netherbrick fence, a dome with a netherbrick floor and netherrack on fire surrounding it, and a building made completely out of netherbrick in an underground area. Ghasts spawned in all three of these locations until we disabled mob spawning. I encourage you to look into this if you think it's false. I can't think of any reason it would be server-specific. 208.110.178.1 20:14, 30 December 2011 (UTC)
- I'll need to see into that. I have some structures made of netherrack, but none underground. --mgr 11:09, 3 January 2012 (UTC)
Thanks
Thanks for helping with the spamming Mgr. Doggey 13:34, 16 January 2012 (UTC)
- :) --mgr 13:43, 16 January 2012 (UTC)
Blaze spawning
You recently updated the light level for spawning Blazes, and I'm wondering what your source is for that. In the code, Blazes have isValidLightLevel() set to always return true, which suggests that they can spawn at any light level. -- Orthotope 08:33, 10 March 2012 (UTC)